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816a5bc437
When adding the frame callback API in 70040166 we decided on a common idiom for adding callbacks which would return an opaque pointer representing the closure for the callback. This pointer can then be used to later remove the callback. The closure can also contain an optional callback to invoke when the user data parameter is destroyed. The resize callback didn't work this way and instead had an integer handle to identify the closure. This patch changes it to work the same way as the frame callback. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 33164c4b04d253ebe0ff41b12c1e90232c519274)
128 lines
3.0 KiB
C
128 lines
3.0 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_ONSCREEN_PRIVATE_H
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#define __COGL_ONSCREEN_PRIVATE_H
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#include "cogl-onscreen.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-queue.h"
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#include <glib.h>
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#ifdef COGL_HAS_WIN32_SUPPORT
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#include <windows.h>
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#endif
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COGL_TAILQ_HEAD (CoglFrameCallbackList, CoglFrameClosure);
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struct _CoglFrameClosure
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{
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COGL_TAILQ_ENTRY (CoglFrameClosure) list_node;
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CoglFrameCallback callback;
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void *user_data;
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CoglUserDataDestroyCallback destroy;
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};
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COGL_TAILQ_HEAD (CoglOnscreenResizeCallbackList, CoglOnscreenResizeClosure);
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struct _CoglOnscreenResizeClosure
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{
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COGL_TAILQ_ENTRY (CoglOnscreenResizeClosure) list_node;
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CoglOnscreenResizeCallback callback;
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void *user_data;
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CoglUserDataDestroyCallback destroy;
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};
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typedef struct _CoglOnscreenEvent CoglOnscreenEvent;
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COGL_TAILQ_HEAD (CoglOnscreenEventList, CoglOnscreenEvent);
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struct _CoglOnscreenEvent
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{
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COGL_TAILQ_ENTRY (CoglOnscreenEvent) list_node;
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CoglOnscreen *onscreen;
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CoglFrameInfo *info;
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CoglFrameEvent type;
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};
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struct _CoglOnscreen
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{
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CoglFramebuffer _parent;
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#ifdef COGL_HAS_X11_SUPPORT
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uint32_t foreign_xid;
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CoglOnscreenX11MaskCallback foreign_update_mask_callback;
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void *foreign_update_mask_data;
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#endif
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#ifdef COGL_HAS_WIN32_SUPPORT
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HWND foreign_hwnd;
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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struct wl_surface *foreign_surface;
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#endif
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CoglBool swap_throttled;
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CoglFrameCallbackList frame_closures;
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CoglBool resizable;
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CoglOnscreenResizeCallbackList resize_closures;
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int64_t frame_counter;
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int64_t swap_frame_counter; /* frame counter at last all to
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* cogl_onscreen_swap_region() or
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* cogl_onscreen_swap_buffers() */
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GQueue pending_frame_infos;
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void *winsys;
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};
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CoglOnscreen *
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_cogl_onscreen_new (void);
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void
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_cogl_framebuffer_winsys_update_size (CoglFramebuffer *framebuffer,
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int width, int height);
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void
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_cogl_onscreen_notify_frame_sync (CoglOnscreen *onscreen, CoglFrameInfo *info);
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void
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_cogl_onscreen_notify_complete (CoglOnscreen *onscreen, CoglFrameInfo *info);
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void
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_cogl_onscreen_notify_resize (CoglOnscreen *onscreen);
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void
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_cogl_dispatch_onscreen_events (CoglContext *context);
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#endif /* __COGL_ONSCREEN_PRIVATE_H */
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