If we have a focused surface, we need to eat up key events, not
just if we have a non-empty focus resource list. The latter would
happen if we have a focused client but it never called get_keyboard.
The latest Xorg / Xwayland has support for -displayfd being used
in conjunction with an explicit display number. Use that to know
when the X server is ready, rather than UNIX signals, because
they're UNIX signals.
We track changes to windows fullscreen state and stacking order
to determine a monitor's in-fullscreen state, but missed the
obvious case of moving a fullscreen window between monitors.
https://bugzilla.gnome.org/show_bug.cgi?id=728395
Commit 585fdd781cc5 not only removed the tabpopup, but set invalid
handlers (a.k.a. NULL) for those shortcuts; add back handling of
basic handling of those shortcuts by switching instantly without any
popups.
https://bugzilla.gnome.org/show_bug.cgi?id=728423
Cogl, when built with the SDL winsys, will include the SDL headers when
Cogl-based programs are built, which causes the SDL's wrapper for main()
to be used on Windows, causing an implicit requirement that all Cogl-based
apps must link to SDL2.lib and SDL2main.lib. Avoid this behavior by
defining SDL_MAIN_HANDLED in the CFLAGS of the sample and interactive test
programs
Cogl, when built with the SDL winsys, includes the SDL headers in its
headers, which causes main() to be defined to SDL's main() wrapper on
Windows, which means that SDL2.lib and SDL2main.lib need to be linked to
every single program that links to Cogl with the SDL winsys.
Avoid this behavior by defining SDL_MAIN_HANDLED in the CFLAGS of the
sample and test programs, and let people know that this is the case.
If we're sending out a configure event, we can't immediately move the
window; we need to instead wait to apply the new position when the
client sends a new buffer.
dx/dy should be against the regular window's rect, and need to
be ignored when we're resizing. Instead, we use gravity to anchor
the window's new rectangle when resizing.
Sophisticated clients, like those using ClutterGtk, will have more
than one focused resource per client, as both Clutter and GDK will
ask for a wl_pointer / wl_keyboard. Support this naturally using
the same "hack" as Weston: multiple resource lists, where we move
elements from one to the other.
In order to support multiple pointers for the same client, we're
going to need to kill it.
This will cause crashes for now, but will be fixed by the next
commit.