Commit Graph

7973 Commits

Author SHA1 Message Date
Jasper St. Pierre
f5a620ed3b clutter-text: Make sure to paint the background of a text actor
https://bugzilla.gnome.org/show_bug.cgi?id=682070
2012-08-17 13:17:01 -04:00
Мирослав Николић
4a2f35fb88 Updated Serbian translation 2012-08-17 09:34:36 +02:00
Fran Diéguez
4a95e1d4a3 Updated Galician translations 2012-08-16 23:24:19 +02:00
Nilamdyuti Goswami
3a71813346 Assamese translation updated 2012-08-16 22:20:25 +05:30
Giovanni Campagna
f99d48a0c6 ClutterDragAction: allow constraining the movement of the dragged actor
Allow setting a ClutterRect on the drag action and force the
dragged actor's position to be always within that rectangle (relative
to the actor's parent).

https://bugzilla.gnome.org/show_bug.cgi?id=681168
2012-08-16 18:21:07 +02:00
Daniel Mustieles
b62797d23a Updated Spanish translation 2012-08-16 16:08:02 +02:00
Emmanuele Bassi
b6e8f9d61e Remove (constructor) annotation
ClutterMatrix is an alias to CoglMatrix, and g-ir-scanner complains if
a function marked as a constructor does not return the correct type.
2012-08-16 12:22:56 +01:00
Emmanuele Bassi
803b3bafb6 Associate the device to a stage on touch events
Just like we do for crossing events, we need to update the stage pointer
inside ClutterInputDevice on TOUCH_BEGIN and TOUCH_END.

https://bugzilla.gnome.org/show_bug.cgi?id=681074
2012-08-16 11:27:25 +01:00
Chao-Hsiung Liao
6a13a5bd3c Updated Traditional Chinese translation(Hong Kong and Taiwan) 2012-08-15 15:07:15 +08:00
Daniel Korostil
ed51f0054e Uploaded Ukranian 2012-08-14 22:24:42 +03:00
Nilamdyuti Goswami
8fc5f72a33 Assamese translation updated 2012-08-13 13:36:28 +05:30
Dirgita
480fb65c42 Updated Indonesian translation 2012-08-13 05:56:22 +07:00
Emmanuele Bassi
260d8fc097 backend: Include deprecated header
To avoid compiler warnings.
2012-08-12 19:21:22 +01:00
Emmanuele Bassi
202d95d180 rotate-action: Use the correct accumulator
The boolean_handled accumulator will stop the signal emission if TRUE is
returned by a signal handler; the boolean_continue accumulator will stop
the signal emission if FALSE is returned. The first one is used for
event-related signals, while the latter is used for action-related
signals.
2012-08-12 19:19:02 +01:00
Emmanuele Bassi
00f7fc4e58 stage: Do not use get_allocation_geometry()
Second try, after testing.

Tested-by: Rico Tzschichholz <ricotz@t-online.de>
2012-08-12 11:14:54 +01:00
Emmanuele Bassi
44661902bd Revert "stage: Do not use get_allocation_geometry()"
This reverts commit ef1bb42a86.

Apparently, it broke GNOME Shell, so let's back it out first and try to
figure out why.
2012-08-12 09:29:29 +01:00
Emmanuele Bassi
93a43f879d Deprecate ClutterActor::paint
Only the signal connection. When using G_ENABLE_DIAGNOSTIC there will be
a warning for every signal connection.

We should try and discourage people from ever using the paint signal
ever again, until we can safely remove it in Clutter 2.0.
2012-08-11 11:43:28 +01:00
Emmanuele Bassi
3e4277c2e8 base-types: Add (constructor) annotations
The alloc() functions are the constructors for their types, so it's
better to have the introspection data match the intent of the API.
2012-08-10 15:05:44 +01:00
Sjoerd Simons
903452d2df interactive/touch-events: Optimize touch event drawing
The current versions redraws all events on every redraw, which starts
getting very slow quickly. Instead simply draw only the new events
except when the cairo surface got reset, in that case redraw all events
again.

https://bugzilla.gnome.org/show_bug.cgi?id=681584
2012-08-10 15:05:43 +01:00
Emmanuele Bassi
5b7c61a026 actor: Deprecate Geometry-related API
We cannot fully deprecate Geometry, because ClutterActor and ClutterText
are actually using the type in signals and properties; but we can
deprecate the API that uses this type, so that 2.0 will be able to avoid
it entirely.
2012-08-10 15:05:43 +01:00
Emmanuele Bassi
ef1bb42a86 stage: Do not use get_allocation_geometry()
It's pointless, and it will be deprecated soon.
2012-08-10 15:05:43 +01:00
Emmanuele Bassi
699a1876d4 clone: Do not use get_allocation_geometry()
Another nail in ClutterGeometry's coffin.
2012-08-10 15:05:43 +01:00
Emmanuele Bassi
7a59b69f96 actor: Deprecate :clip and introduce :clip-rect instead
The :clip property still uses ClutterGeometry, which is a very bad
rectangle type. Since we cannot change the type of the property
compatibly, we should introduce a new property using ClutterRect
instead. This also matches the ClutterActor.set_clip() API, which uses a
decomposed rectangle with floating point values, like we do with
set_position() and set_size().
2012-08-10 15:05:33 +01:00
Emmanuele Bassi
9515cc5b94 docs: Fix the link to set_content_gravity() 2012-08-10 15:05:28 +01:00
Emmanuele Bassi
97755882c1 bin-layout: Use ClutterActor:fixed-position-set
Instead of only relying on the (now) deprecated BinAlignment.FIXED
enumeration value, we just ask the actor if a fixed position has been
explicitly set, under the assumption that if a developer decided to call
set_x(), set_y(), or set_position() on an actor inside a BinLayout then
she wanted the fixed position to be honoured.

This removes the last (proper) use of the BinAlignment enumeration.
2012-08-10 15:05:28 +01:00
Emmanuele Bassi
f576084277 docs: Warn users of ClutterGeometry
The Geometry type is an *awful* representation of a integer rectangle,
as it uses unsigned integers for its size, leading to overflow issues
when unioning and intersecting. We have better rectangle types in
Cairo and Clutter, these days.
2012-08-09 16:56:19 +01:00
Emmanuele Bassi
46211a65db types: Add INIT_ZERO macro for ActorBox
Last type that was missing this macro.
2012-08-09 16:55:41 +01:00
Emmanuele Bassi
97ed8e76d7 docs: Fix up deprecation notes for animate()
Instead of pointing to PropertyTransition, point to the implicit
animation support in ClutterActor.
2012-08-09 16:54:37 +01:00
Nilamdyuti Goswami
2c20de0071 Assamese translation updated 2012-08-08 13:21:43 +05:30
Emmanuele Bassi
b58f00cb9a Post-release version bump to 1.11.11 2012-08-07 09:58:23 +01:00
Emmanuele Bassi
8b2d70e6e4 Release Clutter 1.11.10 (snapshot) 2012-08-07 09:45:58 +01:00
Emmanuele Bassi
d8fddbf780 build: Include top builddir for cookbook examples 2012-08-07 09:45:58 +01:00
Emmanuele Bassi
5461483df6 Documentation build fixes 2012-08-07 09:39:04 +01:00
Chao-Hsiung Liao
ca5e464980 Updated Traditional Chinese translation(Hong Kong and Taiwan) 2012-08-07 13:17:30 +08:00
Tom Tryfonidis
b8cc17fc45 Updated Greek translation 2012-08-06 18:09:01 +03:00
Мирослав Николић
fc635d1944 Updated Serbian translation 2012-08-01 08:52:52 +02:00
Emmanuele Bassi
41ed9023eb build: Fix out of tree builds 2012-07-30 12:33:24 +01:00
Emmanuele Bassi
81cbb33cc5 build: Some warnings should always stop compilation
Not every single one, but things that we care about to avoid breaking
build on other platforms, or for security issues, should not be allowed.

We should not force everyone to use -Werror, though; and we should still
allow building Clutter without any special flag.
2012-07-30 10:54:18 +01:00
Emmanuele Bassi
3649e5d828 examples/basic: Use the event type and not a flag
In order to identify whether the crossing event is an enter or a leave,
we should use the ClutterEventType enumeration, not attach a value to
the signal handler.
2012-07-30 10:54:18 +01:00
Emmanuele Bassi
9f83b64182 build: Move config.h under clutter/
We should not have header files in the project root.
2012-07-30 10:54:18 +01:00
Fran Diéguez
0df23b7fd6 Updated Galician translations 2012-07-30 02:38:51 +02:00
Lionel Landwerlin
db74b184db events: process CLUTTER_TOUCH_CANCEL
These events might be emitted from the window manager/compositor, they
need to be transmitted to widgets.

https://bugzilla.gnome.org/show_bug.cgi?id=680752
2012-07-29 14:59:13 +02:00
Lionel Landwerlin
86e064597e events: honour clutter_stage_set_motion_events_enabled() for touch events
When dragging/scrolling using touch events, we want the same behaviour
than for motion events. We need to honor the user's calls to
clutter_stage_set_motion_events_enabled() to deactive event
bubbling/captured sequences on the actor located under the pointer and
just transmit events to the stage/grab actor.

https://bugzilla.gnome.org/show_bug.cgi?id=680751
2012-07-29 14:59:08 +02:00
Emmanuele Bassi
fc04f015a6 gdk: Fix compilation on non-X11 platforms
The GDK backend may not work on non-X11 platforms, yet, but it's not a
good reason to let it introduce random build breakage.
2012-07-29 13:39:13 +01:00
Daniel Mustieles
228b74f624 Updated Spanish translation 2012-07-27 11:31:46 +02:00
Emmanuele Bassi
a4d1e6f6f1 actor: Ensure the invariants of transition-stopped
We need to make sure that ClutterActor::transition-stopped is emitted
after the transition was removed from the actor's list of transitions.

We cannot just remove the TransitionClosure from the hash table that
holds the transitions associated to an actor, and let the
TransitionClosure free function stop the timeline, thus emitting the
::transition-stopped signal - otherwise, stopping the timeline will end
up trying to remove the transition from the hash table, and we'll get
either a warning or a segfault.

Since we know we're removing the timeline anyway, we can emit the signal
ourselves in case the timeline is playing, in both the implicit and
explicit cases.
2012-07-26 14:01:01 +01:00
Emmanuele Bassi
25878c6c13 interactive/keyframe: Use transition-stopped signal 2012-07-26 14:01:01 +01:00
Emmanuele Bassi
17860b128e Annotate things to be removed/changed for 2.0
Lest we forget, like we did during the 0.9 → 1.0 cycle.
2012-07-26 14:01:01 +01:00
Emmanuele Bassi
178e6b2294 Add ClutterActor.transform
The :transform property controls the modelview matrix of an actor; it
can be used to set a custom modelview matrix on the actor, as opposed
to the decomposed transformations (rotation, scaling, translation)
provided by the ClutterActor class.
2012-07-26 14:01:00 +01:00
Emmanuele Bassi
25ba5374fe types: Add ClutterMatrix
A simple typedef to CoglMatrix, that we can use for GObject properties
and signal marshallers, without requiring Cogl to change.
2012-07-26 14:01:00 +01:00