Commit Graph

14 Commits

Author SHA1 Message Date
Robert Bragg
43efab46bc Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
As part of an incremental process to have Cogl be a standalone project we
want to re-consider how we organise the Cogl source code.

Currently this is the structure I'm aiming for:
cogl/
    cogl/
	<put common source here>
	winsys/
	   cogl-glx.c
	   cogl-wgl.c
	driver/
	    gl/
	    gles/
	os/ ?
    utils/
	cogl-fixed
	cogl-matrix-stack?
        cogl-journal?
        cogl-primitives?
    pango/

The new winsys component is a starting point for migrating window system
code (i.e.  x11,glx,wgl,osx,egl etc) from Clutter to Cogl.

The utils/ and pango/ directories aren't added by this commit, but they are
noted because I plan to add them soon.

Overview of the planned structure:

* The winsys/ API is the API that binds OpenGL to a specific window system,
  be that X11 or win32 etc.  Example are glx, wgl and egl. Much of the logic
  under clutter/{glx,osx,win32 etc} should migrate here.

* Note there is also the idea of a winsys-base that may represent a window
  system for which there are multiple winsys APIs.  An example of this is
  x11, since glx and egl may both be used with x11.  (currently only Clutter
  has the idea of a winsys-base)

* The driver/ represents a specific varient of OpenGL. Currently we have "gl"
  representing OpenGL 1.4-2.1 (mostly fixed function) and "gles" representing
  GLES 1.1 (fixed funciton) and 2.0 (fully shader based)

* Everything under cogl/ should fundamentally be supporting access to the
  GPU.  Essentially Cogl's most basic requirement is to provide a nice GPU
  Graphics API and drawing a line between this and the utility functionality
  we add to support Clutter should help keep this lean and maintainable.

* Code under utils/ as suggested builds on cogl/ adding more convenient
  APIs or mechanism to optimize special cases. Broadly speaking you can
  compare cogl/ to OpenGL and utils/ to GLU.

* clutter/pango will be moved to clutter/cogl/pango

How some of the internal configure.ac/pkg-config terminology has changed:
backendextra -> CLUTTER_WINSYS_BASE # e.g. "x11"
backendextralib -> CLUTTER_WINSYS_BASE_LIB # e.g. "x11/libclutter-x11.la"
clutterbackend -> {CLUTTER,COGL}_WINSYS # e.g. "glx"
CLUTTER_FLAVOUR -> {CLUTTER,COGL}_WINSYS
clutterbackendlib -> CLUTTER_WINSYS_LIB
CLUTTER_COGL -> COGL_DRIVER # e.g. "gl"

Note: The CLUTTER_FLAVOUR and CLUTTER_COGL defines are kept for apps

As the first thing to take advantage of the new winsys component in Cogl;
cogl_get_proc_address() has been moved from cogl/{gl,gles}/cogl.c into
cogl/common/cogl.c and this common implementation first trys
_cogl_winsys_get_proc_address() but if that fails then it falls back to
gmodule.
2009-10-16 18:58:50 +01:00
Colin Walters
24ce193836 Bug 1491 - Fix hardcoded lib path in .pc files
We should instead use @libdir@ from configure to be correct
on multilib systems.
2009-03-09 10:45:09 +00:00
Emmanuele Bassi
e1cc4d8e93 2008-07-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.pc.in: Add a variable containing the COGL backend
	inside the pkg-config file, for configure-time checks.
2008-07-16 16:53:41 +00:00
Tomas Frydrych
0681a25825 2007-12-31 Tomas Frydrych <tf@openedhand.com>
* configure.ac:
	* clutter.pc.in:
	Added CLUTTER_REQUIRES automake var to allow deps in clutter.pc to
	be backend-specific.
2007-12-31 11:22:11 +00:00
Emmanuele Bassi
8580a97b4b 2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.pc.in: Bump up glib-2.0 dependency.
2007-11-18 23:14:30 +00:00
Tomas Frydrych
a338a95796 removed ClutterReal; added clutter-units 2007-05-22 09:31:40 +00:00
Tomas Frydrych
47b3d6db56 ClutterReal type 2007-05-18 07:30:06 +00:00
Emmanuele Bassi
83dafa5f9e 2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
Assorted build fixes to pass distcheck.

	* clutter/glx/Makefile.am: Install the clutter-glx.h header.

	* clutter/Makefile.am: Actually apply linker flags.

	* configure.ac: Use a more readable CLUTTER_API_VERSION instead
	of CLUTTER_MAJORMINOR; require gobject-2.0 with glib-2.0 >= 2.10,
	as we are using GObject and the slice allocator from glib 2.10.

	* clutter.pc.in: Add the apiversion variable.
2007-03-23 15:20:35 +00:00
Emmanuele Bassi
26f1955463 2007-03-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.pc.in: Require gobject-2.0 too.

	* ChangeLog: Fix the previous commit log.
2007-03-22 20:04:28 +00:00
Emmanuele Bassi
4bd3fa583e 2007-03-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h: Remove inclusion of backend-specific
	headers; update the main context object; add the declarations for
	the event queue functions.

	* clutter/clutter-backend.[ch]: Add the abstract ClutterBackend
	object, which holds backend-specific settings, the main stage,
	and the event queue. Every backend must implement a subclass of
	ClutterBackend and ClutterStage.

	* clutter/clutter-feature.c: Protect the GLX specific calls
	behing #ifdef HAVE_CLUTTER_GLX.

	* clutter/clutter-actor.c:
	* clutter/clutter-group.c:
	* clutter/clutter-clone-texture.c: Include GL/gl.h

	* clutter/clutter-event.[ch]: Update public API and implement the
	event queue private API; hold a reference on the event objects;
	move out the keysym-to-unicode table; add the new event types.

	* clutter/clutter-color.h: Include clutter-fixed.h

	* clutter/clutter-main.c: Update API; get the main stage
	from the backend object; process the event received from the
	queue; lock/unlock the main mutex if we have one; move the
	initialisation process sooner in the init sequence, in order to
	have the backend object when we check for options; call the
	backed vfuncs in the pre/post parse hooks.

	* clutter/clutter-stage.c: Make ClutterStage and abstract class,
	implemented by the backends.

	* clutter/clutter/glx/clutter-glx.h:
	* clutter/clutter/glx/clutter-backend-glx.[ch]:
	* clutter/clutter/glx/clutter-event-glx.c:
	* clutter/clutter/glx/clutter-stage-glx.[ch]:
	* clutter/clutter/glx/Makefile.am: Add the GLX backend.

	* clutter/clutter/egl/clutter-backend-egl.[ch]:
	* clutter/clutter/egl/clutter-event-egl.c:
	* clutter/clutter/egl/clutter-stage-egl.[ch]:
	* clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend.

	* examples/*.c: Update for the new API.
2007-03-22 18:21:59 +00:00
Matthew Allum
244cacd14b 2007-01-23 Matthew Allum <mallum@openedhand.com>
* Makefile.am:
        * clutter.pc.in:
        * clutter/Makefile.am:
        * clutter/clutter-backend-glx.c:
        * clutter/clutter-backend-glx.h:
        * clutter/clutter-event.c:
        * clutter/clutter-feature.c:
        * clutter/clutter-group.c:
        * clutter/clutter-main.c:
        * clutter/clutter-main.h:
        * clutter/clutter-private.h:
        * clutter/clutter-stage-glx.c:
        * clutter/clutter-stage-glx.h:
        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        * clutter/clutter-util.c:
        * clutter/clutter-util.h:
        * clutter/pango/pangoclutter-render.c:
        * configure.ac:
        * examples/Makefile.am:
        Initial work in supporting different GL backends (ie. GLX/EGL/DirectFB etc).
        Currently just GLX supported and now mostly self contained.

        * TODO:
        Add a note about caching glenables
2007-01-23 20:29:11 +00:00
Jorn Baayen
76d1b5fd5b 2006-08-30 Jorn Baayen <jorn@openedhand.com>
* clutter.pc.in:

	Remove gstreamer deps.
2006-08-30 13:57:03 +00:00
Iain Holmes
9e9240b2a5 2006-06-08 Iain Holmes <iain@openedhand.com>
* configure.ac:
        Add gdk-pixbuf-xlib cflags/libs to clutter libs
        Build the gtk-clutter.pc file.

        * clutter.pc.in:
        Add the gdk-pixbuf-xlib depends.

        * gtk/gtk-clutter.pc.in:
        pkg-config stuff for gtk-clutter

        * gtk/Makefile.am:
        Install gtk-clutter.pc
2006-06-08 22:19:32 +00:00
Matthew Allum
342ea125f1 Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00