mirror of
https://github.com/brl/mutter.git
synced 2024-11-12 17:27:03 -05:00
docs: Add the ::destroy change in the release notes
Given that I had to fix code inside Clutter that did not check for NULL pointers, I assume other people may experience the same issues.
This commit is contained in:
parent
99f7d627af
commit
d83fbd7bdf
@ -289,6 +289,12 @@ features).
|
||||
Release Notes for Clutter 1.10
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
• The ClutterActor::destroy signal is going to be emitted at the beginning
|
||||
of the dispose sequence of a ClutterActor, instead of the end. This allows
|
||||
to access the state of the actor being destroyed, instead of just being
|
||||
able to use its pointer. This may expose bugs in code that does not check
|
||||
for NULL actor pointers.
|
||||
|
||||
• The long since broken depth cueing support in ClutterStage has been
|
||||
deprecated; the fixed pipeline fog API has been pretty much useless
|
||||
since the switch to colors and textures with premultiplied alpha
|
||||
|
Loading…
Reference in New Issue
Block a user