When using CLUTTER_DEBUG_PAINT_DAMAGE_REGION, the blue swap region is
always a superset of the red redraw region. So painting both in full (since
the previous commit) just meant the red region was overdrawn and came out
purple. That doesn't provide enough visual contrast, changes the user
experience unexpectedly and reduces performance.
So just subtract the redraw region from the swap region. This way the
red redraw region is always red, not purple.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1571>
Previously when CLUTTER_DEBUG_PAINT_DAMAGE_REGION was set, that would lead
to has_buffer_age==FALSE, which would lead to use_clipped_redraw==FALSE
which would mean swap_region was always empty. And so the blue region of
CLUTTER_DEBUG_PAINT_DAMAGE_REGION was always empty, *and* fb_clip_region
was always the full view rectangle which is not useful for debugging.
Now when CLUTTER_DEBUG_PAINT_DAMAGE_REGION is set, we don't let that
affect use_clipped_redraw, which means fb_clip_region is calculated
realistically.
But that's not enough. Calculating fb_clip_region properly with
CLUTTER_DEBUG_PAINT_DAMAGE_REGION would still lead to colouring artefacts
left on screen from previous frames that don't apply to the current frame.
So to fix that we also paint_stage for the whole screen every time when
using CLUTTER_DEBUG_PAINT_DAMAGE_REGION.
So now you will only ever see red and blue shading that's applicable to
the current frame, and no artefacts from the previous frames.
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1535
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1571>
It was being painted without scaling and offsetting so would only look
right at scale 1.0 and only on the view with origin (0,0). Now we include
the framebuffer scale and view origin it will be painted in the correct
location.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1571>
ci-templates had a bug where it failed to find the ready-built container
images on the upstream repository due to invalid assumptions about the
relationship between upstream repository and image registry. This
resulted in the container image to be rebuilt, wasting valuable CPU
cycles and storage space. Bump the included ci-templates template to
include the fix for this.
See https://gitlab.freedesktop.org/freedesktop/ci-templates/-/issues/22.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1583>
only/except keywords where deperecated in favor of rules.
Since we started using GNOME/mutter!1525 it introduced
a second pipeline being run for each commit.
Detached pipelines are the only way to access CI_MERGE_REQUEST_*
variables, and if we disable normal pipelines you will need to
create wip/spam MRs in order to run the tests.
This reworked rules makes it so, the normal pipeline needs manual
interaction to be started, and the detached/MR pipleines is always
run.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1578>
Since we schedule frames for each stage view seperately now, surfaces receive
frame callbacks for each stage view they are visible on.
Only emit frame callbacks for the primary stage view.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1468>
Our main use case of `is_obscured()` is frame callback emission.
Since we now support stage views running at differt speeds, we
need to know whether an actor is visible on a specific stage view
in order to schedule frame callbacks accordingly.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1468>
Commit e28c1ab4 added a hints_have_changed() function to only
recalculate windows features when the WM_NORMAL_HINTS change.
That function hints_have_changed() however was merely checking whether
the various XSizeHints flags where flipped, which is not sufficient
because the hints may remain the same while the actual values are
changed.
Not checking for the actual value differences would prevent some windows
from being able to switch fullscreen.
Improve the helper function hints_have_changed() to check not only for
flags being flipped, but also for the values being changed for each
relevant XSizeHints flags being set currently.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1534
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1566>
Sometimes the automatically selected primary GPU isn't suitable with no
way to make an well educated guess to do it better. To make it possible
for the user to override the automatically calculated default, make it
possible to override it using a udev rule.
E.g. to select /dev/dri/card1 as the primary GPU, add a file e.g.
/usr/lib/udev/rules.d/61-mutter-primary-gpu.rules (path my vary
depending on distribution) containing the fellowing line:
ENV{DEVNAME}=="/dev/dri/card1", TAG+="mutter-device-preferred-primary"
Reboot or manual triggering of udev rules to make it take effect may be
required.
Related: https://gitlab.gnome.org/GNOME/mutter/merge_requests/1057https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1562
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1562>
Instead of aborting with an error, display a half transparent gray
square instead of cursors and log a warning in the journal, allowing the
user to fix their system withotu having to rely on switching to a TTY.
It will be immediately obvious the cursor is silly looking, which will
be a better hint than just aborting.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1428
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1563>
If review fails, it'll fail very early in the pipeline, but we won't see
the test case failure until the whole pipeline succeeds, which might be
10 minutes later.
To avoid sitting there wondering why it failed, let the time consuming
jobs wait until the review stage, which tends to take less than 20
seconds, succeeds. This way the review test result will be presented
earlier.
This changes the pipeline to run the check-commit-log job also for
non-merge requests, with the difference being that it will pass
immediately if it's not a merge request.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1549>
Clutter is a "scope", so everything under should be its own
"sub-prefix", e.g. changes to ClutterActor should be prefixed
'clutter/actor', ClutterFrameClock with 'clutter/frame-clock',
CoglFramebuffer with 'cogl/framebuffer' etc.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1549>
So that it can merge things with an even more locked down master branch.
It's given the name "Marge Bot", and the E-mail
"gnome-shell-list@gnome.org" (even though it's being decomissioned) to
make validators happy.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1564
It'd happen that the test runner would get CPU starved, and not see the
frame-clock changed notification before the timeline stopped. Decrease
the risk for this by moving the initial position of the actor having its
position transitioned to be closer to the view edge. This means the
frame clock will be changed earlier, increasing the chance of the
timeline not stopping before the relayout happens.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1555
For X11 grabs, the pattern matching mechanism would simply ignore
applications which have neither WM_CLASS nor WM_NAME set.
When dealing with an override redirect window however, it is not
uncommon that these window have neither value set as these window are
supposed to be ignored by the window manager.
When the WM_CLASS or the WM_NAME is not set by the client, assume the
value is empty so the pattern matching can allow for these.
https://gitlab.gnome.org/GNOME/mutter/-/issues/1249
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1254>
Monitor tile info is possible to fetch when RANDR version 15 is exposed
by the X11 server. We had inverted the check meaning that only if older
versions were advertised would we attempt to init the tile information.
Fix this guard, thus fix monitor tiling on X11.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1524
As explained in https://gitlab.gnome.org/GNOME/mutter/-/issues/1494,
with commit 29caa5bea5 we stopped queueing
a relayout for the parent of the removed actor in
clutter_actor_remove_child_internal(). This relayout was, as opposed to
the relayout in clutter_actor_real_hide()/clutter_actor_real_unmap(),
queued unconditionally without looking at the parents NO_LAYOUT flag.
Now while that relayout in clutter_actor_remove_child_internal() would
do unnecessary work if the parent had the NO_LAYOUT flag set, it did
also queue a redraw of the parent, which is necessary in any case.
So by removing that relayout in clutter_actor_remove_child_internal(),
we stopped queueing redraws for NO_LAYOUT parents when a child gets
removed from the scenegraph. This caused bugs where the texture of the
child would be left visible on the screen even though the child got
destroyed.
To fix this, make sure again that we always queue a redraw on the parent
when unmapping a child.
Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1494