Commit Graph

6662 Commits

Author SHA1 Message Date
Emmanuele Bassi
f1d86071c3 build: Remove the GLES configuration option
The selector for GLES 1.1 or 2.0 is all in Cogl, now.
2011-10-19 15:32:41 +01:00
Robert Bragg
14b3ec8485 build: remove the experimental_image var from configure
Since the image backend is something now dealt with by Cogl there is no
need to check the experimental status of the backend in the Clutter
configure script.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-10-19 15:27:20 +01:00
Robert Bragg
63cc5ab698 blur: don't accumulate texture padding twice
This removes the create_texture implementation for ClutterBlurEffect
because we already account for padding in the get_paint_volume
implementation so we were creating textures larger than necessary.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-10-19 15:27:03 +01:00
Robert Bragg
2ba1a19870 build: Don't actually check for glx for glx flavour
GLX is now totally abstracted by Cogl so the "glx" flavour is actually
only used to determine the soname of clutter now so we don't actually
have to check for the glx header or that libGL provides any GLX symbols.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-10-19 15:26:43 +01:00
Emmanuele Bassi
a18a8a3ae2 Avoid the shadowing of 'clone'
The clone() call can creep into the build environment, so it's a good
thing to avoid using 'clone' as a variable name.
2011-10-19 15:23:55 +01:00
Neil Roberts
b240b95a97 tests: Use the portable cogl wrappers for GLSL builtins
Instead of directly using the GLSL names for the builtins in the
shaders for test-shader and test-pick, this makes it use the Cogl
wrapper names instead. That way it will be portable to GLES2 as well.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-10-19 13:50:48 +01:00
Emmanuele Bassi
8083dd5178 docs: Improve documentation of LayoutManager
Especially with regards to layout properties and their usage inside a
ClutterScript UI definition.
2011-10-17 11:48:47 +01:00
Emmanuele Bassi
3cc62523e6 docs: Clean up the 'running Clutter apps' chapter 2011-10-17 10:25:20 +01:00
Emmanuele Bassi
be4007ef53 Remove mentions of clutter_redraw() 2011-10-17 10:25:07 +01:00
Emmanuele Bassi
146e15297f debug: Clean up debugging notes 2011-10-17 10:24:25 +01:00
Emmanuele Bassi
f75dfcfd8b interactive: Use the newly added CLUTTER_ALIGN_BOTH value
We center a lot of stuff using ClutterAlignConstraints.
2011-10-15 18:36:27 +01:00
Emmanuele Bassi
1e51961f7a align-constraint: Add CLUTTER_ALIGN_BOTH
Just like ClutterBindConstraint has two shorthand enumerations for binding
position and size and avoid using multiple instances, ClutterAlignConstraint
should have a way to align an actor with the same alignment factor on both
axis at the same time; this is especially useful for centering actors.
2011-10-15 18:36:27 +01:00
Fran Dieguez
30d309c6e3 Updaged Galician translations 2011-10-15 15:24:41 +02:00
Emmanuele Bassi
7f3363e1db Tag all deprecated symbols using CLUTTER_DEPRECATED
This requires some minor surgery in the build to disable the deprecation
warnings in the deprecated classes.
2011-10-14 11:34:38 +01:00
Emmanuele Bassi
d93e6ef6b9 Bump up the dependency on gtk-doc 2011-10-14 11:34:26 +01:00
Emmanuele Bassi
a05eb9177d build: Strip out G_DISABLE_DEPRECATED
We have compiler warnings, now.
2011-10-14 10:21:37 +01:00
Emmanuele Bassi
96cb1d7128 Disable deprecation warnings for the test suite
We test deprecated functionality as well as current one, so we need to
enable all symbols and disable the deprecation warnings.
2011-10-13 17:50:25 +01:00
Emmanuele Bassi
a063f09611 debug: Move paint-deform-tiles to CLUTTER_PAINT
The CLUTTER_DEBUG class of debugging flags is meant for debugging notes,
while the CLUTTER_PAINT debugging flags are for changing the output of
the paint cycle. Painting the DeformEffect tiles should go in the latter.
2011-10-13 11:38:27 +01:00
Emmanuele Bassi
ef1a3a5477 docs: Include test-threads.c in the API reference
We can use the test-threads.c interactive test as part of the documentation
on how to use threads with Clutter.
2011-10-13 10:42:30 +01:00
Emmanuele Bassi
c58baf42ca interactive/threads: Clean up
Add some comments explaining why we use idle handlers to update the UI,
and update to the newest API in GLib master.
2011-10-13 10:38:36 +01:00
Piotr Drąg
e389240b23 Updated POTFILES.in 2011-10-12 20:33:16 +02:00
Emmanuele Bassi
e0283993f4 Avoid using deprecated API internally
Use the proper API to implement deprecated functions.
2011-10-12 16:44:55 +01:00
Emmanuele Bassi
72da6f808e texture: Disable deprecation warnings
Sadly, ClutterTexture is still using internally deprecated API, like
clutter_actor_get_shader().
2011-10-12 12:36:41 +01:00
Emmanuele Bassi
53d9e88135 Remove _clutter_shader_release_all()
This function is called when the backend is being disposed - as a way
of releasing all ClutterShader. This doesn't take into account three
things:

  - ClutterShader is deprecated
  - the Backend is *never* disposed
  - once the process terminates, all its resources are automatically
    released by the OS

So the _clutter_shader_release_all() function is a pointless exercise
in futility.
2011-10-12 10:36:17 +01:00
Emmanuele Bassi
9901a06a1f tests: Fix some compiler warnings 2011-10-12 09:57:53 +01:00
Emmanuele Bassi
9e61cfcf38 tests: Disable deprecation warnings 2011-10-12 09:57:33 +01:00
Emmanuele Bassi
29a16980fe interactive/threads: Use G_PRIVATE_INIT
Though strictly not necessary, we should be using the proper init macro
for GPrivate.
2011-10-12 00:22:04 +01:00
Emmanuele Bassi
193b345786 Remove some compiler warnings
Some issues found using clang as the compiler.
2011-10-11 23:42:23 +01:00
Emmanuele Bassi
2ede853ea3 Fix included header 2011-10-11 23:11:56 +01:00
Emmanuele Bassi
ef0e52f0e1 build: Disable deprecation warnings with --enable-deprecated
Just like we turn everything on with --disable-deprecated, we have to
turn everything off with --enable-deprecated. This means disabling the
deprecation warnings from the compiler as well.
2011-10-11 23:06:51 +01:00
Emmanuele Bassi
af7afc29a7 Add a Clutter-specific deprecation macro for symbols
Just like GLIB_DEPRECATED and GLIB_DEPRECATED_FOR, Clutter should have
its own wrappers for G_DEPRECATED and G_DEPRECATED_FOR, to allow opting
out of deprecation warnings.

Deprecation warnings are enabled by default, now, even when building
Clutter.
2011-10-11 23:03:09 +01:00
Emmanuele Bassi
b34e89e0c5 Fix duplicate typedef of ClutterAlpha
Caught on OS X but not on my Fedora machine. Weird.
2011-10-11 23:02:17 +01:00
Emmanuele Bassi
7bd5659962 Do not leak strings from GKeyFile
The string getters always copy, so we need to free the returned
values.
2011-10-11 22:45:14 +01:00
Emmanuele Bassi
31bee53eb7 docs: Fixes to build the API reference 2011-10-11 18:25:14 +01:00
Emmanuele Bassi
809298b5a2 Move more typedefs into clutter-types.h 2011-10-11 17:59:50 +01:00
Emmanuele Bassi
d28e04be72 Move all enumerations to a separate file
This should allow sharing types, and we can avoid glib-mkenums thrawling
the whole repository for enumerations.
2011-10-11 17:59:46 +01:00
Emmanuele Bassi
a21f1d1580 Move clutter-fixed.[ch] to the deprecated section 2011-10-11 17:58:40 +01:00
Emmanuele Bassi
62d72b8690 Move ClutterBehaviour to the deprecated section 2011-10-11 17:58:40 +01:00
Emmanuele Bassi
e268201221 Minor header surgery to ClutterBehaviour
This moves a couple of definitions to the common types header, and makes
sure that ClutterBehaviour subclasses include clutter-behaviour.h first,
so that their types can be fully expanded without necessarily have the
ClutterBehaviour header header included by their public headers. This is
the necessary prelude to have clutter-behaviour.[ch] moved to the
deprecated section.
2011-10-11 17:58:40 +01:00
Emmanuele Bassi
bcd7845d91 Move ClutterBehaviour subclasses to the deprecated section
Moving ClutterBehaviour itself will require some minor header surgery,
so we'll do that next.
2011-10-11 17:58:40 +01:00
Emmanuele Bassi
6c100e1513 docs: Move deprecated classes out of the way
The deprecated sections should be much more prominently separated from
the current API; we can use a new part inside the main reference index
for this.
2011-10-11 17:58:40 +01:00
Emmanuele Bassi
e57f8c26f6 Move ClutterShader to the deprecated section 2011-10-11 17:58:40 +01:00
Emmanuele Bassi
4b33a9c5f4 Move ClutterScore to the deprecated section 2011-10-11 17:58:39 +01:00
Emmanuele Bassi
4b748f4334 Move timeout pool to the deprecated section 2011-10-11 17:58:39 +01:00
Emmanuele Bassi
50cda9fed1 build: Move deprecated code into its own prefix
The code that has been deprecated should live into its own directory,
both in the repository and when installed. This should make it clear
which functionality is actually maintained and which is not.

We start with an oldie: the frame source API.
2011-10-11 17:58:35 +01:00
Emmanuele Bassi
57f54173ec interactive/threads: Fix up after deprecations
The GThread API has undergone a massive restructuring, and the fallout
is still being processed.
2011-10-11 17:52:17 +01:00
Emmanuele Bassi
2d2046f962 docs: Document the settings.ini file
Describe the location, groups, and keys of the settings.ini file used by
Clutter.
2011-10-11 17:52:17 +01:00
Emmanuele Bassi
53e201f865 Show lib and sysconfdir in the configure summary 2011-10-11 17:52:17 +01:00
Emmanuele Bassi
372b39fd63 Add more sections to the Clutter configuration file
On top of the existing "Settings" group in the settings.ini file we
should have two more groups:

  Environment   - contains all the configuration possible through
                  environment variables
  Debug         - contains all the possible debug variables
2011-10-11 17:52:17 +01:00
Emmanuele Bassi
f5eee5aec7 Add a configuration file for ClutterSettings
ClutterSettings should be able to load its initial state by using
configuration files in SYSCONFDIR and XDG_CONFIG_HOME. This allows
Clutter to have a system (and user) configuration on platforms that
do not have XSETTINGS bridges.
2011-10-11 17:20:20 +01:00