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Pass CoglContext to cogl_texture_pixmap_x11_new()
The experimental Cogl api cogl_texture_pixmap_new() was recently changed so it now expects an explicit CoglContext argument and it can also return exceptions now via a GError. This patch updates mutters use of the api accordingly.
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@ -28,6 +28,9 @@
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#define COGL_ENABLE_EXPERIMENTAL_API
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#include <cogl/cogl-texture-pixmap-x11.h>
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#define CLUTTER_ENABLE_EXPERIMENTAL_API
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#include <clutter/clutter.h>
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#include <X11/Xatom.h>
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#include "cogl-utils.h"
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@ -539,9 +542,11 @@ meta_background_actor_update (MetaScreen *screen)
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if (root_pixmap_id != None)
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{
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CoglHandle texture;
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CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
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GError *error = NULL;
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meta_error_trap_push (display);
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texture = cogl_texture_pixmap_x11_new (root_pixmap_id, FALSE);
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texture = cogl_texture_pixmap_x11_new (ctx, root_pixmap_id, FALSE, &error);
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meta_error_trap_pop (display);
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if (texture != COGL_INVALID_HANDLE)
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@ -552,6 +557,12 @@ meta_background_actor_update (MetaScreen *screen)
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background->have_pixmap = True;
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return;
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}
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else
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{
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g_warning ("Failed to create background texture from pixmap: %s",
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error->message);
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g_error_free (error);
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}
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}
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background->have_pixmap = False;
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@ -25,13 +25,15 @@
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#include <config.h>
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#define CLUTTER_ENABLE_EXPERIMENTAL_API
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#define COGL_ENABLE_EXPERIMENTAL_API
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#include <meta/meta-shaped-texture.h>
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#include "meta-texture-tower.h"
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#include "meta-texture-rectangle.h"
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#include <clutter/clutter.h>
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#include <cogl/cogl.h>
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#define COGL_ENABLE_EXPERIMENTAL_API
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#include <cogl/cogl-texture-pixmap-x11.h>
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#include <gdk/gdk.h> /* for gdk_rectangle_intersect() */
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#include <string.h>
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@ -708,7 +710,11 @@ meta_shaped_texture_set_pixmap (MetaShapedTexture *stex,
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priv->pixmap = pixmap;
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if (pixmap != None)
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set_cogl_texture (stex, cogl_texture_pixmap_x11_new (pixmap, FALSE));
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{
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CoglContext *ctx =
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clutter_backend_get_cogl_context (clutter_get_default_backend ());
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set_cogl_texture (stex, cogl_texture_pixmap_x11_new (ctx, pixmap, FALSE, NULL));
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}
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else
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set_cogl_texture (stex, COGL_INVALID_HANDLE);
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