mirror of
https://github.com/brl/mutter.git
synced 2024-12-23 19:42:05 +00:00
path: Remove use of CoglHandle in the CoglPath API
This replaces the use of CoglHandle with strongly type CoglPath * pointers instead. The only function not converted for now is cogl_is_path which will be done in a later commit.
This commit is contained in:
parent
250d82cd3f
commit
f3f268b0cd
@ -56,7 +56,6 @@ typedef struct _CoglBezCubic
|
||||
floatVec2 p4;
|
||||
} CoglBezCubic;
|
||||
|
||||
typedef struct _CoglPath CoglPath;
|
||||
typedef struct _CoglPathData CoglPathData;
|
||||
|
||||
struct _CoglPath
|
||||
@ -81,11 +80,11 @@ struct _CoglPathData
|
||||
|
||||
/* This is an internal version of cogl_path_new that doesn't affect
|
||||
the current path and just creates a new handle */
|
||||
CoglHandle
|
||||
CoglPath *
|
||||
_cogl_path_new (void);
|
||||
|
||||
void
|
||||
_cogl_add_path_to_stencil_buffer (CoglHandle path,
|
||||
_cogl_add_path_to_stencil_buffer (CoglPath *path,
|
||||
gboolean merge,
|
||||
gboolean need_clear);
|
||||
|
||||
|
@ -26,6 +26,7 @@
|
||||
#endif
|
||||
|
||||
#include "cogl.h"
|
||||
#include "cogl-object.h"
|
||||
#include "cogl-internal.h"
|
||||
#include "cogl-context.h"
|
||||
#include "cogl-journal-private.h"
|
||||
@ -44,7 +45,7 @@
|
||||
|
||||
static void _cogl_path_free (CoglPath *path);
|
||||
|
||||
COGL_HANDLE_DEFINE (Path, path);
|
||||
COGL_OBJECT_DEFINE (Path, path);
|
||||
|
||||
static void
|
||||
_cogl_path_data_unref (CoglPathData *data)
|
||||
@ -179,7 +180,7 @@ _cogl_path_get_bounds (floatVec2 nodes_min,
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_add_path_to_stencil_buffer (CoglHandle path_handle,
|
||||
_cogl_add_path_to_stencil_buffer (CoglPath *path,
|
||||
gboolean merge,
|
||||
gboolean need_clear)
|
||||
{
|
||||
@ -190,17 +191,14 @@ _cogl_add_path_to_stencil_buffer (CoglHandle path_handle,
|
||||
float bounds_h;
|
||||
unsigned long enable_flags = COGL_ENABLE_VERTEX_ARRAY;
|
||||
CoglHandle prev_source;
|
||||
CoglHandle framebuffer = _cogl_get_framebuffer ();
|
||||
CoglFramebuffer *framebuffer = _cogl_get_framebuffer ();
|
||||
CoglMatrixStack *modelview_stack =
|
||||
_cogl_framebuffer_get_modelview_stack (framebuffer);
|
||||
CoglMatrixStack *projection_stack =
|
||||
_cogl_framebuffer_get_projection_stack (framebuffer);
|
||||
CoglPath *path;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
path = COGL_PATH (path_handle);
|
||||
|
||||
/* We don't track changes to the stencil buffer in the journal
|
||||
* so we need to flush any batched geometry first */
|
||||
_cogl_journal_flush ();
|
||||
@ -211,7 +209,7 @@ _cogl_add_path_to_stencil_buffer (CoglHandle path_handle,
|
||||
_cogl_framebuffer_flush_state (framebuffer, 0);
|
||||
|
||||
/* Just setup a simple material that doesn't use texturing... */
|
||||
prev_source = cogl_handle_ref (ctx->source_material);
|
||||
prev_source = cogl_object_ref (ctx->source_material);
|
||||
cogl_set_source (ctx->stencil_material);
|
||||
|
||||
_cogl_material_flush_gl_state (ctx->source_material, NULL);
|
||||
@ -316,7 +314,7 @@ _cogl_add_path_to_stencil_buffer (CoglHandle path_handle,
|
||||
|
||||
/* restore the original material */
|
||||
cogl_set_source (prev_source);
|
||||
cogl_handle_unref (prev_source);
|
||||
cogl_object_unref (prev_source);
|
||||
}
|
||||
|
||||
static int
|
||||
@ -525,7 +523,7 @@ _cogl_path_fill_nodes (void)
|
||||
if (G_LIKELY (!(cogl_debug_flags & COGL_DEBUG_FORCE_SCANLINE_PATHS)) &&
|
||||
cogl_features_available (COGL_FEATURE_STENCIL_BUFFER))
|
||||
{
|
||||
CoglHandle framebuffer;
|
||||
CoglFramebuffer *framebuffer;
|
||||
CoglClipState *clip_state;
|
||||
|
||||
_cogl_journal_flush ();
|
||||
@ -689,7 +687,7 @@ cogl_path_new (void)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
cogl_handle_unref (ctx->current_path);
|
||||
cogl_object_unref (ctx->current_path);
|
||||
ctx->current_path = _cogl_path_new ();
|
||||
}
|
||||
|
||||
@ -1062,7 +1060,7 @@ cogl_path_rel_curve_to (float x_1,
|
||||
data->path_pen.y + y_3);
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
CoglPath *
|
||||
cogl_path_get (void)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NULL);
|
||||
@ -1071,21 +1069,21 @@ cogl_path_get (void)
|
||||
}
|
||||
|
||||
void
|
||||
cogl_path_set (CoglHandle handle)
|
||||
cogl_path_set (CoglPath *path)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
if (!cogl_is_path (handle))
|
||||
if (!cogl_is_path (path))
|
||||
return;
|
||||
|
||||
/* Reference the new handle first in case it is the same as the old
|
||||
handle */
|
||||
cogl_handle_ref (handle);
|
||||
cogl_handle_unref (ctx->current_path);
|
||||
ctx->current_path = handle;
|
||||
/* Reference the new object first in case it is the same as the old
|
||||
object */
|
||||
cogl_object_ref (path);
|
||||
cogl_object_unref (ctx->current_path);
|
||||
ctx->current_path = path;
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
CoglPath *
|
||||
_cogl_path_new (void)
|
||||
{
|
||||
CoglPath *path;
|
||||
@ -1098,26 +1096,24 @@ _cogl_path_new (void)
|
||||
data->path_nodes = g_array_new (FALSE, FALSE, sizeof (CoglPathNode));
|
||||
data->last_path = 0;
|
||||
|
||||
return _cogl_path_handle_new (path);
|
||||
return _cogl_path_object_new (path);
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_path_copy (CoglHandle handle)
|
||||
CoglPath *
|
||||
cogl_path_copy (CoglPath *old_path)
|
||||
{
|
||||
CoglPath *old_path, *new_path;
|
||||
CoglPath *new_path;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NULL);
|
||||
|
||||
if (!cogl_is_path (handle))
|
||||
return COGL_INVALID_HANDLE;
|
||||
|
||||
old_path = COGL_PATH (handle);
|
||||
if (!cogl_is_path (old_path))
|
||||
return NULL;
|
||||
|
||||
new_path = g_slice_new (CoglPath);
|
||||
new_path->data = old_path->data;
|
||||
new_path->data->ref_count++;
|
||||
|
||||
return _cogl_path_handle_new (new_path);
|
||||
return _cogl_path_object_new (new_path);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -51,6 +51,8 @@ G_BEGIN_DECLS
|
||||
* rather then in the absolute coordinates.
|
||||
*/
|
||||
|
||||
typedef struct _CoglPath CoglPath;
|
||||
|
||||
/**
|
||||
* cogl_path_fill:
|
||||
*
|
||||
@ -368,49 +370,50 @@ cogl_path_round_rectangle (float x_1,
|
||||
/**
|
||||
* cogl_path_get:
|
||||
*
|
||||
* Gets a handle to the current path. The path can later be used again
|
||||
* by calling cogl_path_set(). Note that the path isn't copied so if
|
||||
* you later call any functions to add to the path it will affect the
|
||||
* returned handle too. No reference is taken on the path so if you
|
||||
* want to retain it you should take your own reference with
|
||||
* cogl_handle_ref().
|
||||
* Gets a pointer to the current path. The path can later be used
|
||||
* again by calling cogl_path_set(). Note that the path isn't copied
|
||||
* so if you later call any functions to add to the path it will
|
||||
* affect the returned object too. No reference is taken on the path
|
||||
* so if you want to retain it you should take your own reference with
|
||||
* cogl_object_ref().
|
||||
*
|
||||
* Return value: a handle to the current path.
|
||||
* Return value: a pointer to the current path.
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
CoglHandle
|
||||
CoglPath *
|
||||
cogl_path_get (void);
|
||||
|
||||
/**
|
||||
* cogl_path_set:
|
||||
* @handle: A %CoglHandle to a path
|
||||
* @path: A #CoglPath object
|
||||
*
|
||||
* Replaces the current path with @handle. A reference is taken on the
|
||||
* handle so if you no longer need the path you should unref with
|
||||
* cogl_handle_unref().
|
||||
* Replaces the current path with @path. A reference is taken on the
|
||||
* object so if you no longer need the path you should unref with
|
||||
* cogl_object_unref().
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
void
|
||||
cogl_path_set (CoglHandle handle);
|
||||
cogl_path_set (CoglPath *path);
|
||||
|
||||
/**
|
||||
* cogl_path_copy:
|
||||
* @handle: A %CoglHandle to a path
|
||||
* @path: A #CoglPath object
|
||||
*
|
||||
* Returns a new copy of the path in @handle. The new path has a
|
||||
* Returns a new copy of the path in @path. The new path has a
|
||||
* reference count of 1 so you should unref it with
|
||||
* cogl_handle_unref() if you no longer need it.
|
||||
* cogl_object_unref() if you no longer need it.
|
||||
*
|
||||
* Internally the path will share the data until one of the paths is
|
||||
* modified so copying paths should be relatively cheap.
|
||||
*
|
||||
* Return value: a copy of the path in @handle.
|
||||
* Return value: a copy of the path in @path.
|
||||
*/
|
||||
CoglHandle
|
||||
cogl_path_copy (CoglHandle handle);
|
||||
CoglPath *
|
||||
cogl_path_copy (CoglPath *path);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __COGL_PATH_H__ */
|
||||
|
||||
|
@ -389,7 +389,7 @@ cogl_set_viewport (int x,
|
||||
int width,
|
||||
int height)
|
||||
{
|
||||
CoglHandle framebuffer;
|
||||
CoglFramebuffer *framebuffer;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
@ -514,7 +514,7 @@ cogl_features_available (CoglFeatureFlags features)
|
||||
void
|
||||
cogl_get_viewport (float v[4])
|
||||
{
|
||||
CoglHandle framebuffer;
|
||||
CoglFramebuffer *framebuffer;
|
||||
int viewport[4];
|
||||
int i;
|
||||
|
||||
@ -621,7 +621,7 @@ cogl_read_pixels (int x,
|
||||
CoglPixelFormat format,
|
||||
guint8 *pixels)
|
||||
{
|
||||
CoglHandle framebuffer;
|
||||
CoglFramebuffer *framebuffer;
|
||||
int framebuffer_height;
|
||||
int bpp;
|
||||
CoglBitmap bmp;
|
||||
@ -1110,7 +1110,7 @@ cogl_set_projection_matrix (CoglMatrix *matrix)
|
||||
CoglClipState *
|
||||
_cogl_get_clip_state (void)
|
||||
{
|
||||
CoglHandle framebuffer;
|
||||
CoglFramebuffer *framebuffer;
|
||||
|
||||
framebuffer = _cogl_get_framebuffer ();
|
||||
return _cogl_framebuffer_get_clip_state (framebuffer);
|
||||
@ -1147,7 +1147,7 @@ cogl_set_source_texture (CoglHandle texture_handle)
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
g_return_if_fail (texture_handle != COGL_INVALID_HANDLE);
|
||||
g_return_if_fail (texture_handle != NULL);
|
||||
|
||||
cogl_material_set_layer (ctx->simple_material, 0, texture_handle);
|
||||
cogl_color_set_from_4ub (&white, 0xff, 0xff, 0xff, 0xff);
|
||||
|
Loading…
Reference in New Issue
Block a user