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sdl: Use a 32-bit type to store the user event type number
In SDL1 the event type numbers were a single byte so there were only reserving a byte to store the application's chosen type in CoglRenderer. However in SDL2 they are a Uint32 and SDL_USEREVENT is 0x8000 so if the application was using that then Cogl would actually end up posting event type 0. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 39c9177776ac601a92c6f4112558464af6968ea0)
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@ -70,7 +70,7 @@ struct _CoglRenderer
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#ifdef COGL_HAS_SDL_SUPPORT
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#ifdef COGL_HAS_SDL_SUPPORT
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CoglBool sdl_event_type_set;
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CoglBool sdl_event_type_set;
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uint8_t sdl_event_type;
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uint32_t sdl_event_type;
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#endif
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#endif
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/* List of callback functions that will be given every native event */
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/* List of callback functions that will be given every native event */
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