Closing a GdkDisplay during an event handler is not currently supported by Gdk
and it will result in a crash when doing e.g. 'mutter --replace'. Using an idle
function will close it safely in a subsequent main loop iteration.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/595
meta_workspace_manager_override_workspace_layout is implemented by
calling meta_workspace_manager_update_workspace_layout which
respects the workspace_layout_overridden flag. After the first call
to meta_workspace_manager_override_workspace_layout all subsequent
calls fail silently.
Reset workspace_layout_overridden to FALSE before calling
meta_workspace_manager_update_workspace_layout.
https://gitlab.gnome.org/GNOME/mutter/issues/270
drmModePageFlip() is guaranteed to fail for the invalid FB id 0.
Therefore it never makes sense to call this function with such argument.
Disabling a CRTC must be done with SetCrtc instead, for example.
Trying to flip to FB 0 not only fails, but it also causes Mutter to
never try page flip on this output again, using drmModeSetCrtc()
instead.
There was a race in setting next_fb_id when a secondary GPU was using
the CPU copy path. Losing this race caused the attempt to
drmModePageFlip () to FB ID 0 which is invalid and always fails. Failing
to flip causes Mutter to fall back to drmModeSetCrtc () permanently.
In meta_onscreen_native_swap_buffers_with_damage ():
- update_secondary_gpu_state_pre_swap_buffers ()
- copy_shared_framebuffer_cpu () but only on the CPU copy path
- secondary_gpu_state->gbm.next_fb_id is set
- wait_for_pending_flips ()
- Waits for any remaining page flip events and executes and destroys
the related page flip closures.
- on_crtc_flipped ()
- meta_onscreen_native_swap_drm_fb ()
- swap_secondary_drm_fb ()
- secondary_gpu_state->gbm.next_fb_id = 0;
- meta_onscreen_native_flip_crtcs ()
- meta_onscreen_native_flip_crtc ()
- meta_gpu_kms_flip_crtc () gets called with fb_id = 0
This race was observed lost when running 'mutter --wayland' on a machine
with two outputs on Intel and one output on DisplayLink USB dock, and
wiggling around a weston-terminal window between the Intel and
DisplayLink outputs. It took from a second to a minute to trigger. For
testing with DisplayLink outputs Mutter also needed a patch to take the
DisplayLink output into use, as it would have otherwise been ignored
being a platform device rather than a PCI device.
Fix this race by first waiting for pending flips and only then
proceeding with the swap operations. This should be safe, because the
pending flips could have completed already before entering
meta_onscreen_native_swap_buffers_with_damage ().
We might unset focus, or already be out of focus (e.g. an X11 client or
clutter text entry is focused) when a text-input state is committed by
the client. We handled this before, except when text input was
explicitly disabled by the client, the Wayland text-input was in focus
by the input method, and it focused itself out.
Simplify the logic a bit by just dropping the state on the floor in all
cases where after any potential focus changes were done, we are not
focused.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/353
Commit 840378ae68 changed the code to use XmbTextPropertyToTextList()
instead of gdk_text_property_to_utf8_list_for_display(), but didn't
take into account that the replacement returns text in the current
locale's encoding, while any callers (rightfully) expect UTF8.
Fix this by converting the text if necessary.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/227
The WM_NAME property is of type TEXT_PROPERTY, which is supposed to be
returned as UTF-8. Commit 840378ae68 broke that assumption, resulting
in crashes with non-UTF8 locales; however the "fix" of converting from
LATIN1 to UTF8 is wrong as well, as the conversion will spit out garbage
when the input encoding isn't actually LATIN1.
Now that the original issue in text_property_to_utf8() has been fixed,
we can simply revert the relevant bits of commit d62491f46e.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/227
In order to allow a window with a custom rule placement to be moved
together with its parent, the final rule used derived from the
constraining were used for subsequent constraints. This was not enough
as some constraining cannot be translated into a rule, such as sliding
across some axis.
Instead, make it a bit simpler and just remember the position relative
to the parent window, and use that the next time.
This is a rework of 5376c31a33 which
caused the unwanted side effects.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/332
When constructing MetaMonitorsConfig objects, store which type
of switch_config they are for (or UNKNOWN if it is not such
type of config).
Stop unconditionally setting current_switch_config to UNKNOWN when
handling monitors changed events. Instead, set it to the switch_config
type stored in the MonitorsConfig in the codepath that updates logical
state. In addition to being called in the hotplug case along the same
code flow that generates monitors changed events, this is also called
in the coldplug case where a secondary monitor was connected before
mutter was started.
When creating the default linear display config, create it as a
switch_config so that internal state gets updated to represent
linear mode when this config is used.
The previous behaviour of unconditionally resetting current_switch_config
to UNKNOWN was breaking the internal state machine for display config
switching, causing misbehaviour in gnome-shell's switchMonitor UI when
using display switch hotkeys. The lack of internal tracking when the
displays are already in the default "Join Displays" linear mode was
then causing the first display switch hotkey press to do nothing
(it would attempt to select "Join Displays" mode, but that was already
active).
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/281https://gitlab.gnome.org/GNOME/mutter/merge_requests/213
When repicking after a surface was destroyed, if the destroyed surface
was the drag focus, we'd try to focus-out from it after it was
destroyed, causing a NULL pointer dereference.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/336
With Wayland, a window is not showing until it's shown. Until this
patch, the initial state of MetaWindow, on the other hand, was that a
window is initialized as showing. This means that for a window to
actually be classified as shown (MetaWindow::hidden set to FALSE),
something would first have to hide it.
Normally, this wasn't an issue, as normally we'd first create a window,
determine it shouldn't be visible (due to missing buffer), hide it
before the next paint, then eventually show it. This doesn't work if
mutter isn't drawing any frames at the moment (e.g. the user switched
VT), as we'd miss the hiding before showing as e result of a buffer
being attached. The most visible side effect is that a window can't be
moved as the window actor remains frozen.
This commit fixes this issue by correctly classifying a newly created
Wayland window as "hidden".
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/331
The clip and opaque region are both in a translated stage coordinate
space, where the origin is in the top left corner of the painted
texture. The painting, however, is in the texture coordinate space,
so when the texture is scaled, the coordinate spaces differ.
Handle this by transforming the clip and opaque region to texture
coordinate space before computing the blend region and the opaque region
to paint.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/300
They were int before entering MetaShapedTexture, used as ints in the
cairo regions and rectangles, so there is no reason they should be
stored as unsigned.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/300
meta_renderer_native_gles3_read_pixels() was assuming that the target
buffer stride == width * 4. This is not generally true. When a DRM
driver allocates a dumb buffer, it is free to choose a stride so that
the buffer can actually work on the hardware.
Record the driver chosen stride in MetaDumbBuffer, and use it in the CPU
copy path. This should fix any possible stride issues in
meta_renderer_native_gles3_read_pixels().
Track the allocated dumb buffer size in MetaDumbBuffer. Assert that the
size is as expected in copy_shared_framebuffer_cpu().
This is just to ensure that Cogl and the real size match. The size from
Cogl was used in the copy, so getting that wrong might have written
beyond the allocation.
This is a safety measure and has not been observed to happen yet.
If drmModeAddFB2() does not work, the fallback to drmModeAddFB() can
only handle a single specific format. Make sure the requested format is
that one format, and fail the operation otherwise.
This should at least makes the failure mode obvious on such old systems
where the kernel does not support AddFB2, rather than producing wrong
colors.
To avoid a known race condition in the wl_output protocol documented in
https://phabricator.freedesktop.org/T7722, mutter delays the `wl_output`
destruction but nullify the `logical_monitor` associated with the
`wl_output` and the binding routine `bind_output()` makes sure not to
send wl_output events if the `logical_monitor` is `NULL` (see commit
1923db97).
The binding routine for `xdg_output` however does not check for such a
condition, hence if the output configuration changes while a client is
binding to xdg-output (typically Xwayland at startup), mutter would
crash while trying to access the `logical_monitor` which was nullified
by the change in configuration.
Just like `bind_output()` does for wl_output, do not send xdg-output
events if there is no `logical_monitor` yet.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/194
Changes in window decoration result in the window being reparented
in and out its frame. This in turn causes unmap/map events, and
XI_FocusOut if the window happened to be focused.
In order to preserve the focused window across the decoration change,
add a flag so that the focus may be restored on MapNotify.
Closes: #273
The compositor will automatically unredirect the top most window which
is fully visible on screen. When unredirecting windows, it also shapes
the compositor overlay window (COW) so that other redirected windows
still shows correctly.
The function `get_top_visible_window_actor()` however will simply walks
down the window list, so if a window is placed on a layer above and
unredirected, then iconified by the client, it will still be picked up
by `get_top_visible_window_actor()` and he compositor will reckon it's
still unredirected while not in a visible state anymore, thus leaving a
black area on screen.
Make sure we skip the windows not known to the compositor while picking
the top visible window actor to avoid this issue.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/306
Previously, trackballs were detected based on the presence of the
substring "trackball" in the device name. This had the downside of
missing devices, such as the Kensington Expert Mouse, which don't have
"trackball" in their names.
Rather than depending on the device name, use the ID_INPUT_TRACKBALL
property from udev to determine whether or not to treat a device as a
trackball.
This adds a new function, `is_trackball_device`, to MetaInputEvents, and
eliminates the `meta_input_device_is_trackball` function.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/258
On Wayland, xdg-foreign would leave a modal dialog managed even after
the imported surface is destroyed.
This is sub-optimal and this breaks the atomic relationship one would
expect between the parent and its modal dialog.
Make sure we unmanage the dialog if transient_for is unset even for
Wayland native windows.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/174
Related: https://gitlab.gnome.org/GNOME/mutter/issues/221
When we update the main monitor, there is a rule that makes it so that
popup windows use the same main monitor as their parent. In the commit
f4d07caa38 the call that updates and
fetches the main monitor of the toplevel accidentally changed to update
from itself, causing a indefinite recursion eventually resulting in a
crash.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/279
A window placed using a placement rule should keep that relative
position even if the parent window moves, as the position tied to the
parent window, not to the stage. Thus, if the parent window moves, the
child window should move with it.
In the implementation in this commit, the constraints engine is not
used when repositioning the children; the window is simply positioned
according to the effective placement rule that was derived from the
initial constraining, as the a xdg_popup at the moment cannot move
(relative its parent) after being mapped.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/274
As with xdg-toplevel, a gtk-surface can be unmanaged by the compositor
without the client knowing about it, meaning the client may still send
updates and make requests. Handle this gracefully by ignoring them. The
client needs to reset all the state anyway, if it wants to remap the
same surface.
https://gitlab.gnome.org/GNOME/mutter/issues/240
As with xdg-toplevel proper, a legacy xdg-toplevel can be unmanaged by
the compositor without the client knowing about it, meaning the client
may still send updates and make requests. Handle this gracefully by
ignoring them. The client needs to reassign the surface the legacy
xdg-toplevel role again, if it wants to remap the same surface, meaning
all state would be reset anyway.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/240
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped because the
surface was reassigned the toplevel role, the cached frame callbacks
will be queued on the surface actor and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A window can be unmanaged without asking the client to do it, for
example as a side effect of a parent window being unmanaged, if the
child window was a attached dialog.
This means that the client might still make requests post updates to it
after that it was unmapped. Handle this gracefully by NULL-checking the
surface's MetaWindow pointer. We're not loosing any state due to this,
as if the client wants to map the same surface again, it needs to either
reassign it the toplevel role, or reset the xdg-toplevel, both resulting
in all state being lost anyway.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped, either because
the surface was reassigned the toplevel role, or if it was reset and
remapped, the cached frame callbacks will be queued on the surface actor
and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A popup can be reset, and when that happens, window and actor are
destroyed, and won't be created again unless it is reassigned the
popup role.
If a client queued frame callbacks when resetting a popup, the frame
callbacks would be left in the pending state, as they were not queued on
the actor, meaning we'd hit an assert about the frame callbacks not
being handled. Fix this by caching them on the MetaWaylandSurface, so
that they either are cleaned up on destruction, or queued on the actor
would the surface be re-assigned the popup role.
https://gitlab.gnome.org/GNOME/mutter/issues/240
Sometimes it may be useful for roles to put callbacks in the generic
surface frame callback queue. The surface frame callback queue will
either eventually be processed on the next surface role assignment that
places the frame callbacks in a role specific queue, processed at some
other point in time by a role, or cleaned up on surface destruction.
https://gitlab.gnome.org/GNOME/mutter/issues/240
When a xdg-toplevel is reset, the window and actor are recreated, and
all state is cleared. When this happened, we earlied out from the
xdg-toplevel commit handler, which would mean that if the client had
queued frame callbacks when resetting, they'd be left in the pending
commit state, later hitting an assert as they were not handled.
Fix this by queuing the frame callbacks no the new actor, so that they
are emitted whenever the actor is eventually painted.
https://gitlab.gnome.org/GNOME/mutter/issues/240
This was done for input regions in commit 718a89eb2f (Thanks Jonas
for the archaeology!) but opaque regions follow the same scaling.
This brings less evident issues as opaque regions are just used for
culling optimizations.
Commit 6a92c6f83 unintendedly broke input/opaque region calculations
on hidpi. Most visible side effect is that clicking is only allowed
in the upper-left quarter of windows.
The surface coordinates are returned in logical unscaled buffer
size. We're however interested in actor coordinates (thus real
pixels) here.
As it is a bit of a detour how the scale to be applied is calculated,
refactor a meta_wayland_actor_surface_get_geometry_scale() function
that we can use it here, and use it consistently for surface size and
the given regions.
Commit a3da4b8d5b changed updating of
window monitors to always use take affect when it was done from a
non-user operation. This could cause feed back loops when a non-user
driven operation would trigger the changing of a monitor, which itself
would trigger changing of the monitor again due to a window scale
change.
The reason for the change, was that when the window monitor changed due
to a hot plug, if it didn't actually change, eventually the window
monitor pointer would be pointing to freed memory.
Instead of force updating the monitor on all non-user operations, just
do it on hot plugs. This allows for the feedback loop preventing logic
to still do what its supposed to do, without risking dangling pointers
on hot plugs.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/189
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/192
The bool determines whether the call was directly from a user operation
or not. To add more state into the call without having to add more
boolenas, change the boolean to a flag (so far with 'none' and 'user-op'
as possible values). No functional changes were made.
https://gitlab.gnome.org/GNOME/mutter/issues/192
The "backends: Move MetaOutput::crtc field into private struct"
accidentally changed the view transform calculation code to assume that
"MetaCrtc::transform" corresponds to the transform of the CRTC; so is
not the case yet; one must calculate the transform from the logical
monitor, and check whether it is supported by the CRTC using
meta_monitor_manager_is_transform_handled(). This commit restores the
old behaviour that doesn't use MetaCrtc::transform when calculating the
view transform.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/216