only/except keywords where deperecated in favor of rules.
Since we started using GNOME/mutter!1525 it introduced
a second pipeline being run for each commit.
Detached pipelines are the only way to access CI_MERGE_REQUEST_*
variables, and if we disable normal pipelines you will need to
create wip/spam MRs in order to run the tests.
This reworked rules makes it so, the normal pipeline needs manual
interaction to be started, and the detached/MR pipleines is always
run.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1578>
Since we schedule frames for each stage view seperately now, surfaces receive
frame callbacks for each stage view they are visible on.
Only emit frame callbacks for the primary stage view.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1468>
Our main use case of `is_obscured()` is frame callback emission.
Since we now support stage views running at differt speeds, we
need to know whether an actor is visible on a specific stage view
in order to schedule frame callbacks accordingly.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1468>
Commit e28c1ab4 added a hints_have_changed() function to only
recalculate windows features when the WM_NORMAL_HINTS change.
That function hints_have_changed() however was merely checking whether
the various XSizeHints flags where flipped, which is not sufficient
because the hints may remain the same while the actual values are
changed.
Not checking for the actual value differences would prevent some windows
from being able to switch fullscreen.
Improve the helper function hints_have_changed() to check not only for
flags being flipped, but also for the values being changed for each
relevant XSizeHints flags being set currently.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1534
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1566>
Sometimes the automatically selected primary GPU isn't suitable with no
way to make an well educated guess to do it better. To make it possible
for the user to override the automatically calculated default, make it
possible to override it using a udev rule.
E.g. to select /dev/dri/card1 as the primary GPU, add a file e.g.
/usr/lib/udev/rules.d/61-mutter-primary-gpu.rules (path my vary
depending on distribution) containing the fellowing line:
ENV{DEVNAME}=="/dev/dri/card1", TAG+="mutter-device-preferred-primary"
Reboot or manual triggering of udev rules to make it take effect may be
required.
Related: https://gitlab.gnome.org/GNOME/mutter/merge_requests/1057https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1562
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1562>
Instead of aborting with an error, display a half transparent gray
square instead of cursors and log a warning in the journal, allowing the
user to fix their system withotu having to rely on switching to a TTY.
It will be immediately obvious the cursor is silly looking, which will
be a better hint than just aborting.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1428
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1563>
If review fails, it'll fail very early in the pipeline, but we won't see
the test case failure until the whole pipeline succeeds, which might be
10 minutes later.
To avoid sitting there wondering why it failed, let the time consuming
jobs wait until the review stage, which tends to take less than 20
seconds, succeeds. This way the review test result will be presented
earlier.
This changes the pipeline to run the check-commit-log job also for
non-merge requests, with the difference being that it will pass
immediately if it's not a merge request.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1549>
Clutter is a "scope", so everything under should be its own
"sub-prefix", e.g. changes to ClutterActor should be prefixed
'clutter/actor', ClutterFrameClock with 'clutter/frame-clock',
CoglFramebuffer with 'cogl/framebuffer' etc.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1549>
So that it can merge things with an even more locked down master branch.
It's given the name "Marge Bot", and the E-mail
"gnome-shell-list@gnome.org" (even though it's being decomissioned) to
make validators happy.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1564
It'd happen that the test runner would get CPU starved, and not see the
frame-clock changed notification before the timeline stopped. Decrease
the risk for this by moving the initial position of the actor having its
position transitioned to be closer to the view edge. This means the
frame clock will be changed earlier, increasing the chance of the
timeline not stopping before the relayout happens.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1555
For X11 grabs, the pattern matching mechanism would simply ignore
applications which have neither WM_CLASS nor WM_NAME set.
When dealing with an override redirect window however, it is not
uncommon that these window have neither value set as these window are
supposed to be ignored by the window manager.
When the WM_CLASS or the WM_NAME is not set by the client, assume the
value is empty so the pattern matching can allow for these.
https://gitlab.gnome.org/GNOME/mutter/-/issues/1249
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1254>
Monitor tile info is possible to fetch when RANDR version 15 is exposed
by the X11 server. We had inverted the check meaning that only if older
versions were advertised would we attempt to init the tile information.
Fix this guard, thus fix monitor tiling on X11.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1524
As explained in https://gitlab.gnome.org/GNOME/mutter/-/issues/1494,
with commit 29caa5bea5 we stopped queueing
a relayout for the parent of the removed actor in
clutter_actor_remove_child_internal(). This relayout was, as opposed to
the relayout in clutter_actor_real_hide()/clutter_actor_real_unmap(),
queued unconditionally without looking at the parents NO_LAYOUT flag.
Now while that relayout in clutter_actor_remove_child_internal() would
do unnecessary work if the parent had the NO_LAYOUT flag set, it did
also queue a redraw of the parent, which is necessary in any case.
So by removing that relayout in clutter_actor_remove_child_internal(),
we stopped queueing redraws for NO_LAYOUT parents when a child gets
removed from the scenegraph. This caused bugs where the texture of the
child would be left visible on the screen even though the child got
destroyed.
To fix this, make sure again that we always queue a redraw on the parent
when unmapping a child.
Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1494
Not calling libinput dispatch in the backend constructor defeats the
logic in post init as the device added events have not been processed
yet.
So instead of trying to guess the cursor initial visibility, simply
update it along when devices get added.
Additional benefit, we do not need to walk the all device list looking
for touchscreens anymore, we just need to check the device being added
since the current logic is to hide the cursor as soon as a touchscreen
is found.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1534
At startup, libinput dispatch is called from the MetaSeatNative
constructed callback.
That means that we may get libinput events even before the default seat
is set.
In turn, processing those events may trigger the use the default seat
while it's still not set yet, and cause a crash of gnome-shell/mutter
at startup.
A simple reproducer for this is to start gnome-shell/mutter with a
tablet connected and the stylus in proximity, the proximity event will
cause gnome-shell/mutter to crash at startup.
To avoid that issue, avoid dispatching libinput events early from the
MetaSeatNative constructed callback, those events will eventually get
processed when the seat and the backend are all setup.
https://gitlab.gnome.org/GNOME/mutter/-/issues/1501https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1534
Commit 8bdd2aa7 would offset the window position by the difference
between the configured window size and the committed size from the
client to prevent the window from drifting while resizing.
This, however, did not take into account the actual geometry scale, so
when using any scale greater than 1, the window would rapidly drift away
due to that offset.
In order to solve this, we need to make sure we store away the pending
window configuration in the stage coordinate space, in order to not
loose precision. When we then calculate the offset given the result from
the client, it'll use the right scalars, while before, one scalar was in
surface coordinates, while the other in stage coordinates.
https://gitlab.gnome.org/GNOME/mutter/-/issues/1490