clutter: Remove deprecated clutter-score.c

https://gitlab.gnome.org/GNOME/mutter/merge_requests/452
This commit is contained in:
Adam Jackson 2019-02-20 10:34:54 -05:00 committed by Georges Basile Stavracas Neto
parent d39211f438
commit cf2d06e9b9
5 changed files with 0 additions and 1434 deletions

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@ -26,7 +26,6 @@
#include "deprecated/clutter-main.h"
#include "deprecated/clutter-model.h"
#include "deprecated/clutter-rectangle.h"
#include "deprecated/clutter-score.h"
#include "deprecated/clutter-shader.h"
#include "deprecated/clutter-stage-manager.h"
#include "deprecated/clutter-stage.h"

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@ -1,144 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_SCORE_H__
#define __CLUTTER_SCORE_H__
#include <clutter/clutter-timeline.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_SCORE (clutter_score_get_type ())
#define CLUTTER_SCORE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCORE, ClutterScore))
#define CLUTTER_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCORE, ClutterScoreClass))
#define CLUTTER_IS_SCORE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCORE))
#define CLUTTER_IS_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCORE))
#define CLUTTER_SCORE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCORE, ClutterScoreClass))
typedef struct _ClutterScore ClutterScore;
typedef struct _ClutterScorePrivate ClutterScorePrivate;
typedef struct _ClutterScoreClass ClutterScoreClass;
/**
* ClutterScore:
*
* The #ClutterScore structure contains only private data
* and should be accessed using the provided API
*
* Since: 0.6
*/
struct _ClutterScore
{
/*< private >*/
GObject parent;
ClutterScorePrivate *priv;
};
/**
* ClutterScoreClass:
* @timeline_started: handler for the #ClutterScore::timeline-started signal
* @timeline_completed: handler for the #ClutterScore::timeline-completed
* signal
* @started: handler for the #ClutterScore::started signal
* @completed: handler for the #ClutterScore::completed signal
* @paused: handler for the #ClutterScore::paused signal
*
* The #ClutterScoreClass structure contains only private data
*
* Since: 0.6
*/
struct _ClutterScoreClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
void (* timeline_started) (ClutterScore *score,
ClutterTimeline *timeline);
void (* timeline_completed) (ClutterScore *score,
ClutterTimeline *timeline);
void (* started) (ClutterScore *score);
void (* completed) (ClutterScore *score);
void (* paused) (ClutterScore *score);
/*< private >*/
/* padding for future expansion */
void (*_clutter_score_1) (void);
void (*_clutter_score_2) (void);
void (*_clutter_score_3) (void);
void (*_clutter_score_4) (void);
void (*_clutter_score_5) (void);
};
CLUTTER_DEPRECATED
GType clutter_score_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
ClutterScore * clutter_score_new (void);
CLUTTER_DEPRECATED
void clutter_score_set_loop (ClutterScore *score,
gboolean loop);
CLUTTER_DEPRECATED
gboolean clutter_score_get_loop (ClutterScore *score);
CLUTTER_DEPRECATED
gulong clutter_score_append (ClutterScore *score,
ClutterTimeline *parent,
ClutterTimeline *timeline);
CLUTTER_DEPRECATED
gulong clutter_score_append_at_marker (ClutterScore *score,
ClutterTimeline *parent,
const gchar *marker_name,
ClutterTimeline *timeline);
CLUTTER_DEPRECATED
void clutter_score_remove (ClutterScore *score,
gulong id_);
CLUTTER_DEPRECATED
void clutter_score_remove_all (ClutterScore *score);
CLUTTER_DEPRECATED
ClutterTimeline *clutter_score_get_timeline (ClutterScore *score,
gulong id_);
CLUTTER_DEPRECATED
GSList * clutter_score_list_timelines (ClutterScore *score);
CLUTTER_DEPRECATED
void clutter_score_start (ClutterScore *score);
CLUTTER_DEPRECATED
void clutter_score_stop (ClutterScore *score);
CLUTTER_DEPRECATED
void clutter_score_pause (ClutterScore *score);
CLUTTER_DEPRECATED
void clutter_score_rewind (ClutterScore *score);
CLUTTER_DEPRECATED
gboolean clutter_score_is_playing (ClutterScore *score);
G_END_DECLS
#endif /* __CLUTTER_SCORE_H__ */

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@ -239,7 +239,6 @@ clutter_deprecated_headers = [
'deprecated/clutter-main.h',
'deprecated/clutter-model.h',
'deprecated/clutter-rectangle.h',
'deprecated/clutter-score.h',
'deprecated/clutter-shader.h',
'deprecated/clutter-stage-manager.h',
'deprecated/clutter-stage.h',
@ -269,7 +268,6 @@ clutter_deprecated_sources = [
'deprecated/clutter-list-model.c',
'deprecated/clutter-model.c',
'deprecated/clutter-rectangle.c',
'deprecated/clutter-score.c',
'deprecated/clutter-shader.c',
'deprecated/clutter-state.c',
'deprecated/clutter-table-layout.c',

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@ -1,121 +0,0 @@
#include <stdio.h>
#include <stdlib.h>
#include <clutter/clutter.h>
#include "test-conform-common.h"
static guint level = 0;
static void
on_score_started (ClutterScore *score)
{
if (g_test_verbose ())
g_print ("Score started\n");
}
static void
on_score_completed (ClutterScore *score)
{
if (g_test_verbose ())
g_print ("Score completed\n");
}
static void
on_timeline_started (ClutterScore *score,
ClutterTimeline *timeline)
{
if (g_test_verbose ())
g_print ("Started timeline: '%s'\n",
(gchar *) g_object_get_data (G_OBJECT (timeline), "timeline-name"));
level += 1;
}
static void
on_timeline_completed (ClutterScore *score,
ClutterTimeline *timeline)
{
if (g_test_verbose ())
g_print ("Completed timeline: '%s'\n",
(gchar *) g_object_get_data (G_OBJECT (timeline), "timeline-name"));
level -= 1;
}
void
score_base (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterScore *score;
ClutterTimeline *timeline_1;
ClutterTimeline *timeline_2;
ClutterTimeline *timeline_3;
ClutterTimeline *timeline_4;
ClutterTimeline *timeline_5;
GSList *timelines;
/* FIXME - this is necessary to make the master clock spin */
ClutterActor *stage = clutter_stage_new ();
timeline_1 = clutter_timeline_new (100);
g_object_set_data_full (G_OBJECT (timeline_1),
"timeline-name", g_strdup ("Timeline 1"),
g_free);
timeline_2 = clutter_timeline_new (100);
clutter_timeline_add_marker_at_time (timeline_2, "foo", 50);
g_object_set_data_full (G_OBJECT (timeline_2),
"timeline-name", g_strdup ("Timeline 2"),
g_free);
timeline_3 = clutter_timeline_new (100);
g_object_set_data_full (G_OBJECT (timeline_3),
"timeline-name", g_strdup ("Timeline 3"),
g_free);
timeline_4 = clutter_timeline_new (100);
g_object_set_data_full (G_OBJECT (timeline_4),
"timeline-name", g_strdup ("Timeline 4"),
g_free);
timeline_5 = clutter_timeline_new (100);
g_object_set_data_full (G_OBJECT (timeline_5),
"timeline-name", g_strdup ("Timeline 5"),
g_free);
score = clutter_score_new();
g_signal_connect (score, "started",
G_CALLBACK (on_score_started),
NULL);
g_signal_connect (score, "timeline-started",
G_CALLBACK (on_timeline_started),
NULL);
g_signal_connect (score, "timeline-completed",
G_CALLBACK (on_timeline_completed),
NULL);
g_signal_connect (score, "completed",
G_CALLBACK (on_score_completed),
NULL);
clutter_score_append (score, NULL, timeline_1);
clutter_score_append (score, timeline_1, timeline_2);
clutter_score_append (score, timeline_1, timeline_3);
clutter_score_append (score, timeline_3, timeline_4);
clutter_score_append_at_marker (score, timeline_2, "foo", timeline_5);
timelines = clutter_score_list_timelines (score);
g_assert (5 == g_slist_length (timelines));
g_slist_free (timelines);
clutter_score_start (score);
clutter_actor_destroy (stage);
g_object_unref (timeline_1);
g_object_unref (timeline_2);
g_object_unref (timeline_3);
g_object_unref (timeline_4);
g_object_unref (timeline_5);
g_object_unref (score);
}