mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 12:32:05 +00:00
meta-window-actor: Throttle obscured frame synced apps
We must send frame_drawn and frame_timing messages to even when we don't actually queue a redraw on screen to comply with the WM sync spec. So throttle such apps to down to a ~100ms interval. https://bugzilla.gnome.org/show_bug.cgi?id=703332
This commit is contained in:
parent
691c107ce9
commit
d0210c1a97
@ -32,6 +32,7 @@
|
|||||||
#include "meta-window-actor-private.h"
|
#include "meta-window-actor-private.h"
|
||||||
#include "meta-texture-rectangle.h"
|
#include "meta-texture-rectangle.h"
|
||||||
#include "region-utils.h"
|
#include "region-utils.h"
|
||||||
|
#include "monitor-private.h"
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
POSITION_CHANGED,
|
POSITION_CHANGED,
|
||||||
@ -81,6 +82,9 @@ struct _MetaWindowActorPrivate
|
|||||||
/* The region that is visible, used to optimize out redraws */
|
/* The region that is visible, used to optimize out redraws */
|
||||||
cairo_region_t *unobscured_region;
|
cairo_region_t *unobscured_region;
|
||||||
|
|
||||||
|
guint send_frame_messages_timer;
|
||||||
|
gint64 frame_drawn_time;
|
||||||
|
|
||||||
/* Extracted size-invariant shape used for shadows */
|
/* Extracted size-invariant shape used for shadows */
|
||||||
MetaWindowShape *shadow_shape;
|
MetaWindowShape *shadow_shape;
|
||||||
|
|
||||||
@ -180,6 +184,12 @@ static void meta_window_actor_handle_updates (MetaWindowActor *self);
|
|||||||
|
|
||||||
static void check_needs_reshape (MetaWindowActor *self);
|
static void check_needs_reshape (MetaWindowActor *self);
|
||||||
|
|
||||||
|
static void do_send_frame_drawn (MetaWindowActor *self, FrameData *frame);
|
||||||
|
static void do_send_frame_timings (MetaWindowActor *self,
|
||||||
|
FrameData *frame,
|
||||||
|
gint refresh_interval,
|
||||||
|
gint64 presentation_time);
|
||||||
|
|
||||||
G_DEFINE_TYPE (MetaWindowActor, meta_window_actor, CLUTTER_TYPE_ACTOR);
|
G_DEFINE_TYPE (MetaWindowActor, meta_window_actor, CLUTTER_TYPE_ACTOR);
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@ -415,6 +425,12 @@ meta_window_actor_dispose (GObject *object)
|
|||||||
|
|
||||||
meta_window_actor_detach (self);
|
meta_window_actor_detach (self);
|
||||||
|
|
||||||
|
if (priv->send_frame_messages_timer != 0)
|
||||||
|
{
|
||||||
|
g_source_remove (priv->send_frame_messages_timer);
|
||||||
|
priv->send_frame_messages_timer = 0;
|
||||||
|
}
|
||||||
|
|
||||||
g_clear_pointer (&priv->unobscured_region, cairo_region_destroy);
|
g_clear_pointer (&priv->unobscured_region, cairo_region_destroy);
|
||||||
g_clear_pointer (&priv->shape_region, cairo_region_destroy);
|
g_clear_pointer (&priv->shape_region, cairo_region_destroy);
|
||||||
g_clear_pointer (&priv->opaque_region, cairo_region_destroy);
|
g_clear_pointer (&priv->opaque_region, cairo_region_destroy);
|
||||||
@ -639,6 +655,16 @@ meta_window_actor_paint (ClutterActor *actor)
|
|||||||
gboolean appears_focused = meta_window_appears_focused (priv->window);
|
gboolean appears_focused = meta_window_appears_focused (priv->window);
|
||||||
MetaShadow *shadow = appears_focused ? priv->focused_shadow : priv->unfocused_shadow;
|
MetaShadow *shadow = appears_focused ? priv->focused_shadow : priv->unfocused_shadow;
|
||||||
|
|
||||||
|
/* This window got damage when obscured; we set up a timer
|
||||||
|
* to send frame completion events, but since we're drawing
|
||||||
|
* the window now (for some other reason) cancel the timer
|
||||||
|
* and send the completion events normally */
|
||||||
|
if (priv->send_frame_messages_timer != 0)
|
||||||
|
{
|
||||||
|
g_source_remove (priv->send_frame_messages_timer);
|
||||||
|
priv->send_frame_messages_timer = 0;
|
||||||
|
}
|
||||||
|
|
||||||
if (shadow != NULL)
|
if (shadow != NULL)
|
||||||
{
|
{
|
||||||
MetaShadowParams params;
|
MetaShadowParams params;
|
||||||
@ -900,11 +926,66 @@ meta_window_actor_freeze (MetaWindowActor *self)
|
|||||||
self->priv->freeze_count++;
|
self->priv->freeze_count++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static
|
||||||
|
gboolean send_frame_messages_timeout (gpointer data)
|
||||||
|
{
|
||||||
|
MetaWindowActor *self = (MetaWindowActor *) data;
|
||||||
|
MetaWindowActorPrivate *priv = self->priv;
|
||||||
|
FrameData *frame = g_slice_new0 (FrameData);
|
||||||
|
|
||||||
|
frame->sync_request_serial = priv->window->sync_request_serial;
|
||||||
|
|
||||||
|
do_send_frame_drawn (self, frame);
|
||||||
|
do_send_frame_timings (self, frame, 0, 0);
|
||||||
|
|
||||||
|
priv->needs_frame_drawn = FALSE;
|
||||||
|
priv->send_frame_messages_timer = 0;
|
||||||
|
frame_data_free (frame);
|
||||||
|
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
queue_send_frame_messages_timeout (MetaWindowActor *self)
|
||||||
|
{
|
||||||
|
MetaWindowActorPrivate *priv = self->priv;
|
||||||
|
MetaScreen *screen = priv->screen;
|
||||||
|
MetaDisplay *display = meta_screen_get_display (screen);
|
||||||
|
gint64 current_time = meta_compositor_monotonic_time_to_server_time (display, g_get_monotonic_time ());
|
||||||
|
MetaMonitorManager *monitor_manager = meta_monitor_manager_get ();
|
||||||
|
MetaWindow *window = priv->window;
|
||||||
|
|
||||||
|
MetaOutput *outputs;
|
||||||
|
guint n_outputs, i;
|
||||||
|
float refresh_rate = 60.0f;
|
||||||
|
gint interval, offset;
|
||||||
|
|
||||||
|
outputs = meta_monitor_manager_get_outputs (monitor_manager, &n_outputs);
|
||||||
|
for (i = 0; i < n_outputs; i++)
|
||||||
|
{
|
||||||
|
if (outputs[i].output_id == window->monitor->output_id && outputs[i].crtc)
|
||||||
|
{
|
||||||
|
refresh_rate = outputs[i].crtc->current_mode->refresh_rate;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
interval = (int)(1000000 / refresh_rate) * 6;
|
||||||
|
offset = MAX (0, current_time - priv->frame_drawn_time + interval) / 1000;
|
||||||
|
|
||||||
|
/* The clutter master clock source has already been added with META_PRIORITY_REDRAW,
|
||||||
|
* so the timer will run *after* the clutter frame handling, if a frame is ready
|
||||||
|
* to be drawn when the timer expires.
|
||||||
|
*/
|
||||||
|
priv->send_frame_messages_timer = g_timeout_add_full (META_PRIORITY_REDRAW, offset, send_frame_messages_timeout, self, NULL);
|
||||||
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
meta_window_actor_damage_all (MetaWindowActor *self)
|
meta_window_actor_damage_all (MetaWindowActor *self)
|
||||||
{
|
{
|
||||||
MetaWindowActorPrivate *priv = self->priv;
|
MetaWindowActorPrivate *priv = self->priv;
|
||||||
CoglTexture *texture;
|
CoglTexture *texture;
|
||||||
|
gboolean redraw_queued;
|
||||||
|
|
||||||
if (!priv->needs_damage_all)
|
if (!priv->needs_damage_all)
|
||||||
return;
|
return;
|
||||||
@ -914,14 +995,16 @@ meta_window_actor_damage_all (MetaWindowActor *self)
|
|||||||
if (!priv->mapped || priv->needs_pixmap)
|
if (!priv->mapped || priv->needs_pixmap)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor),
|
redraw_queued = meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor),
|
||||||
0, 0,
|
0, 0,
|
||||||
cogl_texture_get_width (texture),
|
cogl_texture_get_width (texture),
|
||||||
cogl_texture_get_height (texture),
|
cogl_texture_get_height (texture),
|
||||||
clutter_actor_has_mapped_clones (priv->actor) ? NULL : priv->unobscured_region);
|
clutter_actor_has_mapped_clones (priv->actor) ?
|
||||||
|
NULL : priv->unobscured_region);
|
||||||
|
|
||||||
|
priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued;
|
||||||
|
|
||||||
priv->needs_damage_all = FALSE;
|
priv->needs_damage_all = FALSE;
|
||||||
priv->repaint_scheduled = TRUE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@ -974,14 +1057,31 @@ meta_window_actor_queue_frame_drawn (MetaWindowActor *self,
|
|||||||
|
|
||||||
if (!priv->repaint_scheduled)
|
if (!priv->repaint_scheduled)
|
||||||
{
|
{
|
||||||
|
gboolean is_obscured = FALSE;
|
||||||
|
|
||||||
|
/* Find out whether the window is completly obscured */
|
||||||
|
if (priv->unobscured_region)
|
||||||
|
{
|
||||||
|
cairo_region_t *unobscured_window_region;
|
||||||
|
unobscured_window_region = cairo_region_copy (priv->shape_region);
|
||||||
|
cairo_region_intersect (unobscured_window_region, priv->unobscured_region);
|
||||||
|
is_obscured = cairo_region_is_empty (unobscured_window_region);
|
||||||
|
cairo_region_destroy (unobscured_window_region);
|
||||||
|
}
|
||||||
|
|
||||||
/* A frame was marked by the client without actually doing any
|
/* A frame was marked by the client without actually doing any
|
||||||
* damage, or while we had the window frozen (e.g. during an
|
* damage or any unobscured, or while we had the window frozen
|
||||||
* interactive resize.) We need to make sure that the
|
* (e.g. during an interactive resize.) We need to make sure that the
|
||||||
* pre_paint/post_paint functions get called, enabling us to
|
* pre_paint/post_paint functions get called, enabling us to
|
||||||
* send a _NET_WM_FRAME_DRAWN. We do a 1-pixel redraw to get
|
* send a _NET_WM_FRAME_DRAWN. We do a 1-pixel redraw to get
|
||||||
* consistent timing with non-empty frames.
|
* consistent timing with non-empty frames. If the window
|
||||||
|
* is completely obscured we fire off the send_frame_messages timeout.
|
||||||
*/
|
*/
|
||||||
if (priv->mapped && !priv->needs_pixmap)
|
if (is_obscured)
|
||||||
|
{
|
||||||
|
queue_send_frame_messages_timeout (self);
|
||||||
|
}
|
||||||
|
else if (priv->mapped && !priv->needs_pixmap)
|
||||||
{
|
{
|
||||||
const cairo_rectangle_int_t clip = { 0, 0, 1, 1 };
|
const cairo_rectangle_int_t clip = { 0, 0, 1, 1 };
|
||||||
clutter_actor_queue_redraw_with_clip (priv->actor, &clip);
|
clutter_actor_queue_redraw_with_clip (priv->actor, &clip);
|
||||||
@ -1920,6 +2020,7 @@ meta_window_actor_process_damage (MetaWindowActor *self,
|
|||||||
{
|
{
|
||||||
MetaWindowActorPrivate *priv = self->priv;
|
MetaWindowActorPrivate *priv = self->priv;
|
||||||
MetaCompScreen *info = meta_screen_get_compositor_data (priv->screen);
|
MetaCompScreen *info = meta_screen_get_compositor_data (priv->screen);
|
||||||
|
gboolean redraw_queued;
|
||||||
|
|
||||||
priv->received_damage = TRUE;
|
priv->received_damage = TRUE;
|
||||||
|
|
||||||
@ -1967,13 +2068,16 @@ meta_window_actor_process_damage (MetaWindowActor *self,
|
|||||||
if (!priv->mapped || priv->needs_pixmap)
|
if (!priv->mapped || priv->needs_pixmap)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor),
|
redraw_queued = meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor),
|
||||||
event->area.x,
|
event->area.x,
|
||||||
event->area.y,
|
event->area.y,
|
||||||
event->area.width,
|
event->area.width,
|
||||||
event->area.height,
|
event->area.height,
|
||||||
clutter_actor_has_mapped_clones (priv->actor) ? NULL : priv->unobscured_region);
|
clutter_actor_has_mapped_clones (priv->actor) ?
|
||||||
priv->repaint_scheduled = TRUE;
|
NULL : priv->unobscured_region);
|
||||||
|
|
||||||
|
priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
@ -2337,6 +2441,35 @@ meta_window_actor_pre_paint (MetaWindowActor *self)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
do_send_frame_drawn (MetaWindowActor *self, FrameData *frame)
|
||||||
|
{
|
||||||
|
MetaWindowActorPrivate *priv = self->priv;
|
||||||
|
MetaScreen *screen = priv->screen;
|
||||||
|
MetaDisplay *display = meta_screen_get_display (screen);
|
||||||
|
Display *xdisplay = meta_display_get_xdisplay (display);
|
||||||
|
|
||||||
|
XClientMessageEvent ev = { 0, };
|
||||||
|
|
||||||
|
frame->frame_drawn_time = meta_compositor_monotonic_time_to_server_time (display,
|
||||||
|
g_get_monotonic_time ());
|
||||||
|
priv->frame_drawn_time = frame->frame_drawn_time;
|
||||||
|
|
||||||
|
ev.type = ClientMessage;
|
||||||
|
ev.window = meta_window_get_xwindow (priv->window);
|
||||||
|
ev.message_type = display->atom__NET_WM_FRAME_DRAWN;
|
||||||
|
ev.format = 32;
|
||||||
|
ev.data.l[0] = frame->sync_request_serial & G_GUINT64_CONSTANT(0xffffffff);
|
||||||
|
ev.data.l[1] = frame->sync_request_serial >> 32;
|
||||||
|
ev.data.l[2] = frame->frame_drawn_time & G_GUINT64_CONSTANT(0xffffffff);
|
||||||
|
ev.data.l[3] = frame->frame_drawn_time >> 32;
|
||||||
|
|
||||||
|
meta_error_trap_push (display);
|
||||||
|
XSendEvent (xdisplay, ev.window, False, 0, (XEvent*) &ev);
|
||||||
|
XFlush (xdisplay);
|
||||||
|
meta_error_trap_pop (display);
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
meta_window_actor_post_paint (MetaWindowActor *self)
|
meta_window_actor_post_paint (MetaWindowActor *self)
|
||||||
{
|
{
|
||||||
@ -2344,47 +2477,29 @@ meta_window_actor_post_paint (MetaWindowActor *self)
|
|||||||
|
|
||||||
priv->repaint_scheduled = FALSE;
|
priv->repaint_scheduled = FALSE;
|
||||||
|
|
||||||
|
/* This window had damage, but wasn't actually redrawn because
|
||||||
|
* it is obscured. So we should wait until timer expiration
|
||||||
|
* before sending _NET_WM_FRAME_* messages.
|
||||||
|
*/
|
||||||
|
if (priv->send_frame_messages_timer != 0)
|
||||||
|
return;
|
||||||
|
|
||||||
if (priv->needs_frame_drawn)
|
if (priv->needs_frame_drawn)
|
||||||
{
|
{
|
||||||
MetaScreen *screen = priv->screen;
|
do_send_frame_drawn (self, priv->frames->data);
|
||||||
MetaDisplay *display = meta_screen_get_display (screen);
|
|
||||||
Display *xdisplay = meta_display_get_xdisplay (display);
|
|
||||||
|
|
||||||
XClientMessageEvent ev = { 0, };
|
|
||||||
|
|
||||||
FrameData *frame = priv->frames->data;
|
|
||||||
|
|
||||||
frame->frame_drawn_time = meta_compositor_monotonic_time_to_server_time (display,
|
|
||||||
g_get_monotonic_time ());
|
|
||||||
ev.type = ClientMessage;
|
|
||||||
ev.window = meta_window_get_xwindow (priv->window);
|
|
||||||
ev.message_type = display->atom__NET_WM_FRAME_DRAWN;
|
|
||||||
ev.format = 32;
|
|
||||||
ev.data.l[0] = frame->sync_request_serial & G_GUINT64_CONSTANT(0xffffffff);
|
|
||||||
ev.data.l[1] = frame->sync_request_serial >> 32;
|
|
||||||
ev.data.l[2] = frame->frame_drawn_time & G_GUINT64_CONSTANT(0xffffffff);
|
|
||||||
ev.data.l[3] = frame->frame_drawn_time >> 32;
|
|
||||||
|
|
||||||
meta_error_trap_push (display);
|
|
||||||
XSendEvent (xdisplay, ev.window, False, 0, (XEvent*) &ev);
|
|
||||||
XFlush (xdisplay);
|
|
||||||
meta_error_trap_pop (display);
|
|
||||||
|
|
||||||
priv->needs_frame_drawn = FALSE;
|
priv->needs_frame_drawn = FALSE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
send_frame_timings (MetaWindowActor *self,
|
do_send_frame_timings (MetaWindowActor *self,
|
||||||
FrameData *frame,
|
FrameData *frame,
|
||||||
CoglFrameInfo *frame_info,
|
gint refresh_interval,
|
||||||
gint64 presentation_time)
|
gint64 presentation_time)
|
||||||
{
|
{
|
||||||
MetaWindowActorPrivate *priv = self->priv;
|
MetaWindowActorPrivate *priv = self->priv;
|
||||||
MetaDisplay *display = meta_screen_get_display (priv->screen);
|
MetaDisplay *display = meta_screen_get_display (priv->screen);
|
||||||
Display *xdisplay = meta_display_get_xdisplay (display);
|
Display *xdisplay = meta_display_get_xdisplay (display);
|
||||||
float refresh_rate;
|
|
||||||
int refresh_interval;
|
|
||||||
|
|
||||||
XClientMessageEvent ev = { 0, };
|
XClientMessageEvent ev = { 0, };
|
||||||
|
|
||||||
@ -2395,13 +2510,6 @@ send_frame_timings (MetaWindowActor *self,
|
|||||||
ev.data.l[0] = frame->sync_request_serial & G_GUINT64_CONSTANT(0xffffffff);
|
ev.data.l[0] = frame->sync_request_serial & G_GUINT64_CONSTANT(0xffffffff);
|
||||||
ev.data.l[1] = frame->sync_request_serial >> 32;
|
ev.data.l[1] = frame->sync_request_serial >> 32;
|
||||||
|
|
||||||
refresh_rate = cogl_frame_info_get_refresh_rate (frame_info);
|
|
||||||
/* 0.0 is a flag for not known, but sanity-check against other odd numbers */
|
|
||||||
if (refresh_rate >= 1.0)
|
|
||||||
refresh_interval = (int) (0.5 + 1000000 / refresh_rate);
|
|
||||||
else
|
|
||||||
refresh_interval = 0;
|
|
||||||
|
|
||||||
if (presentation_time != 0)
|
if (presentation_time != 0)
|
||||||
{
|
{
|
||||||
gint64 presentation_time_server = meta_compositor_monotonic_time_to_server_time (display,
|
gint64 presentation_time_server = meta_compositor_monotonic_time_to_server_time (display,
|
||||||
@ -2423,6 +2531,25 @@ send_frame_timings (MetaWindowActor *self,
|
|||||||
meta_error_trap_pop (display);
|
meta_error_trap_pop (display);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
send_frame_timings (MetaWindowActor *self,
|
||||||
|
FrameData *frame,
|
||||||
|
CoglFrameInfo *frame_info,
|
||||||
|
gint64 presentation_time)
|
||||||
|
{
|
||||||
|
float refresh_rate;
|
||||||
|
int refresh_interval;
|
||||||
|
|
||||||
|
refresh_rate = cogl_frame_info_get_refresh_rate (frame_info);
|
||||||
|
/* 0.0 is a flag for not known, but sanity-check against other odd numbers */
|
||||||
|
if (refresh_rate >= 1.0)
|
||||||
|
refresh_interval = (int) (0.5 + 1000000 / refresh_rate);
|
||||||
|
else
|
||||||
|
refresh_interval = 0;
|
||||||
|
|
||||||
|
do_send_frame_timings (self, frame, refresh_interval, presentation_time);
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
meta_window_actor_frame_complete (MetaWindowActor *self,
|
meta_window_actor_frame_complete (MetaWindowActor *self,
|
||||||
CoglFrameInfo *frame_info,
|
CoglFrameInfo *frame_info,
|
||||||
|
Loading…
Reference in New Issue
Block a user