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bin-layout: Add a text to the test
We have a rectangle, a cairo texture and a texture. Let's go add a text actor as well.
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@ -218,7 +218,6 @@ test_bin_layout_main (int argc, char *argv[])
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action = clutter_click_action_new ();
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clutter_actor_add_action (rect, action);
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g_signal_connect (action, "clicked", G_CALLBACK (on_rect_clicked), box);
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g_signal_connect (box,
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"enter-event", G_CALLBACK (on_box_enter),
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rect);
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@ -226,6 +225,15 @@ test_bin_layout_main (int argc, char *argv[])
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"leave-event", G_CALLBACK (on_box_leave),
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rect);
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rect = clutter_text_new ();
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clutter_text_set_text (CLUTTER_TEXT (rect), "A simple test");
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clutter_container_add_actor (CLUTTER_CONTAINER (box), rect);
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clutter_bin_layout_set_alignment (CLUTTER_BIN_LAYOUT (layout), rect,
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CLUTTER_BIN_ALIGNMENT_CENTER,
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CLUTTER_BIN_ALIGNMENT_START);
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clutter_actor_raise_top (rect);
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clutter_actor_set_name (rect, "text");
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clutter_actor_show_all (stage);
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clutter_main ();
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