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cogl: explicitly mark cogl_<object>_ref/unref APIs as deprecated
This uses the G_GNUC_DEPRECATED macros to mark the cogl_{texture,vertex_buffer,shader}_ref and unref APIs as deprecated. Since this flagged that cogl-pango-display-list.c and clutter-glx-texture-pixmap.c were still using deprecated _ref/_unref APIs they have now been changed to use the cogl_handle_ref/unref API instead.
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@ -69,6 +69,8 @@ typedef enum {
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CoglHandle
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cogl_create_shader (CoglShaderType shader_type);
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#ifndef COGL_DISABLE_DEPRECATED
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/**
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* cogl_shader_ref:
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* @handle: A #CoglHandle to a shader.
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@ -78,7 +80,7 @@ cogl_create_shader (CoglShaderType shader_type);
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* Returns: @handle
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*/
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CoglHandle
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cogl_shader_ref (CoglHandle handle);
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cogl_shader_ref (CoglHandle handle) G_GNUC_DEPRECATED;
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/**
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* cogl_shader_unref:
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@ -88,7 +90,9 @@ cogl_shader_ref (CoglHandle handle);
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* shader object will be destroyed.
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*/
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void
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cogl_shader_unref (CoglHandle handle);
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cogl_shader_unref (CoglHandle handle) G_GNUC_DEPRECATED;
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#endif /* COGL_DISABLE_DEPRECATED */
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/**
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* cogl_is_shader:
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@ -433,7 +433,7 @@ cogl_texture_new_from_buffer_EXP (CoglHandle buffer,
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* Return value: the @handle.
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*/
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CoglHandle
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cogl_texture_ref (CoglHandle handle);
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cogl_texture_ref (CoglHandle handle) G_GNUC_DEPRECATED;
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/**
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* cogl_texture_unref:
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@ -444,7 +444,7 @@ cogl_texture_ref (CoglHandle handle);
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* Deprecated: 1.2: Use cogl_handle_unref() instead
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*/
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void
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cogl_texture_unref (CoglHandle handle);
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cogl_texture_unref (CoglHandle handle) G_GNUC_DEPRECATED;
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#endif /* COGL_DISABLE_DEPRECATED */
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@ -385,7 +385,7 @@ cogl_vertex_buffer_draw_elements (CoglHandle handle,
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* Deprecated: 1.2: Use cogl_handle_ref() instead
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*/
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CoglHandle
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cogl_vertex_buffer_ref (CoglHandle handle);
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cogl_vertex_buffer_ref (CoglHandle handle) G_GNUC_DEPRECATED;
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/**
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* cogl_vertex_buffer_unref:
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@ -396,7 +396,7 @@ cogl_vertex_buffer_ref (CoglHandle handle);
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* Deprecated: 1.2: Use cogl_handle_unref() instead
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*/
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void
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cogl_vertex_buffer_unref (CoglHandle handle);
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cogl_vertex_buffer_unref (CoglHandle handle) G_GNUC_DEPRECATED;
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#endif /* COGL_DISABLE_DEPRECATED */
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@ -144,7 +144,7 @@ _cogl_pango_display_list_add_texture (CoglPangoDisplayList *dl,
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/* Get rid of the vertex buffer so that it will be recreated */
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if (node->d.texture.vertex_buffer != COGL_INVALID_HANDLE)
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{
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cogl_vertex_buffer_unref (node->d.texture.vertex_buffer);
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cogl_handle_unref (node->d.texture.vertex_buffer);
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node->d.texture.vertex_buffer = COGL_INVALID_HANDLE;
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}
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}
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@ -156,7 +156,7 @@ _cogl_pango_display_list_add_texture (CoglPangoDisplayList *dl,
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node->type = COGL_PANGO_DISPLAY_LIST_TEXTURE;
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node->color_override = dl->color_override;
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node->color = dl->color;
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node->d.texture.texture = cogl_texture_ref (texture);
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node->d.texture.texture = cogl_handle_ref (texture);
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node->d.texture.verts
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= g_array_new (FALSE, FALSE, sizeof (CoglPangoDisplayListVertex));
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node->d.texture.vertex_buffer = COGL_INVALID_HANDLE;
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@ -392,9 +392,9 @@ _cogl_pango_display_list_node_free (CoglPangoDisplayListNode *node)
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{
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g_array_free (node->d.texture.verts, TRUE);
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if (node->d.texture.texture != COGL_INVALID_HANDLE)
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cogl_texture_unref (node->d.texture.texture);
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cogl_handle_unref (node->d.texture.texture);
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if (node->d.texture.vertex_buffer != COGL_INVALID_HANDLE)
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cogl_vertex_buffer_unref (node->d.texture.vertex_buffer);
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cogl_handle_unref (node->d.texture.vertex_buffer);
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}
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g_slice_free (CoglPangoDisplayListNode, node);
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