22515 Commits

Author SHA1 Message Date
Neil Roberts
666d0e100c cogland: Increase the display size to 800x600
The previous display size of 640x480 was a bit small to test with.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 835626e220137765df5acf7419036218e3fc7c97)
2013-03-22 00:13:37 +00:00
Neil Roberts
73b95dd451 cogland: Add an option to split the desktop into four outputs
Previously Cogland would always split the desktop into four outputs.
Although this is quite neat to demonstrate that it's possible, it's
quite annoying in practice while testing. This patch turns it into a
command line option which defaults to off.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 5570bf892268c8d2ea36bc26473aeb607c0e2c1d)
2013-03-22 00:13:36 +00:00
Neil Roberts
13675ab440 configure: Add a minimum required version for the wayland package
Previously Cogl would accept any version of Wayland when building the
Wayland backend. Seeing as there is now a stable API we might as well
specify that we require at least version 1.0.0. This is now also
mentioned in the README. This patch also changes it to use
PKG_CHECK_MODULES instead of PKG_CHECK_EXISTS because it does need to
abort if it fails and it shouldn't be checking it silently.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit d899955b714e5ed50c6c89b9fde4b341bcf80558)
2013-03-22 00:13:36 +00:00
Neil Roberts
5334547c00 cogland: Update to the Wayland 1.0 API
This updates Cogland example compositor to use the stable Wayland 1.0
API.

• When the client attaches a new buffer to a surface it is now added
  to a struct contaning pending the state instead of immediately
  switching to the new buffer. This state is then flushed when the
  surface is committed.

• The frame callbacks are now queued in a pending list and only added
  to the compositor's main list when the surface is committed. Both
  lists are now a wl_list instead of a GQueue because it makes it
  easier to remove the callback without knowing which list it is in.

• When the buffer is destroyed for a surface the resource for the
  buffer is now sent a release event.

• It now flushes the clients in the prepare for the for the Wayland
  event GSource. This is part of the multi-threaded API in this
  Wayland patch:

  http://cgit.freedesktop.org/wayland/wayland/commit/?id=53d24713a31d59

• Implements a dummy wl_region interface. The only interfaces that
  actually use regions (the opaque and input regions) are ignored but
  we need the interface to create a resource.

• Most the of the SHM interface is now implemented directly in
  libwayland-server except that it still needs to copy the data to the
  subregion of the texture when the damage region is committed.

• The callback list for when a resource is destroyed has been unified
  into a generic wl_signal implementation so the signature for the
  functions has been changed.

  http://cgit.freedesktop.org/wayland/wayland/commit/?h=6802eaa68af9022

• The wl_buffer struct no longer has a user_data parameter so we can't
  attach our own CoglandBuffer data to it. Instead the CoglandSurface
  now just keeps track of the wl_buffer directly.

• The Cogland example is now unconditionally built instead of checking
  the Wayland version number in the configure script. It looks like
  this check was broken anyway because it was checking the version of
  the gbm package rather than a Wayland package.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 4cbbc0f8e3de1fd44dee08b487f1c3f97dda8ede)

Conflicts:
	examples/Makefile.am
	examples/cogland.c
2013-03-22 00:13:32 +00:00
Ville-Pekka Vainio
8db53af1f8 Finnish translation update by Jiri Grönroos 2013-03-21 22:42:11 +02:00
Gabor Kelemen
defaa5876c Updated Hungarian translation 2013-03-21 00:15:37 +01:00
Emmanuele Bassi
23707ac242 Add version-related macros for 1.16 2013-03-20 17:23:02 -03:00
Plamena Manolova
b833d26b3f Fix multiple snippet interleaving bug
Interleaving multiple snippets with different hooks
(COGL_SNIPPET_HOOK_VERTEX and COGL_SNIPPET_HOOK_VERTEX_TRANSFORM,
for instance) used to cause a bug during shader code generation.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 38ca76695d54bbbfe3b940a6d0b2ae879e6fd66b)
2013-03-20 14:37:58 +00:00
Victor Ibragimov
e7870cb665 [l10n] Added Tadjik translation 2013-03-19 22:24:45 +01:00
Victor Ibragimov
64eb42023c [l10n] Added Tadjik translation 2013-03-19 22:18:45 +01:00
Neil Roberts
22363a4137 Prune redundant pipeline ancestry after adding a layer difference
Adding a layer difference may mean the pipeline overrides all of the
layers of its parent which might make the parent redundant so we
should try to prune the hierarchy.

This is particularly important for CoglGst because whenever a new
frame is ready it tries to make a copy of the pipeline it last used
and then replace all of the textures in the layers. Without this patch
the new pipeline would keep the parent pipeline alive which means also
keeping the old textures alive so all of the frames of the video would
effectively be leaked.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 576c7b55aa835448c977f1d79d128dffd40e7cd8)
2013-03-19 17:53:43 +00:00
Neil Roberts
f9456574ef Add test to verify replacing a layer doesn't leak the pipeline parent
The current recommendation for pipelines is that once they have been
used for painting then they should be considered immutable. If you
want to modify a pipeline you should instead make a copy and unref the
original pipeline. Internally we try to check whether the modified
copy replaces all of the properties of the parent and prune a
redundant ancestor hierarchy. Pruning the hierarchy is particularly
important if the pipelines contain textures because otherwise the
textures may be leaked when the parent pipeline keeps a reference to
it.

This test verifies that usage pattern by creating a chain of pipeline
copies each with their own replacement texture. Some user data is then
set on the textures with a callback so that we can verify that once
the original pipelines are destroyed then the textures are also
destroyed.

The test is currently failing because Cogl doesn't correctly prune
ancestory for layer state authority.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 3fbec92acb90008492eb125025f92b42d6e07930)
2013-03-19 17:53:43 +00:00
Sandeep Sheshrao Shedmake
e7faef860b Updated Marathi Translations 2013-03-19 21:22:19 +05:30
Florian Müllner
4dfbe9a493 Bump version to 3.7.92
Update NEWS.
3.7.92
2013-03-18 23:08:47 +01:00
Florian Müllner
6a17bb4cf5 docs: Disable gtk-doc-check in make check
Missing documentation should not cause make check to fail, disable
it.
2013-03-18 23:08:25 +01:00
Tomeu Vizoso
58496de595 Give a title to the MetaWorkspace page in the API docs
https://bugzilla.gnome.org/show_bug.cgi?id=695935
2013-03-18 23:08:24 +01:00
Tomeu Vizoso
f80a15f312 Remove theme.h and preview-widget.h from the API docs
As they are of no use to plugins and to be removed in the future

https://bugzilla.gnome.org/show_bug.cgi?id=695935
2013-03-18 23:08:24 +01:00
Tomeu Vizoso
9df2d83aa0 Add small note to the docs about the actor containers in the compositor
https://bugzilla.gnome.org/show_bug.cgi?id=695935
2013-03-18 23:08:24 +01:00
Tomeu Vizoso
1582448553 Move compositor documentation from header to the API docs
https://bugzilla.gnome.org/show_bug.cgi?id=695935
2013-03-18 23:08:24 +01:00
Jasper St. Pierre
eefa62bcd4 screen: Fix a copy/paste error from the fullscreen tracking
This was causing a warning on shutdown.
2013-03-18 16:29:25 -04:00
Jasper St. Pierre
e216b6ca0f background: Fix the desaturate effect when on its own
We need to make sure cogl_texel is set to something,
otherwise we'll have junk.

https://bugzilla.gnome.org/show_bug.cgi?id=696087
2013-03-18 15:23:19 -04:00
Owen W. Taylor
8a33880c00 Don't configure a window before it responds to _NET_WM_SYNC_REQUEST
In 97a4cc8c, we accidentally lost the check that kept us from
sending multiple configures to a window before it responds to
_NET_WM_SYNC_REQUEST. So _NET_WM_SYNC_REQUEST stopped working
properly. Add a check back with the same effect.

https://bugzilla.gnome.org/show_bug.cgi?id=696091
2013-03-18 15:10:18 -04:00
Owen W. Taylor
7a8c45dda8 Handle spontaneous frames during a resize
During a resize, if we don't have a configure pending, then a counter
change shouldn't trigger anything other than the normal drawing:
it's just a spontaneous frame from the application. So don't try
to update the position or remove our timeout ID.

https://bugzilla.gnome.org/show_bug.cgi?id=696091
2013-03-18 15:10:18 -04:00
Jasper St. Pierre
af01ddaf5d background-group: Use a default FixedLayout manager
ClutterBinLayout's get_preferred_width / get_preferred_height
doesn't respect fixed child positioning when calculating the
size of the layout, but does when allocating. This is absurdly
broken, but it's what we're given. Use a ClutterFixedLayout,
which doesn't have these issues.

https://bugzilla.gnome.org/show_bug.cgi?id=696089
2013-03-18 14:52:06 -04:00
Owen W. Taylor
5ceffe86ee MetaScreen: Add tracking of whether there are fullscreen windows
Trying to track the fullscreen status outside of Mutter, as GNOME Shell
was doing previously, was very prone to errors, because Mutter has a
very tricky definition of when a window is set to be fullscreen and
*actually* acting like a fullscreen window.

 * Add meta_screen_get_monitor_in_fullscreen() and an
   ::in-fullscreen-changed signal. This allows an application to
   track when there are fullscreen windows on a monitor.

 * Do the computation of fullscreen status in a "later" function that
   runs after showing, so we properly take focus into account.

 * To get ordering of different phases right, add more values
   to MetaLaterType.

 * Add auto-minimization, similar to what was added to GNOME Shell
   earlier in this cycle - if a window is set to be fullscreen, but
   not actually fullscreen, minimize.

https://bugzilla.gnome.org/show_bug.cgi?id=649748
2013-03-18 13:05:22 -04:00
Florian Müllner
49df033b4e window: Remove obsolete code
Since the tile mode is now always reset on maximize(), this code
no longer does anything (not to mention that side-by-side tiled
windows haven't snapped back for a while now).

https://bugzilla.gnome.org/show_bug.cgi?id=682779
2013-03-18 16:43:08 +01:00
Florian Müllner
ac3465ffbb window: Reset tile-mode on maximization
We used to restore side-by-side tiling when unmaximizing, so we
kept the tile-mode during maximization. Since commit 10d53fc7d
there's no longer a good reason to do so, and it can result in
tile previews being shown erroneously on window drag operations
without motion (double-click on titlebar), so reset the tile
mode in maximize().

https://bugzilla.gnome.org/show_bug.cgi?id=682779
2013-03-18 16:43:08 +01:00
Florian Müllner
884ab602cb window: Force NORMAL layer for tile preview
The tile preview is expected to be shown underneath the focus window.
However the code that restacks the preview broke when override-redirect
windows were moved to a separate window group.
To fix, special-case tile previews to put them in the NORMAL layer.

https://bugzilla.gnome.org/show_bug.cgi?id=696053
2013-03-18 16:20:07 +01:00
Lionel Landwerlin
b914ae70b1 actor: fix translation-z setting
https://bugzilla.gnome.org/show_bug.cgi?id=695982
2013-03-18 10:39:08 +00:00
Ask H. Larsen
6203be641f Updated Danish translation 2013-03-17 14:58:17 +01:00
Nguyễn Thái Ngọc Duy
d944bda7b9 Updated Vietnamese translation 2013-03-17 19:37:18 +07:00
Rūdolfs Mazurs
11f7cfb27b Updated Latvian translation 2013-03-17 13:05:48 +02:00
Gheyret Kenji
a10b774f99 Updated Uyghur translation
Signed-off-by: Gheyret Kenji <gheyret@gmail.com>
2013-03-17 13:41:00 +09:00
Duarte Loreto
237478d426 Converted Portuguese translation to New Spelling (Novo AO) 2013-03-17 00:42:47 +00:00
Ask H. Larsen
64358d9901 Updated Danish translation 2013-03-16 16:34:37 +01:00
Duarte Loreto
d66691693c Updated Portuguese translation and converted to New Spelling (Novo AO) 2013-03-15 14:34:38 +00:00
Tomeu Vizoso
2efed44257 Add a meaningful name and description to all sections/files in the API docs
https://bugzilla.gnome.org/show_bug.cgi?id=695641
2013-03-14 18:11:04 -04:00
Tomeu Vizoso
69c72ebb26 Enable tests for the gtk-doc generation
https://bugzilla.gnome.org/show_bug.cgi?id=695641
2013-03-14 18:07:05 -04:00
Tomeu Vizoso
00a842f41b Add overview and running sections to API docs
https://bugzilla.gnome.org/show_bug.cgi?id=695641
2013-03-14 18:07:05 -04:00
Tomeu Vizoso
460dc9f2ef Improve a bit the look of the main page of the API docs
https://bugzilla.gnome.org/show_bug.cgi?id=695641
2013-03-14 18:07:04 -04:00
Tomeu Vizoso
be46869782 docs: Fix cross-reference generation
https://bugzilla.gnome.org/show_bug.cgi?id=676856
2013-03-14 18:02:43 -04:00
Tomeu Vizoso
2863eba2e7 Ignore private headers when generating API docs
https://bugzilla.gnome.org/show_bug.cgi?id=676856
2013-03-14 18:02:43 -04:00
Tomeu Vizoso
e0b698d365 Fix gobs of gtk-doc warnings
https://bugzilla.gnome.org/show_bug.cgi?id=676856
2013-03-14 18:02:43 -04:00
Tomeu Vizoso
edeac1de09 Remove meta_display_get_atom and MetaAtom
They aren't used and MetaAtom confused gtk-doc because it's defined
with a macro.

https://bugzilla.gnome.org/show_bug.cgi?id=676856
2013-03-14 17:56:36 -04:00
Tomeu Vizoso
9281a1c191 Escape a few < and > from the API docs
https://bugzilla.gnome.org/show_bug.cgi?id=676856
2013-03-14 17:56:36 -04:00
Jasper St. Pierre
a3826987e6 Build reference docs
https://bugzilla.gnome.org/show_bug.cgi?id=676856
2013-03-14 17:56:36 -04:00
Jasper St. Pierre
e46c7fd27b Update and fix comments 2013-03-14 17:55:31 -04:00
Jasper St. Pierre
0bb8d29be4 background-group: Subclass ClutterActor, not ClutterGroup
We use the new Clutter Actor API in the shell, so we really
shouldn't be using ClutterGroup.

https://bugzilla.gnome.org/show_bug.cgi?id=695881
2013-03-14 17:48:36 -04:00
Chun-wei Fan
92c1d7a491 Update config.h.win32.in
The config.h.in generated by autotools has much more entries than before,
so update the pre-configured config.h.win32.in.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2013-03-15 00:26:35 +08:00
Chun-wei Fan
8906f7139a Update cogl.symbols
Add the newly-added symbols during the development cycle, and drop those
that are dropped.  Also, clean up the private symbols that were exported,
those that are still left in cogl.symbols are those still being referenced
by Cogl-Pango

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2013-03-15 00:25:41 +08:00