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cogl: Remove cogl_offscreen_new_to_texture()
It's no longer used, and has been deprecated for a long time. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1496
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@ -829,23 +829,6 @@ _cogl_offscreen_new_with_texture_full (CoglTexture *texture,
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return ret;
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}
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/* XXX: deprecated api */
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CoglOffscreen *
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cogl_offscreen_new_to_texture (CoglTexture *texture)
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{
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CoglOffscreen *ret = _cogl_offscreen_new_with_texture_full (texture, 0, 0);
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GError *error = NULL;
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if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (ret), &error))
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{
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cogl_object_unref (ret);
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g_error_free (error);
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ret = NULL;
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}
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return ret;
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}
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CoglOffscreen *
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cogl_offscreen_new_with_texture (CoglTexture *texture)
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{
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@ -99,30 +99,6 @@ GType cogl_offscreen_get_gtype (void);
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COGL_EXPORT CoglOffscreen *
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cogl_offscreen_new_with_texture (CoglTexture *texture);
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/**
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* cogl_offscreen_new_to_texture:
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* @texture: A #CoglTexture pointer
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*
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* This creates an offscreen buffer object using the given @texture as the
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* primary color buffer. It doesn't just initialize the contents of the
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* offscreen buffer with the @texture; they are tightly bound so that
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* drawing to the offscreen buffer effectivly updates the contents of the
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* given texture. You don't need to destroy the offscreen buffer before
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* you can use the @texture again.
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*
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* <note>This only works with low-level #CoglTexture types such as
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* #CoglTexture2D and not with meta-texture types such as
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* #CoglTexture2DSliced.</note>
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*
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* Return value: (transfer full): a newly instantiated #CoglOffscreen
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* framebuffer or %NULL if it wasn't possible to create the
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* buffer.
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* Deprecated: 1.16: Use cogl_offscreen_new_with_texture instead.
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*/
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COGL_DEPRECATED_FOR (cogl_offscreen_new_with_texture)
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COGL_EXPORT CoglOffscreen *
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cogl_offscreen_new_to_texture (CoglTexture *texture);
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/**
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* cogl_is_offscreen:
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* @object: A pointer to a #CoglObject
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