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cogl/matrix: Remove cached inverse and flags
Remove the cached inverse, and dirty flags, and typedef CoglMatrix to graphene_matrix_t itself. I preverved the type for this commit to help reducing the commit size, next commits will remove the CoglMatrix type. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
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@ -47,21 +47,12 @@ COGL_GTYPE_DEFINE_BOXED (Matrix, matrix,
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cogl_matrix_copy,
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cogl_matrix_free);
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enum CoglMatrixFlags
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{
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COGL_MATRIX_FLAG_NONE = 0,
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COGL_MATRIX_FLAG_SINGULAR = 1 << 0,
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COGL_MATRIX_FLAG_DIRTY_INVERSE = 1 << 1,
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};
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void
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cogl_matrix_multiply (CoglMatrix *result,
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const CoglMatrix *a,
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const CoglMatrix *b)
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{
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graphene_matrix_multiply (&b->m, &a->m, &result->m);
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result->flags = a->flags | b->flags | COGL_MATRIX_FLAG_DIRTY_INVERSE;
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_COGL_MATRIX_DEBUG_PRINT (result);
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}
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@ -69,11 +60,6 @@ void
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_cogl_matrix_prefix_print (const char *prefix, const CoglMatrix *matrix)
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{
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graphene_matrix_print (&matrix->m);
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g_print ("%sInverse: \n", prefix);
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if (!(matrix->flags & COGL_MATRIX_FLAG_DIRTY_INVERSE))
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graphene_matrix_print (&matrix->inv);
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else
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g_print ("%s - not available\n", prefix);
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}
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/*
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@ -99,7 +85,8 @@ cogl_debug_matrix_print (const CoglMatrix *matrix)
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*/
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static inline gboolean
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calculate_inverse (CoglMatrix *matrix)
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calculate_inverse (const CoglMatrix *matrix,
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CoglMatrix *inverse)
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{
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graphene_matrix_t scaled;
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graphene_matrix_t m;
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@ -122,50 +109,20 @@ calculate_inverse (CoglMatrix *matrix)
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/* Float precision is a limiting factor */
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graphene_matrix_multiply (&m, &scaled, &m);
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invertible = graphene_matrix_inverse (&m, &matrix->inv);
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invertible = graphene_matrix_inverse (&m, &inverse->m);
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if (invertible)
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graphene_matrix_multiply (&scaled, &matrix->inv, &matrix->inv);
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graphene_matrix_multiply (&scaled, &inverse->m, &inverse->m);
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else
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graphene_matrix_init_identity (&matrix->inv);
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graphene_matrix_init_identity (&inverse->m);
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return invertible;
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}
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static gboolean
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_cogl_matrix_update_inverse (CoglMatrix *matrix)
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{
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if (matrix->flags & COGL_MATRIX_FLAG_DIRTY_INVERSE)
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{
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if (calculate_inverse (matrix))
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matrix->flags &= ~COGL_MATRIX_FLAG_SINGULAR;
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else
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matrix->flags |= COGL_MATRIX_FLAG_SINGULAR;
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matrix->flags &= ~COGL_MATRIX_FLAG_DIRTY_INVERSE;
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}
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if (matrix->flags & COGL_MATRIX_FLAG_SINGULAR)
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return FALSE;
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else
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return TRUE;
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}
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gboolean
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cogl_matrix_get_inverse (const CoglMatrix *matrix, CoglMatrix *inverse)
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{
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if (_cogl_matrix_update_inverse ((CoglMatrix *)matrix))
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{
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graphene_matrix_init_from_matrix (&inverse->m, &matrix->inv);
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graphene_matrix_init_from_matrix (&inverse->inv, &matrix->m);
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inverse->flags = COGL_MATRIX_FLAG_NONE;
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return TRUE;
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}
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else
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{
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cogl_matrix_init_identity (inverse);
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return FALSE;
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}
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return calculate_inverse (matrix, inverse);
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}
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void
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@ -177,16 +134,11 @@ cogl_matrix_rotate (CoglMatrix *matrix,
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{
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graphene_matrix_t rotation;
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graphene_vec3_t axis;
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unsigned long flags;
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flags = matrix->flags;
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graphene_vec3_init (&axis, x, y, z);
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graphene_matrix_init_rotate (&rotation, angle, &axis);
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graphene_matrix_multiply (&rotation, &matrix->m, &matrix->m);
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matrix->flags = flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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@ -210,9 +162,6 @@ cogl_matrix_frustum (CoglMatrix *matrix,
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float z_far)
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{
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graphene_matrix_t frustum;
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unsigned long flags;
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flags = matrix->flags;
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graphene_matrix_init_frustum (&frustum,
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left, right,
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@ -220,9 +169,6 @@ cogl_matrix_frustum (CoglMatrix *matrix,
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z_near, z_far);
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graphene_matrix_multiply (&frustum, &matrix->m, &matrix->m);
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flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
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matrix->flags = flags;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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@ -255,9 +201,6 @@ cogl_matrix_orthographic (CoglMatrix *matrix,
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float far)
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{
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graphene_matrix_t ortho;
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unsigned long flags;
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flags = matrix->flags;
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graphene_matrix_init_ortho (&ortho,
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left, right,
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@ -265,8 +208,6 @@ cogl_matrix_orthographic (CoglMatrix *matrix,
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near, far);
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graphene_matrix_multiply (&ortho, &matrix->m, &matrix->m);
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matrix->flags = flags | COGL_MATRIX_FLAG_DIRTY_INVERSE;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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@ -277,15 +218,10 @@ cogl_matrix_scale (CoglMatrix *matrix,
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float sz)
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{
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graphene_matrix_t scale;
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unsigned long flags;
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flags = matrix->flags;
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graphene_matrix_init_scale (&scale, sx, sy, sz);
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graphene_matrix_multiply (&scale, &matrix->m, &matrix->m);
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matrix->flags = flags | COGL_MATRIX_FLAG_DIRTY_INVERSE;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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@ -300,7 +236,6 @@ cogl_matrix_translate (CoglMatrix *matrix,
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graphene_matrix_init_translate (&translation,
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&GRAPHENE_POINT3D_INIT (x, y, z));
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graphene_matrix_multiply (&translation, &matrix->m, &matrix->m);
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matrix->flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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@ -309,7 +244,6 @@ void
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cogl_matrix_init_identity (CoglMatrix *matrix)
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{
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graphene_matrix_init_identity (&matrix->m);
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matrix->flags = COGL_MATRIX_FLAG_DIRTY_INVERSE;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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@ -320,8 +254,6 @@ cogl_matrix_init_translation (CoglMatrix *matrix,
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float tz)
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{
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graphene_matrix_init_translate (&matrix->m, &GRAPHENE_POINT3D_INIT (tx, ty, tz));
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matrix->flags = COGL_MATRIX_FLAG_DIRTY_INVERSE;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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@ -339,7 +271,6 @@ static void
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_cogl_matrix_init_from_array (CoglMatrix *matrix, const float *array)
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{
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graphene_matrix_init_from_float (&matrix->m, array);
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matrix->flags = COGL_MATRIX_FLAG_DIRTY_INVERSE;
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}
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void
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@ -361,7 +292,6 @@ _cogl_matrix_init_from_matrix_without_inverse (CoglMatrix *matrix,
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const CoglMatrix *src)
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{
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graphene_matrix_init_from_matrix (&matrix->m, &src->m);
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matrix->flags = src->flags | COGL_MATRIX_FLAG_DIRTY_INVERSE;
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}
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void
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@ -748,7 +678,6 @@ cogl_matrix_look_at (CoglMatrix *matrix,
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graphene_vec3_init (&up, world_up_x, world_up_y, world_up_z);
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graphene_matrix_init_look_at (&look_at.m, &eye, ¢er, &up);
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look_at.flags = COGL_MATRIX_FLAG_DIRTY_INVERSE;
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cogl_matrix_multiply (matrix, matrix, &look_at);
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}
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@ -779,7 +708,6 @@ cogl_matrix_skew_xy (CoglMatrix *matrix,
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graphene_matrix_skew_xy (&skew, factor);
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graphene_matrix_multiply (&skew, &matrix->m, &matrix->m);
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matrix->flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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@ -793,7 +721,6 @@ cogl_matrix_skew_xz (CoglMatrix *matrix,
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graphene_matrix_skew_xz (&skew, factor);
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graphene_matrix_multiply (&skew, &matrix->m, &matrix->m);
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matrix->flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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@ -807,7 +734,6 @@ cogl_matrix_skew_yz (CoglMatrix *matrix,
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graphene_matrix_skew_yz (&skew, factor);
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graphene_matrix_multiply (&skew, &matrix->m, &matrix->m);
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matrix->flags |= COGL_MATRIX_FLAG_DIRTY_INVERSE;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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@ -82,9 +82,6 @@ struct _CoglMatrix
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{
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/*< private >*/
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graphene_matrix_t m;
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graphene_matrix_t COGL_PRIVATE (inv);
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unsigned long COGL_PRIVATE (flags);
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};
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/**
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@ -524,12 +521,6 @@ cogl_matrix_free (CoglMatrix *matrix);
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* Gets the inverse transform of a given matrix and uses it to initialize
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* a new #CoglMatrix.
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*
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* <note>Although the first parameter is annotated as const to indicate
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* that the transform it represents isn't modified this function may
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* technically save a copy of the inverse transform within the given
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* #CoglMatrix so that subsequent requests for the inverse transform may
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* avoid costly inversion calculations.</note>
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*
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* Return value: %TRUE if the inverse was successfully calculated or %FALSE
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* for degenerate transformations that can't be inverted (in this case the
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* @inverse matrix will simply be initialized with the identity matrix)
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