Since mutter has two X connections and does damage handling on the
frontend while fence triggering is done on the backend, we have a race
between XDamageSubtract() and XSyncFenceTrigger() causing missed
redraws in the GL_EXT_X11_sync_object path.
If the fence trigger gets processed first by the server, any client
drawing that happens between that and the damage subtract being
processed and is completely contained in the last damage event box
that mutter got, won't be included in the current frame nor will it
cause a new damage event.
A simple fix for this would be XSync()ing on the frontend connection
after doing all the damage subtracts but that would add a round trip
on every frame again which defeats the asynchronous design of X
fences.
Instead, if we move fence handling to the frontend we automatically
get the right ordering between damage subtracts and fence triggers.
https://bugzilla.gnome.org/show_bug.cgi?id=728464
The compositor maintains a ring of shared fences with the X server in order to
properly synchronize rendering between the X server and the compositor's GPU
channel. When all of the fences have been used, the compositor needs to reset
one so that it can be reused. It does this by first waiting on the CPU for the
fence to become triggered, and then sending a request to the X server to reset
the fence.
If the compositor's GPU channel is busy processing other work (e.g. the desktop
switcher animation), then the X server may process the reset request before the
GPU has consumed the fence. This causes the GPU channel to hang.
Fix the problem by having the compositor's GPU channel trigger its own fence
after waiting for the X server's fence. Wait for that fence on the CPU before
sending the reset request to the X server. This ensures that the GPU has
consumed the X11 fence before the server resets it.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
https://bugzilla.gnome.org/show_bug.cgi?id=728464
If GL advertises this extension we'll use it to synchronize X with GL
rendering instead of relying on the XSync() behavior with open source
drivers.
Some driver bugs were uncovered while working on this so if we have
had to reboot the ring a few times, something is probably wrong and
we're likely to just make things worse by continuing to try. Let's
err on the side of caution, disable ourselves and fallback to the
XSync() path in the compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=728464
Mutter uses a function from libXrender (XRenderFindStandardFormat in
src/x11/iconcache.c), but doesn't link to libXrender. This causes
link issues on systems using the gold linker, particularly with
-Wl,--as-needed.
Since mutter is using a function from libXrender, adding 'xrender'
as a dependency seems appropriate, and fixes the issue.
https://bugzilla.gnome.org/show_bug.cgi?id=746692
Since commit 6e06648f7, we start out with the invisible frame parts
only, and then add the unconstrained rect's height (which consists of
the visible parts of both frame and client window) *unless* the window
is shaded. While we indeed don't want to add the client height in that
case, we need to explicitly include the visible frame parts now.
https://bugzilla.gnome.org/show_bug.cgi?id=746145
Implicit conversion from int to float is not supported by
GLSL ES.
Fixes:
(gnome-shell:8954): Cogl-WARNING **: Shader compilation failed:
1:2: P0004: High precision not supported, instead compiling high precision as medium precision
4:17: S0001: Type mismatch in arithmetic operation between 'int' and 'float'
when one trigger the overview mode on Mali 400 r1p1 GPU.
https://bugzilla.gnome.org/show_bug.cgi?id=745442
The current ordering updates the clip shape of the composite overlay
window after unredirecting the target window. This has the effect of
forcing X to clear the target window and sending an expose to the
application to repaint - causing an unsightly flash. If we update the
shape first, then unredirect, X restores the background of the root
window (sending no expose events as no one is interested) and the
background is typically NONE for the root window. Then the unredirect
paints the contents of the composite backing pixmap over top without
requiring a round trip and waiting for the client to repaint - thus no
flashing.
Fixes regression from
commit d6282716b2
Author: Jasper St. Pierre <jstpierre@mecheye.net>
Date: Fri Dec 6 17:10:44 2013 -0500
compositor: Simplify the unredirected window management code
Cc: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=743858
When looking for space to place a new window, other non-minimized
windows on the same workspace should be taken into account. However
the current check does not work correctly when the placed window is
located on all workspaces, so handle that case explicitly.
https://bugzilla.gnome.org/show_bug.cgi?id=743217
This optimization breaks our use of XRRScreenResources' timestamps to
detect hotplugs in case one of the outputs is disconnected and the
remaining ones don't need any mode, position or transform adjustments.
In that scenario, when applying the new configuration, we resize the X
screen but never call XRRSetCrtcConfig() and since XRRSetScreenSize()
doesn't take a timestamp and the X server doesn't update its last set
timestamp, when we next get a RRScreenChangeNotify and update
ourselves, XRRScreenResources.timestamp will still be smaller than
XRRScreenResources.configTimestamp which makes us think we're seeing a
new hotplug. We just don't enter an endless loop because the screen
size that we keep applying is always the same and the X server
short-circuits and stops sending us RRScreenChangeNotifys.
Always calling XRRSetCrtcConfig() ensures that the last set timestamp
will be bigger than configTimestamp in the next event and thus making
us trigger the monitors-changed signal properly.
Note that the X server already does basically the same checks that
we're removing here, so doing this shouldn't be a significant
efficiency loss. See
http://cgit.freedesktop.org/xorg/xserver/tree/randr/rrcrtc.c?h=server-1.16-branch#n539https://bugzilla.gnome.org/show_bug.cgi?id=740838
If the app finished multiple frames before we sent _NET_WM_FRAME_DRAWN,
we could add the send_frame_messages_timer multiple times. In the rare
case that the app immediately closed the window, the older timeout
could potentially then run on the freed actor.
https://bugzilla.gnome.org/show_bug.cgi?id=738686
* Use -1 rather than 0 as a flag for pending queue entries; 0 is
a valid frame_counter value from Cogl.
* Consistently handle the fact we can have more than one pending
entry. It's app misbehavior to submit a new frame before
_NET_WM_FRAME_DRAWN is received; but we accept such frame messages,
so we can't just leak them.
* If we remove send_frame_message_timer, assign the current frame counter
to pending entries.
* To try to avoid regressing on this, when sending _NET_WM_FRAME_TIMINGS
messages, if we have stale messages, or messages with no frame drawn
time, warn and remove them from the queue rather than just accumulating.
* Improve commenting.
https://bugzilla.gnome.org/show_bug.cgi?id=738686
Windows that set empty input shapes get n_rects of 0 when querying them
later, which makes sense, but the code that interpreted the result
translated it into a NULL input shape, which meant it was the same as
the bounding region. As such, an empty input shape would actually get
interpreted as a full input shape!
We, ourselves, set an empty input shape on tray icon windows in
gnome-shell since we would handle the picking ourselves. This meant that
we'd actually get the MetaSurfaceActorX11 when hovering over the tray
icon, instead of the ShellGTKEmbed that we capture events on and react
to.
This fixes weird tray icon behavior in gnome-shell.
This reverts commit ec8ed1dbb0.
1) It turns out to add a momentary flicker from the transition
between the login screen and user session
2) It actually isn't needed anymore since bug 733026
https://bugzilla.gnome.org/show_bug.cgi?id=740377
WindowActors can outlive their corresponding window to animate unmap.
Unredirecting the actor does not make sense in that case, so make
sure to not request it.
https://bugzilla.gnome.org/show_bug.cgi?id=740133
Whoops, I made the code work without it, but forgot to strip it from the
actual list of requires packages.
Spotted-by: Rico Tzschichholz <ricotz@ubuntu.com>
meta_monitor_config_match_current() only matches the number of outputs
and if the output connector, vendor, product and serial match.
This means that we can't use it to bypass doing any
work because it won't detect cases where we actually want to update
ourselves like e.g. an output being turned off either by us or by
another X client (e.g. xrandr).
https://bugzilla.gnome.org/show_bug.cgi?id=738630
When a laptop's lid is closed we try to build and apply a temporary
configuration that disables the laptop's display if we have other
outputs.
This isn't enough though, we must also check if at least one of these
other outputs is enabled otherwise we'll try to resize the screen to
0x0 which (rightfully) hits an assertion.
https://bugzilla.gnome.org/show_bug.cgi?id=739450
The input region currently only gets scaled by the surface
scale while ignoring the output scale, which causes input events to not get
delivered correctly for clients on hidpi screens. So take the output scale
into account when doing so.
https://bugzilla.gnome.org/show_bug.cgi?id=739161
This commit is wrong, it assumes that the scale only applies to the one
set by the client but its not. meta_surface_actor_wayland_scale_texture
also handles the output scale. Revert the commit to fix hidpi for wayland
clients like weston-terminal.
This reverts commit 0364ea9140.
https://bugzilla.gnome.org/show_bug.cgi?id=739161
Commit 2f9c601 accidentally changed the logic here, changing the grab
behavior when not using raise-on-click. Fix this.
Spotted-by: Adam Goode <adam@spicenitz.org>
Fullscreen windows look weird when they are overlapped by system chrome,
which currently happens when another window is stacked above. We used to
auto-minimize fullscreen windows in that case, which proved to be both
unreliable and unpopular. So instead, keep the system chrome hidden even
when the fullscreen window is not stacked at the top.
https://bugzilla.gnome.org/show_bug.cgi?id=693991
We clip the input region to the client rect, so the client rect should
be up to date before we fetch the input region.
This fixes popup windows not working in GTK+2 under Wayland.
We should also update the shape / input regions when the window is
reconfigured for a complete fix, so that making an O-R window bigger
doesn't confuse mutter, but let's leave that to a future commit.
The constructor would collect windows that are sticky before initializing its state
which would lead to a crash in the case of windows with struts which trigger a work
area recalculation where mutter would assume, due to uninitialized state, that an
existing work area has to be freed.
https://bugzilla.gnome.org/show_bug.cgi?id=738384
Damage coordinates are relative to the drawable not to the screen. So we
have to check whether x and y are 0 and not window_rect.x/y otherwise the
herustic will never trigger for windows on monitors whos x and y are not 0.
https://bugzilla.gnome.org/show_bug.cgi?id=738271
The key event should be interpreted by clients with the modifier state
as it was before the event itself just as in X11 input events.
Achieving this in wayland is a matter of sending the key event first
and the modifiers after (if needed).
This isn't really specified in the wayland protocol but it matches
weston's behavior and should avoid corner cases in clients.
https://bugzilla.gnome.org/show_bug.cgi?id=738238
This reverts commit 33acb5fea0.
The issue here is that the pointer actor does not actually get reset
when the actor's reactivity changes, so we end up with stale picks after
actors are destroyed.
I have a local patch to Clutter for this, but I don't have time to
submit it upstream, so let's just use the ugly code for now.