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MetaTextureTower: actually mark revalidated levels as valid
We were never actually clearing the invalid area on the smaller levels of the texture tower, so we recomputed those levels every time. https://bugzilla.gnome.org/show_bug.cgi?id=734400
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@ -432,6 +432,9 @@ texture_tower_revalidate (MetaTextureTower *tower,
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int level)
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{
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texture_tower_revalidate_fbo (tower, level);
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tower->invalid[level].x1 = tower->invalid[level].x2 = 0;
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tower->invalid[level].y1 = tower->invalid[level].y2 = 0;
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}
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/**
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