Tomas Frydrych
4df0665012
ClutterBehaviourEllipse api changes; z_camera calculation
2007-05-25 12:07:24 +00:00
Matthew Allum
84257c9820
2007-05-25 Matthew Allum <mallum@openedhand.com>
...
* Makefile.am:
Install a default flavour .pc file.
* clutter/clutter-actor.c:
Translate units correctly for translate()
* clutter/clutter-feature.h:
Add new texture features.
* clutter/clutter-fixed.h:
Add clutter angle conversion defines.
* clutter/clutter-group.c:
Use cogl not GL. Dont recurse on show all.
* clutter/clutter-private.h:
Remove sync_viewport.
* clutter/clutter-rectangle.c:
Fix cogl typo.
* clutter/clutter-stage.c:
* clutter/clutter-stage.h:
Add perspective settings. Remove viewport_sync.
Add audience stubs. Fix up actor_at_pos a little (still broken)
* clutter/clutter-texture.h:
* clutter/clutter-texture.c:
Redo pixel uploading. Add initial (disabled) YUV support.
* clutter/clutter-timeline.c:
Fire 'completed' signal when looping.
* clutter/cogl/gl/cogl.c:
Move some backend checks here.
* clutter/glx/clutter-backend-glx.c:
Actually check target display has GLX ext.
* clutter/glx/clutter-stage-glx.c:
Handle offscreen failing more gracefully.
* examples/Makefile.am:
Use AM_LDFLAGS.
* clutter/clutter-main.c:
* clutter/clutter-feature.c:
* clutter/clutter-backend.c:
* clutter/clutter-alpha.c:
Fix a compile warnings.
* tests/Makefile.am:
* tests/test-offscreen.c:
* tests/test-scale.c:
More tests.
2007-05-25 10:56:09 +00:00
Matthew Allum
4c01df36e6
2007-05-16 Matthew Allum <mallum@openedhand.com>
...
* clutter/clutter-backend.c:
* clutter/clutter-backend.h:
* clutter/clutter-feature.c:
* clutter/clutter-feature.h:
* clutter/clutter-main.c:
* clutter/clutter-main.h:
* clutter/clutter-private.h:
* clutter/clutter-stage.c:
* clutter/cogl/cogl.h:
* clutter/cogl/gl/cogl.c:
* clutter/cogl/gles/cogl.c:
* clutter/glx/clutter-backend-glx.c:
* clutter/glx/clutter-backend-glx.h:
* clutter/glx/clutter-glx.h:
* clutter/glx/clutter-stage-glx.c:
* clutter/glx/clutter-stage-glx.h:
Rejig the features() foo, moving mostly into backends/cogl.
2007-05-16 09:08:30 +00:00
Matthew Allum
90d634feeb
2007-04-27 Matthew Allum <mallum@openedhand.com>
...
* clutter/Makefile.am:
* clutter/clutter-actor.c:
* clutter/clutter-clone-texture.c:
* clutter/clutter-rectangle.c:
* clutter/clutter-stage.c:
* clutter/clutter-texture.c:
* clutter/cogl/cogl.h:
* clutter/cogl/gl/Makefile.am:
* clutter/cogl/gl/cogl-defines.h:
* clutter/cogl/gl/cogl.c:
* clutter/cogl/gles/Makefile.am:
* clutter/cogl/gles/cogl-defines.h:
* clutter/cogl/gles/cogl.c:
* clutter/glx/Makefile.am:
* clutter/glx/clutter-stage-glx.c:
* clutter/pango/Makefile.am:
* clutter/pango/pangoclutter-render.c:
* configure.ac:
Add initial 'cogl' implementation. 'cogl' is a simple abstration
layer over GL and GL/ES used by clutter internally. It should
eventually allow clutter applications to be run on both GL and GL/ES
with just a recompile as well as provide more debugging and potentially
profiling information for GL and GL/ES usage.
This commit contains the initial GL implementation.
2007-04-27 21:13:06 +00:00
Matthew Allum
f7a7f5b32a
2007-03-27 Matthew Allum <mallum@openedhand.com>
...
* clutter/clutter-feature.c:
Rejig ifdef's a little. Make drm vblanking Linux only.
* clutter/clutter-stage.c:
* clutter/clutter-stage.h:
Add a perspective boxed type.
* clutter/glx/clutter-stage-glx.c:
Add some FIXMEs
* clutter/Makefile.am:
* clutter/cogl/Makefile.am:
* clutter/cogl/cogl.h:
* clutter/cogl/gl/Makefile.am:
* clutter/cogl/gl/cogl.c:
* configure.ac:
Very initial work on 'cogl' GL/GLES abstraction/utility code.
2007-03-26 23:18:39 +00:00