This basically reverts commit 54735dec, which tried to avoid the
GLib-defined types in favor the standard C ones. One exception to this
is the bool type, for which the commit introduces a new type CoglBool.
Let's just get rid of this type in favor of having consistency with the
GLib types. Note by the way that neither CoglBool nor gboolean (which
has a size of `int`) are completely compatible with bool (size `char`).
https://gitlab.gnome.org/GNOME/mutter/merge_requests/321
We thus far have similar objects/code internal to backends. Expose the
minimum API necessary to cater for gnome-shell as a generic object.
So far only the X11 backend has an actual GObject for it, and was made
to be a subclass right away.
The const qualifiers were implicitly discarded here and there. Avoid that
either by adding the constness, or casting it away when a const variable
is passed to a function that is defined as non-const but effectively
expect a const.
Keycode lookup can fail for serveral reasons, e.g. if there is no combination of
modifiers and keycodes that can produce the target keysym with the current
keyboard layout.
In case the keycode lookup fails, remap temporarily the keysym to an unused
keycodes.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/109
Since now we don't set the swap throttled value based
on sync-to-vblank, we can effectively remove it from
Cogl. Throttling swap buffers in Cogl is as much a
historical artifact as sync-to-vblank. Furthermore,
it doesn't make sense to disable it on a compositor,
which is the case with the embedded Cogl.
In addition to that, the winsys vfunc for updating
whenever swap throttling changes could also be removed,
since swap throttling is always enabled now.
Removing it means less code, less branches when running,
and one less config option to deal with.
This also removes the micro-perf test, since it doesn't
make sense for the case where Cogl is embedded into the
compositor.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
Externally setting the sync-to-vblank setting was a feature
added as a workaround to old Intel and ATI graphic cards, and
is not needed anymore. Furthermore, it doesn't make sense to
change it on a compositor whatsoever.
This commit removes all the ways to externally change this
setting, as well as the now unused API.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
The xf86-input-wacom driver exports a property with the tool type as known by
the driver. This is a more reliable choice than guessing based on the device
name.
In the touchscreen case, we simply use is_touch_device() to guess which one of
the two options it is. Note that this code should never be hit anyway as we
would've succeeded earlier with a previous is_touch_device() call.
Almost a decade old, lets just assume it's there. This makes the button
on cally-atktext-example work again when building with meson, and
probably other things too.
If the user maps eg. Alt+F2 to a pad button, the MetaInputSettings will
send the full Alt press, F2 press, F2 release, Alt release sequence.
However the keycode corresponding to Alt is found in level 1, so the
Shift modifier gets unintendedly latched in addition to the Alt key
press/release pair.
We could probably improve keycode lookup heuristics so level=0 (and
no modifier latching) is preferred, but we can do without it altogether
for modifier keys.
Unfortunately XKeysymToKeycode() falls short in that it coalesces keysyms
into keycodes pertaining to the first level (i.e. lowercase). Add a
ClutterKeymapX11 method (much alike its GdkKeymap counterpart) to look up
all matches for the given keysym.
Two other helper methods have been added so the virtual device can fetch
the current keyboard group, and latch modifiers for key emission. Combining
all this, the virtual device is now able to handle keycodes in further
levels.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/135
Adds a set of convenient functions that can be shared between x11 input
device backends (namely core-x11 and xi2) to control XKB accessibility
features.
https://bugzilla.gnome.org/show_bug.cgi?id=788564
Message was poking stage_x11, which doesn't exist in this context.
Just print the Window that is receiving the event, the event will be
emitted into the only existing stage anyway.
These events will be useful on gnome-shell UI, so translate the
4-5 button events with exotic axes to those. Also use the
XI_Motion event received when first touching those to reset
the ring/strip state, so we don't receive spurious direction
changes in the upper layers.
https://bugzilla.gnome.org/show_bug.cgi?id=782033
Previously gnome-shell listened on the Xft Xsettings via GTK+s
GtkSettings to get the font DPI setting. The Xsetting might not
be what we want, and we should not rely on Xsettings when we don't need
to, so lets manage it ourself.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
These should be set one, but just set the master to be the slave
pad device. We are passively grabbing the pad device, so this is
consistent with active grabs on slave devices. Besides, pads are
paired to the VCP, which is not really truthful.
Fixes inoffensive warnings when trying to check whether motion
throttling applies for these events.
https://bugzilla.gnome.org/show_bug.cgi?id=784881
Window scaling is a clutter feature used to enable automatic scaling of
stage windows when running under as an application in windowing system.
Clutter in mutter does not support running as a stand-alone application
toolkit, so lets remove this unused feature.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Clutter's evdev input backend has no support for setting double
click timeout set by gnome-settings-daemon. This results in
touchpad click events timing out on wayland, because the
default timeout value wasn't enough.
This patch moves timeout setting to mutter and removes X11
backend specific setting from clutter.
https://bugzilla.gnome.org/show_bug.cgi?id=771576
This is implemented using Wacom-driver specific properties at
the moment, until libinput becomes the fallback driver handling
tablet and pad management.
Whenever a tool becomes in proximity, a new ClutterInputDeviceToolXI2
will be created (if it wasn't created previously) for the given
serial number. This tool will be set in all events send from the
device.
https://bugzilla.gnome.org/show_bug.cgi?id=773779
We most notably handle button events (acquired through a passive grab on
all device buttons) which are translated to CLUTTER_PAD_BUTTON* events,
so there is generic handling of pad actions on X11.
https://bugzilla.gnome.org/show_bug.cgi?id=773779
Virtual input devices aim to enable injecting input events as if they
came from hardware events. This is useful for things such as remote
controlling, for example via a remote desktop session.
The API so far only consists of stumps.
https://bugzilla.gnome.org/show_bug.cgi?id=765009
CoglFrameInfo is a frame info container associated with a single
onscreen framebuffer. The clutter stage will eventually support drawing
a stage frame with multiple onscreen framebuffers, thus needs its own
frame info container.
This patch introduces a new stage signal 'presented' and a accompaning
ClutterFrameInfo and adapts the stage windows and past onscreen frame
callbacks users to use the signal and new info container.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.
A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.
This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.
Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.
Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
In preperation for having allowing drawing onto multiple onscreen
framebuffers, move the onscreen framebuffer handling to the
corresponding winsys dependent backends.
Currently the onscreen framebuffer is still accessed, but, as can seen
by the usage of "legacy" in the accessor name, it should be considered
the legacy method. Eventually only the X11 Compositing Manager backend
will make use of the legacy single onscreen framebuffer API.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
Split the stage window implementations into three separate objects: one
for X11 as a compositing manager, one for X11 running as a nested
Wayland compositor, and one for running with the native backend.
The new stage window implementations are only thin shells; this is in
preparation for making the stage windows behave more differently.
https://bugzilla.gnome.org/show_bug.cgi?id=768976