Commit Graph

13 Commits

Author SHA1 Message Date
Neil Roberts
b3cc4d26d9 wayland: Send COGL_FRAME_EVENT_SYNC based on the frame callback
Instead of queuing the frame sync event immediately after a swap, the
Wayland winsys now installs a frame callback and queues the event when
Wayland reports that the frame is complete. It also reports the
COGL_FRAME_EVENT_COMPLETE event at the same time because there is no
more information we can give.

This patch is a bit of a divergence from how the events are handled in
the GLX winsys. Instead of installing its own idle function, the
_cogl_onscreen_queue_event() function has now been made non-static so
that it can be used by the Wayland winsys. The frame callback now just
queues an event using that. The pending_frame_infos queue on the
CoglOnscreen isn't used and instead the CoglFrameInfo is immediately
popped off the queue so that it can be stored as part of the closure
data when the frame callback is set up. That way it would use the
right frame info even if somehow the Wayland callbacks were invoked in
the wrong order and the code is a bit simpler.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit f7ea370a0d5013c9f0263f37c7f892adc8a2f087)
2013-07-11 14:22:12 +01:00
Neil Roberts
534e535a28 Use the Wayland embedded linked list implementation instead of BSD's
This removes cogl-queue.h and adds a copy of Wayland's embedded list
implementation. The advantage of the Wayland model is that it is much
simpler and so it is easier to follow. It also doesn't require
defining a typedef for every list type.

The downside is that there is only one list type which is a
doubly-linked list where the head has a pointer to both the beginning
and the end. The BSD implementation has many more combinations some of
which we were taking advantage of to reduce the size of critical
structs where we didn't need a pointer to the end of the list.

The corresponding changes to uses of cogl-queue.h are:

• COGL_STAILQ_* was used for onscreen the list of events and dirty
  notifications. This makes the size of the CoglContext grow by one
  pointer.

• COGL_TAILQ_* was used for fences.

• COGL_LIST_* for CoglClosures. In this case the list head now has an
  extra pointer which means CoglOnscreen will grow by the size of
  three pointers, but this doesn't seem like a particularly important
  struct to optimise for size anyway.

• COGL_LIST_* was used for the list of foreign GLES2 offscreens.

• COGL_TAILQ_* was used for the list of sub stacks in a
  CoglMemoryStack.

• COGL_LIST_* was used to track the list of layers that haven't had
  code generated yet while generating a fragment shader for a
  pipeline.

• COGL_LIST_* was used to track the pipeline hierarchy in CoglNode.

The last part is a bit more controversial because it increases the
size of CoglPipeline and CoglPipelineLayer by one pointer in order to
have the redundant tail pointer for the list head. Normally we try to
be very careful about the size of the CoglPipeline struct. Because
CoglPipeline is slice-allocated, this effectively ends up adding two
pointers to the size because GSlice rounds up to the size of two
pointers.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 13abf613b15f571ba1fcf6d2eb831ffc6fa31324)

Conflicts:
	cogl/cogl-context-private.h
	cogl/cogl-context.c
	cogl/driver/gl/cogl-pipeline-fragend-glsl.c
	doc/reference/cogl-2.0-experimental/Makefile.am
2013-06-13 13:45:47 +01:00
Neil Roberts
d0944b8fbd Add a callback to get dirty events from a CoglOnscreen
This adds a callback that can be registered with
cogl_onscreen_add_dirty_callback which will get called whenever the
window system determines that the contents of the window is dirty and
needs to be redrawn. Under the two X-based winsys's, this is reported
off the back of the Expose events, under SDL it is reported from
SDL_VIDEOEXPOSE or SDL_WINDOWEVENT_EXPOSED and under Windows from the
WM_PAINT messages. The Wayland winsys doesn't really have the concept
of dirtying the buffer but in order to allow applications to work the
same way on all platforms it will emit the event when the surface is
first shown and whenever it is resized.

There is a private feature flag to specify whether dirty events are
supported. If the winsys does not set this then Cogl will simulate
dirty events by emitting one when the window is first allocated and
when it is resized. The only winsys's that don't set this flag are
things like KMS or the EGL null winsys where there is no windowing
system and showing and hiding the onscreen doesn't really make any
sense. In that case Cogl can assume the buffer will only become dirty
once when it is first allocated.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 85c5a9ba419b2247bd768284c79ee69164a0c098)

Conflicts:
	cogl/cogl-private.h
2013-05-30 13:42:56 +01:00
Robert Bragg
04a1655804 Adds internal cogl closure list utility
This adds some utility code to help us manage lists of closures
consistently within Cogl. The utilities are from Rig and were originally
written by Neil Roberts.

This adapts the way we track CoglOnscreen resize and frame closures to
use the new utilities.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 2e15fc76eb29bf5932418f7ee80f1fcb2f6a816c)
2013-04-30 16:39:31 +01:00
Neil Roberts
816a5bc437 onscreen: Make the resize callback work the same as the frame callback
When adding the frame callback API in 70040166 we decided on a common
idiom for adding callbacks which would return an opaque pointer
representing the closure for the callback. This pointer can then be
used to later remove the callback. The closure can also contain an
optional callback to invoke when the user data parameter is destroyed.
The resize callback didn't work this way and instead had an integer
handle to identify the closure. This patch changes it to work the same
way as the frame callback.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 33164c4b04d253ebe0ff41b12c1e90232c519274)
2013-04-30 16:39:31 +01:00
Chris Cummins
59a04cd0e6 wayland: implement foreign surfaces for CoglOnscreen
This adds support for optionally providing a foreign Wayland surface to
a CoglOnscreen before allocation. Setting a foreign surface prevents
Cogl from creating a toplevel Wayland shell surface for the OnScreen.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit e447d9878f3bcfe5fe336d367238383b02879223)
2013-04-26 17:53:07 +01:00
Owen W. Taylor
24733abf68 onscreen: Add CoglFrameInfo and _add_frame_callback() api
Add a CoglFrameInfo object that tracks timing information for frames
that are drawn. We track a frame counter and frame timing information
for each CoglOnscreen. Internally a CoglFrameInfo is automatically
created for each frame, delimited by cogl_onscreen_swap_buffers() or
cogl_onscreen_swap_region() calls.

CoglFrameInfos are delivered to applications via frame event callbacks
that can be registered with a new cogl_onscreen_add_frame_callback()
api. Two initial event types (dispatched on all platforms) have been
defined; a _SYNC event used for throttling the frame rate of
applications and a _COMPLETE event used so signify the end of a frame.

Note: This new _add_frame_callback() api makes the
cogl_onscreen_add_swap_complete_callback() api redundant and so it
should be considered deprecated. Since the _add_swap_complete_callback()
api is still experimental api, we will be looking to quickly migrate
users to the new api so we can remove the old api.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 700401667db2522045e4623d78797b17f9184501)
2013-01-30 20:09:49 +00:00
Robert Bragg
df51574116 onscreen: Adds support for resizable windows
This adds api to be able to request that the window system allows a
given onscreen framebuffer to be resizable, and api to add and remove
resize handlers to be called whenever the framebuffer does actually
change size.

The new functions are:
  cogl_onscreen_{get,set}_resizable()
  cogl_onscreen_{add,remove}_resize_handler()

The examples cogl-hello and cogl-x11-foreign have been updated to use
the new api. To smoke test how Cogl updates the viewport automatically
in response to window resizes the cogl-hello test doesn't explicitly
respond to resize events by setting the viewport and cogl-x11-foreign
responds by setting a viewport that is offset by a quarter of the
window's width/height and half the width and height of the window.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit a1a8cc00bfa2cecaf1007aec5f3dd95dc07b1786)
2012-08-06 18:51:32 +01:00
Robert Bragg
54735dec84 Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.

Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.

Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.

So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.

Instead of gsize we now use size_t

For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-08-06 14:27:39 +01:00
Emmanuele Bassi
3f561b1fbe Fix build on OSX
A missing include prevents Cogl from building on OSX.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-02-15 14:57:59 +00:00
Neil Roberts
99c651d2b4 Move the add_swap_buffers_callback functions out of the winsys
Instead of having each winsys implement its own list of callbacks the
list is now just attached directly to the CoglOnscreen using code in
cogl-onscreen.c. The winsys's can invoke this list of callbacks by
calling _cogl_onscreen_notify_swap_buffers(). All of the winsys's
would probably have a very similar implementation for this anyway and
I don't think it makes much sense to try and save the cost of a list
pointer in the CoglOnscreen struct.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-02-08 17:00:25 +00:00
Neil Roberts
139421de19 object: Remove the type member of CoglObjectClass
Unlike in GObject the type number for a CoglObject is entirely an
internal implementation detail so there is no need to make a GQuark to
make it safe to export out of the library. Instead we can just
directly use a fixed pointer address as the identifier for the type.
This patch makes it use the address of the class struct of the
identifier. This should make it faster to do type checks because it
does not need to call a function every time it wants to get the type
number.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-01-27 17:18:32 +00:00
Robert Bragg
79719347c8 framebuffer: split out CoglOnscreen code
This factors out the CoglOnscreen code from cogl-framebuffer.c so we now
have cogl-onscreen.c, cogl-onscreen.h and cogl-onscreen-private.h.
Notably some of the functions pulled out are currently namespaced as
cogl_framebuffer but we know we are planning on renaming them to be in
the cogl_onscreen namespace; such as cogl_framebuffer_swap_buffers().

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-11-01 12:03:02 +00:00