Raising and lowering windows in tandem without a proper grouping
mechanism ended up being more annoying than functional.
This reverts commit e76a0f564c.
When painting the titlebar, button icons that aren't available in the
desired size need to be scaled. However the current code inverses the
scale factor, with the result that the adjusted icons are much worse
than the original icons, whoops.
This went unnoticed for a long time given that most icons are availa-
ble in the desired 16x16 size, and the most likely exceptions - window
icons - are not shown by default.
https://gitlab.gnome.org/GNOME/mutter/issues/23
When maximizing a window, the previous location is saved so that
un-maximize would restore the same original window location.
However, if a Wayland client starts with a window maximized, the
previous location will be 0x0, so if we have to force placement in
xdg_toplevel_set_maximized(), we should update the location as well so
that the window is placed on the right monitor when un-maximizing.
For that purpose, add a new flag to force the update of the window
location, and use that flag from xdg_toplevel_set_maximized().
https://bugzilla.gnome.org/show_bug.cgi?id=783901
Wayland clients know their size better, so for Wayland we'd rather not
try to resize the client on un-maximize, but for this to work we need a
new MetaMoveResizeFlags.
https://bugzilla.gnome.org/show_bug.cgi?id=783901
When closing a window and showing a new one, the new one may not be
granted input focus until it gets a buffer on Wayland.
If another window is chosen to receive focus and raised on top of stack,
the newly mapped window is focused but placed underneath that other
window.
Meaning that for Wayland surfaces, we need to defer adding the window to
the stack until we actually get to show it, once we have a buffer
attached.
Rather that checking the windowing backend prior to decide if a window
is stackable or not, introduce a new vfunc is_stackable() which tells
if a window should be added to the stack regardless of the underlying
windowing system.
Also add meta_window_is_in_stack() API rather than checking the stack
position directly (replacing the define WINDOW_IN_STACK only available
in stack.c) and remove a window from the stack only if it is present
in the stack, so that the test in meta_stack_remote() becomes
irrelevant.
https://bugzilla.gnome.org/show_bug.cgi?id=780820
MetaWindowXwayland derives from MetaWindowX11 to allow for some Xwayland
specific vfunc that wouldn't apply to plain X11 windows, such as
shortcut inhibit routines.
https://bugzilla.gnome.org/show_bug.cgi?id=783342
When we received two hot plug events that both resulted in headless
configuration, we tried to find a new window monitor given the old.
That resulted in a null pointer dereference; avoid that by only trying
to find the same monitor if there was an old one.
https://bugzilla.gnome.org/show_bug.cgi?id=788607
GTK has the ability to handle client-decorated windows
in such a way that the behavior of these windows must
match the behavior of the current window manager.
In Mutter, windows can be tiled horizontally (and, in
the future, vertically as well), which comes with a few
requirements that the toolkit must supply. Tiled windows
have their borders' behavior changed depending on the
tiled position, and the toolkit must be aware of this
information in order to properly match the window manager
behavior.
In order to provide toolkits with more precise and general
data regarding resizable and constrained edges, this patch
makes MetaWindow track its own edge constraints.
This will later be used by the backends to send information
to the toolkit.
https://bugzilla.gnome.org/show_bug.cgi?id=751857
When computing a potential match for a tiled window, there is a
chance we face the case where 2 windows really complement each
other's tile mode (i.e. left and right) but they have different
sizes, and their borders don't really touch each other.
In that case, the current code would mistakenly assume they're
tile matches, and would resize them with either a hole or an
overlapping area between windows. This is clearly a misbehavior
that is a consequence of the previous assumptions pre-resizable
tiles.
This patch adapts the tile match algorithm to also consider the
touching edges when computing the matching tile, unless:
* the window is not currently tiled (for example when computing
the tile preview)
* the window is currently resized in tandem with an existing
tile match
https://bugzilla.gnome.org/show_bug.cgi?id=645153
bar
When a pair of tiled windows are grouped together, they
are treated as parts of a whole and interacting with one
affects the other.
Following the idea that sibling tiled windows are treated
as part of the same group, they should also be raised and
lowered together.
It is still possible to break tiled windows grouping by
simply untiling the window with the keyboard or by grabbing
and resizing or moving the window with the cursor.
This patch makes sibling tiled windows be lowered and raised
in tandem. For future reference, this behavior is documented
in [1].
[1] https://wiki.gnome.org/GeorgesNeto/MinutesOfFeaneron/Tilinghttps://bugzilla.gnome.org/show_bug.cgi?id=645153
When windows are tiled, it improves the interaction with
them when they have a set of snapping edges relative to
the monitor. For example, when there's a document editor
and a PDF file opened, I might want to rescale the former
to 2/3 of the screen and the latter to 1/3.
These snapping sections are not really tied to any other
window, and only depend on the current work area of the
window. Thus, it is not necessary to adapt the current
snapping edge detection algorithm.
This patch adds the necessary code in edge-resistance.c
to special-case tiled windows and allow them to cover
1/4, 1/3 and 1/2 (horizontally) of the screen. These
values are hardcoded.
https://bugzilla.gnome.org/show_bug.cgi?id=645153
After the introduction of the possibility to resize tiled windows,
it is a sensible decision to make windows aware of their tiling
match. A tiling match is another window that is tiled in such a
way that is the complement of the current window.
The newly introduced behavior attepts to make tiling as smooth as
possible, with the following rules:
* Windows now compute their tile match when tiling and, if there's
a match, they automatically complement the sibling's width.
* Resizing a window with a sibling automatically resizes the sibling
too to be the complement of the window's width.
* It is not possible to resize below windows' minimum widths.
https://bugzilla.gnome.org/show_bug.cgi?id=645153
Now that tiled windows are resizable, the user may grow a tiled
windows until it covers the entire work area. As this makes the
window state mostly indistinguishable from maximization, avoid
subtle differences by properly maximizing the window in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=645153
Currently tiled windows are not resizable and their size is fixed
to half the screen width. Adjust the code to work with fractions
other than half, and allow users to adjust the split by dragging
the window edge that is not constrained by a monitor edge.
Follow-up patches will improve on that by resizing neighboring
tiled windows by a shared edge, and making the functionality
available to client-side decorated windows implementing the
new edge constraints protocol.
Now that the preview tile mode has been split from the window's
tile_mode property, it is much more natural to pass the requested
tile_mode to the tile() function instead of setting it externally
and calling the function to apply the state.
The existing semantics of the tile_mode property are terribly confusing,
as it depends on some other property whether it represents the requested
or current mode. Clear this up by just using separate variables for the
two. As it is unlikely that we will ever support more than one tile
preview, we can track the requested mode globally instead of adding
another per-window variable.
https://bugzilla.gnome.org/show_bug.cgi?id=645153
Automatic maximization is done when a window is almost the size of the
work area of a monitor. This makes no sense to try when there is no
monitor available, so skip trying to do this when headless.
https://bugzilla.gnome.org/show_bug.cgi?id=787637
When we are headless, treat this as if the window is always not monitor
sized. This might cause windows to temporarly become redirected while
being headless, but this is harmless as when a new monitor is
connected, we'll recalculate weather it should be redirected or not.
https://bugzilla.gnome.org/show_bug.cgi?id=787637
Also adds a soft assert to meta_window_is_on_primary_monitor() to make
it easier to spot when callers might want to handle headless
in a certain way.
https://bugzilla.gnome.org/show_bug.cgi?id=730551
For now we abuse of meta_window_get_flatpak_id not to break the APIs,
so that it's working seamlessly in gnone shell too.
Rename flatpak_id to sandboxed_app_id internally to get prepared to the future
API.
https://bugzilla.gnome.org/show_bug.cgi?id=788217
This avoids updating state (such as position, size etc) when going
headless. Eventually, when non-headless, things will be updated again,
and not until then will we be able to update to a valid state.
https://bugzilla.gnome.org/show_bug.cgi?id=730551
If there are no active logical monitors, don't try to dereference a
NULL one to get a preferred output winsys id. Instead just set an
invalid one.
https://bugzilla.gnome.org/show_bug.cgi?id=730551
Add a mechanism to MetaWaylandSurface that inhibits compositor's own
shortcuts when the surface has input focus, so that clients can receive
all key events regardless of the compositor own shortcuts.
This will help with implementing "fake" active grabs in Wayland and
XWayland clients.
https://bugzilla.gnome.org/show_bug.cgi?id=783342
When updating the main monitor, make sure to update the toplevel main
monitor before trying to use that as the main monitor for non-toplevel
windows (such as popups). Without this, when the main monitor is
updated as a side effect to monitors being changed (for example due to
a hot plug event, or coming back from being suspended) the
main monitor pointer may, after 'monitors-changed' has completed, point to
freed memory resulting in undefined behaviour.
https://bugzilla.gnome.org/show_bug.cgi?id=784867
This is used to request key focus on the close dialog whenever
a window that is frozen would receive key focus. Also, ensure
that the dialog gets focus when first shown if the window was
meant to receive input.
https://bugzilla.gnome.org/show_bug.cgi?id=762083
When moving a window between two non-adjecent logical monitors, don't
try to tile a window when the window position is outside of any logical
monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=783630
While it doesn't make sense to set a window as transient to
itself, our existing check whether making a window transient
doesn't cover it, so it's still possible to create an infinite
loop.
https://bugzilla.gnome.org/show_bug.cgi?id=783502
For size change animations, plugins rely on the size change effect being
followed by size changed signal (or effects being kill altogether).
However unless the move_resize operation included the STATE_CHANGED flag,
the size changed event emitted when the compositor syncs the window
geometry only happens when the operation resulted in an actual change.
To avoid animations getting stuck in that case, make sure to include the
flag when tiling a window.
https://bugzilla.gnome.org/show_bug.cgi?id=783293
Call meta_compositor_size_change_window while tiling in order
to emit the size-change signal. Since the untiling action is
considered a unmaximize size change, treat tiling as a maximize
size change for consistency.
https://bugzilla.gnome.org/show_bug.cgi?id=782968
When terminating mutter running as a display server, don't try to resize
maximized windows when unmanaging, as at this point, they will have no
MetaWaylandSurface. Originally this was done instead of setting the
net_wm_state to not mess with future window managers, but when we're a
Wayland compositor, this does not matter.
https://bugzilla.gnome.org/show_bug.cgi?id=782156
When a state changed, e.g. a window went from unfullscreen to
fullscreen, always sync the window geometry, otherwise a compositor
application (e.g. gnome-shell) might end up with an unfinished window
state transition effect.
Without always syncing, the compositor plugin will see a 'size-change'
event, as a result of the state change, but if the size didn't change,
it would never see the 'size-changed' event. If an effect, for example
gnome-shell's fullscreen effect, is triggered on 'size-change' it might
rely on the actual size change to not get stuck. This commit allows it
to have this dependency.
This fixes a bug where a fullscreen effect gets "stuck" when a window
goes fullscreen without changing the window geometry.
https://bugzilla.gnome.org/show_bug.cgi?id=780292
Wayland windows are initially zero sized until clients commit the
first buffer. Despite being invisible, clients are allowed to request
such windows to be fullscreened on a specific output before they
attach the first buffer which means we need to be able to move them.
meta_window_move_to_monitor() doesn't handle this case because these
windows' initial monitor is a placeholder since their initial
coordinates are 0,0+0+0, which results in us using a rectangle as
old_area for meta_window_move_between_rects() that might be to the "right"
of the window causing the move to go further out of the visible
screen's coordinates. This is later "corrected" by the constraints
system but the window might end up in the wrong monitor.
To fix this, we can make meta_window_move_between_rects() accept a
NULL old_area, meaning that we move the window to the new_area without
trying to keep a relative position.
https://bugzilla.gnome.org/show_bug.cgi?id=772525
Instead of storing the logical monitors in an array and having users
either look up them in the array given an index or iterate using
indices, put it in a GList, and use GList iterators when iterating and
alternative API where array indices were previously used.
This allows for more liberty regarding the type of the logical monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Rewrite check_fullscreen_func to not use indexes (and
offset-index-as-pointer) tricks. This also removes the usage of an API
constructing temporary logical monitor arrays carrying indices.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Let the backend initialize the cursor tracker, and change all call
sites to get the cursor tracker from the backend instead of from the
screen. It wasn't associated with the screen anyway, so the API was
missleading.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Instead of keeping around array indexes, keep track of them by storing
a pointer instead. This also changes from using an array (imitating the
X11 behaviour) to more explicit storing.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
To complement the current API which takes an index referencing a
logical monitor in the logical monitor array, add API that takes a
direct reference to the logical monitor itself. The intention is to
replace the usage of the index based API with one that doesn't rely on
internal implementation details.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
It was just pointer to the actual list; having to synchronize a list of
logical monitors with the actual monitors managed by the backend is
unnecessary.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
The fullscreen monitors state is set given a set of xinerama monitor
identification numbers. When the monitor configuration changes (e.g. by
a hotplug event) these are no longer valid, and may point to
uninitialized or unallocated data. Avoid accessing
uninitialized/unallocated memory by clearing the fullscreen monitor
state when the monitor configuration changes.
https://bugzilla.gnome.org/show_bug.cgi?id=777732