Background handling in GNOME is very roundabout at the moment.
gnome-settings-daemon uses gnome-desktop to read the background from
disk into a screen-sized pixmap. It then sets the XID of that pixmap
on the _XROOTPMAP_ID root window property.
mutter puts that pixmap into a texture/actor which gnome-shell then
uses.
Having the gnome-settings-daemon detour from disk to screen means we
can't easily let the compositor handle transition effects when
switching backgrounds. Also, having the background actor be
per-screen instead of per-monitor means we may have oversized
textures in certain multihead setups.
This commit changes mutter to read backgrounds from disk itself, and
it changes backgrounds to be per-monitor.
This way background handling/compositing is left to the compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=682427
actor_is_untransformed is a function meta-window-group uses to determine
if an actor is relatively pixel aligned and not contorted. It then
returns the coordinates of the actor.
In a subsequent commit will need the function in a different file, so
this commit separates it out.
https://bugzilla.gnome.org/show_bug.cgi?id=682427
Window menus use the first key combination for a binding to show the
acceleration, so the list must be in the right configured order, which
is the opposite of what's built by g_slist_prepend()
https://bugzilla.gnome.org/show_bug.cgi?id=694045
Now that the background actor is reactive, this means that
clicks on the window group part of the stage, even when they're
on an X window, will be registered as the background actor, as
all of the other children of the group aren't reactive. This can
happen when a plugin takes a modal grab, for instance.
https://bugzilla.gnome.org/show_bug.cgi?id=681540
The guard window is effectively the background window, as it sits
in between live windows and minimized windows. This gives us a nice
easy place to allow users to allow users to right-click or long-press
on the wallpaper.
https://bugzilla.gnome.org/show_bug.cgi?id=681540
We do, in fact, need freezing to affect window geometry, so that
move-resize operations (such as an interactive resize from the
left, or a resize of a popup centered by the application) occur
atomically.
So to make map effects work properly, only exclude the initial
placement of a window from freezing. (In the future, we may want
to consider whether pure moves of a window being done in response
to a user drag should also be excluded from freezing.)
Rename meta_window_sync_actor_position() to
meta_window_sync_actor_geometry() for clarity.
https://bugzilla.gnome.org/show_bug.cgi?id=693922
If a window is frozen because it is repainting, that shouldn't kee[p
us from updating its position: we don't want a slow-to-update window
to move around the screen chunkily when dragged. (This does reduce
the efficiency of begin/end frames for replacing double-buffering,
but that never works very well in the case where there was an overlapping
window or the entire screen needed redrawing for whatever reason.)
This fixes a bug where a window that was mapped frozen would not get
positioned properly until after the map effect finished, and would
jump from 0,0 at that point. Since effects *do* need to prevent
actor repositioning by Mutter, we must position the actor before any
effect starts.
Because we now are queuing invalidates on frozen windows, fix the
logic for that so that we properly update everything when the window
unfreezes.
https://bugzilla.gnome.org/show_bug.cgi?id=693922
The WM spec requires _NET_WM_FRAME_DRAWN to *always* be sent when
there is an appropriate update to the sync counter value. We were
potentially missing _NET_WM_FRAME_DRAWN when an application did a
spontaneous update during an interactive resize and during effects.
Refactor the code to always send _NET_WM_FRAME_DRAWN, even when
a window is frozen.
https://bugzilla.gnome.org/show_bug.cgi?id=693833
During resizing, An odd counter value (indicating the beginning of a frame)
shouldn't cause us to redraw and start a new frame, only an even counter
value. This was causing the frozen state for the window frame counter to
overlap the frozen state for the resize, causing the window not to be
updated.
https://bugzilla.gnome.org/show_bug.cgi?id=693833
Put override redirect windows such as menus into a separate window group
stacked above everything else. This will allow us to visually put these
above other compositior chrome.
Based on a patch from Muffin.
https://bugzilla.gnome.org/show_bug.cgi?id=633620
In different places we checked the grab op differently when determing
whether we are using _NET_WM_SYNC_REQUEST. This was somewhat covered
up previously by the fact that we only had a sync alarm when using
_NET_WM_SYNC_REQUEST, but that is no longer the case, so consistently
use meta_grab_op_is_resizing() everywhere.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
When a client is drawing as hard as possible (without sleeping
between frames) we need to draw as soon possible, since sleeping
will decrease the effective frame rate shown to the user, and
can also result in the system never kicking out of power-saving
mode because it doesn't look fully utilized.
Use the amount the client increments the counter value by when
ending the frame to distinguish these cases:
- Increment by 1: a no-delay frame
- Increment by more than 1: a non-urgent frame, handle normally
https://bugzilla.gnome.org/show_bug.cgi?id=685463
We previously had timestamp information stubbed out in
_NET_WM_FRAME_DRAWN. Instead of this, add a high-resolution timestamp
in _NET_WM_FRAME_DRAWN then send a _NET_WM_FRAME_TIMINGS message
after when we have complete frame timing information, representing
the "presentation time" of the frame as an offset from the timestamp
in _NET_WM_FRAME_DRAWN.
To provide maximum space in the messages,_NET_WM_FRAME_DRAWN and
_NET_WM_FRAME_TIMINGS are not done as WM_PROTOCOLS messages but
have their own message types.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Add a function to convert from g_get_monotonic_time() to a
"high-resolution server timestamp" with microsecond precision.
These timestamps will be used when communicating frame timing
information to the client.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Use XSyncSetPriority() to prioritize the compositor above applications
for X server priority. In practice, this makes little difference because
the Xorg "smart scheduler" will schedule in a single application for
time slices that exceed the frame drawing time, but it's theoretically
right and might make a difference if the X server scheduler is improved.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Using a "sync delay" where we wait for 2 ms after the vblank before
starting to draw the next frame provides for much more predictable
latency for applications. An application can know that if it completes
a frame any time between 8ms before the vblank to the vblank,
it will reliably be drawn on the following vblank period, rather than
having an unpredictable latency depending on whether the compositor
is currently busy drawing a frame or not.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Instead of defining CLUTTER_ENABLE_EXPERIMENTAL_API and
COGL_ENABLE_EXPERIMENTAL_API in individual source files, enable
them on the command line. We weren't tracking exactly what pieces of
experimental API we were using and we were using the experimental
API in most source files that used Clutter and Cogl, so the
local #defines were annoying rather than useful.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
It's possible that a client might update the (extended)
_NET_WM_SYNC_REQUEST_COUNTER counter twice without actually drawing
anything. In that case, we still should send a _NET_WM_FRAME_DRAWN
message since it's hard for a client to know every case in which
no damage is generated. For now, do it the easy way by forcing a
stage repaint.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Resizing the frame triggers creation of a new backing pixmap for the
window, so we should do that first before we resize the client window
and mess up the contents of the old backing pixmap.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
When the application provides the extended second counter for
_NET_WM_SYNC_REQUEST, send a client message with completion
information after the next redraw after each counter update
by the application.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
If an application provides two values in _NET_WM_SYNC_REQUEST_COUNTER,
use that as a signal that the applications wants an extended behavior
where it can update the counter as well as the window manager. If the
application updates the counter to an odd value, updates of the
window are frozen until the counter is updated again to an even value.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Instead of creating a new alarm each time we resize a window
interactively, create an alarm the first time we resize a window
and keep it around permanently until we unmanage the window.
Doing it this way will be useful when we allow the application to
spontaneously generate sync request updates to indicate
frames it is drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Replace the unused meta_compositor_set_updates() with
a reversed-meaning meta_compositor_set_updates_frozen(), and use
it to implement freezing application window updates during
interactive resizing. This avoids drawing new areas of the window
with blank content before the application has a chance to repaint.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
meta_screen_resize calls meta_window_update_for_monitors_changed for all
windows including OR windows when the monitors change (or screen size).
This calls meta_window_move_between_rects for the window which attempts to
move the OR window by calling meta_window_move_resize.
meta_window_move_resize refuses to do anything on OR windows (just returns
for OR windows).
This causes a storm of assert messages when the screen
resolution changes while an OR window is visible.
(like the one gnome-control-center displays with the monitor name).
Fix that by not calling meta_window_update_for_monitors_changed for OR windows
and let the applications handle them by themselves.
https://bugzilla.gnome.org/show_bug.cgi?id=693540
- set GTK_STYLE_CLASS_TOOLTIP on the window, and use the same code of
GtkTooltip to paint it
- set GDK_WINDOW_TYPE_HINT_TOOLTIP and make the window non-resizable, so
it doesn't get an incorrect shadow from the WM
https://bugzilla.gnome.org/show_bug.cgi?id=692741
Since we're going to use the tooltip's rounded corners we need a little
bit more of margin (which wasn't a bad idea even with the frame).
Also, don't use GtkMisc for this anymore.
https://bugzilla.gnome.org/show_bug.cgi?id=692741
As the hash table no longer stores only window IDs, we should rename it so
that we make sure to check if something is actually a window before using it
as a window.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
XInput 2.3 adds support for "barrier events", which let us know when
a pointer barrier has been hit, and when the pointer has stopped
hitting the barrier, and lets us "release" the barrier, temporarily
letting the pointer pass through the barrier. These features can be
combined to allow for certain pointer gestures, such as "pushing"
against the bottom of the screen, or stopping the pointer on monitor
edges while dragging slowly for increased edge precision.
This commit should allow graceful fallback if servers with
XInput 2.3 aren't supported.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
Currently, we have a few function wrappers in the shell for pointer
barriers. If we want to implement interactive features on barriers,
we need some sort of signal to be notified of the interactivity.
In that case, we need to make a more sophisticated object-based wrapper
for a pointer barrier. Add one, and stick it in mutter.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
Some windows may already have event masks on them that we've selected
for, especially if we're using GTK+ windows. In particular, this fixes
window menus in the XI2 port.
https://bugzilla.gnome.org/show_bug.cgi?id=690581
gdk_device_manager_get_client_pointer which in calls
XIGetClientPointer seems to be very slow in a XI2 world.
So use
gdk_x11_device_manager_lookup (gmanager, META_VIRTUAL_CORE_POINTER_ID)
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=693354
This new hint allows compositors to know what portions of a window
will be obscured, as a region above them is opaque. For an RGB window,
possible to glean this information from the bounding shape region of
a client window, but not for an ARGB32 window. This new hint allows
clients that use ARGB32 windows to say which part of the window is
opaque, allowing this sort of optimization.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
With the shape region always set, it turns out the bounding region
is only used in one place, that's easily replaced with a variable
we already have available to us.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
With recent changes in the way the window mask texture is constructed,
the shape_region is always set, which means that we can remove
conditionals checking if the shape region is set.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
With the shape region always set, it turns out the bounding region
is only used in one place, that's easily replaced with a variable
we already have available to us.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
With recent changes in the way the window mask texture is constructed,
the shape_region is always set, which means that we can remove
conditionals checking if the shape region is set.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
Currently we only unredirect monitor sized override redirect windows.
This was supposed to catch fullscreen opengl games and improve
their performance.
Newer games like fullscreen webgl games and SDL2 using games (like L4D) as well as wine based games do not use override redirect windows so we need a better
heuristic to catch them.
GLX windows always damage the whole window when calling glxSwapBuffers and
never damage sub regions. So we can use that to detect them.
The new heuristic unredirects windows fullscreen windows that have damaged the
whole window more then 100 times in a row.
https://bugzilla.gnome.org/show_bug.cgi?id=683786
We should call meta_window_actor_detach not
meta_window_actor_queue_create_pixmap to create a new pixmap when we redirect a
previously unredirected window again.
https://bugzilla.gnome.org/show_bug.cgi?id=693042
We want to put barrier wrappers in mutter, which requre XFixes 5.0.
XFixes 5.0 was released in March, 2011, which should be old enough
to mandate support for.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
Using a public method for setting the (cached) icon geometry rather
than accessing the struct members directly allows setting the icon
geometry from extensions.
https://bugzilla.gnome.org/show_bug.cgi?id=692997
We have some code in gnome-shell that does the equivalent of:
window.get_workspace() == workspace || window.is_on_all_workspaces();
which is a bit unwieldy. We already have a method in mutter,
so use that and document it.
https://bugzilla.gnome.org/show_bug.cgi?id=691744
With some recent changes to how mask textures are constructed from
shapes, a helper method we made was only called in one place, allowing
us to drop a reference/destroy, and remove a double clear.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
Due to a conditional error, meta_region_builder_add_rectangle was called
on every single blank pixel, rather than at the end of spans. With the new
rename, it's fairly clear to see the error. Fix the check to ensure that
we no longer make extraneous calls to meta_region_builder_add_rectangle.
https://bugzilla.gnome.org/show_bug.cgi?id=691874
GtkWindow added the BACKGROUND style class to all windows, which the
CSS file selects on to set a background color for all windows. Without
this, the background color becomes undefined, and thus window frames
look like they have "glitchy" graphics.
https://bugzilla.gnome.org/show_bug.cgi?id=690317
The minimize action does not make much sense without a window list,
which is why its default keybinding was removed in bug 643609;
getting the focused window out of the way quickly can still be useful
though, so change the description to "Hide window" instead, which does
not imply a window list. We will then assign a default shortcut again.
https://bugzilla.gnome.org/show_bug.cgi?id=682887
MetaButtonLayout is extremely unfriendly for introspection: its fields
are arrays of a fixed length, but the actual length is determined by
a custom stop value (e.g. not NULL / 0).
Without API changes this will never work nicely in introspection, but
we can at least make it work; start by filling up unused fields with
the stop value rather than leaving it at random values.
https://bugzilla.gnome.org/show_bug.cgi?id=689263
The style context of the widget is rarely what we want. We won't
fix this to be a MetaFrames style context yet; this just changes
the internal API.
https://bugzilla.gnome.org/show_bug.cgi?id=690317
Currently, we ping windows only when attempting to delete them, but
if the application is not responding, we want to show the dialog
as soon as possible. Given that we cannot be passively notified that
the window stopped responding with the current X11 protocol, a good
workaround is to ping the window when activating it.
If the window stops responding while active, it is expected the user
will try to switch window or open the overview, and when coming back
he'll get the failure dialog.
https://bugzilla.gnome.org/show_bug.cgi?id=684340
Add meta_window_check_alive(), which is a simple wrapper over
meta_display_ping_window(), and takes care of showing the "Application
is not responding dialog" if needed.
https://bugzilla.gnome.org/show_bug.cgi?id=684340
We want to maintain the invariant that an attached modal dialog is always
of type MODAL_DIALOG, so recompute is_attached_dialog() when the window
type changes.
https://bugzilla.gnome.org/show_bug.cgi?id=690454
This removes our final dependency on Core Events, meaning
we can remove support code for them soon.
This commit is a bit ugly as it requires ui having a dependency on
core, but this is already a hack, so this is thus a hack inside a
hack, and two hacks make a right or however that goes.
https://bugzilla.gnome.org/show_bug.cgi?id=688779
In random places that are not grabs, we selected for events on
things like the root window, stage window, COW and more. Switch
these over to using the proper XI2 APIs.
https://bugzilla.gnome.org/show_bug.cgi?id=688779
As calling XIGrabDevice multiple times will change it, just
drop the XChangeActivePointerGrab path and just go down the
XIGrabPointer path always.
https://bugzilla.gnome.org/show_bug.cgi?id=688779
It's unlikely that we'll ever want to support multiple pointer
devices. Multiple keyboard devices may become useful in the future,
but for now, only care about the core keyboard.
https://bugzilla.gnome.org/show_bug.cgi?id=688779
Mechanically transform the event processing of mutter to care
about XI2 events instead of Core Events. Core Events will be left
in the dust soon, and removed entirely.
https://bugzilla.gnome.org/show_bug.cgi?id=688779
This removes some duplicate event type checks, and will make
the code cleaner in the future when we want to make the grab_op_event
handler take an XIDeviceEvent directly.
Based on a patch by Owen Taylor <otaylor@fishsoup.net>
https://bugzilla.gnome.org/show_bug.cgi?id=688779
In order to make the XI2 handling easier on us in the future, we now
split input events from non-input events. This will allow one code path
to use XIEvent, and the other to use XEvent in the future. This commit
has involved plenty of indenting changes, so it's better seen with
git diff -b or &ignorews=1
https://bugzilla.gnome.org/show_bug.cgi?id=688779
Since we want nice alt-tab applications for gnome-shell, we should up the
limit to 96. In the future, we probably want to get rid of the icon-cache,
and allow looking up a correctly sized icon directly from the window.
To prevent app breakage, set the legacy WM_HINTS pixmap size directly to
32x32.
https://bugzilla.gnome.org/show_bug.cgi?id=689651
Add an additional "switcher" keybinding for switching between
applications rather than windows (like the existing 'switch-windows'
and 'switch-group' bindings).
The purpose of the new keybinding is to be taken over by gnome-shell's
application-based alt-tab popup, so rather than actually implementing
an application switcher in mutter, let it duplicate the normal window
switcher when run standalone.
https://bugzilla.gnome.org/show_bug.cgi?id=688913
Currently meta_display_get_tab_list() will only return windows on
a single workspace. Make the workspace parameter optional to allow
requesting windows from all workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=688913
The window positioning is delayed in idle_move_resize() in case the application
resizes/maximizes its window quickly after its creation. The delayed
positioning uses window->user_rect because of bug 426519 comment 3 (see
meta_window_move_resize_now()).
user_rect was not set in the initial positioning, causing the delayed
positioning unable to know which monitor we use for this window. As a
consequence, the window could jump spontaneously from one monitor to another.
With this patch, the window does not jump anymore.
https://bugzilla.gnome.org/show_bug.cgi?id=556696
As the overlay key works differently from normal keybindings, it
requires special treatment. However, by adding a rudimentary
MetaKeyBinding for it, we will be able to confine the special
handling to mutter and treat it like any other keybinding in
the shell.
https://bugzilla.gnome.org/show_bug.cgi?id=688202
Currently keybindings are blocked while the compositor holds a grab; if
we want a keybinding to be available anyway, we use captured ClutterEvents
to determine the KeyBindingAction the event would have triggered and
run our own handlers (ugh).
Instead, provide a hook to allow the compositor to filter out keybindings
before processing them normally, regardless of whether the compositor
holds a grab or not.
https://bugzilla.gnome.org/show_bug.cgi?id=688202