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2007-12-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.c: (clutter_label_query_coords): Return the bounding box set inside request_coords(), if any; otherwise, return the natural allocation of the label. (#678, reported by Gwenole Beauchesne) * tests/test-rotate.c: Align the label
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@ -1,3 +1,12 @@
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2007-12-20 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-label.c:
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(clutter_label_query_coords): Return the bounding box set inside
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request_coords(), if any; otherwise, return the natural allocation
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of the label. (#678, reported by Gwenole Beauchesne)
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* tests/test-rotate.c: Align the label
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2007-12-19 Tomas Frydrych <tf@openedhand.com>
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2007-12-19 Tomas Frydrych <tf@openedhand.com>
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* clutter/Makefile.am:
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* clutter/Makefile.am:
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@ -315,6 +315,12 @@ clutter_label_query_coords (ClutterActor *self,
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priv = label->priv;
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priv = label->priv;
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if ((priv->allocation.x2 - priv->allocation.x1) > 0)
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{
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*box = priv->allocation;
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return;
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}
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if (priv->wrap)
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if (priv->wrap)
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clutter_label_clear_layout (label);
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clutter_label_clear_layout (label);
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@ -324,8 +330,6 @@ clutter_label_query_coords (ClutterActor *self,
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box->x2 = box->x1 + CLUTTER_UNITS_FROM_PANGO_UNIT (logical_rect.width);
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box->x2 = box->x1 + CLUTTER_UNITS_FROM_PANGO_UNIT (logical_rect.width);
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box->y2 = box->y1 + CLUTTER_UNITS_FROM_PANGO_UNIT (logical_rect.height);
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box->y2 = box->y1 + CLUTTER_UNITS_FROM_PANGO_UNIT (logical_rect.height);
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return;
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}
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}
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static void
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static void
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@ -36,6 +36,7 @@ main (int argc, char *argv[])
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), hand);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), hand);
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label = clutter_label_new_with_text ("Mono 16", "The Wonder of the Spinning Hand");
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label = clutter_label_new_with_text ("Mono 16", "The Wonder of the Spinning Hand");
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clutter_label_set_alignment (CLUTTER_LABEL (label), PANGO_ALIGN_CENTER);
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clutter_actor_set_position (label, 150, 150);
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clutter_actor_set_position (label, 150, 150);
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clutter_actor_show (label);
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clutter_actor_show (label);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), label);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), label);
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