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clutter: Make ClutterText implement ClutterInputFocus
This only applies when the actor is editable. Implementing this interface will allow it to interact with the input method.
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@ -63,6 +63,7 @@
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#include "clutter-units.h"
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#include "clutter-paint-volume-private.h"
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#include "clutter-scriptable.h"
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#include "clutter-input-focus.h"
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/* cursor width in pixels */
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#define DEFAULT_CURSOR_SIZE 2
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@ -269,6 +270,7 @@ static const ClutterColor default_selected_text_color = { 0, 0, 0, 255 };
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static ClutterAnimatableIface *parent_animatable_iface = NULL;
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static ClutterScriptableIface *parent_scriptable_iface = NULL;
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static void clutter_input_focus_iface_init (ClutterInputFocusInterface *iface);
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static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
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static void clutter_animatable_iface_init (ClutterAnimatableIface *iface);
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@ -276,11 +278,91 @@ G_DEFINE_TYPE_WITH_CODE (ClutterText,
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clutter_text,
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CLUTTER_TYPE_ACTOR,
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G_ADD_PRIVATE (ClutterText)
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_INPUT_FOCUS,
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clutter_input_focus_iface_init)
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
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clutter_scriptable_iface_init)
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_ANIMATABLE,
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clutter_animatable_iface_init));
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static void
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clutter_text_input_focus_request_surrounding (ClutterInputFocus *focus)
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{
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ClutterText *clutter_text = CLUTTER_TEXT (focus);
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ClutterTextBuffer *buffer;
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const gchar *text;
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gint anchor_pos, cursor_pos;
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buffer = clutter_text_get_buffer (clutter_text);
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text = clutter_text_buffer_get_text (buffer);
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cursor_pos = clutter_text_get_cursor_position (clutter_text);
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if (cursor_pos < 0)
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cursor_pos = clutter_text_buffer_get_length (buffer);
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anchor_pos = clutter_text_get_selection_bound (clutter_text);
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if (anchor_pos < 0)
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anchor_pos = cursor_pos;
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clutter_input_focus_set_surrounding (focus, text,
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g_utf8_offset_to_pointer (text, cursor_pos) - text,
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g_utf8_offset_to_pointer (text, anchor_pos) - text);
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}
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static void
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clutter_text_input_focus_delete_surrounding (ClutterInputFocus *focus,
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guint offset,
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guint len)
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{
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ClutterText *clutter_text = CLUTTER_TEXT (focus);
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if (clutter_text_get_editable (clutter_text))
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clutter_text_delete_text (clutter_text, offset, len);
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}
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static void
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clutter_text_input_focus_commit_text (ClutterInputFocus *focus,
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const gchar *text)
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{
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ClutterText *clutter_text = CLUTTER_TEXT (focus);
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if (clutter_text_get_editable (clutter_text))
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{
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clutter_text_delete_selection (clutter_text);
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clutter_text_insert_text (clutter_text, text,
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clutter_text_get_cursor_position (clutter_text));
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}
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}
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static void
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clutter_text_input_focus_set_preedit_text (ClutterInputFocus *focus,
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const gchar *preedit_text,
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guint cursor_pos)
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{
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ClutterText *clutter_text = CLUTTER_TEXT (focus);
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if (clutter_text_get_editable (clutter_text))
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{
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PangoAttrList *list;
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list = pango_attr_list_new ();
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pango_attr_list_insert (list, pango_attr_underline_new (PANGO_UNDERLINE_SINGLE));
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clutter_text_set_preedit_string (clutter_text,
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preedit_text, list,
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cursor_pos);
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pango_attr_list_unref (list);
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}
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}
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static void
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clutter_input_focus_iface_init (ClutterInputFocusInterface *iface)
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{
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iface->request_surrounding = clutter_text_input_focus_request_surrounding;
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iface->delete_surrounding = clutter_text_input_focus_delete_surrounding;
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iface->commit_text = clutter_text_input_focus_commit_text;
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iface->set_preedit_text = clutter_text_input_focus_set_preedit_text;
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}
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static inline void
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clutter_text_dirty_paint_volume (ClutterText *text)
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{
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@ -1009,6 +1091,22 @@ clutter_text_position_to_coords (ClutterText *self,
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return TRUE;
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}
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static inline void
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update_cursor_location (ClutterText *self)
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{
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ClutterTextPrivate *priv = self->priv;
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ClutterRect rect;
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float x, y;
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if (!priv->editable)
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return;
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rect = priv->cursor_rect;
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clutter_actor_get_transformed_position (CLUTTER_ACTOR (self), &x, &y);
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clutter_rect_offset (&rect, x, y);
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clutter_input_focus_set_cursor_location (CLUTTER_INPUT_FOCUS (self), &rect);
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}
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static inline void
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clutter_text_ensure_cursor_position (ClutterText *self)
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{
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@ -1057,6 +1155,8 @@ clutter_text_ensure_cursor_position (ClutterText *self)
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g_signal_emit (self, text_signals[CURSOR_EVENT], 0, &cursor_pos);
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g_signal_emit (self, text_signals[CURSOR_CHANGED], 0);
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update_cursor_location (self);
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}
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}
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@ -2085,9 +2185,11 @@ clutter_text_key_press (ClutterActor *actor,
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g_assert (pool != NULL);
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/* we allow passing synthetic events that only contain
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* the Unicode value and not the key symbol
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* the Unicode value and not the key symbol, unless they
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* contain the input method flag.
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*/
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if (event->keyval == 0 && (event->flags & CLUTTER_EVENT_FLAG_SYNTHETIC))
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if (event->keyval == 0 && (event->flags & CLUTTER_EVENT_FLAG_SYNTHETIC) &&
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!(event->flags & CLUTTER_EVENT_FLAG_INPUT_METHOD))
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res = FALSE;
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else
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res = clutter_binding_pool_activate (pool, event->keyval,
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@ -2105,6 +2207,9 @@ clutter_text_key_press (ClutterActor *actor,
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{
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gunichar key_unichar;
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if (clutter_input_focus_filter_key_event (CLUTTER_INPUT_FOCUS (actor), event))
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return CLUTTER_EVENT_STOP;
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/* Skip keys when control is pressed */
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key_unichar = clutter_event_get_key_unicode ((ClutterEvent *) event);
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@ -2141,6 +2246,16 @@ clutter_text_key_press (ClutterActor *actor,
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return CLUTTER_EVENT_PROPAGATE;
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}
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static gboolean
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clutter_text_key_release (ClutterActor *actor,
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ClutterKeyEvent *event)
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{
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if (clutter_input_focus_filter_key_event (CLUTTER_INPUT_FOCUS (actor), event))
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return CLUTTER_EVENT_STOP;
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return CLUTTER_EVENT_PROPAGATE;
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}
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static void
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clutter_text_compute_layout_offsets (ClutterText *self,
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PangoLayout *layout,
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@ -2664,6 +2779,9 @@ clutter_text_key_focus_in (ClutterActor *actor)
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{
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ClutterTextPrivate *priv = CLUTTER_TEXT (actor)->priv;
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if (priv->editable)
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clutter_input_focus_focus_in (CLUTTER_INPUT_FOCUS (actor));
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priv->has_focus = TRUE;
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clutter_text_queue_redraw (actor);
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@ -2676,6 +2794,9 @@ clutter_text_key_focus_out (ClutterActor *actor)
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priv->has_focus = FALSE;
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if (priv->editable)
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clutter_input_focus_focus_out (CLUTTER_INPUT_FOCUS (actor));
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clutter_text_queue_redraw (actor);
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}
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@ -3369,6 +3490,7 @@ clutter_text_class_init (ClutterTextClass *klass)
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actor_class->get_preferred_height = clutter_text_get_preferred_height;
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actor_class->allocate = clutter_text_allocate;
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actor_class->key_press_event = clutter_text_key_press;
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actor_class->key_release_event = clutter_text_key_release;
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actor_class->button_press_event = clutter_text_button_press;
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actor_class->button_release_event = clutter_text_button_release;
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actor_class->motion_event = clutter_text_motion;
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@ -4469,6 +4591,11 @@ clutter_text_set_editable (ClutterText *self,
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{
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priv->editable = editable;
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if (!priv->editable)
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clutter_input_focus_focus_out (CLUTTER_INPUT_FOCUS (self));
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else if (priv->has_focus)
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clutter_input_focus_focus_in (CLUTTER_INPUT_FOCUS (self));
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clutter_text_queue_redraw (CLUTTER_ACTOR (self));
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_EDITABLE]);
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