Commit Graph

1065 Commits

Author SHA1 Message Date
Robert Mader
d52081bed4 shaped-texture: Invert transform of damage in update_area()
Transformed textures need to transform back the damage area, which
is given in buffer coordinates, with the inverted transform.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/419

https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:18:28 +01:00
Robert Mader
686b7f8baa boxes: Add API to transform a MetaRectangle
To be used if not a whole region needs to get transformed.
It also has an argument for reverse-transforms.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:18:25 +01:00
Robert Mader
676a8da005 monitor-transform: Move helper functions into their own file
The existing ones are statically inlined, so there is no .c file
right now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:15:23 +01:00
Jonas Ådahl
490f27efcb shaped-texture: Use actual texture if tower returned NULL
The texture tower can return no texture e.g. if the calculated level is
negative. This was handled before, but regressed with
e1370ee209. This fixes a potential crash
observed occasionally when starting Firefox nightly using the Wayland
backend in overview mode.
2019-01-05 09:36:46 +00:00
Georges Basile Stavracas Neto
df1384a856
window-actor: Turn into an abstract class
Now that everything is settled, from the initialization
process to the subclasses to moving code to the compositor,
MetaWindowActor can be a proper abstract class that cannot
be instantiated.

Thus, make MetaWindowActor an abstract class.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 11:58:03 -02:00
Georges Basile Stavracas Neto
5fbeecaac6
window-actor: Remove post_init() vfunc
This vfunc was added as a was to work around the convoluted
initialization process. Now that we figured it out and moved
the MetaWindowActor-specific initialization to constructed(),
we can override that.

Remove post_init() and use GObject.constructed() entirely.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 11:58:02 -02:00
Georges Basile Stavracas Neto
54febd1419
window-actor: Move window actor creation to MetaCompositor
MetaWindowActor breaks layering isolation by accessing
and injecting itself into compositor->windows. This is
a bad practice, and effecticely makes returning the
new actor useless, since we doesn't even use the return
value.

Move window actor creation to under MetaCompositor and
stop violating (too badly) the resposabilities of each
component. This moves meta_window_actor_new() into
meta_compositor_add_window().

Also, move the remaining initialization code to the
GObject.constructed vfunc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 11:58:02 -02:00
Georges Basile Stavracas Neto
7952808469
Document window and surface actors
Document the roles of MetaSurfaceActor and MetaWindowActor,
and when their subclasses are used.

(And this is actually the first real documentation under
src/compositor/README!)

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:58 -02:00
Georges Basile Stavracas Neto
0442fc8ddc
window-actor: Cleanup includes
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:58 -02:00
Georges Basile Stavracas Neto
80e3c1de57
window-actor: Move X11-specific code to MetaWindowActorX11
MetaWindowActor handles sending _NET_WM_FRAME_* X atoms to
clients - even pure Wayland clients.

Now that we have Wayland- and X11-specific implementations of
MetaWindowActor, we can delegate this to MetaWindowActorX11,
and allow pure Wayland apps to not even connect to
MetaSurfaceActor:repaint-scheduled.

Do that by moving all the X11-specific code to the X11-specific
MetaWindowActorX11 class. Add vfuncs to MetaWindowActorClass
that are necessary for the move, namely:

 * pre_paint() and post_paint()
 * post_init()
 * frame_complete()
 * set_surface_actor()
 * queue_frame_drawn()

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:58 -02:00
Georges Basile Stavracas Neto
ac2f8cad0c
window-actor: Select X11 or Wayland actor based on client type
X11 clients now have a MetaWindowActorX11 on the surface. Next
commits will move the X11-specific code to MetaWindowActorX11.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:51 -02:00
Georges Basile Stavracas Neto
7e8fc13504
Add MetaWindowActorX11 and MetaWindowActorWayland
Those are stub specialized classes for MetaWindowActor. This will
help ensuring that we do not execute X11-specific code paths on
pure Wayland clients.

The relationship between the window actor and the surface is the
following:

 * Wayland: MetaWindowActorWayland + MetaSurfaceActorWayland
 * X11: MetaWindowActorX11 + MetaSurfaceActorX11
 * Xwayland: MetaWindowActorX11 + MetaSurfaceActorWayland

It is not possible to have MetaWindowActorWayland backed by a
MetaSurfaceActorX11 surface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:51 -02:00
Georges Basile Stavracas Neto
60f7ff3a69
window-actor: Turn into a derivable class
We will introduce specialized MetaWindowActors for X11
and Wayland in the future, so it needs to be derivable.

Make it a derivable class, and introduce a private field.
The MetaWindowActorClass definition is in the private
header in order to prevent external consumers of Mutter
to create MetaWindowActor implementations of their own.
That is, MetaWindowActor is only internally derivable.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:51 -02:00
Jonas Ådahl
012691bebf shaped-texture: Draw external textures via offscreen
EGLStream textures are imported as GL_TEXTURE_EXTERNAL_OES and reading
pixels directly from them is not supported. To make it possible to get
pixels, create an offscreen framebuffer and paint the actor to it, then
read pixels from the framebuffer instead of the texture directly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
c84d7ebc6d shaped-texture: Get transformed textures pixels via offscreen
When a texture is transformed in any way (e.g. Wayland buffer
transforms), we cannot just fetch the pixels from the texture directly
and be done with it, as that will result in getting the untransformed
pixels.

To properly get the pixels in their right form, first draw to an
offscreen framebuffer, using the same method as when painting on the
stage, then read from the framebuffer into a cairo image surface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/408
2019-01-03 10:26:13 +00:00
Jonas Ådahl
f9118fb99b shaped-texture: Don't change the callers clip rect
We intersected the callers clip rect. That is probably not a good idea,
and easily avoided, so lets avoid it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
d3301d6b53 shaped-texture: Stop using gdk rect helper
We have our own version, just use that.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
1755a8b8de shaped-texture: Fix include order
https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
36b46af92f boxes: Add helper to scale rectangles by a double
And change the similar region scaling helper to use this one.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
e1370ee209 shaped-texture: Put actual texture painting in helper
This is so that it can be reused later by meta_shaped_texture_get_image() for
drawing via an offscreen framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
37e36e8208 compositor: Make meta_actor_painting_untransformed take a framebuffer
Stop using the cogl draw framebuffer implicitly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Niels De Graef
d539fe28d5 Use G_DECLARE_DERIVABLE/FINAL_TYPE on some types
This is only for types in the `Meta` namespace.

* Clears up a lot of boilerplate
* We get `g_autoptr` support for free
2018-12-21 19:48:50 +00:00
Carlos Garnacho
3c6a518d40 compositor: Avoid changing pipeline/source if shadow is not being painted
Avoids some context invalidations in cogl.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2018-12-18 12:51:28 +01:00
Olivier Fourdan
931934511c window-actor: Implement MetaScreenCastWindow interface
Implements the `MetaScreenCastWindow` interface for screen-cast
`RecordWindow` mode.

`meta_window_actor_capture_into()` implementation is still pretty crude
and doesn't take into account subsurfaces and O-R windows so menus,
popups and other tooltips won't show in the capture.

This is left as a future improvement for now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
2018-12-14 13:26:16 +01:00
Nikita Churaev
bdf8d0f1c3
compositor: improve vignette on background actor
The shader used for computing a vignette currently has two
problems:

 * The math is wrong such that the vignette isn't stretched
   across the whole actor and so ends abruptly
 * There is noticeable banding in its gradient

This commit corrects both problems by fixing the computing
and introducing noise dithering.
2018-12-12 09:31:24 -02:00
Daniel van Vugt
8e9184b62e background: Mipmap wallpaper when shrinking
So as to minimize jaggies for wallpaper that is >= double the resolution
of the screen.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/254
2018-12-12 12:30:10 +08:00
Robert Mader
452ef4d5bb region-utils: Add API to transform an integer region
The added API requires additional width and height arguments
to calculate transformed coordinates.
2018-12-03 18:58:17 +01:00
Robert Mader
1467b6b02a shaped-texture: Add support for texture transform
This adds the necessary bits to support Wayland buffer transforms.
The main part here is to properly setup the Cogl pipeline
and to recalculate the size of the painted area accordingly,
so culling etc. still works.

The choosen approach additionally lays groundwork for Wayland
wp_viewporter support.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/322
2018-12-03 18:57:59 +01:00
Niels De Graef
ca7c5c1223 meta/plugin: Use G_DECLARE_DERIVABLE_TYPE
It cuts out some of the GObject boilerplate, and gives us g_autoptr()
support for free.

Since this changes the ABI, we also need to bump the libmutter API
version.
2018-11-23 14:28:37 +00:00
Georges Basile Stavracas Neto
605f35dd25
shadow-factory: Receive CoglFramebuffer
Following up last commit, this commit adds a CoglFramebuffer
argument to meta_shadow_paint(), and stops using the draw
framebuffer internally.

The only consumer of this API, MetaWindowActor, still passes
the draw framebuffer though.
2018-11-18 20:28:37 -02:00
Georges Basile Stavracas Neto
aecf588d8d
shadow-factory: Replace implicit API by explicit counterparts
MetaShadow.paint() uses Cogl implicit APIs (cogl_rectangle* ones, in
this case) to paint shadows with the shadow pipeline.

Replace those calls by cogl_framebuffer_draw_textured_rectangle()
calls, that achieve the exact same result but with the non-deprecated
API.
2018-11-18 20:28:34 -02:00
Jonas Ådahl
c7e6cd4e27 plugins/Makefile.am: Install libdefault.so in plugin directory
It was incorrectly installed directly in $(libdir)/mutter-N/ while it
should be installed in $(libdir)/mutter-N/plugins/
2018-11-07 12:54:41 +00:00
Jonas Ådahl
ef85d1a643 Add meson build support
This commit adds meson build support to mutter. It takes a step away
from the three separate code bases with three different autotools setups
into a single meson build system. There are still places that can be
unified better, for example by removing various "config.h" style files
from cogl and clutter, centralizing debug C flags and other configurable
macros, and similar artifacts that are there only because they were once
separate code bases.

There are some differences between the autotools setup and the new
meson. Here are a few:

The meson setup doesn't generate wrapper scripts for various cogl and
clutter test cases. What these tests did was more or less generate a
tiny script that called an executable with a test name as the argument.
To run particular tests, just run the test executable with the name of
the test as the argument.

The meson setup doesn't install test files anymore. The autotools test
suite was designed towards working with installed tests, but it didn't
really still, and now with meson, it doesn't install anything at all,
but instead makes sure that everything runs with the uninstalled input
files, binaries and libraries when running the test suite. Installable
tests may come later.

Tests from cogl, clutter and mutter are run on 'meson test'. In
autotools, only cogl and clutter tests were run on 'make check'.
2018-11-06 18:51:44 +01:00
Jonas Ådahl
d48d56f831 autotools: Make install directories paths more consistent
Install include files in
$prefix/include/mutter-$apiversion/[clutter,cogl,...,meta]/, and
datafiles in /usr/share/mutter-$apiversion/.... We still would conflict
e.g. given that our gettext name is "mutter", and how keybindings are
installed, but it's a step in the right direction.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
0afaf5262b plugin: Rename the .so file from plugin.so to libplugin.so
This is the filename convention you get when you define a shared module
in meson, and since there is no particular reason to not include the
"lib" prefix, lets make it easier to port it over. While at it,
de-duplicate the retrieval of the plugin name.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
2f4a68c8c3 Clean up include macros mess
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
8200995fdb shaped-texture: Clean up texture regions
We allocated texture regions, but didn't free them when finished,
causing a leak.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/653
2018-10-20 15:47:50 +02:00
Jonas Ådahl
ff08e19f52 shaped-texture: Transform clip and opaque region to texture space
The clip and opaque region are both in a translated stage coordinate
space, where the origin is in the top left corner of the painted
texture. The painting, however, is in the texture coordinate space,
so when the texture is scaled, the coordinate spaces differ.

Handle this by transforming the clip and opaque region to texture
coordinate space before computing the blend region and the opaque region
to paint.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/300
2018-10-04 15:06:10 +02:00
Jonas Ådahl
9c77e52ad3 region-utils: Add API to scale an integer region with a double
The added API lets the caller decide whether to shrink or grow the
rectangles if there are rounding issues.

Related: https://gitlab.gnome.org/GNOME/mutter/issues/300
2018-10-04 15:06:10 +02:00
Jonas Ådahl
0ae7ef4bc4 region-utils: Some whitespace fixes
Related: https://gitlab.gnome.org/GNOME/mutter/issues/300
2018-10-04 15:06:10 +02:00
Jonas Ådahl
556ed7b937 shaped-texture: Move variable declaration on top
Related: https://gitlab.gnome.org/GNOME/mutter/issues/300
2018-10-04 15:06:10 +02:00
Jonas Ådahl
b5a0068091 shaped-texture: Use ints for sizes
They were int before entering MetaShapedTexture, used as ints in the
cairo regions and rectangles, so there is no reason they should be
stored as unsigned.

Related: https://gitlab.gnome.org/GNOME/mutter/issues/300
2018-10-04 15:06:10 +02:00
Olivier Fourdan
2fb3db7659 compositor: Skip windows not visible to the compositor
The compositor will automatically unredirect the top most window which
is fully visible on screen. When unredirecting windows, it also shapes
the compositor overlay window (COW) so that other redirected windows
still shows correctly.

The function `get_top_visible_window_actor()` however will simply walks
down the window list, so if a window is placed on a layer above and
unredirected, then iconified by the client, it will still be picked up
by `get_top_visible_window_actor()` and he compositor will reckon it's
still unredirected while not in a visible state anymore, thus leaving a
black area on screen.

Make sure we skip the windows not known to the compositor while picking
the top visible window actor to avoid this issue.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/306
2018-09-21 18:50:06 +02:00
Florian Müllner
7fdaf7721c Don't cast free function passed to g_clear_pointer
The function is intentionally provided as macro to not require a
cast. Recently the macro was improved to check that the passed in
pointer matches the free function, so the cast to GDestroyNotify
is now even harmful.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/176
2018-07-31 23:40:01 +02:00
Florian Müllner
c403785d36 Stop using g_type_class_add_private()
It is now deprecated in favor of the G_ADD_PRIVATE() macro (usually
called via G_DEFINE_WITH_PRIVATE()).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/176
2018-07-31 23:40:01 +02:00
Carlos Garnacho
94f4009882 compositor: Add get_paint_volume() implementation to MetaSurfaceActor
The special ::pick implementation there makes clutter fall into paths
that do require a get_paint_volume() implementation, or an infinite
area will be used.

Providing a paint volume here is easier on the invalidation mechanism.
2018-07-13 11:42:28 +00:00
Carlos Garnacho
ec8138773a compositor: Do not optimize obscured areas away in paint volumes
This optimization was presumably added before Clutter was able to
invalidate selected regions of an actor. Paint volumes are supposed
to be invariable as long as the actor conditions don't change.
Stacking of other actors shouldn't affect the paint volume, so it's
actually wrong to optimize those areas away here.
2018-07-13 11:42:28 +00:00
Armin Krezović
390314adfb Rename errors.[ch] to meta-x11-errors.[ch]
Also rename meta_error_trap_* to meta_x11_error_trap_* and
move meta-x11-errors.c to src/x11

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:17 +02:00
Armin Krezović
e8171ccdc1 Use MetaMonitorManager insted of MetaDisplay where possible
This drops display's monitors-changed signal and makes all
the code rely on MetaMonitorManager.

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:17 +02:00
Armin Krezović
43f9cd537e Fix XDND handling to work without GDK and MetaX11Display
This fixes mutter --nested --wayland without X11

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
8e7e1eeef5 Prepare for making MetaX11Display conditional
- Stop using CurrentTime, introduce META_CURRENT_TIME
- Use g_get_monotonic_time () instead of relying on an
  X server running and making roundtrip to it

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
1d5e37050d Stop using MetaScreen where it is unnecessary
https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
e1c67a1824 Move monitor management API to MetaDisplay
This includes changing various users to use MetaDisplay directly, who
used MetaScreen only for this before.

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
05899596d1 Move X11 helper windows and xprops to MetaX11Display
https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
98d912ba5f Move stack tracking and guard_window outside of MetaScreen
Move stack, stack_tracker to MetaDisplay guard_window to MetaX11Display

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
722c975aca Move alarm and xids management to MetaX11Display
https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
cd8f4259be Move screen size and cursor setting to MetaDisplay
Split X11 specific parts into MetaX11Display. This also required
changing MetaScreen to stop listening to any signals by itself, but
instead relying on MetaDisplay forwarding them. This was to ensure the
ordering. MetaDisplay listens to both the internal and external
monitors-changed signal so that it can pass the external one via the
redundant MetaDisplay(prev MetaScreen)::monitors-changed.

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
c64d5ad8af Move X11 extension queries to MetaX11Display
Also split extension queries into their own functions

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
dacc041d0c Switch meta_error_trap functions to MetaX11Display
They are X11 specific functions, used for X11 code. They have been
improved per jadahl's suggestion to use gdk_x11_lookup_xdisplay and
gdk_x11_display_error_trap_* functions, instead of current code.

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Armin Krezović
18779109de Start populating MetaX11Display
- Moved xdisplay, name and various atoms from MetaDisplay
- Moved xroot, screen_name, default_depth and default_xvisual
  from MetaScreen

- Moved some X11 specific functions from screen.c and display.c
  to meta-x11-display.c

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Daniel van Vugt
04e411c2c0 compositor: Remove dead code: META_DISABLE_MIPMAPS
Seems to have been unused for quite some time.
2018-07-04 11:08:49 +08:00
Daniel van Vugt
c9c3283540 shaped-texture: Disable mipmapping during animation
This avoids overwhelming the GPU with trying to update mipmaps at a high
rate. Because doing so could easily cause a reduction in the compositor
frame rate and thus actually reduce visual quality.

In the case of a window that is constantly animating in the overview,
this reduces mutter's render time by around 20%-30%.
2018-05-18 16:45:26 +08:00
Florian Müllner
7655e09d00 build: Introspect some more types
While MetaStage, MetaWindowGroup and MetaDBusDisplayConfigSkeleton don't
appear explicitly in the public API, their gtypes are still exposed via
meta_get_stage_for_screen(), meta_get_*window_group_for_screen() and
MetaMonitorManager's parent type. Newer versions of gjs will warn about
undefined properties if it encounters a gtype without introspection
information, so expose those types to shut up the warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=781471
2018-05-07 21:44:47 +02:00
Florian Müllner
be069fb8ae window-group: Remove undefined function declaration
Ever since the function has been made public, its name has been
meta_actor_is_untransformed() ...

https://bugzilla.gnome.org/show_bug.cgi?id=781471
2018-05-07 21:44:47 +02:00
Carlos Garnacho
70036429bd wayland: Abstract access to the actor corresponding to a wl_surface
The actor itself will be shuffled around, abstract all external
access to it behind a function to make that easier later on.
2018-04-23 12:24:46 +02:00
Olivier Fourdan
85bbd82ae8 window-actor: add new signal "effects-completed"
When using plugins, the effects will affect the MetaWindowActor size
and position.

Add a new signal "effects-completed" wired to the corresponding
MetaWindowActor which is emitted when all effects are completed so that
derived objects can be notified when all effects are completed and use
the actual size and position.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/104
2018-04-09 10:19:26 +02:00
Jonas Ådahl
44624736c5 wayland: Push actor state instead of itself pulling
Make the Wayland objects push the state relevant to their role to the
MetaSurfaceActor instead of MetaSurfaceActorWayland pulling the state
from the associated surface.

This makes the relationship between the actor and the objects that
constructs it more clear; the actor is a drawable that the protocol
objects control, not the other way around.

This will make it easier to "detach" a surface actor from a surface,
which is necessary when unmapping a window while the underlying surface
is yet to be destroyed and potentially reused.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=791938
2018-02-23 18:57:47 +08:00
Jonas Ådahl
0162cdf8ef surface-actor/wayland: Minor style fixes
https://gitlab.gnome.org/GNOME/mutter/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=791938
2018-02-23 18:57:45 +08:00
Ting-Wei Lan
6cc48d8cbb build: Fix non-wayland builds
meta_dnd_wayland_handle_end_modal is not available on non-wayland build.

https://bugzilla.gnome.org/show_bug.cgi?id=791916
2017-12-24 17:55:14 +08:00
Marco Trevisan (Treviño)
1a1db9ef8d window-actor: rename destroy function in queue_destroy
Since this might delay the destruction after animation
has succeeded, it's just better to rename this accordingly.

https://bugzilla.gnome.org/show_bug.cgi?id=791006
2017-11-30 22:53:26 -05:00
Marco Trevisan (Treviño)
b1587f0716 compositor: reset top_window_actor and remove it from windows when destroyed
When the top window actor is destroyed, we need to make sure that
all its references are removed or it could be picked again in next
windows sync, causing crashes.
Since the window might or might not be destroyed when removed (depending
weather animations are in progress over it or not), it's just safer
to wait it to be destroyed before cleaning up any of its reference.

https://bugzilla.gnome.org/show_bug.cgi?id=791006
2017-11-30 22:53:26 -05:00
Carlos Garnacho
6c18bae83c compositor: Fix build
Unused variable definition. The fixup didn't make it to the previous
commit.
2017-11-17 16:58:54 +01:00
Carlos Garnacho
d0531966eb compositor: End MetaDnd grab on plugin grab end
We must emit ::dnd-leave to pair the ::dnd-enter that shall be
emitted whenever the plugin grab begins, otherwise we leave
listeners unable to clean up if the plugin begins and ends a
grab while there is an ongoing DnD operation.

https://bugzilla.gnome.org/show_bug.cgi?id=784545
2017-11-17 14:43:50 +01:00
Carlos Garnacho
c2fad2dc7c compositor: Keep reference to the screen on the MetaBackground
This is not a leak per se, but it seems too easy to make valgrind
SIGSEGV due to MetaBackground disconnecting signals from an already
destroyed MetaScreen when trying to SIGTERM gnome-shell. Keeping a
reference fixes this.

https://bugzilla.gnome.org/show_bug.cgi?id=789984
2017-11-06 20:51:58 +01:00
Marco Trevisan (Treviño)
91e3a0b3a9 MetaWindowActor: assert that we have plugin manager on simple effect
It looks that there are some extensions that run a Mainloop on startup,
causing to dispatch a clutter paint before the compositor is even available.
In such scenario a MetaWindow could try to start a simple effect
using a compositor plugin which is not there yet.

Then in order to catch these bugs we can now assert that the expected
conditions are valid, so that gnome-shell will provide a dumpstack to
debug the real offending JS code.

https://bugzilla.gnome.org/show_bug.cgi?id=789223
2017-10-24 04:42:54 -05:00
Marco Trevisan (Treviño)
0ebea2be9c Revert "MetaWindowActor: don't start any effect when no compositor is available"
This reverts commit 35fcf4a4ae.
2017-10-20 03:25:31 -05:00
Marco Trevisan (Treviño)
6f54bab0a8 Revert "MetaPluginManager: don't try to deference a NULL pointer when processing events"
This reverts commit 74565380aa.
2017-10-20 03:23:28 -05:00
Marco Trevisan (Treviño)
35fcf4a4ae MetaWindowActor: don't start any effect when no compositor is available
There are cases when no compositor is available (yet) but a MetaWindow tries
to start a simple effect using a compositor plugin which is not available.
In that case we should just ignore any request and protect ourselves from
crashes.

https://bugzilla.gnome.org/show_bug.cgi?id=789223
2017-10-20 16:10:18 +08:00
Marco Trevisan (Treviño)
74565380aa MetaPluginManager: don't try to deference a NULL pointer when processing events
This function might be called by components with invalid plugin manager
(as it might happen to MetaWindow when the compositor isn't initialized
properly), so we need to protect ourselves from crashes.

https://bugzilla.gnome.org/show_bug.cgi?id=789223
2017-10-20 16:10:18 +08:00
Rui Matos
3caefd8fda compositor: Avoid a crash if the top window actor is finalized
Since we're not holding a reference, the top window actor might be
finalized when we paint resulting in a use after free crash.

https://bugzilla.gnome.org/show_bug.cgi?id=788493
2017-10-19 18:37:34 +02:00
Jonas Ådahl
2e99963087 compositor: Ignore offscreen windows when unredirecting
When determining whether we should unredirect a window or not, ignore
offscreen windows, and just check the top most visible window.

Previously this was not an issue, but since 'stack-tracker: Keep
override redirect windows on top' we started sorting the UI frames
window, which is an offscreen override redirect window, on top, causing
the unredirect checking code to always check whether to unredirect the
UI frames window. This effectively disabled the compositor bypass
functionality.

https://bugzilla.gnome.org/show_bug.cgi?id=788493
2017-10-17 14:50:18 +08:00
Jonas Ådahl
c1fe1c5d6b window-actor: Use monitor API to get frame message refresh rate
Use the MetaMonitor API instead of accessing outputs directly to get
the refresh rate used when genaritng the frame message.

https://bugzilla.gnome.org/show_bug.cgi?id=785381
2017-10-05 16:18:43 -04:00
Jonas Ådahl
9817a6aa47 Make MetaOutput a GObject
Turn MetaOutput into a GObject and move it to a separate file. This
changes the storage format, resulting in changing the API for accessing
MetaOutputs from using an array, to using a GList.

https://bugzilla.gnome.org/show_bug.cgi?id=785381
2017-10-05 16:18:43 -04:00
Alessandro Bono
068791f6c1 meta-background-actor: Add gradient effect
Add a gradient effect that goes from the top to the bottom. The
height and the initial dark tone of the gradient are customizable.

https://bugzilla.gnome.org/show_bug.cgi?id=786618
2017-09-07 16:59:56 +02:00
Alessandro Bono
cbc4563b30 meta-background-actor: Rename brightness to vignette_brightness
The brightness is about the vignette. Add a 'vignette_' prefix in order
to give more context. Keep the property name as it is, doing so we don't
break any plugin (e.g., gnome-shell).

https://bugzilla.gnome.org/show_bug.cgi?id=786618
2017-09-07 16:59:56 +02:00
Alessandro Bono
f381d7c3bf meta-background-actor: Rename shader snippets
Add the word 'vignette' in order to give some context on what the
snippets do. This will be useful later when we land other snippets
for the gradient effect.

https://bugzilla.gnome.org/show_bug.cgi?id=786618
2017-09-07 16:59:56 +02:00
Alessandro Bono
7ba44e7945 meta-background-actor: Style fix
https://bugzilla.gnome.org/show_bug.cgi?id=786618
2017-09-05 01:39:30 +02:00
Alessandro Bono
168479862d meta-background-actor: Unset flags when they are not valid anymore
Currently, the flags that describe what is changed are never unsetted.
Unset each flag just after using them.

https://bugzilla.gnome.org/show_bug.cgi?id=783512
2017-08-21 22:18:28 +02:00
Olivier Fourdan
ce20c964a6 compositor: add vmethod to override inhibit shortcut dialog
A MetaPlugin implementation of the MetaInhibitShortcutsDialog can be
used in place of the default inhibit shortcut.

https://bugzilla.gnome.org/show_bug.cgi?id=783342
2017-08-02 11:58:55 +02:00
Silvère Latchurié
8153c5b544 compositor: Handle EXIF orientation for backgrounds
Apply the embedded EXIF orientation when the background is loaded.

https://bugzilla.gnome.org/show_bug.cgi?id=783125
2017-06-21 20:23:09 +02:00
Benoit Gschwind
e1950ed76f texture-tower: Fix usage of G_*_DECLS
https://bugzilla.gnome.org/show_bug.cgi?id=783505
2017-06-14 11:15:04 +02:00
Carlos Garnacho
27b949d6ba compositor: Remove MetaSurfaceActorWayland::painting signal
It's now unused.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2017-05-22 17:27:11 +02:00
Carlos Garnacho
68a9675d42 compositor: Expose MetaPlugin vmethod to create a MetaCloseDialog
So the actual close dialog can be overridden by MetaPlugin implementations.

https://bugzilla.gnome.org/show_bug.cgi?id=711619
2017-05-15 15:09:15 +02:00
Chris Vine
2f30098ab5 build: Fix non-wayland builds
Add the necessary preprocessor guards that were missed in commits
65e9c89ed9 and 6d64123849 ...

https://bugzilla.gnome.org/show_bug.cgi?id=780533
2017-05-11 13:45:44 +02:00
Jonas Ådahl
8163ca6821 Add support for scaled logical monitor framebuffers
This commit adds support for rendering onto enlarged per logical
monitor framebuffers, using the scaled clutter stage views, for HiDPI
enabled logical monitors.

This works by scaling the mode of the monitors in a logical monitors by
the scale, no longer relying on scaling the window actors and window
geometry for making windows have the correct size on HiDPI monitors.

It is disabled by default, as in automatically created configurations
will still use the old mode. This is partly because Xwayland clients
will not yet work good enough to make it feasible.

To enable, add the 'scale-monitor-framebuffer' keyword to the
org.gnome.mutter.experimental-features gsettings array.

It is still possible to specify the mode via the new D-Bus API, which
has been adapted.

The adaptations to the D-Bus API means the caller need to be aware of
how to position logical monitors on the stage grid. This depends on the
'layout-mode' property that is used (see the DisplayConfig D-Bus
documentation).

https://bugzilla.gnome.org/show_bug.cgi?id=777732
2017-04-07 22:30:48 +08:00
Jonas Ådahl
1c54c7a1bb window: Replace monitor scale getter with geometry scale
All places that get the 'main monitor scale' of a window really just
wants the window geometry scale, so call it that.

https://bugzilla.gnome.org/show_bug.cgi?id=777732
2017-04-07 22:30:48 +08:00
Hyungwon Hwang
65e9c89ed9 dnd: Implement DnD handling code in Wayland
No XDnD events which notify DnD status change comes in Wayland. To emulate XDnD
behavior, MetaDnd checks whether there is a grab or not when the modal window
starts showing. When there is a grab, it processes the raw events from
compositor, and emits DnD signals for plugin.

https://bugzilla.gnome.org/show_bug.cgi?id=765003
2017-03-07 08:28:36 +08:00
Hyungwon Hwang
5fafaf92df dnd: Implement MetaDnd
Implement MetaDnd for emitting DnD signals to plugins such as gnome-shell. The
xdnd handling code comes from gnome-shell, and it is hidden behind MetaDnd now.

https://bugzilla.gnome.org/show_bug.cgi?id=765003
2017-03-07 08:28:36 +08:00
Piotr Drąg
ead62f1901 Use Unicode in translatable strings
See https://developer.gnome.org/hig/stable/typography.html

https://bugzilla.gnome.org/show_bug.cgi?id=772218
2017-02-16 02:44:16 +01:00
Juraj Fiala
91c6a144da Update shadows to match Adwaita better
This should make Mutter shadows almost indifferentiable to the ones made
by Adwaita. Based on an initial patch from Maxim <dead.555@bk.ru>.

https://bugzilla.gnome.org/show_bug.cgi?id=744667
2017-02-15 23:54:07 +01:00