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Include cogl-win32-renderer.h in cogl.h on Windows
Reviewed-by: Neil Roberts <neil@linux.intel.com>
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@ -96,6 +96,9 @@ typedef struct _CoglFramebuffer CoglFramebuffer;
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#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
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#include <cogl/cogl-wayland-renderer.h>
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#endif
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#if COGL_HAS_WIN32_SUPPORT
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#include <cogl/cogl-win32-renderer.h>
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#endif
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/* XXX: This will definitly go away once all the Clutter winsys
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* code has been migrated down into Cogl! */
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#include <cogl/cogl-clutter.h>
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