Commit Graph

26319 Commits

Author SHA1 Message Date
Georges Basile Stavracas Neto
d4953c77c3 clutter/actor: Remove clutter_actor_show_all
Actors are visible by default these days, and this function
is deprecated for a long time.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1332
2020-06-27 13:35:45 +00:00
Georges Basile Stavracas Neto
237f277641 clutter/actor: Remove clutter_actor_unparent
Pretty much the same set of changes of the previous commit, but
for clutter_actor_unparent().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1332
2020-06-27 13:35:45 +00:00
Georges Basile Stavracas Neto
59e454f01e clutter/actor: Remove clutter_actor_set_parent
Replace it by clutter_actor_add_child(), and update ClutterGroup
to not emit the 'actor-added' anymore.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1332
2020-06-27 13:35:45 +00:00
Georges Basile Stavracas Neto
0b4cf9c65f clutter/actor: Remove push/pop_internal declarations
They don't even exist anymore.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1332
2020-06-27 13:35:45 +00:00
Georges Basile Stavracas Neto
82b710688b clutter/main: Remove clutter_get_actor_by_gid
It's unused and doesn't return anything useful these days.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1332
2020-06-27 13:35:45 +00:00
Georges Basile Stavracas Neto
387a13f0ab clutter/actor: Drop depth property and functions
It is deprecated in favor of the 'z-position' property, and
the implementation itself redirects to the z-position, so
just drop it and replace all get|set_depth calls to their
z-position counterparts.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1332
2020-06-27 13:35:45 +00:00
Daniel van Vugt
e5542c3210 shaped-texture: Use the REPLACE combine function on opaque areas
We were setting the pipeline colour to all white (1.0, 1.0, 1.0, 1.0)
and so the default layer combine function multiplied each pixel
(R, G, B, A) by all ones. Obviously multiplying by one four times per
pixel is a waste of effort so we remove the colour setting *and* set
the layer combine function to a trivial shader that will ignore whatever
the current pipeline colour is set to. So now we do **zero** multiplies
per pixel.

On an i7-7700 at UHD 3840x2160 this results in 5% faster render times
and 10% lower power usage (says intel_gpu_top). The benefit is probably
much higher for virtual machines though, as they're no longer being
asked to do CPU-based math on every pixel of a window.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1331
2020-06-27 10:20:11 +00:00
Sebastian Keller
d85c3c1e94 tests/stacking: Add test for when no default focus window can be found
The previous commit removed checks for intermediate focus states which
would make tests randomly fail, because of their time dependence. What
can be tested however is that if there is no other window available that
would accept the focus, that the focus remains at 'none', after the
focused window has been closed. This newly introduced test checks the
focus directly after closing the window (and syncing) and after the time
it would have taken for the queue to finish. The first check has a
similar timing issue as the removed focus checks in the other tests, but
the test will never accidentally fail, because regardless of whether the
queue has finished or not, the focus is always expected to be 'none'.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1329
2020-06-26 21:00:12 +00:00
Sebastian Keller
d830d985c1 tests/stacking: Don't test for time-dependent intermediate focus state
While c3d13203 ensured that the test-client has actually closed the
window before testing for the focus change, it also made another timing
related issue with the tests more likely to happen. Serveral tests
assert that the focus is set to 'none' after the focussed window has
been closed when the window below does not accept focus. This however
can never be reliably tested, because closing the window triggers
timeout based iteration of a queue of default focus candidate windows.
This starts after the window has been closed and might finish before the
clients have finished synchronizing. This issue is more likely to
trigger the shorter the queue is and the more test clients there are
that could delay the synchronization.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1329
2020-06-26 21:00:12 +00:00
Jonas Ådahl
4c0aa2afca wayland/xdg-shell: Don't use xdg_surface private to get window geometry
We already used the actual API in the same function, move that call a
bit higher up to and use the variable in more places.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1295
2020-06-26 07:47:41 +00:00
Jonas Ådahl
d6af59612c wayland/shell: Apply geometry after subsurface state application
The subsurface state may affect the geometry end result, e.g. when
window decoration enlarging the toplevel window are applied. If we don't
wait with calculating the window geometry, intersecting the set region
with the subsurface tree extents will not include the subsurfaces.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/928

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1295
2020-06-26 07:47:40 +00:00
Jonas Ådahl
be59b514ca wayland: Remove a couple of stray newlines
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1295
2020-06-26 07:47:40 +00:00
Michel Dänzer
2e5b767c01 gpu/kms: Turn off CRTCs as well for DPMS
This avoids some issues which could happen on some setups[0] due to
meta-native-renderer.c:dummy_power_save_page_flip →
meta_onscreen_native_swap_drm_fb implicitly turning of the primary
plane (by destroying the KMS framebuffer assigned to it):

* drmModeObjectSetProperty could return an "Invalid argument" error
  between setting a non-empty cursor with drmModeSetCursor(2) and
  enabling the primary plane again:

  Failed to DPMS: Failed to set connector 69 property 2: Invalid argument

  (This was harmless other than the error message, as we always re-set
  a mode on the CRTC after setting the DPMS property to on, which
  enables the primary plane and implicitly sets the DRM property to on)

* drmModeSetCursor(2) could return an "Invalid argument" error between
  setting the DPMS property to on and enabling the primary plane again:

  Failed to set hardware cursor (drmModeSetCursor failed: Invalid argument), using OpenGL from now on

[0] E.g. with the amdgpu DC display code.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1240
2020-06-23 12:04:14 +02:00
Daniel van Vugt
f511f94aa2 clutter-stage-cogl: Fix uninitialized variable use_clipped_redraw
I noticed my system would fall back to the slow unclipped (and
uncullable) paint path whenever a window touched the left edge of
the screen. Turns out that was a red herring. Just that
`use_clipped_redraw` was uninitialized so clipping/culling was used
randomly.

So the compiler failed to notice `use_clipped_redraw` was uninitialized.
Weirdly, as soon as you fix that it starts complaining that `buffer_age`
might be uninitialized, which appears to be wrong. So we initialize that
too, to shut up the compiler warnings/errors.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1323
2020-06-23 09:11:54 +00:00
Robert Mader
3187fe8ebc shaped-texture: Reintroduce clip_region
In commit 4c1fde9d MetaCullable related code was moved out of
MetaShapedTexture into MetaSurfaceActor. While generally desirable,
this removed drawing optimizations in MetaShapedTexture for partial
redraws. The common case for fully obscured actors was still supposed
to work, but it was now discovered that it actually did not.

This commit revert parts of 4c1fde9d: it reintroduces clipping
to MetaShapedTexture but leaves all culling and actor related logic
in MetaSurfaceActor.

Thanks to Daniel van Vugt for uncovering the issue.

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/850
Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1295

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1326
2020-06-22 17:56:01 +02:00
Sebastian Keller
f5c8e0d96d window/x11: Don't stop early when trying to find default focus window
When trying to find a default focus window, the code iterates through a
queue of candidates with a timeout between each candidate. If the window
the current timeout is waiting for gets destroyed, this process just
stops instead of trying the next window in the queue.

This issue was made more likely to be triggered with the previous change
to the closed-transient-no-input-parents-queued-default-focus-destroyed
test due to the introduction of a wait, which can introduce a
delay between the two destroy commands.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1325
2020-06-22 17:12:49 +02:00
Sebastian Keller
c3d1320343 tests/stacking: Avoid random failures in focus tests
Some tests were not waiting for the test client to actually issue
destroy commands before checking their effect on the window focus.

Similarly when mutter is supposed to change the focus based on a delay
by sending a WM_TAKE_FOCUS to the client, this also could fail without
synchronization with the client before checking the result.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1325
2020-06-21 05:00:03 +02:00
Jonas Dreßler
5c5dcd58b5 bind-constraint: Don't update preferred size if source contains actor
The ClutterBindConstraint will change the preferred size an actor
reports so it returns the same size as the source actor in some cases.
This behavior was introduced recently with 4f8e518d.

This can lead to infinite loops in case the source actor is a parent of
the actor the BindConstraint is attached to, that's because calling
get_preferred_size() on the source will recursively call
get_preferred_size() on the actor again.

So to avoid those loops, check if the source is a parent of the actor
we're attached to and don't update the preferred size in that case.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1282
2020-06-19 14:59:27 +00:00
Jonas Dreßler
6ea0f8facc clutter/clone: Build scale factor for transformation during allocation
For ClutterClones we need to apply a scale to the texture of the clone
to ensure the painted texture of the source actor actually fits the
allocation of the clone. We're doing this using the transformation
matrix instead of using the scale_x/scale_y properties of ClutterActor
to allow users to scale ClutterClones using that API independently.

Now it's quite a bad idea to get the allocation boxes for calculating
that scale using clutter_actor_get_allocation_box(), since that method
will internally do an immediate relayout of the stage in case the actor
isn't allocated. Another side effect of that approach is that it makes
it impossible to invalidate the transform (which will be needed when we
start caching those matrices) properly.

So since we eventually allocate both the source actor and the clone
ourselves anyway, we can simply use the allocation box inside
clutter_clone_allocate() (which is definitely updated and valid at that
point) to calculate the scale factor.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1181
2020-06-18 20:19:07 +00:00
Jonas Dreßler
0c1e5b4ee5 clutter/clone: Use scale factor of 1.0 for Z axis
It seems wrong to use the scale factor of the X axis on the Z axis and
it looks like this has been accidentally changed in commit 570fa3f044.

So use a factor of 1.0 instead to not scale the Z axis at all because
the layout machinery only works in X and Y coordinates.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1181
2020-06-18 20:19:07 +00:00
Jonas Dreßler
ad50d2cfc4 clutter/actor: Always query layout manager when getting size
There are cases where a layout manager used by an actor also wants to
return a custom size when the actor has no children, for example in case
the layout manager requests a fixed size. This is currently impossible
because we only query the layout manager when calculating the preferred
size if the actor has children.

So fix that and also use the layout managers size negotiation functions
in case the actor has no children.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1322
2020-06-18 21:16:17 +02:00
Adam Jackson
1398c6dfa4 cogl: Remove some unused #define GL_BLAH safeties
None of these constants are referenced in the files defining them.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
ab9f241cc5 cogl: Remove some dead stores not flagged by the compiler
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
1f5d6a01f5 cogl: Remove unused driver includes
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
ca79073014 cogl: Move graphics reset status into the driver vtable
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
0b6f5c6f55 cogl: Move GL-specific uniform code to the driver vtable
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
e2c2a332e6 cogl: Add and use sampler init/free hooks in the CoglDriverVtable
next_fake_sampler_object_number moves to CoglGLContext.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
245977e525 cogl: Move texture unit state to CoglGLContext
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
e03c75bac7 cogl: Add a slot for driver-private state to CoglContext
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
4ff58cc63f cogl: Move some pre-layer-change-notify code into the driver
A CoglTextureUnit is a GL-specific type, this should happen in the
driver not the core.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
462df7e61a cogl: Move some GL-specific GLSL details into the driver
_cogl_shader_set_source_with_boilerplate and _cogl_shader_compile_real
have enough GL assumptions that it makes sense to push them into the
backend. Taken together their only callers are under driver/gl, so.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
1285619bcf cogl: Move GL context/version details into the driver
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
d6f5ac5603 cogl: Remove now-unused CoglGpuInfo
This had been an entirely-too-GL-aware collection of renderer queries,
mostly to work around driver bugs and handle software drivers
intelligently. The driver workarounds have been removed (fix your
driver, and if you can't because it's closed-source, fix that first),
and we now delegate the am-i-software-or-not logic to the backend, so
this can all go

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:55 -04:00
Adam Jackson
d133f94f8f cogl: Introduce and use cogl_context_is_hardware_accelerated
We delegate the answer through CoglDriverVtable::is_hardware_accelerated
since this is properly a property of the renderer, and not something the
cogl core should know about. The answer given for the nop driver is
admittedly arbitrary, yes it's infinitely fast but no there's not any
"hardware" making it so.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1194
2020-06-18 13:55:14 -04:00
Sebastian Keller
e216d9c6ad clutter/stage: Make paint_to_buffer use the correct texture/buffer size
The size of the buffer the texture will be written to by
paint_to_buffer() is determined based on
meta_screen_cast_area_stream_src_get_specs() which uses roundf() to
calculate the width and height after scaling. Because the size of the
texture to be written to that buffer is calculated using ceilf(), it
might exceed the allocated buffer when using fractional scaling.

In 3.36 paint_to_buffer() is used from capture_view() which also uses
roundf() to allocate its buffer. Here this leads to a memory corruption
resulting in a crash when taking screenshots of an area.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2842

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1320
2020-06-17 16:14:57 +00:00
Carlos Garnacho
79050004b0 wayland: Avoid popup grab focus changes if there's an implicit grab
Event delivery with grabbing popups stay essentially the same within
the grabbing client, we still must honor the implicit grab as long as
there is one.

This is however not the case, the popup_grab_focus() function ignores
the button state. The popup_grab_button() function will already indirectly
re-sync the focus surface after the last button is released, so checking
for button state in popup_grab_focus() is sufficient to make the implicit
grab honored with popup grabs involved.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1275

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1270
2020-06-17 13:47:38 +00:00
Jonas Ådahl
e5ea8f5483 stage/x11: Check that message is WM_PROTOCOLS before assuming so
When a touch sequence was rejected, we'd update the event timestamps of
incoming touch events to help with implementing grabs. This was done by
sending a ClientMessage with a counter, and comparing the counter to
decide whether we're seing a replayed event or not.

This had the unforseen consequence that we would potentially end up
destroying all actors including the stage, since, when mutter receives a
ClientMessage event, it would assume that it's a WM_PROTOCOLS event, and
handle it as such. The problem with this approach is that it would
ignore fact that there might be other ClientMessage types sent to it,
for example the touch synchronization one. What could happen is that the
touch count value would match up with the value of the WM_DELETE_WINDOW
atom, clutter would treat this as WM_PROTOCOLS:WM_DELETE_WINDOW, which
it'd translate to clutter_actor_destroy(stage).

Destroying the stage in such a way is not expected, and caused wierd
crashes in different places depending on what was going on.

This commit make sure we only treat WM_PROTOCOLS client messages as
WM_PROTOCOLS client messages effectively avoiding the issue.

This fixes crashes such as:

 #0  meta_window_get_buffer_rect (window=0x0, rect=rect@entry=0x7ffd7fc62e40) at core/window.c:4396
 #1  0x00007f1e2634837f in get_top_visible_window_actor (compositor=0x297d700, compositor=0x297d700) at compositor/compositor.c:1059
 #2  meta_compositor_sync_stack (compositor=0x297d700, stack=<optimized out>, stack@entry=0x26e3140) at compositor/compositor.c:1176
 #3  0x00007f1e263757ac in meta_stack_tracker_sync_stack (tracker=0x297dbc0) at core/stack-tracker.c:871
 #4  0x00007f1e26375899 in stack_tracker_sync_stack_later (data=<optimized out>) at core/stack-tracker.c:881
 #5  0x00007f1e26376914 in run_repaint_laters (laters_list=0x7f1e2663b7d8 <laters+24>) at core/util.c:809
 #6  run_all_repaint_laters (data=<optimized out>) at core/util.c:826
 #7  0x00007f1e26b18325 in _clutter_run_repaint_functions (flags=flags@entry=CLUTTER_REPAINT_FLAGS_PRE_PAINT) at clutter-main.c:3448
 #8  0x00007f1e26b18fc5 in master_clock_update_stages (master_clock=0x32d6a80, stages=0x4e5a740) at clutter-master-clock-default.c:437
 #9  clutter_clock_dispatch (source=<optimized out>, callback=<optimized out>, user_data=<optimized out>) at clutter-master-clock-default.c:567
 #10 0x00007f1e27e48049 in g_main_dispatch (context=0x225b8d0) at gmain.c:3175
 #11 g_main_context_dispatch (context=context@entry=0x225b8d0) at gmain.c:3828
 #12 0x00007f1e27e483a8 in g_main_context_iterate (context=0x225b8d0, block=block@entry=1, dispatch=dispatch@entry=1, self=<optimized out>) at gmain.c:3901
 #13 0x00007f1e27e4867a in g_main_loop_run (loop=0x24e29f0) at gmain.c:4097
 #14 0x00007f1e2636a3dc in meta_run () at core/main.c:666
 #15 0x000000000040219c in main (argc=1, argv=0x7ffd7fc63238) at ../src/main.c:534

and

 #0  0x00007f93943c1f25 in raise () at /usr/lib/libc.so.6
 #1  0x00007f93943ab897 in abort () at /usr/lib/libc.so.6
 #2  0x00007f9393e1e062 in g_assertion_message (domain=<optimized out>, file=<optimized out>, line=<optimized out>, func=0x7f93933e6860 <__func__.116322> "meta_x11_get_stage_window",
 #3  0x00007f9393e4ab1d in g_assertion_message_expr ()
 #4  0x00007f939338ecd7 in meta_x11_get_stage_window (stage=<optimized out>) at ../mutter/src/backends/x11/meta-stage-x11.c:923
 #5  0x00007f939339e599 in meta_backend_x11_cm_translate_device_event (x11=<optimized out>, device_event=0x55bc8bcfd6b0) at ../mutter/src/backends/x11/cm/meta-backend-x11-cm.c:381
 #6  0x00007f939339f2e2 in meta_backend_x11_translate_device_event (device_event=0x55bc8bcfd6b0, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:179
 #7  0x00007f939339f2e2 in translate_device_event (device_event=0x55bc8bcfd6b0, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:208
 #8  0x00007f939339f2e2 in maybe_spoof_event_as_stage_event (input_event=0x55bc8bcfd6b0, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:284
 #9  0x00007f939339f2e2 in handle_input_event (event=0x7fff62d60490, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:309
 #10 0x00007f939339f2e2 in handle_host_xevent (event=0x7fff62d60490, backend=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:413
 #11 0x00007f939339f2e2 in x_event_source_dispatch (source=<optimized out>, callback=<optimized out>, user_data=<optimized out>) at ../mutter/src/backends/x11/meta-backend-x11.c:467
 #12 0x00007f9393e6c39e in g_main_dispatch (context=0x55bc89dd03e0) at ../glib/glib/gmain.c:3179
 #13 0x00007f9393e6c39e in g_main_context_dispatch (context=context@entry=0x55bc89dd03e0) at ../glib/glib/gmain.c:3844
 #14 0x00007f9393e6e1b1 in g_main_context_iterate (context=0x55bc89dd03e0, block=block@entry=1, dispatch=dispatch@entry=1, self=<optimized out>) at ../glib/glib/gmain.c:3917
 #15 0x00007f9393e6f0c3 in g_main_loop_run (loop=0x55bc8a042640) at ../glib/glib/gmain.c:4111
 #16 0x00007f9393369a0c in meta_run () at ../mutter/src/core/main.c:676
 #17 0x000055bc880f2426 in main (argc=<optimized out>, argv=<optimized out>) at ../gnome-shell/src/main.c:552

Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/338
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/951

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1317
2020-06-16 13:59:15 +00:00
Jonas Dreßler
0ab1a9fa44 clutter/actor: Clean up clutter_actor_event()
We can easily do without the goto statement and use only one switch
statement in this function, so tidy it up a bit.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1275
2020-06-16 10:09:27 +00:00
Jonas Dreßler
cb0cc42651 clutter: Also remove event sequences on TOUCH_CANCEL events
We don't want to leave event sequences around when touches are
cancelled, so also remove those from the ClutterInputDevice's hashtable.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1275
2020-06-16 10:09:26 +00:00
Jonas Dreßler
b36cfb5bdc clutter/stage: Don't update modifier state when queuing event
The modifier state of the input device is supposed to be set to the
newest state, while the modifier state detail of the event is set to the
last state before the event (so not including the changes triggered by
the event).

So since the modifier state of the event is the last state anyway, the
state of the ClutterInputDevice is supposed to be set by the backend and
not by the stage while queuing the event, so stop setting the state
here.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1275
2020-06-16 10:09:26 +00:00
Jonas Dreßler
7539de2320 clutter/input-device: Make clutter_input_device_get_actor() public
Make the clutter_input_device_get_actor() API public and remove
clutter_input_device_get_pointer_actor() in favour of the new function.

This allows also getting the "pointer" actor for a given touch sequence,
not only for real pointer input devices like mice.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1275
2020-06-16 10:09:26 +00:00
Jonas Dreßler
8de91f1053 clutter/stage: Switch to clutter_seat_peek_devices()
Switch from clutter_seat_list_devices() to the new peek_devices() method
of ClutterSeat in cases where we're only looping through the returned
list without manipulating it. This way we don't have to unnecessarily
copy around the list of devices.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1275
2020-06-16 10:09:26 +00:00
Jonas Dreßler
45c14f74b4 clutter/seat: Add private method to peek list of input devices
Add a method to ClutterSeat that allows peeking the list of input
devices and allow looping through devices a bit faster. The API left is
private so we can make use of peeking the GList internally, but don't
have to expose any details to the outside, which means we'd have to
eventually stick with a GList forever to avoid breaking API.

Since we now have the peek_devices() API internally, we can implement
ClutterSeats public list_devices() API using g_list_copy() on the list
returned by peek_devices().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1275
2020-06-16 10:09:26 +00:00
Jonas Dreßler
d4457d1f7f clutter/seat: Fix a typo in an introspection doc
Make sure that function is actually skipped, gobject-introspection
should probably complain about that function which can't be found.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1275
2020-06-16 10:09:26 +00:00
Jonas Dreßler
0ba15df57c clutter/stage: Don't do newly queued relayouts after allocation cycle
While it's strongly discouraged, it is possible to queue a new relayout
of an actor in the middle of an allocation cycle, we warn about it but
don't forbid it.

With the introduction of the "shallow relayout" API, our handling of
those relayouts silently changed: Before introducing "shallow
relayouts", we'd handle them on the next stage update, but with the
priv->pending_relayouts hashtable and the
priv->pending_relayouts_version counter, we now do them immediately
during the same allocation cycle (the counter is increased by 1 when
queuing the relayout and we switch to a new GHashTableIter after
finishing the current relayout, which means we'll now do the newly
queued relayout).

This change in behavior was probably not intended and wasn't mentioned
in the commit message of 5257c6ecc2, so
switch back to the old behavior, which is more robust in preventing
allocation-loops. To do this, use a GSList instead of GHashTable for the
pending_relayouts list, and simply steal that list before doing the
relayouts in _clutter_stage_maybe_relayout().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1267
2020-06-16 09:39:43 +00:00
Corentin Noël
e09ac67698 window-actor-x11: switch the signal callback argument and data on shadow factory change
invalidate_shadow takes the MetaWindowActorX11 as argument and not the MetaShadowFactory.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1314
2020-06-15 13:22:08 +00:00
Jonas Dreßler
e6a93326bf window-actor: Don't freeze actor updates during the size-change effect
As explained in the last commits, we'll let gnome-shell take care of
this since freezing and thawing needs to be decoupled from the effect
starting and ending.

So stop freezing the MetaWindowActor when starting the effect and
thawing the actor when ending the effect.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1250
2020-06-15 13:10:16 +00:00
Jonas Dreßler
fb474fb612 window-actor: Make freezing and thawing of actor updates public API
As explained in the last commit, gnome-shell needs to be able to thaw
window actor updates during its size-change effect is active.

So make meta_window_actor_freeze() and meta_window_actor_thaw() public
API, which will allow the shell to freeze and thaw actor updates itself.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1250
2020-06-15 13:10:16 +00:00
Jonas Dreßler
d12dc993d1 window-actor: Allow syncing actor geometry while effect is running
The size-change animation in gnome-shell needs to sync the window actors
geometry during the animation, it currently does this by notifying the
compositor that the animation was finished before it actually is.

This causes a few bugs in Mutter though, since it will now emit the
"effects-completed" signal on the window actor even though they aren't
completed.

To fix that, we need to decouple freezing and thawing of actor updates
from window effects and allow gnome-shell to thaw actor updates before
it notifies Mutter that the effect is completed.

The first step for this is allowing to sync the actor geometry while an
effect is active, this should be redundant since effects which actually
need to inhibit those updates will freeze the actor anyway. Also a
geometry change happening while another effect is active will kill the
old effect anyway because MetaPluginManager kills all the active window
effects before starting a new one; so the new size-change effect for any
geometry change is going to kill the current effect.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1250
2020-06-15 13:10:16 +00:00
Corentin Noël
6414b8c45f clutter/stage: Set the right type for the paint-view argument
As it is a cairo_region_t, we can proide the right GType value for it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1313
2020-06-11 23:01:39 +02:00