Include cogl-win32-renderer.h in cogl.h on Windows

Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
Chun-wei Fan 2011-07-14 16:22:26 +08:00 committed by Neil Roberts
parent 3d92038237
commit f7bdc92d6c

View File

@ -96,6 +96,9 @@ typedef struct _CoglFramebuffer CoglFramebuffer;
#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT) #if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
#include <cogl/cogl-wayland-renderer.h> #include <cogl/cogl-wayland-renderer.h>
#endif #endif
#if COGL_HAS_WIN32_SUPPORT
#include <cogl/cogl-win32-renderer.h>
#endif
/* XXX: This will definitly go away once all the Clutter winsys /* XXX: This will definitly go away once all the Clutter winsys
* code has been migrated down into Cogl! */ * code has been migrated down into Cogl! */
#include <cogl/cogl-clutter.h> #include <cogl/cogl-clutter.h>