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https://github.com/brl/mutter.git
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2007-12-19 Tomas Frydrych <tf@openedhand.com>
* clutter/Makefile.am: * clutter/cogl/gl/cogl-defines.h.in: * clutter/pango/pangoclutter-render.c: * configure.ac: Fixes to allow cross-compilation with mingw (patch by Neil Roberts). Removed trailing whitespace.
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10
ChangeLog
10
ChangeLog
@ -1,3 +1,13 @@
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2007-12-19 Tomas Frydrych <tf@openedhand.com>
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* clutter/Makefile.am:
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* clutter/cogl/gl/cogl-defines.h.in:
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* clutter/pango/pangoclutter-render.c:
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* configure.ac:
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Fixes to allow cross-compilation with mingw (patch by Neil
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Roberts).
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Removed trailing whitespace.
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2007-12-18 Øyvind Kolås <pippin@o-hand.com>
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* clutter/clutter-main.c: (generate_enter_leave_events): synthesize
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@ -18,9 +18,9 @@ INCLUDES = \
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-I$(top_srcdir)/clutter/cogl \
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-I$(top_srcdir)/clutter/cogl/@CLUTTER_COGL@ \
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-I$(top_srcdir)/clutter/json \
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-DPREFIX=\""$(prefix)"\" \
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-DLIBDIR=\""$(libdir)"\" \
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-DDATADIR=\""$(datadir)"\" \
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-DCLUTTER_PREFIX=\""$(prefix)"\" \
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-DCLUTTER_LIBDIR=\""$(libdir)"\" \
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-DCLUTTER_DATADIR=\""$(datadir)"\" \
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-DG_DISABLE_DEPRECATED \
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-DG_LOG_DOMAIN=\"Clutter\" \
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-DCLUTTER_JSON_API=1 \
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@ -178,10 +178,10 @@ libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_API_VERSION@_la_LIBADD = \
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@CLUTTER_FLAVOUR@/libclutter-@CLUTTER_FLAVOUR@.la \
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cogl/@CLUTTER_COGL@/libclutter-cogl.la \
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json/libclutter-json.la \
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$(backendextralib)
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$(backendextralib)
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libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_API_VERSION@_la_SOURCES = \
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$(source_c) $(source_h) $(source_h_priv)
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$(source_c) $(source_h) $(source_h_priv)
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libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_API_VERSION@_la_LDFLAGS = $(LDADD)
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@ -29,7 +29,7 @@
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#ifdef WIN32
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#include <windows.h>
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#include <GL/Glee.h>
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#include <GL/GLee.h>
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#else
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@ -688,8 +688,8 @@ typedef GLuint COGLuint;
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#define CGL_TEXTURE_RECTANGLE_ARB 0
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#endif
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#ifdef GL_YCBCR_MESA
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#define CGL_YCBCR_MESA GL_YCBCR_MESA
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#ifdef GL_YCBCR_MESA
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#define CGL_YCBCR_MESA GL_YCBCR_MESA
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#define CGL_UNSIGNED_SHORT_8_8_REV_MESA GL_UNSIGNED_SHORT_8_8_REV_MESA
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#define CGL_UNSIGNED_SHORT_8_8_MESA GL_UNSIGNED_SHORT_8_8_MESA
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#else
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@ -86,7 +86,7 @@ tc_clear ()
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static void
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tc_get (tc_area *area, int width, int height)
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{
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int slice_height;
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int slice_height;
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tc_slice *slice;
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area->w = width;
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@ -120,8 +120,8 @@ tc_get (tc_area *area, int width, int height)
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CLUTTER_NOTE (PANGO, "creating new texture %i x %i",
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TC_WIDTH, TC_HEIGHT);
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/* Use NPOTS if available as it simply makes shaders easier to
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* work with on text.
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/* Use NPOTS if available as it simply makes shaders easier to
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* work with on text.
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*/
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if (clutter_feature_available (CLUTTER_FEATURE_TEXTURE_RECTANGLE))
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texture_target_type = CGL_TEXTURE_RECTANGLE_ARB;
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@ -139,7 +139,7 @@ tc_get (tc_area *area, int width, int height)
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* that should allow rerendering of glyphs to look nice even at scales
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* far below 50%.
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*/
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cogl_texture_set_filters (texture_target_type,
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cogl_texture_set_filters (texture_target_type,
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CGL_LINEAR, CGL_NEAREST);
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cogl_texture_image_2d (texture_target_type,
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@ -219,9 +219,9 @@ temp_buffer (size_t size)
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if (size > alloc)
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{
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size = (size + 4095) & ~4095;
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free (buffer);
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g_free (buffer);
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alloc = size;
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buffer = malloc (size);
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buffer = g_malloc (size);
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}
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return buffer;
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@ -371,7 +371,7 @@ draw_glyph (PangoRenderer *renderer_,
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cogl_texture_bind (renderer->texture_target_type, g->tex.name);
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cogl_texture_set_alignment (renderer->texture_target_type,
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cogl_texture_set_alignment (renderer->texture_target_type,
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1, bm.stride);
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cogl_texture_sub_image_2d (renderer->texture_target_type,
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@ -383,7 +383,7 @@ draw_glyph (PangoRenderer *renderer_,
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CGL_UNSIGNED_BYTE,
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bm.bitmap);
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glTexParameteri (renderer->texture_target_type,
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glTexParameteri (renderer->texture_target_type,
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GL_GENERATE_MIPMAP, FALSE);
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renderer->curtex = g->tex.name;
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48
configure.ac
48
configure.ac
@ -18,7 +18,7 @@ m4_define([clutter_binary_age],
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AC_PREREQ(2.53)
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AC_INIT([clutter],
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AC_INIT([clutter],
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[clutter_version],
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[http://bugzilla.o-hand.com/enter_bug.cgi?product=Clutter])
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AC_CONFIG_SRCDIR([clutter/clutter.h])
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@ -114,12 +114,12 @@ if test x$have_x11 = xno; then
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fi
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if test x"$x_includes" != x"NONE" && test -n "$x_includes" ; then
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X11_CFLAGS=-I`echo $x_includes | sed -e "s/:/ -I/g"`
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fi
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fi
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if test x"$x_libraries" != x"NONE" && test -n "$x_libraries" ; then
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X11_LIBS=-L`echo $x_libraries | sed -e "s/:/ -L/g"`
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fi
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fi
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PKG_CHECK_MODULES(XFIXES, xfixes >= 4, [have_xfixes=yes], [have_xfixes=no])
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if test x$have_xfixes = xyes; then
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AC_DEFINE(HAVE_XFIXES, 1, Have the XFIXES X extension)
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@ -148,14 +148,26 @@ case $clutterbackend in
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AC_CHECK_HEADERS([$clutter_gl_header],,
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[AC_MSG_ERROR([Unable to locate required GL headers])])
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AC_CHECK_LIB(GL, glEnable, HAVE_LIBGL=yes, HAVE_LIBGL=no)
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if test "x$HAVE_LIBGL" = "xno"; then
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AC_MSG_ERROR([libGL not found]);
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fi
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SDL_LIBS="$SDL_LIBS -lGL"
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fi
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dnl Use GLee under Windows instead of GL
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case "$host" in
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*mingw32*)
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AC_CHECK_LIB(GLee, GLeeInit, HAVE_LIBGLEE=yes, HAVE_LIBGLEE=no, -lopengl32)
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if test "x$HAVE_LIBGLEE" = "xno"; then
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AC_MSG_ERROR([libGLee not found]);
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fi
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SDL_LIBS="$SDL_LIBS -lGLee -lopengl32"
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;;
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*)
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AC_CHECK_LIB(GL, glEnable, HAVE_LIBGL=yes, HAVE_LIBGL=no)
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if test "x$HAVE_LIBGL" = "xno"; then
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AC_MSG_ERROR([libGL not found]);
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fi
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SDL_LIBS="$SDL_LIBS -lGL"
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;;
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esac
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fi
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;;
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glx)
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@ -180,15 +192,15 @@ case $clutterbackend in
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# xlib pixbuf needed for exporting the stage
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BACKEND_PC_FILES="gdk-pixbuf-xlib-2.0"
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GLX_LIBS="$X11_LIBS -lGL"
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GLX_CFLAGS="$X11_CFLAGS"
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backendextra=x11
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backendextra=x11
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backendextralib="x11/libclutter-x11.la"
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;;
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eglx)
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clutter_gl_header="GLES/gl.h"
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CLUTTER_FLAVOUR="eglx"
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AC_DEFINE([HAVE_CLUTTER_EGL], 1, [Have the EGL backend])
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@ -209,13 +221,13 @@ case $clutterbackend in
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if test "x$HAVE_LIBGLES" = "xno"; then
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AC_MSG_ERROR([GLES library not found and egl backend requested.]);
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fi
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EGL_LIBS="gles_cm"
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EGL_LIBS="gles_cm"
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else
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EGL_LIBS="GLES_CM"
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EGL_LIBS="GLES_CM"
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fi
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# glColor4ub needed for more precise picking, seems presence is a
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# glColor4ub needed for more precise picking, seems presence is a
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# bit random in egl 1.1 (in SDK header, but not lib)
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AC_CHECK_LIB($EGL_LIBS, glColor4ub, COLOR4UB=1, COLOR4UB=0)
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AC_DEFINE([HAVE_GLES_COLOR4UB], $COLOR4UB, [Have GL/ES glColor4ub])
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@ -227,7 +239,7 @@ case $clutterbackend in
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;;
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eglnative)
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clutter_gl_header="GLES/gl.h"
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CLUTTER_FLAVOUR="eglnative"
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AC_DEFINE([HAVE_CLUTTER_EGL], 1, [Have the EGL backend])
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