Prior to this commit the stage was drawn separately for each logical
monitor. This allowed to draw different parts of the stage with
different transformations, e.g. with a different viewport to implement
HiDPI support.
Go even further and have one view per CRTC. This causes the stage to
e.g. draw two mirrored monitors twice, instead of using the same
framebuffer on both. This enables us to do two things: one is to support
tiled monitors and monitor mirroring using the EGLStreams backend; the
other is that it'll enable us to tie rendering directly to the CRTC it
will render for. It is also a requirement for rendering being affected
by CRTC state, such as gamma.
It'll be possible to still inhibit re-drawing of the same content
twice, but it should be implemented differently, so that it will still
be possible to implement features requiring the CRTC split.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
To make it more reliable to distinguish between values that are read
from the backend implementation (which is likely to be irrelevant for
anything but the backend implementation), split out those values (e.g.
layout).
This changes the meaning of what was MetaCrtc::rect, to a
MetaCrtcConfig::layout which is the layout the CRTC has in the global
coordinate space.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
On x11 we emulate pointer events from touch events as long as there's
only one touchpoint on screen, this obviously leads to x11 sending us
crossing events triggered by the emulated pointer. Now if we get a leave
event and set the stage of the ClutterInputDevice to NULL, new touch
events will be discarded by clutters backend because the core pointer
doesn't have a stage associated. This means Mutter completely loses
state of a touchpoint as soon as it crosses a shell actor.
An easy reproducer for this issue is to start the four-finger-workspace
gesture above a window and to move the pointer emulating touch outside
of the window, this will freeze the gesture as the gesture no longer
receives touch events.
To fix this, stop tracking stage changes on crossing events and simply
leave the ClutterInputDevice stage as-is. In our case there is only one
stage anyway and that won't change in the future.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/423
Remove the rather useless callback function that's currently used for
handling the "visibility-changed" signal and instead connect to the
signal using `g_signal_connect_swapped()`.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1077
The check-alive feature is there for the user to be able to terminate
frozen applications more easily. However, sometimes applications are
implemented in a way where they fail to be reply to ping requests in a
timely manner, resulting in that, to the compositor, they are
indistinguishable from clients that have frozen indefinitely.
When using an application that has these issues, the GUI showed in
response to the failure to respond to ping requests can become annoying,
as it disrupts the visual presentation of the application.
To allow users to work-around these issues, add a setting allowing them
to configure the timeout waited until an application is considered
frozen, or disabling the check completely.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1080
`meta_xwayland_surface_get_relative_coordinates()` may cause a crash if
the Xwayland surface has no window associated.
That can be observed when using drag and drop from an X11 window to a
Wayland native window:
```
at src/core/window.c:4503
at src/wayland/meta-xwayland-surface.c:200
at src/wayland/meta-wayland-surface.c:1517
at src/wayland/meta-wayland-pointer.c:1048
at src/wayland/meta-wayland-pointer.c:840
at src/wayland/meta-wayland-pointer.c:865
at src/wayland/meta-wayland-pointer.c:954
at src/wayland/meta-wayland-pointer.c:456
at src/wayland/meta-wayland-pointer.c:993
at src/wayland/meta-wayland-data-device.c:1004
at src/wayland/meta-wayland-data-device.c:1278
at src/wayland/meta-xwayland-dnd.c:326
```
Check if the xwayland surface has an associated MetaWindow prior to get
its buffer rect.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1073
The cancellable of a request might already be cancelled by the time
the cancelled_cb is connected resulting in finish_cb being called via
ca_context_cancel before g_cancellable_connect returns. In this case
the request that is written to has already been freed.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/1060
On a Surface Pro 2017, touch-mode is currently only detected correctly
after detaching and attaching the Type Cover (detachable keyboard) once,
it seems that `has_external_keyboard` is only set to the correct value
after MetaSeatNative is initialized.
So fix that and call `update_touch_mode()` once again when the object is
initialized and the `has_external_keyboard` and `has_touchscreen`
properties have been finally updated.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1075
Which offscreens actor rendering only in cases where it hasn't changed for
2 frames or more. This avoids the performance penalty of offscreening an
actor whose content is trying to animate at full frame rate. It will
switch automatically.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1069
It is only useful for clients that do not set an opaque region but
still can be detected as being opaque. This is helpful for X11 clients
as opaque regions only got introduced around 2012 and only as part of EWMH
and are thus not used in many cases.
On Wayland however opaque regions have been part of the core protocol from the
beginnig and we can assume they are used more commonly.
As the current implementation in `MetaWindowActor` does not handle Wayland
subsurfaces well, instead of adding more complexity just move it to
`MetaWindowActorX11`.
While on it, take the shape region into account that is set when clients
use the X Nonrectangular Window Shape Extension Protocol, so we have exact
culling with those clients.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1058
Allow screen casters (e.g. VNC remote desktop services) to ask for
animations to be inhibited, in order to lower the number of frames sent
over the network.
Currently only sets a field on the screen cast session object. Later
it'll be exposed via the remote access handle and via D-Bus by
gnome-shell.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/838
There are two surface roles owning a MetaWindow: MetaWaylandShellSurface
(basis of MetaWaylandXdgToplevel, MetaWaylandXdgPopup,
MetaWaylandWlShellSurface, etc), and MetaXwaylandSurface.
With these two role types, the MetaWindow has two different types of
life times. With MetaWaylandShellSurface, the window is owned and
managed by the role itself, while with MetaXwaylandSurface, the
MetaWindow is tied to the X11 window, while the Wayland surface and its
role plays more the role of the backing rendering surface.
Before, for historical reasons, MetaWindow was part of
MetaWaylandSurface, even though just some roles used it, and before
'wayland: Untie MetaWindowXwayland lifetime from the wl_surface' had
equivalent life times as well. But since that commit, the management
changed. To not have the same fied in MetaWaylandSurface being managed
in such drastically different ways, rearrange it so that the roles that
has a MetaWindow themself manages it in the way it is meant to; meaning
MetaWaylandShellSurface practically owns it, while with Xwayland, the
existance of a MetaWindow is tracked via X11.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
The role determines how a relative coordinate is calculated. More
specifically, using clutters API to transform coordinates is only
accurate right after a clutter layout pass but this function is used
e.g. to deliver pointer motion events which can happen at any time. This
isn't a problem for Wayland clients since they don't control their
position, but X clients do and we'd be sending outdated coordinates if a
client is moving a window in response to motion events.
This was already done already, but now move the Xwayland specific logic
to the Xwayland surface role, keeping the generic transformation logic
in the generic actor surface role.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
The shell surface role is the one where subsurfaces may exist, and it
has direct relation to the MetaWindowActorWayland which currently has
the subsurface stacking logic.
Instead of directly finding the window actor when dealing with
subsurfaces, notify the parent surface that the subsurface state
changed, so that it can outsource the application of this information to
the role. For subsurface roles, this simply means forward upward to the
parent; for shell surface roles, this means regenerate the surface actor
layering.
This allows us to move away from accessing the window directly from the
surface, which in turn allows us to change the ownership structure of
windows.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
If a window already is being pinged, it doesn't make sense to send more
pings to the window, instead we should just wait for that answer or
timeout until we send a new one.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/891
Using a timestamp twice in a row (e.g. when activating two windows in
response to the same event or due to other bugs) will break the window
detection and show a close dialog on the wrong window. This is a grave
error that should never happen, so check every timestamp before sending
the ping for uniqueness and if the timestamp was already used and its
ping is still pending, log a warning message and don't send the ping.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/891
Increase the number of checks whether a window is still responsive and
ping windows on every call to `meta_window_focus()` instead of
`meta_window_activate_full()`. This ensures the window is also pinged in
case normal interaction like clicks on the window happen and a close
dialog will eventually get shown.
Related https://gitlab.gnome.org/GNOME/mutter/issues/395https://gitlab.gnome.org/GNOME/mutter/merge_requests/891
Currently when a window is requested to be unredirected, the
corresponding pixmap and texture can get cleared before the window has
been unredirected by the X server. This can result in the windows behind
showing through which causes a short flicker after showing an OSD or
notification when a fullscreen application is running.
Fix this by ensuring the texture is only cleared after the window has
been unredirected by the server.
Similarly when the window is being redirected again, the pixmap of the
window can only be requested after the redirection has been completed by
the server. This currently can happen in a different frame than the next
redraw of the actor resulting in an empty texture until the next redraw.
Fix this by queuing a redraw immediately after redirecting.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/997
By default clutter will show an actor as it is added to a parent. This
means that after we create the window actor, when it's added to the
window group, we implicitly show it. What we really want is to not show
it until the window is supposed to be shown, which happens when
meta_window_actor_show() is called, as showing prior to that, could
cause issues.
Avoid the implicit show by setting the "show-on-set-parent" property on
the window actor to `FALSE` on window actor construction.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1066
We didn't log what we enabled, just g_info():ed what failed to be
enabled. Change this to g_warning() what failed to be enabled, and
g_message() on what was enabled, so that both will be visible in the
logs.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1061
We preserve the core one, which represents the union of all input
devices. It might make sense to make this per-seat in the future,
but certainly the per-device granularity is unused (at last!) and
useless.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1039