The rendering logic before was somewhat complex. We had three independent
cases to take into account when doing rendering:
* X11 compositor. In this case, we're a traditional X11 compositor,
not a Wayland compositor. We use XCompositeNameWindowPixmap to get
the backing pixmap for the window, and deal with the COMPOSITE
extension messiness.
In this case, meta_is_wayland_compositor() is FALSE.
* Wayland clients. In this case, we're a Wayland compositor managing
Wayland surfaces. The rendering for this is fairly straightforward,
as Cogl handles most of the complexity with EGL and SHM buffers...
Wayland clients give us the input and opaque regions through
wl_surface.
In this case, meta_is_wayland_compositor() is TRUE and
priv->window->client_type == META_WINDOW_CLIENT_TYPE_WAYLAND.
* XWayland clients. In this case, we're a Wayland compositor, like
above, and XWayland hands us Wayland surfaces. XWayland handles
the COMPOSITE extension messiness for us, and hands us a buffer
like any other Wayland client. We have to fetch the input and
opaque regions from the X11 window ourselves.
In this case, meta_is_wayland_compositor() is TRUE and
priv->window->client_type == META_WINDOW_CLIENT_TYPE_X11.
We now split the rendering logic into two subclasses, which are:
* MetaSurfaceActorX11, which handles the X11 compositor case, in that
it uses XCompositeNameWindowPixmap to get the backing pixmap, and
deal with all the COMPOSITE extension messiness.
* MetaSurfaceActorWayland, which handles the Wayland compositor case
for both native Wayland clients and XWayland clients. XWayland handles
COMPOSITE for us, and handles pushing a surface over through the
xf86-video-wayland DDX.
Frame sync is still in MetaWindowActor, as it needs to work for both the
X11 compositor and XWayland client cases. When Wayland's video display
protocol lands, this will need to be significantly overhauled, as it would
have to work for any wl_surface, including subsurfaces, so we would need
surface-level discretion.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
The input region was set on the shaped texture, but the shaped texture
was never picked properly, as it was never set to be reactive. Move the
pick implementation and reactivity to the MetaSurfaceActor, and update
the code everywhere else to expect a MetaSurfaceActor.
I implemented pinging, but never actually enabled the feature
properly on Wayland surfaces by setting the net_wm_ping hint to
TRUE, causing the fallback path to always be hit.
Rename net_wm_ping to can_ping so it doesn't take on an
implementation-specific meaning, and set it for all Wayland windows.
This was a bad idea, as ping/pong has moved to a client-specific
request/event pair, rather than a surface-specific one. Revert
the changes we made here and correct the code to make up for it.
This reverts commit aa3643cdde.
Traditionally, WMs unmap windows when minimizing them, and map them
when restoring them or wanting to show them for other reasons, like
upon creation.
However, as metacity morphed into mutter, we optionally chose to keep
windows mapped for the lifetime of the window under the user option
"live-window-previews", which makes the code keep windows mapped so it
can show window preview for minimized windows in other places, like
Alt-Tab and Expose.
I removed this preference two years ago mechanically, by removing all
the if statements, but never went through and cleaned up the code so
that windows are simply mapped for the lifetime of the window -- the
"architecture" of the old code that maps and unmaps on show/hide was
still there.
Remove this now.
The one case we still need to be careful of is shaded windows, in which
we do still unmap the client window. In the future, we might want to
show previews of shaded windows in the overview and Alt-Tab. In that
we'd also keep shaded windows mapped, and could remove all unmap logic,
but we'd need a more complex method of showing the shaded titlebar, such
as using a different actor.
At the same time, simplify the compositor interface by removing
meta_compositor_window_[un]mapped API, and instead adding/removing the
window on-demand.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
The goal here is to make MetaWindow represent a toplevel, managed window,
regardless of if it's X11 or Wayland, and build an abstraction layer up.
Right now, most of the X11 code is in core/ and the wayland code in wayland/,
but in the future, I want to move a lot of the X11 code to a new toplevel, x11/.
X11 window frames use special UI grab ops, like META_GRAB_OP_CLICKING_MAXIMIZE,
in order to work properly. As the frames in this case are X11 clients, we need
to pass through X events in this case. So, similar to how handle_xevent works,
use two variables, bypass_clutter, and bypass_wayland, and set them when we
handle specific events.
Traditionally, WMs unmap windows when minimizing them, and map them
when restoring them or wanting to show them for other reasons, like
upon creation.
However, as metacity morphed into mutter, we optionally chose to keep
windows mapped for the lifetime of the window under the user option
"live-window-previews", which makes the code keep windows mapped so it
can show window preview for minimized windows in other places, like
Alt-Tab and Expose.
I removed this preference two years ago mechanically, by removing all
the if statements, but never went through and cleaned up the code so
that windows are simply mapped for the lifetime of the window -- the
"architecture" of the old code that maps and unmaps on show/hide was
still there.
Remove this now.
The one case we still need to be careful of is shaded windows, in which
we do still unmap the client window. Theoretically, we might want to
show previews of shaded windows in the overview and Alt-Tab, so we remove
the complex unmap tracking for this later.
Remove some obvious server grabs from the window creation codepath,
also ones that are taken at startup.
During startup, there is no need to grab: we install the event handlers
before querying for the already-existing windows, so there is no danger
that we will 'lose' some window. We might try to create a window twice
(if it comes back in the original query and then we get an event for it)
but the code is already protected against such conditions.
When windows are created later, we also do not need grabs, we just need
appropriate error checking as the window may be destroyed at any time
(or it may have already been destroyed).
The stack tracker is unaffected here - as it listens to CreateNotify and
DestroyNotify events and responds directly, the internal stack
representation will always be consistent even if the window goes away while
we are processing MapRequest or similar.
Now that there are no grabs we don't have to worry about explicitly calling
display_notify_window after grabs have been dropped. Fold that into
meta_window_new_shared().
https://bugzilla.gnome.org/show_bug.cgi?id=721345
Server grabs are not as evil as you might expect, but there is agreement
in that their usage should be limited.
Server grabs can cause things to go rather wrong when mutter emits
a signal while it has grabbed the server. If the receiver of that signal
waits for a synchronous action performed by another client, then you
have a deadlock. This happens with Mali binary GLESv2 drivers :(
https://bugzilla.gnome.org/show_bug.cgi?id=721345
The compositor code used to handle X windows that didn't have a
corresponding MetaWindow (see commit d538690b), which is why the
attribute query is separated.
As that doesn't happen any more, we can clean up. No functional changes.
Suggested by Owen Taylor.
https://bugzilla.gnome.org/show_bug.cgi?id=721345
When a client spontaneously focuses their window, perhaps in response
to WM_TAKE_FOCUS we'll get a FocusOut/FocusIn pair with same serial.
Updating display->focus_serial in response to FocusOut then was causing
us to ignore FocusIn and think that the focus was not on any window.
We need to distinguish this spontaneous case from the case where we
set the focus ourselves - when we set the focus ourselves, we're careful
to combine the SetFocus with a property change so that we know definitively
what focus events we have already accounted for.
https://bugzilla.gnome.org/show_bug.cgi?id=720558
Do this by duplicating the current code and porting it to use
X again. A better approach would involve our own event structures,
and I really don't want to do that right now. We can clean this up
later.
The grab_window might be NULL, in which case we have a full-screen
grab, but we might still in a grab. Correct the check by asking
whether we're in a grab op or not.
The compiler is not quite smart enough to figure out that the condition
for setting the "compositor" variable matches a later condition for
accessing it, so express this in a way the compiler will understand.
For clarity, rename meta_window_get_outer_rect() to match terminology
we use elsewhere. The old function is left as a deprecated
compatibility wrapper.
Cache the computed border size so we can fetch the border size at
any time without worrying that we'll be spending too much time in
the theme code (in some cases we might allocate a PangoFontDescription
or do other significant work.)
The main effort here is clearing the cache when various bits of window
state change that could potentially affect the computed borders.
https://bugzilla.gnome.org/show_bug.cgi?id=707194
There are extensive places in the code where we convert between the client
rectangle and the frame rectangle. Instead of manually doing it use
new helper functions on MetaWindow and the existing meta_window_get_outer_rect().
This fixes a number of bugs where the computation was being done incorrectly,
most of these bugs are with the recently added custom frame extents, but
some relate to invisible borders or even simply to confusion between the
window and frame rectangle.
Switch the placement code to place the frame rectangle rather
than the client window - this simplifies things considerably.
https://bugzilla.gnome.org/show_bug.cgi?id=707194
Clients like on-screen keyboards try not to take focus when the user clicks
on their window by setting the Input hint to false. However, due to GTK+ and
GDK bugs, the public API for setting the Input hint to false don't remove
WM_TAKE_FOCUS from WM_PROTOCOLS, unintentionally putting them into Globally
Active mode.
These clients also expect that since they don't want to take focus, they want
the focus to remain on the existing window. In this case, for clients like
on-screen keyboards, it's so they can send synthesized keyboard events to the
focused window.
https://bugzilla.gnome.org/show_bug.cgi?id=710296
There is now a meta_display_handle_event alongside the
meta_display_handle_xevent function which handles events in terms of
Clutter events instead of X events. A Clutter event filter is
registered so that all Clutter events will pass through this function.
The pointer event handling code from the X event version has been moved
into this new function and has been modified to use the details from
the Clutter event instead of the X event. This is a step towards
moving all of the event handling code over to use Clutter events.
Based-heavily-on-a-patch-by: Neil Roberts <neil@linux.intel.com>
This helps with git's diff code by moving all the giant indentation
changes, letting us know what's going on better when we move to
Clutter for event handling.
The plan is to make a new version of meta_display_handle_event that
will accept Clutter events instead of X events and then gradually move
over the events to the new function and finally remove the X version.
When X clients change the keyboard map, the also update a property
on the root window. We can notice that and rebuild our data structures
with the new values, as well as inform the wayland clients.
This is a terrible hack, and it's not how we want to implement things
in 3.12, but it's enough to have the same keyboard layout in the
shell, in X clients and in wayland clients in 3.10, until we decide
on the fate of the keyboard g-s-d plugin.
https://bugzilla.gnome.org/show_bug.cgi?id=707446
The part of code dealing with move/resize grab in display.c is only
responsible of this behavior when triggered with a modifier. So it
shouldn't stop the move/resize behavior triggered from a mouse event
without modifier on the title bar or sides of the window.
https://bugzilla.gnome.org/show_bug.cgi?id=704759
Rather than do the cursor -> name translation ourselves in two different
places, use the facilities in libXcursor to do it for us. Put the shared
piece of code in meta-cursor-tracker, and use it for both server-side and
client-side cursor loading.
Make sure that meta_display_list_windows() returns wayland windows
too, by keeping a separate hash for wayland clients.
This fixes a crash in the alt-tab code of gnome-shell.
Reviewed by drago01 in IRC.
We don't have actual pointer barriers implemented, so this is a
quick workaround to trigger the fallback paths in the shell, for
the hot corner and the message tray.
To be reverted after 3.10
Not only this way we get the right Adwaita cursor as the default
(instead of shipping our own in png format), but we also add
support for all MetaCursors as root cursor (which most important
should allow us to have I-beams in shell entries)
https://bugzilla.gnome.org/show_bug.cgi?id=707573
Warnings that are going to the journal should be not translated:
they're not user visible, and translating them would just make
bug reporting harder (as now the developers need to understand
what the warning is saying)
https://bugzilla.gnome.org/show_bug.cgi?id=707897
Switching meta/util.h to gi18n.h was wrong, mutter is a library
and needs gi18n-lib.h, but that cannot be included from a public
header (since it depends on config.h or command line options),
so split util.h into a public and a private part.
https://bugzilla.gnome.org/show_bug.cgi?id=707897
To allow other clients (gnome-session, gnome-settings-daemon)
to monitor user activity, introduce a DBus interface for the
idle monitor inside mutter.
https://bugzilla.gnome.org/show_bug.cgi?id=706005
When running as a wayland compositor, we can't use the xserver's
IDLETIME, because that's updated only in response to X events.
But we have all the events ourselves, so we can just run the timer
in process.
https://bugzilla.gnome.org/show_bug.cgi?id=706005
We can't use the X11 stage window, if clutter is not using the X11
backend (and even if it was, it would be bogus when the xwayland
server is not the one clutter is talking to). Instead, we introduce
the concept of "focus type", which we use to differentiate the
various meanings of None in the focus_xwindow field.
https://bugzilla.gnome.org/show_bug.cgi?id=706364
Under X, we need to use XFixes to watch the cursor changing, while
on wayland, we're in charge of setting and painting the cursor.
MetaCursorTracker provides the abstraction layer for gnome-shell,
which can thus drop ShellXFixesCursor. In the future, it may grow
the ability to watch for pointer position too, especially if
CursorEvents are added to the next version of XInput2, and thus
it would also replace the PointerWatcher we use for gnome-shell's
magnifier.
https://bugzilla.gnome.org/show_bug.cgi?id=705911
Now MonitorManager does its own handling of XRandR events, which
means we no longer handle ConfigureNotify on the root window.
MetaScreen reacts to MonitorManager::monitor-changed and updates
its internal state, including the new size.
This paves the way for doing display configuration using only
the dummy backend, which would allow testing wl_output interfaces.
https://bugzilla.gnome.org/show_bug.cgi?id=705670
The previous code was leaving focus fields dirty in MetaWaylandPointer
and MetaWaylandKeyboard at time (which could crash the X server
because of invalid object IDs)
The new code is more tighly integrated in the normal X11 code
for handling keyboard focus (meaning that the core idea of input
focus is also correct now), so that meta_window_unmanage() can
do the right thing. As a side benefit, clicking on wayland clients
now unfocus X11 clients.
For the mouse focus, we need to clear the surface pointer when
the metawindowactor is destroyed (even if the actual actor is
kept alive for effects), so that a repick finds a different pointer
focus.
https://bugzilla.gnome.org/show_bug.cgi?id=705859
This copies the basic input support from the Clayland demo compositor.
It adds a basic wl_seat implementation which can convert Clutter mouse
events to Wayland events. For this to work all of the wayland surface
actors need to be made reactive.
The wayland keyboard input focus surface is updated whenever Mutter
sees a FocusIn event so that it will stay in synch with whatever
surface Mutter wants as the focus. Wayland surfaces don't get this
event so for now it will just give them focus whenever they are
clicked as a hack to test the code.
Authored-by: Neil Roberts <neil@linux.intel.com>
Authored-by: Giovanni Campagna <gcampagna@src.gnome.org>
This adds support for running mutter as a hybrid X and Wayland
compositor. It runs a headless XWayland server for X applications
that presents wayland surfaces back to mutter which mutter can then
composite.
This aims to not break Mutter's existing support for the traditional X
compositing model which means a single build of Mutter can be
distributed supporting the traditional model and the new Wayland based
compositing model.
TODO: although building with --disable-wayland has at least been tested,
I still haven't actually verified that running as a traditional
compositor isn't broken currently.
Note: At this point no input is supported
Note: multiple authors have contributed to this patch:
Authored-by: Robert Bragg <robert@linux.intel.com>
Authored-by: Neil Roberts <neil@linux.intel.com>
Authored-by: Rico Tzschichholz.
Authored-by: Giovanni Campagna <gcampagna@src.gnome.org>
We now track whether a window has an input shape specified via the X
Shape extension. Intersecting that with the bounding shape (as required
by the X Shape extension) we use the resulting rectangles to paint
window silhouettes when picking. As well as improving the correctness of
picking this should also be much more efficient because typically when
only picking solid rectangles then the need to actually render and issue
a read_pixels request can be optimized away and instead the picking is
done on the cpu.
gnome-shell needs to know whether the stage window is focused so
it can synchronize between stage window focus and Clutter key actor
focus. Track all X windows, even those without MetaWindows, when
tracking the focus window, and add a compositor-level API to determine
when the stage is focused.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
When we set the input focus, we first set the predicted window,
and then try to process focus events. But as XI_FocusOut on the
existing window comes before XI_FocusIn on the new window, we'll
see the focus out on the old window and think the focus is going
to nothing, which makes mutter think the prediction failed.
This didn't really matter as nothing paid attention to the focus
window changing, but with gnome-shell's focus rework, we'll try
and drop keyboard focus in events like these.
Fix this by making sure that we ignore focus window changes of our
own cause when updating the focus window field, by ignoring all
focus events that have a serial the same as the focus request or
lower. Note that if mutter doens't make any requests after the
focus request, this could be racy, as another client could steal
the focus, but mutter would ignore it as the serial was the same.
Bump the serial by making a dummy ChangeProperty request to a
mutter-controlled window in this case.
https://bugzilla.gnome.org/show_bug.cgi?id=701017
This will make it possible to implement input source switching in
gnome-shell using the popular modifiers-only keybinding that's
implemented on the X server through an XKB option.
https://bugzilla.gnome.org/show_bug.cgi?id=697002
gnome-shell has traditionally just called XSetInputFocus when wanting to
set the input focus to the stage window, but this might cause strange,
hard-to-reproduce bugs because of an interference with mutter's focus
prediction. Add API to allow gnome-shell to focus the stage window that
also updates mutter's internal focus prediction state.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
If an app pops up an OR window and sets input focus to it, like
Steam does, we'll think the focus window is null, causing us to
think the app is not focused.
OR windows should not be special if they get input focus, where
the input focus would be set to NULL. Instead, the window should
be marked as focused.
https://bugzilla.gnome.org/show_bug.cgi?id=647706
Mutter previously defined display->focus_window as the window that the
server says is focused, but kept display->expected_focus_window to
indicate the window that we have requested to be focused. But it turns
out that "expected_focus_window" was almost always what we wanted.
Make MetaDisplay do a better job of tracking focus-related requests
and events, and change display->focus_window to be our best guess of
the "currently" focused window (ie, the window that will be focused at
the time when the server processes the next request we send it).
https://bugzilla.gnome.org/show_bug.cgi?id=647706