I accidentally broke this in commit a119ea9. The code was considerably
more complicated than it needs to be, so let's replace it with a
g_list_find and nothing more.
Scanning over the hash table of XIDs is a terrible idea. Not only were
we excluding Wayland windows, but we were also looking at alarms and
barriers, too. We were lucky that that only contained GObjects where
our checks would work.
MetaGrabOp is painful and tedious to work with, because it's a
sequential series of values, meaning we have to use a giant unreadable
switch statement to figure out some basic things about the value.
To solve this, modify the encoding for MetaGrabOp and for the specific
window grab operations so that they're a set of bitflags that we can
easily check.
We've long used a switch statement on the grab operation to determine
where events should go. The issue with MetaGrabOp is that it's a mixture
of a few different things, including event routing, state management,
and the behavior to choose during operations.
This leads to poorly defined event routing and hard-to-follow logic,
since it's sometimes unclear what should point where, and our utility
methods for determining grab operations apart can be poorly named.
To fix this, establish the concept of a "event route", which describes
where events should be routed to.
It turns out that Clutter doesn't actually filter NumLock / ScrollLock /
CapsLock from button events due to its terrible event translation code.
Check only the grab mods to check if it's unmodified.
Popups could not set the cursor image, because the cursor tracker would
ignore window cursors if we had a popup active. The correct condition to
check for is already in should_block_wayland. Rename this to the more
sensible name windows_are_interactable, and use it in the cursor tracker.
Since commit 467465c99c we use meta_stage even on x11 which sets
clutter_stage_set_user_resizable to FALSE.
This messes things up because we ought to ignore the properties on the window
but we apperently didn't.
There is no reason why we'd want to manage the stage window.
https://bugzilla.gnome.org/show_bug.cgi?id=734852
Instead of returning a value based on whether or not we handled it, we
have this logic: either we have taken a grab on the window, in which
case we have a grab op and have handled it ourselves, or we did not take
a grab and *need* to replay the event to the window.
Handle this in events.c by checking the grab operation in the same way
that we check the other grab ops.
This is an accidental regression from 7a109a1. If we mark the event as
handled, then we *need* to set grab_op, or do some other sort of
behavior, since we have a grab.
meta_backend_get_keymap is supposed to return a static keymap, not a new
one every time. Cache it internally. We don't update it when the keymap
changes on the server, but we'll do this soon.
Now that we always use XKB, it's very unlikely that we'll get a
MappingNotifier without a subsequence XkbKeymapNotify event. Just
do all the work always.
This will also help us considerably for the future when we'll be
putting the keymap event in the backend.
This allows creating the stage much earlier than it otherwise would have
been. Our initialization sequence has always been a bit haphazard, with
first the MetaBackend created, then the MetaDisplay, and inside of that,
the MetaScreen and MetaCompositor.
Refactor this out so that the MetaBackend creates the Clutter
stage. Besides the clarity of early initialization, we now have much
easier access to the stage, allowing us to use it for things such as
key focus and beyond.
Mutter depends on the X11 windowing backend of Clutter, unless it's used
as a Wayland display server.
This allows Mutter to run without breaking in case Clutter changes the
order with which windowing backends are selected, like it was the case
for bug https://bugzilla.gnome.org/show_bug.cgi?id=734587
The order of selection of the Clutter backends has not been made public,
so it cannot be relied upon since the introduction of the multiple
backends support; since Mutter requires the X11 backend functionality,
it should select the X11 windowing system, in the same way it selects
the EGL backend when compiled and run as a Wayland display server.
If we for some reason have an error trying to allocate the framebuffer,
we'll still mark the tower as revalidated. Move the validation to the
end of the actual revalidation code to solve this.
It's a deprecated API that can surprise us. Namely, when the internal
format passed is COGL_PIXEL_FORMAT_ANY, it will *always* allocate an
RGBA8888 pixel format texture, even if we only passed it a RGB format
or even an A8 format.
cogl_texture_2d_new_with_data is the newer, better API and doesn't have
these warts.
These methods allow us to set and get xkbcommon keymaps as well as
locking a specific layout in a layout group.
With this, we introduce dependencies on xkeyboard-config, xkbfile,
xkbcommon-x11 and a libX11 new enough to have xcb support.
https://bugzilla.gnome.org/show_bug.cgi?id=734301
At this point there shouldn't be any system capable of running mutter
that doesn't have it and we're introducing functionality like setting
the keymap that has an hard requirement on it.
https://bugzilla.gnome.org/show_bug.cgi?id=734301
Since commit a7b7213017, we rely on the standard property
system to initialize the window type (and likewise for the window
role since commit 031154a400). However as property hooks are
never run for properties that are not set, we end up not initializing
the window type correctly for windows with no _NET_WM_WINDOW_TYPE
property (which includes virtually all OR windows, causing them to
show up in pagers and the Shell overview and resulting in frequent
crashes due to breaking reasonable assumptions all over the place).
Introduce a new FORCE_INIT flag to allow forcing hooks to run
even when the corresponding property is unset, and use it for
both _NET_WM_WINDOW_TYPE and _NET_WM_WINDOW_ROLE.
This way the xserver never paints the frame background, even if
the client window is destroyed. This allows us to have clean
destroy window animation.
There is no problem with interactive resizing because applications
are using the XSync protocol, so we're not painting unless the
client has redrawn.
https://bugzilla.gnome.org/show_bug.cgi?id=734054
Connecting to size-changed is wrong -- size-changed tells us when
we *told* the X server or resize the window. For X11, we're sort of
guaranteed that the surface will be updated at some point before the
next frame, but for Xwayland, we can't be sure that the new surface is
attached at this point.
This fixes weird artifacts when resizing apps like xclock.
This was wrong for subsurfaces that extend beyond the parent's shape,
since the paint volume would be wrong in this case. Instead of using the
shape region which can be out of date and wrong, just use the union of
our children's volumes, which is a lot easier to manage.
Refuse to create a touch resource if we don't have the capability
(for misbehaving clients), and don't attempt to use touch data
structures that are not initialized.
This is a terrible hack. We need to figure out a better way to do
interactive resizes.
This fixes weird resizing from the left bugs when using GTK+, which is
really slow at acking configures.