diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c index c8e4ca03b..1d901147b 100644 --- a/src/compositor/meta-window-actor.c +++ b/src/compositor/meta-window-actor.c @@ -32,6 +32,7 @@ #include "meta-window-actor-private.h" #include "meta-texture-rectangle.h" #include "region-utils.h" +#include "monitor-private.h" enum { POSITION_CHANGED, @@ -81,6 +82,9 @@ struct _MetaWindowActorPrivate /* The region that is visible, used to optimize out redraws */ cairo_region_t *unobscured_region; + guint send_frame_messages_timer; + gint64 frame_drawn_time; + /* Extracted size-invariant shape used for shadows */ MetaWindowShape *shadow_shape; @@ -180,6 +184,12 @@ static void meta_window_actor_handle_updates (MetaWindowActor *self); static void check_needs_reshape (MetaWindowActor *self); +static void do_send_frame_drawn (MetaWindowActor *self, FrameData *frame); +static void do_send_frame_timings (MetaWindowActor *self, + FrameData *frame, + gint refresh_interval, + gint64 presentation_time); + G_DEFINE_TYPE (MetaWindowActor, meta_window_actor, CLUTTER_TYPE_ACTOR); static void @@ -415,6 +425,12 @@ meta_window_actor_dispose (GObject *object) meta_window_actor_detach (self); + if (priv->send_frame_messages_timer != 0) + { + g_source_remove (priv->send_frame_messages_timer); + priv->send_frame_messages_timer = 0; + } + g_clear_pointer (&priv->unobscured_region, cairo_region_destroy); g_clear_pointer (&priv->shape_region, cairo_region_destroy); g_clear_pointer (&priv->opaque_region, cairo_region_destroy); @@ -639,6 +655,16 @@ meta_window_actor_paint (ClutterActor *actor) gboolean appears_focused = meta_window_appears_focused (priv->window); MetaShadow *shadow = appears_focused ? priv->focused_shadow : priv->unfocused_shadow; + /* This window got damage when obscured; we set up a timer + * to send frame completion events, but since we're drawing + * the window now (for some other reason) cancel the timer + * and send the completion events normally */ + if (priv->send_frame_messages_timer != 0) + { + g_source_remove (priv->send_frame_messages_timer); + priv->send_frame_messages_timer = 0; + } + if (shadow != NULL) { MetaShadowParams params; @@ -900,11 +926,66 @@ meta_window_actor_freeze (MetaWindowActor *self) self->priv->freeze_count++; } +static +gboolean send_frame_messages_timeout (gpointer data) +{ + MetaWindowActor *self = (MetaWindowActor *) data; + MetaWindowActorPrivate *priv = self->priv; + FrameData *frame = g_slice_new0 (FrameData); + + frame->sync_request_serial = priv->window->sync_request_serial; + + do_send_frame_drawn (self, frame); + do_send_frame_timings (self, frame, 0, 0); + + priv->needs_frame_drawn = FALSE; + priv->send_frame_messages_timer = 0; + frame_data_free (frame); + + return FALSE; +} + +static void +queue_send_frame_messages_timeout (MetaWindowActor *self) +{ + MetaWindowActorPrivate *priv = self->priv; + MetaScreen *screen = priv->screen; + MetaDisplay *display = meta_screen_get_display (screen); + gint64 current_time = meta_compositor_monotonic_time_to_server_time (display, g_get_monotonic_time ()); + MetaMonitorManager *monitor_manager = meta_monitor_manager_get (); + MetaWindow *window = priv->window; + + MetaOutput *outputs; + guint n_outputs, i; + float refresh_rate = 60.0f; + gint interval, offset; + + outputs = meta_monitor_manager_get_outputs (monitor_manager, &n_outputs); + for (i = 0; i < n_outputs; i++) + { + if (outputs[i].output_id == window->monitor->output_id && outputs[i].crtc) + { + refresh_rate = outputs[i].crtc->current_mode->refresh_rate; + break; + } + } + + interval = (int)(1000000 / refresh_rate) * 6; + offset = MAX (0, current_time - priv->frame_drawn_time + interval) / 1000; + + /* The clutter master clock source has already been added with META_PRIORITY_REDRAW, + * so the timer will run *after* the clutter frame handling, if a frame is ready + * to be drawn when the timer expires. + */ + priv->send_frame_messages_timer = g_timeout_add_full (META_PRIORITY_REDRAW, offset, send_frame_messages_timeout, self, NULL); +} + static void meta_window_actor_damage_all (MetaWindowActor *self) { MetaWindowActorPrivate *priv = self->priv; CoglTexture *texture; + gboolean redraw_queued; if (!priv->needs_damage_all) return; @@ -914,14 +995,16 @@ meta_window_actor_damage_all (MetaWindowActor *self) if (!priv->mapped || priv->needs_pixmap) return; - meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor), - 0, 0, - cogl_texture_get_width (texture), - cogl_texture_get_height (texture), - clutter_actor_has_mapped_clones (priv->actor) ? NULL : priv->unobscured_region); + redraw_queued = meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor), + 0, 0, + cogl_texture_get_width (texture), + cogl_texture_get_height (texture), + clutter_actor_has_mapped_clones (priv->actor) ? + NULL : priv->unobscured_region); + + priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued; priv->needs_damage_all = FALSE; - priv->repaint_scheduled = TRUE; } static void @@ -974,14 +1057,31 @@ meta_window_actor_queue_frame_drawn (MetaWindowActor *self, if (!priv->repaint_scheduled) { + gboolean is_obscured = FALSE; + + /* Find out whether the window is completly obscured */ + if (priv->unobscured_region) + { + cairo_region_t *unobscured_window_region; + unobscured_window_region = cairo_region_copy (priv->shape_region); + cairo_region_intersect (unobscured_window_region, priv->unobscured_region); + is_obscured = cairo_region_is_empty (unobscured_window_region); + cairo_region_destroy (unobscured_window_region); + } + /* A frame was marked by the client without actually doing any - * damage, or while we had the window frozen (e.g. during an - * interactive resize.) We need to make sure that the + * damage or any unobscured, or while we had the window frozen + * (e.g. during an interactive resize.) We need to make sure that the * pre_paint/post_paint functions get called, enabling us to * send a _NET_WM_FRAME_DRAWN. We do a 1-pixel redraw to get - * consistent timing with non-empty frames. + * consistent timing with non-empty frames. If the window + * is completely obscured we fire off the send_frame_messages timeout. */ - if (priv->mapped && !priv->needs_pixmap) + if (is_obscured) + { + queue_send_frame_messages_timeout (self); + } + else if (priv->mapped && !priv->needs_pixmap) { const cairo_rectangle_int_t clip = { 0, 0, 1, 1 }; clutter_actor_queue_redraw_with_clip (priv->actor, &clip); @@ -1920,6 +2020,7 @@ meta_window_actor_process_damage (MetaWindowActor *self, { MetaWindowActorPrivate *priv = self->priv; MetaCompScreen *info = meta_screen_get_compositor_data (priv->screen); + gboolean redraw_queued; priv->received_damage = TRUE; @@ -1967,13 +2068,16 @@ meta_window_actor_process_damage (MetaWindowActor *self, if (!priv->mapped || priv->needs_pixmap) return; - meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor), - event->area.x, - event->area.y, - event->area.width, - event->area.height, - clutter_actor_has_mapped_clones (priv->actor) ? NULL : priv->unobscured_region); - priv->repaint_scheduled = TRUE; + redraw_queued = meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor), + event->area.x, + event->area.y, + event->area.width, + event->area.height, + clutter_actor_has_mapped_clones (priv->actor) ? + NULL : priv->unobscured_region); + + priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued; + } void @@ -2337,6 +2441,35 @@ meta_window_actor_pre_paint (MetaWindowActor *self) } } +static void +do_send_frame_drawn (MetaWindowActor *self, FrameData *frame) +{ + MetaWindowActorPrivate *priv = self->priv; + MetaScreen *screen = priv->screen; + MetaDisplay *display = meta_screen_get_display (screen); + Display *xdisplay = meta_display_get_xdisplay (display); + + XClientMessageEvent ev = { 0, }; + + frame->frame_drawn_time = meta_compositor_monotonic_time_to_server_time (display, + g_get_monotonic_time ()); + priv->frame_drawn_time = frame->frame_drawn_time; + + ev.type = ClientMessage; + ev.window = meta_window_get_xwindow (priv->window); + ev.message_type = display->atom__NET_WM_FRAME_DRAWN; + ev.format = 32; + ev.data.l[0] = frame->sync_request_serial & G_GUINT64_CONSTANT(0xffffffff); + ev.data.l[1] = frame->sync_request_serial >> 32; + ev.data.l[2] = frame->frame_drawn_time & G_GUINT64_CONSTANT(0xffffffff); + ev.data.l[3] = frame->frame_drawn_time >> 32; + + meta_error_trap_push (display); + XSendEvent (xdisplay, ev.window, False, 0, (XEvent*) &ev); + XFlush (xdisplay); + meta_error_trap_pop (display); +} + void meta_window_actor_post_paint (MetaWindowActor *self) { @@ -2344,47 +2477,29 @@ meta_window_actor_post_paint (MetaWindowActor *self) priv->repaint_scheduled = FALSE; + /* This window had damage, but wasn't actually redrawn because + * it is obscured. So we should wait until timer expiration + * before sending _NET_WM_FRAME_* messages. + */ + if (priv->send_frame_messages_timer != 0) + return; + if (priv->needs_frame_drawn) { - MetaScreen *screen = priv->screen; - MetaDisplay *display = meta_screen_get_display (screen); - Display *xdisplay = meta_display_get_xdisplay (display); - - XClientMessageEvent ev = { 0, }; - - FrameData *frame = priv->frames->data; - - frame->frame_drawn_time = meta_compositor_monotonic_time_to_server_time (display, - g_get_monotonic_time ()); - ev.type = ClientMessage; - ev.window = meta_window_get_xwindow (priv->window); - ev.message_type = display->atom__NET_WM_FRAME_DRAWN; - ev.format = 32; - ev.data.l[0] = frame->sync_request_serial & G_GUINT64_CONSTANT(0xffffffff); - ev.data.l[1] = frame->sync_request_serial >> 32; - ev.data.l[2] = frame->frame_drawn_time & G_GUINT64_CONSTANT(0xffffffff); - ev.data.l[3] = frame->frame_drawn_time >> 32; - - meta_error_trap_push (display); - XSendEvent (xdisplay, ev.window, False, 0, (XEvent*) &ev); - XFlush (xdisplay); - meta_error_trap_pop (display); - + do_send_frame_drawn (self, priv->frames->data); priv->needs_frame_drawn = FALSE; } } static void -send_frame_timings (MetaWindowActor *self, - FrameData *frame, - CoglFrameInfo *frame_info, - gint64 presentation_time) +do_send_frame_timings (MetaWindowActor *self, + FrameData *frame, + gint refresh_interval, + gint64 presentation_time) { MetaWindowActorPrivate *priv = self->priv; MetaDisplay *display = meta_screen_get_display (priv->screen); Display *xdisplay = meta_display_get_xdisplay (display); - float refresh_rate; - int refresh_interval; XClientMessageEvent ev = { 0, }; @@ -2395,13 +2510,6 @@ send_frame_timings (MetaWindowActor *self, ev.data.l[0] = frame->sync_request_serial & G_GUINT64_CONSTANT(0xffffffff); ev.data.l[1] = frame->sync_request_serial >> 32; - refresh_rate = cogl_frame_info_get_refresh_rate (frame_info); - /* 0.0 is a flag for not known, but sanity-check against other odd numbers */ - if (refresh_rate >= 1.0) - refresh_interval = (int) (0.5 + 1000000 / refresh_rate); - else - refresh_interval = 0; - if (presentation_time != 0) { gint64 presentation_time_server = meta_compositor_monotonic_time_to_server_time (display, @@ -2423,6 +2531,25 @@ send_frame_timings (MetaWindowActor *self, meta_error_trap_pop (display); } +static void +send_frame_timings (MetaWindowActor *self, + FrameData *frame, + CoglFrameInfo *frame_info, + gint64 presentation_time) +{ + float refresh_rate; + int refresh_interval; + + refresh_rate = cogl_frame_info_get_refresh_rate (frame_info); + /* 0.0 is a flag for not known, but sanity-check against other odd numbers */ + if (refresh_rate >= 1.0) + refresh_interval = (int) (0.5 + 1000000 / refresh_rate); + else + refresh_interval = 0; + + do_send_frame_timings (self, frame, refresh_interval, presentation_time); +} + void meta_window_actor_frame_complete (MetaWindowActor *self, CoglFrameInfo *frame_info,