Implicit conversion from int to float is not supported by
GLSL ES.
Fixes:
(gnome-shell:8954): Cogl-WARNING **: Shader compilation failed:
1:2: P0004: High precision not supported, instead compiling high precision as medium precision
4:17: S0001: Type mismatch in arithmetic operation between 'int' and 'float'
when one trigger the overview mode on Mali 400 r1p1 GPU.
https://bugzilla.gnome.org/show_bug.cgi?id=745442
In order to switch to the correct surface actor scale given the monitor
the surface is on, without relying on the client committing a new state
given some other side effect, sync the surface actor state when the main
monitor associated with the corresponding window changed.
https://bugzilla.gnome.org/show_bug.cgi?id=744933
Since the surface actor knows more about how it draws itself, instead of
pushing texture state (buffer and scale), input region and opaque region
from MetaWaylandSurface after having transformed into what the surface
actor expects, make the surface actor set its own state given what state
the Wayland surface is in.
https://bugzilla.gnome.org/show_bug.cgi?id=744933
DRM objects like connectors and encoders might change at any time, in
particular they might become invalid between drmModeGetResources() and
getting the actual objects in which case they'll be NULL. Be defensive
against that.
Note that, if this happens, we should get another udev event soon
which will cause us to update our state.
https://bugzilla.gnome.org/show_bug.cgi?id=745476
To make the nested compositor mode work again after "backends/native:
Calculate the output scale in here", set the scale when creating the
dummy output.
https://bugzilla.gnome.org/show_bug.cgi?id=745401
Doing this on manage() allows the common MetaWindow initialization to
do the right thing for popups like setting skip_taskbar and
skip_pager.
In particular this avoids gnome-shell's app tracker to create a new
ShellApp instance for every popup.
https://bugzilla.gnome.org/show_bug.cgi?id=745118
Before commit ac448bd42b the pointer,
keyboard, and touch objects were initialized when the seat was created.
Now they're initialized later, when the clutter device manager finds and
loads them.
This commit makes sure we don't try to access those objects if they
aren't initialized.
https://bugzilla.gnome.org/show_bug.cgi?id=744640
The wayland seat event handlers get sent events that
aren't strictly interesting to them (such as events for
hardware devices the seat doesn't support and events for
virtual devices that the seat needs to ignore).
This commit makes sure all uninteresting events get ignored.
Kerbel Space Program, and perhaps some other SDL-based programs, use
a really dumb way of specifying icons, which is totally
non-standards-compliant.
The ICCCM specifies that the icon_pixmap field of WM_HINTS should be a
1-bit-deep Pixmap, but we've seen applications set it to a pixmap of the
root depth as well, so we support that.
Kerbel Space Program seems to use it with a 32-bit depth Pixmap,
signifying ARGB32 (which it is), along with a 1-bit icon_mask, which
crashes us.
Keep in mind that Pixmaps, by definition, have no Visual attached, so
we simply have to make a guess at the correct visual based on the
depth. Do that by assuming that a depth-32 visual always means ARGB32,
which is a pretty safe bet.
If a client creates an xdg_popup given a parent that is a xdg_popup that
is not the most top one in the grab chain, send the
not_the_topmost_popup error.
Also fail a client who destroys a popup that is not the top most one.
https://bugzilla.gnome.org/show_bug.cgi?id=744452
We'll want to expose popup logic outside of meta-wayland-pointer.c and
one day we'll also probably want to add touch support for popups, so
lets move it to its own file. There are no significant semantical
changes, only refactoring.
https://bugzilla.gnome.org/show_bug.cgi?id=744452
The current ordering updates the clip shape of the composite overlay
window after unredirecting the target window. This has the effect of
forcing X to clear the target window and sending an expose to the
application to repaint - causing an unsightly flash. If we update the
shape first, then unredirect, X restores the background of the root
window (sending no expose events as no one is interested) and the
background is typically NONE for the root window. Then the unredirect
paints the contents of the composite backing pixmap over top without
requiring a round trip and waiting for the client to repaint - thus no
flashing.
Fixes regression from
commit d6282716b2
Author: Jasper St. Pierre <jstpierre@mecheye.net>
Date: Fri Dec 6 17:10:44 2013 -0500
compositor: Simplify the unredirected window management code
Cc: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=743858
This just exposes the type and the singleton getter necessary to make
it available to introspection. We'll expose more functionality as it
becomes needed.
https://bugzilla.gnome.org/show_bug.cgi?id=743745
We're locked to frame sync anyway, so it doesn't make sense to try to
redraw early. In casual testing, this seems to actually make things
faster, as well.
The commit 97a69cee5a broke the caching of
the surface state when because the frame_callback_list target state was
overwritten after the content had been moved to it.
This commit fixes it by moving the frame list addition after the copy. We
also need to initialize the list since the plain copy put garbage in it.
https://bugzilla.gnome.org/show_bug.cgi?id=743678