mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 16:10:41 -05:00
Add wayland backend
This adds a clutter backend for running under the wayland window system. Initial cogl framebuffer integration by Robert Bragg.
This commit is contained in:
parent
a7cf98ebfc
commit
cb5582c4ab
@ -495,6 +495,25 @@ clutterfruity_includedir = $(clutter_includedir)/fruity
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clutterfruity_include_HEADERS = $(srcdir)/fruity/clutter-fruity.h
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endif # SUPPORT_FRUITY
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# Wayland backend rules
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if SUPPORT_WAYLAND
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backend_source_h += \
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$(srcdir)/wayland/clutter-wayland.h
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backend_source_h_priv += \
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$(srcdir)/wayland/clutter-backend-wayland.h \
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$(srcdir)/wayland/clutter-stage-wayland.h
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backend_source_c += \
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$(srcdir)/wayland/clutter-backend-wayland.c \
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$(srcdir)/wayland/clutter-stage-wayland.c \
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$(srcdir)/wayland/clutter-event-wayland.c \
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$(srcdir)/wayland/clutter-input-device-wayland.c
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clutterwayland_includedir = $(clutter_includedir)/wayland
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clutterwayland_include_HEADERS = $(wayland_source_h)
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endif # SUPPORT_WAYLAND
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# cally
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cally_sources_h = \
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$(srcdir)/cally/cally-actor.h \
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@ -294,6 +294,10 @@ if SUPPORT_EGL_PLATFORM_FRUITY
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cogl_sources_c += \
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$(srcdir)/winsys/cogl-fruity.c
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endif
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if SUPPORT_EGL_PLATFORM_DRM_SURFACELESS
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cogl_sources_c += \
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$(srcdir)/winsys/cogl-egl.c
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endif
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if SUPPORT_WIN32
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cogl_sources_c += \
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$(srcdir)/winsys/cogl-win32.c
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@ -27,11 +27,15 @@
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#include "cogl.h"
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#ifdef HAVE_COGL_GLES2
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#ifdef HAVE_STANDALONE_EGL
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#include <EGL/egl.h>
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#else /* HAVE_COGL_GLES2 */
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#include <EGL/eglext.h>
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#define NativeDisplayType EGLNativeDisplayType
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#define NativeWindowType EGLNativeWindowType
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#else
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#include <GLES/egl.h>
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#endif /* HAVE_COGL_GLES2 */
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#include <GLES/eglext.h>
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#endif
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CoglFuncPtr
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_cogl_winsys_get_proc_address (const char *name)
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552
clutter/wayland/clutter-backend-wayland.c
Normal file
552
clutter/wayland/clutter-backend-wayland.c
Normal file
@ -0,0 +1,552 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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* Authors:
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* Matthew Allum
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* Robert Bragg
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* Kristian Høgsberg
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <errno.h>
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#include <wayland-util.h>
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#include <wayland-client.h>
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#include <xf86drm.h>
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#include "../clutter-private.h"
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#include "../clutter-main.h"
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#include "../clutter-debug.h"
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#include "../clutter-version.h"
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#include "clutter-backend-wayland.h"
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#include "clutter-stage-wayland.h"
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#include "clutter-wayland.h"
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static ClutterBackendWayland *backend_singleton = NULL;
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G_DEFINE_TYPE (ClutterBackendWayland, _clutter_backend_wayland, CLUTTER_TYPE_BACKEND);
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static void
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clutter_backend_at_exit (void)
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{
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if (backend_singleton)
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g_object_run_dispose (G_OBJECT (backend_singleton));
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}
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static gboolean
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clutter_backend_wayland_pre_parse (ClutterBackend *backend,
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GError **error)
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{
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return TRUE;
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}
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static void
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drm_handle_device (void *data, struct wl_drm *drm, const char *device)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->device_name = g_strdup (device);
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}
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static void
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drm_handle_authenticated (void *data, struct wl_drm *drm)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->authenticated = 1;
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}
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static const struct wl_drm_listener drm_listener =
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{
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drm_handle_device,
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drm_handle_authenticated
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};
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static void
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display_handle_geometry (void *data,
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struct wl_output *output,
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int32_t width, int32_t height)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->screen_allocation.x = 0;
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backend_wayland->screen_allocation.y = 0;
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backend_wayland->screen_allocation.width = width;
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backend_wayland->screen_allocation.height = height;
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}
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static const struct wl_output_listener output_listener =
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{
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display_handle_geometry,
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};
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static void
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handle_configure (void *data, struct wl_shell *shell,
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uint32_t timestamp, uint32_t edges,
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struct wl_surface *surface,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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ClutterStageWayland *stage_wayland;
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stage_wayland = wl_surface_get_user_data (surface);
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stage_wayland->pending_allocation.x = x;
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stage_wayland->pending_allocation.y = y;
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stage_wayland->allocation = stage_wayland->pending_allocation;
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clutter_actor_set_size (CLUTTER_ACTOR (stage_wayland->wrapper),
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width, height);
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/* the resize process is complete, so we can ask the stage
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* to set up the GL viewport with the new size
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*/
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clutter_stage_ensure_viewport (stage_wayland->wrapper);
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}
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static const struct wl_shell_listener shell_listener = {
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handle_configure,
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};
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static void
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display_handle_global (struct wl_display *display,
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uint32_t id,
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const char *interface,
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uint32_t version,
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void *data)
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{
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ClutterBackendWayland *backend_wayland = data;
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if (strcmp (interface, "compositor") == 0)
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{
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backend_wayland->wayland_compositor = wl_compositor_create (display, id);
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}
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else if (strcmp (interface, "output") == 0)
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{
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backend_wayland->wayland_output = wl_output_create (display, id);
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wl_output_add_listener (backend_wayland->wayland_output,
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&output_listener, backend_wayland);
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}
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else if (strcmp (interface, "input_device") == 0)
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{
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_clutter_backend_add_input_device (backend_wayland, id);
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}
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else if (strcmp (interface, "shell") == 0)
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{
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backend_wayland->wayland_shell = wl_shell_create (display, id);
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wl_shell_add_listener (backend_wayland->wayland_shell,
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&shell_listener, backend_wayland);
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}
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else if (strcmp (interface, "drm") == 0)
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{
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backend_wayland->wayland_drm = wl_drm_create (display, id);
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wl_drm_add_listener (backend_wayland->wayland_drm,
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&drm_listener, backend_wayland);
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}
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}
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static gboolean
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clutter_backend_wayland_post_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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EGLBoolean status;
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drm_magic_t magic;
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g_atexit (clutter_backend_at_exit);
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/* TODO: expose environment variable/commandline option for this... */
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backend_wayland->wayland_display =
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wl_display_create ("\0wayland", sizeof ("\0wayland"));
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if (!backend_wayland->wayland_display)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open Wayland display socket");
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return FALSE;
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}
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backend_wayland->wayland_source =
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_clutter_event_source_wayland_new (backend_wayland->wayland_display);
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g_source_attach (backend_wayland->wayland_source, NULL);
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/* Set up listener so we'll catch all events. */
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wl_display_add_global_listener (backend_wayland->wayland_display,
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display_handle_global,
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backend_wayland);
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/* Process connection events. */
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_READABLE);
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backend_wayland->drm_fd = open (backend_wayland->device_name, O_RDWR);
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if (backend_wayland->drm_fd < 0)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open drm device");
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return FALSE;
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}
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if (drmGetMagic (backend_wayland->drm_fd, &magic))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to get drm magic");
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return FALSE;
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}
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wl_drm_authenticate (backend_wayland->wayland_drm, magic);
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_WRITABLE);
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while (!backend_wayland->authenticated)
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_READABLE);
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backend_wayland->get_drm_display =
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(PFNEGLGETDRMDISPLAYMESA) eglGetProcAddress ("eglGetDRMDisplayMESA");
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backend_wayland->create_drm_image =
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(PFNEGLCREATEDRMIMAGEMESA) eglGetProcAddress ("eglCreateDRMImageMESA");
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backend_wayland->destroy_image =
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(PFNEGLDESTROYIMAGEKHRPROC) eglGetProcAddress ("eglDestroyImageKHR");
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backend_wayland->export_drm_image =
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(PFNEGLEXPORTDRMIMAGEMESA) eglGetProcAddress ("eglExportDRMImageMESA");
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backend_wayland->image_target_texture_2d =
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(PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) eglGetProcAddress ("glEGLImageTargetTexture2DOES");
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if (backend_wayland->get_drm_display == NULL ||
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backend_wayland->create_drm_image == NULL ||
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backend_wayland->destroy_image == NULL ||
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backend_wayland->export_drm_image == NULL ||
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backend_wayland->image_target_texture_2d == NULL)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Missing EGL extensions");
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return FALSE;
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}
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backend_wayland->edpy =
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backend_wayland->get_drm_display (backend_wayland->drm_fd);
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status = eglInitialize (backend_wayland->edpy,
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&backend_wayland->egl_version_major,
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&backend_wayland->egl_version_minor);
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if (status != EGL_TRUE)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Unable to Initialize EGL");
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return FALSE;
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}
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CLUTTER_NOTE (BACKEND, "EGL Reports version %i.%i",
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backend_wayland->egl_version_major,
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backend_wayland->egl_version_minor);
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return TRUE;
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}
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static gboolean
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try_create_context (ClutterBackend *backend,
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int retry_cookie,
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gboolean *try_fallback,
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GError **error)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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EGLDisplay edpy;
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const char *error_message;
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edpy = clutter_egl_display ();
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eglBindAPI (EGL_OPENGL_API);
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if (backend_wayland->egl_context == EGL_NO_CONTEXT)
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{
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#if defined (HAVE_COGL_GLES2)
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static const EGLint attribs[] =
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{ EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
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#else
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static const EGLint *attribs = NULL;
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#endif
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backend_wayland->egl_context = eglCreateContext (edpy,
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NULL,
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EGL_NO_CONTEXT,
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attribs);
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if (backend_wayland->egl_context == EGL_NO_CONTEXT)
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{
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error_message = "Unable to create a suitable EGL context";
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goto fail;
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}
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CLUTTER_NOTE (GL, "Created EGL Context");
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}
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if (!eglMakeCurrent (edpy, NULL, NULL, backend_wayland->egl_context))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Unable to MakeCurrent with NULL drawables");
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return FALSE;
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}
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return TRUE;
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fail:
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{
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*try_fallback = FALSE;
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"%s", error_message);
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return FALSE;
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}
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}
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static gboolean
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clutter_backend_wayland_create_context (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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EGLDisplay edpy;
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const gchar *egl_extensions = NULL;
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gboolean status;
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int retry_cookie;
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gboolean try_fallback;
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GError *try_error = NULL;
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if (backend_wayland->egl_context != EGL_NO_CONTEXT)
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return TRUE;
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edpy = clutter_egl_display ();
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egl_extensions = eglQueryString (edpy, EGL_EXTENSIONS);
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if (!_cogl_check_extension ("EGL_KHR_surfaceless_opengl", egl_extensions))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Wayland clients require the "
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"EGL_KHR_surfaceless_opengl extension");
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return FALSE;
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}
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retry_cookie = 0;
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while (!(status = try_create_context (backend,
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retry_cookie,
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&try_fallback,
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&try_error)) &&
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try_fallback)
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{
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g_warning ("Failed to create context: %s\nWill try fallback...",
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try_error->message);
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g_error_free (try_error);
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try_error = NULL;
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retry_cookie++;
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}
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if (!status)
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g_propagate_error (error, try_error);
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return status;
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}
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static void
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clutter_backend_wayland_ensure_context (ClutterBackend *backend,
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ClutterStage *stage)
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{
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}
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static void
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clutter_backend_wayland_redraw (ClutterBackend *backend,
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ClutterStage *stage)
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{
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ClutterStageWindow *impl;
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impl = _clutter_stage_get_window (stage);
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if (!impl)
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return;
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g_assert (CLUTTER_IS_STAGE_WAYLAND (impl));
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_clutter_stage_wayland_redraw (CLUTTER_STAGE_WAYLAND (impl), stage);
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}
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static void
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clutter_backend_wayland_init_events (ClutterBackend *backend)
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{
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}
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static void
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clutter_backend_wayland_finalize (GObject *gobject)
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{
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if (backend_singleton)
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backend_singleton = NULL;
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G_OBJECT_CLASS (_clutter_backend_wayland_parent_class)->finalize (gobject);
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}
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static void
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clutter_backend_wayland_dispose (GObject *gobject)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (gobject);
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/* We chain up before disposing our own resources so that
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ClutterBackend will destroy all of the stages before we destroy
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the egl context. Otherwise the actors may try to make GL calls
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during destruction which causes a crash */
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G_OBJECT_CLASS (_clutter_backend_wayland_parent_class)->dispose (gobject);
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|
||||
if (backend_wayland->egl_context)
|
||||
{
|
||||
eglDestroyContext (backend_wayland->edpy, backend_wayland->egl_context);
|
||||
backend_wayland->egl_context = NULL;
|
||||
}
|
||||
|
||||
if (backend_wayland->edpy)
|
||||
{
|
||||
eglTerminate (backend_wayland->edpy);
|
||||
backend_wayland->edpy = 0;
|
||||
}
|
||||
|
||||
if (backend_wayland->drm_fd != -1)
|
||||
{
|
||||
close (backend_wayland->drm_fd);
|
||||
backend_wayland->drm_fd = -1;
|
||||
}
|
||||
}
|
||||
|
||||
static GObject *
|
||||
clutter_backend_wayland_constructor (GType gtype,
|
||||
guint n_params,
|
||||
GObjectConstructParam *params)
|
||||
{
|
||||
GObjectClass *parent_class;
|
||||
GObject *retval;
|
||||
|
||||
if (!backend_singleton)
|
||||
{
|
||||
parent_class = G_OBJECT_CLASS (_clutter_backend_wayland_parent_class);
|
||||
retval = parent_class->constructor (gtype, n_params, params);
|
||||
|
||||
backend_singleton = CLUTTER_BACKEND_WAYLAND (retval);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
g_warning ("Attempting to create a new backend object. This should "
|
||||
"never happen, so we return the singleton instance.");
|
||||
|
||||
return g_object_ref (backend_singleton);
|
||||
}
|
||||
|
||||
static ClutterFeatureFlags
|
||||
clutter_backend_wayland_get_features (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
||||
ClutterFeatureFlags flags = 0;
|
||||
|
||||
g_assert (backend_wayland->egl_context != NULL);
|
||||
|
||||
flags |=
|
||||
CLUTTER_FEATURE_STAGE_MULTIPLE |
|
||||
CLUTTER_FEATURE_SWAP_EVENTS |
|
||||
CLUTTER_FEATURE_SYNC_TO_VBLANK;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Checking features\n"
|
||||
"GL_VENDOR: %s\n"
|
||||
"GL_RENDERER: %s\n"
|
||||
"GL_VERSION: %s\n"
|
||||
"EGL_VENDOR: %s\n"
|
||||
"EGL_VERSION: %s\n"
|
||||
"EGL_EXTENSIONS: %s\n",
|
||||
glGetString (GL_VENDOR),
|
||||
glGetString (GL_RENDERER),
|
||||
glGetString (GL_VERSION),
|
||||
eglQueryString (backend_wayland->edpy, EGL_VENDOR),
|
||||
eglQueryString (backend_wayland->edpy, EGL_VERSION),
|
||||
eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS));
|
||||
|
||||
return flags;
|
||||
}
|
||||
|
||||
static ClutterStageWindow *
|
||||
clutter_backend_wayland_create_stage (ClutterBackend *backend,
|
||||
ClutterStage *wrapper,
|
||||
GError **error)
|
||||
{
|
||||
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
||||
ClutterStageWindow *stage;
|
||||
ClutterStageWayland *stage_wayland;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Creating stage of type '%s'",
|
||||
g_type_name (CLUTTER_STAGE_TYPE));
|
||||
|
||||
stage = g_object_new (CLUTTER_TYPE_STAGE_WAYLAND, NULL);
|
||||
|
||||
stage_wayland = CLUTTER_STAGE_WAYLAND (stage);
|
||||
stage_wayland->backend = backend_wayland;
|
||||
stage_wayland->wrapper = wrapper;
|
||||
|
||||
return stage;
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_backend_wayland_class_init (ClutterBackendWaylandClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
||||
|
||||
gobject_class->constructor = clutter_backend_wayland_constructor;
|
||||
gobject_class->dispose = clutter_backend_wayland_dispose;
|
||||
gobject_class->finalize = clutter_backend_wayland_finalize;
|
||||
|
||||
backend_class->pre_parse = clutter_backend_wayland_pre_parse;
|
||||
backend_class->post_parse = clutter_backend_wayland_post_parse;
|
||||
backend_class->get_features = clutter_backend_wayland_get_features;
|
||||
backend_class->init_events = clutter_backend_wayland_init_events;
|
||||
backend_class->create_stage = clutter_backend_wayland_create_stage;
|
||||
backend_class->create_context = clutter_backend_wayland_create_context;
|
||||
backend_class->ensure_context = clutter_backend_wayland_ensure_context;
|
||||
backend_class->redraw = clutter_backend_wayland_redraw;
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_backend_wayland_init (ClutterBackendWayland *backend_wayland)
|
||||
{
|
||||
backend_wayland->egl_context = EGL_NO_CONTEXT;
|
||||
|
||||
backend_wayland->drm_fd = -1;
|
||||
}
|
||||
|
||||
GType
|
||||
_clutter_backend_impl_get_type (void)
|
||||
{
|
||||
return _clutter_backend_wayland_get_type ();
|
||||
}
|
||||
|
||||
EGLDisplay
|
||||
clutter_egl_display (void)
|
||||
{
|
||||
return backend_singleton->edpy;
|
||||
}
|
94
clutter/wayland/clutter-backend-wayland.h
Normal file
94
clutter/wayland/clutter-backend-wayland.h
Normal file
@ -0,0 +1,94 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
* Authors:
|
||||
* Matthew Allum
|
||||
* Robert Bragg
|
||||
* Kristian Høgsberg
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_BACKEND_WAYLAND_H__
|
||||
#define __CLUTTER_BACKEND_WAYLAND_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
#include <clutter/clutter-backend.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
#include "clutter-wayland.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_BACKEND_WAYLAND (_clutter_backend_wayland_get_type ())
|
||||
#define CLUTTER_BACKEND_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_WAYLAND, ClutterBackendWayland))
|
||||
#define CLUTTER_IS_BACKEND_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_WAYLAND))
|
||||
#define CLUTTER_BACKEND_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_WAYLAND, ClutterBackendWaylandClass))
|
||||
#define CLUTTER_IS_BACKEND_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_WAYLAND))
|
||||
#define CLUTTER_BACKEND_WAYLAND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_WAYLAND, ClutterBackendWaylandClass))
|
||||
|
||||
typedef struct _ClutterBackendWayland ClutterBackendWayland;
|
||||
typedef struct _ClutterBackendWaylandClass ClutterBackendWaylandClass;
|
||||
|
||||
struct _ClutterBackendWayland
|
||||
{
|
||||
ClutterBackend parent_instance;
|
||||
|
||||
/* EGL Specific */
|
||||
EGLDisplay edpy;
|
||||
EGLContext egl_context;
|
||||
EGLConfig egl_config;
|
||||
|
||||
gint egl_version_major;
|
||||
gint egl_version_minor;
|
||||
|
||||
struct wl_display *wayland_display;
|
||||
GSource *wayland_source;
|
||||
struct wl_compositor *wayland_compositor;
|
||||
struct wl_shell *wayland_shell;
|
||||
struct wl_drm *wayland_drm;
|
||||
char *device_name;
|
||||
int authenticated;
|
||||
struct wl_output *wayland_output;
|
||||
ClutterGeometry screen_allocation;
|
||||
int drm_fd;
|
||||
|
||||
PFNEGLGETDRMDISPLAYMESA get_drm_display;
|
||||
PFNEGLCREATEDRMIMAGEMESA create_drm_image;
|
||||
PFNEGLDESTROYIMAGEKHRPROC destroy_image;
|
||||
PFNEGLEXPORTDRMIMAGEMESA export_drm_image;
|
||||
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d;
|
||||
};
|
||||
|
||||
struct _ClutterBackendWaylandClass
|
||||
{
|
||||
ClutterBackendClass parent_class;
|
||||
};
|
||||
|
||||
GType _clutter_backend_wayland_get_type (void) G_GNUC_CONST;
|
||||
|
||||
GSource *_clutter_event_source_wayland_new(struct wl_display *display);
|
||||
void _clutter_backend_add_input_device (ClutterBackendWayland *backend_wayland,
|
||||
uint32_t id);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BACKEND_WAYLAND_H__ */
|
148
clutter/wayland/clutter-event-wayland.c
Normal file
148
clutter/wayland/clutter-event-wayland.c
Normal file
@ -0,0 +1,148 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
* Authors:
|
||||
* Matthew Allum
|
||||
* Robert Bragg
|
||||
* Kristian Høgsberg
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <wayland-client.h>
|
||||
|
||||
#include "../clutter-event.h"
|
||||
#include "../clutter-main.h"
|
||||
|
||||
typedef struct _ClutterEventSourceWayland
|
||||
{
|
||||
GSource source;
|
||||
GPollFD pfd;
|
||||
uint32_t mask;
|
||||
struct wl_display *display;
|
||||
} ClutterEventSourceWayland;
|
||||
|
||||
static gboolean
|
||||
clutter_event_source_wayland_prepare (GSource *base, gint *timeout)
|
||||
{
|
||||
ClutterEventSourceWayland *source = (ClutterEventSourceWayland *) base;
|
||||
gboolean retval;
|
||||
|
||||
clutter_threads_enter ();
|
||||
|
||||
*timeout = -1;
|
||||
|
||||
/* We have to add/remove the GPollFD if we want to update our
|
||||
* poll event mask dynamically. Instead, let's just flush all
|
||||
* write on idle instead, which is what this amounts to. */
|
||||
|
||||
while (source->mask & WL_DISPLAY_WRITABLE)
|
||||
wl_display_iterate (source->display, WL_DISPLAY_WRITABLE);
|
||||
|
||||
retval = clutter_events_pending ();
|
||||
|
||||
clutter_threads_leave ();
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_event_source_wayland_check (GSource *base)
|
||||
{
|
||||
ClutterEventSourceWayland *source = (ClutterEventSourceWayland *) base;
|
||||
gboolean retval;
|
||||
|
||||
clutter_threads_enter ();
|
||||
|
||||
retval = clutter_events_pending () || source->pfd.revents;
|
||||
|
||||
clutter_threads_leave ();
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_event_source_wayland_dispatch (GSource *base,
|
||||
GSourceFunc callback,
|
||||
gpointer data)
|
||||
{
|
||||
ClutterEventSourceWayland *source = (ClutterEventSourceWayland *) base;
|
||||
ClutterEvent *event;
|
||||
|
||||
clutter_threads_enter ();
|
||||
|
||||
if (source->pfd.revents)
|
||||
{
|
||||
wl_display_iterate (source->display, WL_DISPLAY_READABLE);
|
||||
source->pfd.revents = 0;
|
||||
}
|
||||
|
||||
event = clutter_event_get ();
|
||||
|
||||
if (event)
|
||||
{
|
||||
/* forward the event into clutter for emission etc. */
|
||||
clutter_do_event (event);
|
||||
clutter_event_free (event);
|
||||
}
|
||||
|
||||
clutter_threads_leave ();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static GSourceFuncs clutter_event_source_wayland_funcs = {
|
||||
clutter_event_source_wayland_prepare,
|
||||
clutter_event_source_wayland_check,
|
||||
clutter_event_source_wayland_dispatch,
|
||||
NULL
|
||||
};
|
||||
|
||||
static int
|
||||
clutter_event_source_wayland_update (uint32_t mask, void *data)
|
||||
{
|
||||
ClutterEventSourceWayland *source = data;
|
||||
|
||||
source->mask = mask;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
GSource *
|
||||
_clutter_event_source_wayland_new (struct wl_display *display)
|
||||
{
|
||||
ClutterEventSourceWayland *source;
|
||||
|
||||
source = (ClutterEventSourceWayland *)
|
||||
g_source_new (&clutter_event_source_wayland_funcs,
|
||||
sizeof (ClutterEventSourceWayland));
|
||||
source->display = display;
|
||||
source->pfd.fd =
|
||||
wl_display_get_fd (display,
|
||||
clutter_event_source_wayland_update, source);
|
||||
source->pfd.events = G_IO_IN | G_IO_ERR;
|
||||
g_source_add_poll (&source->source, &source->pfd);
|
||||
|
||||
return &source->source;
|
||||
}
|
340
clutter/wayland/clutter-input-device-wayland.c
Normal file
340
clutter/wayland/clutter-input-device-wayland.c
Normal file
@ -0,0 +1,340 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
* Authors:
|
||||
* Matthew Allum
|
||||
* Robert Bragg
|
||||
* Kristian Høgsberg
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <wayland-util.h>
|
||||
#include <wayland-client.h>
|
||||
|
||||
#include <X11/extensions/XKBcommon.h>
|
||||
|
||||
#include "../clutter-debug.h"
|
||||
#include "../clutter-private.h"
|
||||
#include "../clutter-keysyms.h"
|
||||
|
||||
#include "clutter-stage-wayland.h"
|
||||
|
||||
#define CLUTTER_TYPE_INPUT_DEVICE_WAYLAND (clutter_input_device_wayland_get_type ())
|
||||
#define CLUTTER_INPUT_DEVICE_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE_WAYLAND, ClutterInputDeviceWayland))
|
||||
#define CLUTTER_IS_INPUT_DEVICE_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE_WAYLAND))
|
||||
|
||||
typedef struct _ClutterInputDeviceWayland ClutterInputDeviceWayland;
|
||||
|
||||
GType clutter_input_device_wayland_get_type (void) G_GNUC_CONST;
|
||||
|
||||
typedef struct _ClutterInputDeviceClass ClutterInputDeviceWaylandClass;
|
||||
|
||||
struct _ClutterInputDeviceWayland
|
||||
{
|
||||
ClutterInputDevice device;
|
||||
struct wl_input_device *input_device;
|
||||
ClutterStageWayland *pointer_focus;
|
||||
ClutterStageWayland *keyboard_focus;
|
||||
uint32_t modifier_state;
|
||||
int32_t x, y, surface_x, surface_y;
|
||||
struct xkb_desc *xkb;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (ClutterInputDeviceWayland,
|
||||
clutter_input_device_wayland,
|
||||
CLUTTER_TYPE_INPUT_DEVICE);
|
||||
|
||||
static void
|
||||
clutter_backend_wayland_handle_motion (void *data,
|
||||
struct wl_input_device *input_device,
|
||||
uint32_t _time,
|
||||
int32_t x, int32_t y,
|
||||
int32_t sx, int32_t sy)
|
||||
{
|
||||
ClutterInputDeviceWayland *device = data;
|
||||
ClutterStageWayland *stage_wayland = device->pointer_focus;
|
||||
ClutterMainContext *clutter_context;
|
||||
ClutterEvent *event;
|
||||
|
||||
event = clutter_event_new (CLUTTER_MOTION);
|
||||
event->motion.stage = stage_wayland->wrapper;
|
||||
event->motion.device = CLUTTER_INPUT_DEVICE (device);
|
||||
event->motion.time = _time;
|
||||
event->motion.modifier_state = 0;
|
||||
event->motion.x = sx;
|
||||
event->motion.y = sy;
|
||||
|
||||
device->surface_x = sx;
|
||||
device->surface_y = sy;
|
||||
device->x = x;
|
||||
device->y = y;
|
||||
|
||||
clutter_context = _clutter_context_get_default ();
|
||||
g_queue_push_head (clutter_context->events_queue, event);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_wayland_handle_button (void *data,
|
||||
struct wl_input_device *input_device,
|
||||
uint32_t _time,
|
||||
uint32_t button, uint32_t state)
|
||||
{
|
||||
ClutterInputDeviceWayland *device = data;
|
||||
ClutterStageWayland *stage_wayland = device->pointer_focus;
|
||||
ClutterMainContext *clutter_context;
|
||||
ClutterEvent *event;
|
||||
ClutterEventType type;
|
||||
|
||||
if (state)
|
||||
type = CLUTTER_BUTTON_PRESS;
|
||||
else
|
||||
type = CLUTTER_BUTTON_RELEASE;
|
||||
|
||||
event = clutter_event_new (type);
|
||||
event->button.stage = stage_wayland->wrapper;
|
||||
event->button.device = CLUTTER_INPUT_DEVICE (device);
|
||||
event->button.time = _time;
|
||||
event->button.x = device->surface_x;
|
||||
event->button.y = device->surface_y;
|
||||
event->button.modifier_state = device->modifier_state;
|
||||
|
||||
/* evdev button codes */
|
||||
switch (button) {
|
||||
case 272:
|
||||
event->button.button = 1;
|
||||
break;
|
||||
case 273:
|
||||
event->button.button = 3;
|
||||
break;
|
||||
case 274:
|
||||
event->button.button = 2;
|
||||
break;
|
||||
}
|
||||
|
||||
clutter_context = _clutter_context_get_default ();
|
||||
g_queue_push_head (clutter_context->events_queue, event);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_wayland_handle_key (void *data,
|
||||
struct wl_input_device *input_device,
|
||||
uint32_t _time,
|
||||
uint32_t key, uint32_t state)
|
||||
{
|
||||
ClutterInputDeviceWayland *device = data;
|
||||
ClutterStageWayland *stage_wayland = device->keyboard_focus;
|
||||
ClutterMainContext *clutter_context;
|
||||
ClutterEvent *event;
|
||||
uint32_t code, sym, level;
|
||||
|
||||
if (state)
|
||||
event = clutter_event_new (CLUTTER_KEY_PRESS);
|
||||
else
|
||||
event = clutter_event_new (CLUTTER_KEY_RELEASE);
|
||||
|
||||
code = key + device->xkb->min_key_code;
|
||||
level = 0;
|
||||
|
||||
if (device->modifier_state & CLUTTER_SHIFT_MASK &&
|
||||
XkbKeyGroupWidth (device->xkb, code, 0) > 1)
|
||||
level = 1;
|
||||
|
||||
sym = XkbKeySymEntry (device->xkb, code, level, 0);
|
||||
if (state)
|
||||
device->modifier_state |= device->xkb->map->modmap[code];
|
||||
else
|
||||
device->modifier_state &= ~device->xkb->map->modmap[code];
|
||||
|
||||
event->key.device = CLUTTER_INPUT_DEVICE (device);
|
||||
event->key.stage = stage_wayland->wrapper;
|
||||
event->key.time = _time;
|
||||
event->key.modifier_state = device->modifier_state;
|
||||
event->key.hardware_keycode = key;
|
||||
event->key.keyval = sym;
|
||||
event->key.unicode_value = sym;
|
||||
|
||||
clutter_context = _clutter_context_get_default ();
|
||||
g_queue_push_head (clutter_context->events_queue, event);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_wayland_handle_pointer_focus (void *data,
|
||||
struct wl_input_device *input_device,
|
||||
uint32_t _time,
|
||||
struct wl_surface *surface,
|
||||
int32_t x, int32_t y, int32_t sx, int32_t sy)
|
||||
{
|
||||
ClutterInputDeviceWayland *device = data;
|
||||
ClutterStageWayland *stage_wayland;
|
||||
ClutterMainContext *clutter_context;
|
||||
ClutterEvent *event;
|
||||
|
||||
if (device->pointer_focus)
|
||||
{
|
||||
stage_wayland = device->pointer_focus;
|
||||
|
||||
event = clutter_event_new (CLUTTER_LEAVE);
|
||||
event->crossing.stage = stage_wayland->wrapper;
|
||||
event->crossing.time = _time;
|
||||
event->crossing.x = sx;
|
||||
event->crossing.y = sy;
|
||||
event->crossing.source = CLUTTER_ACTOR (stage_wayland->wrapper);
|
||||
event->crossing.device = CLUTTER_INPUT_DEVICE (device);
|
||||
|
||||
clutter_context = _clutter_context_get_default ();
|
||||
g_queue_push_head (clutter_context->events_queue, event);
|
||||
|
||||
device->pointer_focus = NULL;
|
||||
_clutter_input_device_set_stage (CLUTTER_INPUT_DEVICE (device), NULL);
|
||||
}
|
||||
|
||||
if (surface)
|
||||
{
|
||||
stage_wayland = wl_surface_get_user_data (surface);
|
||||
|
||||
device->pointer_focus = stage_wayland;
|
||||
_clutter_input_device_set_stage (CLUTTER_INPUT_DEVICE (device),
|
||||
stage_wayland->wrapper);
|
||||
|
||||
event = clutter_event_new (CLUTTER_MOTION);
|
||||
event->motion.time = _time;
|
||||
event->motion.x = sx;
|
||||
event->motion.y = sy;
|
||||
event->motion.modifier_state = device->modifier_state;
|
||||
event->motion.source = CLUTTER_ACTOR (stage_wayland->wrapper);
|
||||
event->motion.device = CLUTTER_INPUT_DEVICE (device);
|
||||
|
||||
clutter_context = _clutter_context_get_default ();
|
||||
g_queue_push_head (clutter_context->events_queue, event);
|
||||
|
||||
device->surface_x = sx;
|
||||
device->surface_y = sy;
|
||||
device->x = x;
|
||||
device->y = y;
|
||||
|
||||
/* Revert back to default pointer for now. */
|
||||
wl_input_device_attach (input_device, _time, NULL, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_wayland_handle_keyboard_focus (void *data,
|
||||
struct wl_input_device *input_device,
|
||||
uint32_t _time,
|
||||
struct wl_surface *surface,
|
||||
struct wl_array *keys)
|
||||
{
|
||||
ClutterInputDeviceWayland *device = data;
|
||||
ClutterStageWayland *stage_wayland;
|
||||
ClutterMainContext *clutter_context;
|
||||
ClutterEvent *event;
|
||||
uint32_t *k, *end;
|
||||
|
||||
if (device->keyboard_focus)
|
||||
{
|
||||
stage_wayland = device->keyboard_focus;
|
||||
device->keyboard_focus = NULL;
|
||||
|
||||
event = clutter_event_new (CLUTTER_STAGE_STATE);
|
||||
event->stage_state.time = _time;
|
||||
event->stage_state.stage = stage_wayland->wrapper;
|
||||
event->stage_state.stage = stage_wayland->wrapper;
|
||||
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
|
||||
event->stage_state.new_state = 0;
|
||||
|
||||
clutter_context = _clutter_context_get_default ();
|
||||
g_queue_push_head (clutter_context->events_queue, event);
|
||||
}
|
||||
|
||||
if (surface)
|
||||
{
|
||||
stage_wayland = wl_surface_get_user_data (surface);
|
||||
device->keyboard_focus = stage_wayland;
|
||||
|
||||
event = clutter_event_new (CLUTTER_STAGE_STATE);
|
||||
event->stage_state.stage = stage_wayland->wrapper;
|
||||
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
|
||||
event->stage_state.new_state = CLUTTER_STAGE_STATE_ACTIVATED;
|
||||
|
||||
end = keys->data + keys->size;
|
||||
device->modifier_state = 0;
|
||||
for (k = keys->data; k < end; k++)
|
||||
device->modifier_state |= device->xkb->map->modmap[*k];
|
||||
|
||||
clutter_context = _clutter_context_get_default ();
|
||||
g_queue_push_head (clutter_context->events_queue, event);
|
||||
}
|
||||
}
|
||||
|
||||
static const struct wl_input_device_listener input_device_listener = {
|
||||
clutter_backend_wayland_handle_motion,
|
||||
clutter_backend_wayland_handle_button,
|
||||
clutter_backend_wayland_handle_key,
|
||||
clutter_backend_wayland_handle_pointer_focus,
|
||||
clutter_backend_wayland_handle_keyboard_focus,
|
||||
};
|
||||
|
||||
static void
|
||||
clutter_input_device_wayland_class_init (ClutterInputDeviceWaylandClass *klass)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_input_device_wayland_init (ClutterInputDeviceWayland *self)
|
||||
{
|
||||
}
|
||||
|
||||
const char *option_xkb_layout = "us";
|
||||
const char *option_xkb_variant = "";
|
||||
const char *option_xkb_options = "";
|
||||
|
||||
void
|
||||
_clutter_backend_add_input_device (ClutterBackendWayland *backend_wayland,
|
||||
uint32_t id)
|
||||
{
|
||||
ClutterInputDeviceWayland *device;
|
||||
struct xkb_rule_names names;
|
||||
|
||||
device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE_WAYLAND,
|
||||
"id", id,
|
||||
"device-type", CLUTTER_POINTER_DEVICE,
|
||||
"name", "wayland device",
|
||||
NULL);
|
||||
|
||||
device->input_device =
|
||||
wl_input_device_create (backend_wayland->wayland_display, id);
|
||||
wl_input_device_add_listener (device->input_device,
|
||||
&input_device_listener, device);
|
||||
wl_input_device_set_user_data (device->input_device, device);
|
||||
|
||||
names.rules = "evdev";
|
||||
names.model = "pc105";
|
||||
names.layout = option_xkb_layout;
|
||||
names.variant = option_xkb_variant;
|
||||
names.options = option_xkb_options;
|
||||
|
||||
device->xkb = xkb_compile_keymap_from_rules (&names);
|
||||
if (!device->xkb)
|
||||
CLUTTER_NOTE (BACKEND, "Failed to compile keymap");
|
||||
}
|
368
clutter/wayland/clutter-stage-wayland.c
Normal file
368
clutter/wayland/clutter-stage-wayland.c
Normal file
@ -0,0 +1,368 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
* Authors:
|
||||
* Matthew Allum
|
||||
* Robert Bragg
|
||||
* Kristian Høgsberg
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <wayland-util.h>
|
||||
#include <wayland-client.h>
|
||||
#include <xf86drm.h>
|
||||
|
||||
#include "../clutter-main.h"
|
||||
#include "../clutter-feature.h"
|
||||
#include "../clutter-color.h"
|
||||
#include "../clutter-util.h"
|
||||
#include "../clutter-event.h"
|
||||
#include "../clutter-enum-types.h"
|
||||
#include "../clutter-private.h"
|
||||
#include "../clutter-debug.h"
|
||||
#include "../clutter-units.h"
|
||||
#include "../clutter-stage.h"
|
||||
#include "../clutter-stage-window.h"
|
||||
|
||||
#include "clutter-stage-wayland.h"
|
||||
#include "clutter-wayland.h"
|
||||
#include "clutter-backend-wayland.h"
|
||||
|
||||
#include "cogl/cogl-framebuffer-private.h"
|
||||
|
||||
static void
|
||||
wayland_swap_buffers (ClutterStageWayland *stage_wayland);
|
||||
|
||||
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterStageWayland,
|
||||
_clutter_stage_wayland,
|
||||
G_TYPE_OBJECT,
|
||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
|
||||
clutter_stage_window_iface_init));
|
||||
|
||||
static ClutterStageWaylandWaylandBuffer *
|
||||
wayland_create_buffer (ClutterStageWayland *stage_wayland,
|
||||
ClutterGeometry *geom)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
||||
EGLDisplay edpy = clutter_egl_display ();
|
||||
ClutterStageWaylandWaylandBuffer *buffer;
|
||||
EGLint image_attribs[] = {
|
||||
EGL_WIDTH, 0,
|
||||
EGL_HEIGHT, 0,
|
||||
EGL_DRM_BUFFER_FORMAT_MESA, EGL_DRM_BUFFER_FORMAT_ARGB32_MESA,
|
||||
EGL_DRM_BUFFER_USE_MESA, EGL_DRM_BUFFER_USE_SCANOUT_MESA,
|
||||
EGL_NONE
|
||||
};
|
||||
CoglHandle tex;
|
||||
|
||||
buffer = g_slice_new (ClutterStageWaylandWaylandBuffer);
|
||||
|
||||
image_attribs[1] = geom->width;
|
||||
image_attribs[3] = geom->height;
|
||||
buffer->drm_image = backend_wayland->create_drm_image (edpy, image_attribs);
|
||||
glGenTextures (1, &buffer->texture);
|
||||
glBindTexture (GL_TEXTURE_2D, buffer->texture);
|
||||
backend_wayland->image_target_texture_2d (GL_TEXTURE_2D, buffer->drm_image);
|
||||
|
||||
tex = cogl_texture_new_from_foreign (buffer->texture,
|
||||
GL_TEXTURE_2D,
|
||||
geom->width,
|
||||
geom->height,
|
||||
0,
|
||||
0,
|
||||
COGL_PIXEL_FORMAT_ARGB_8888);
|
||||
buffer->offscreen = cogl_offscreen_new_to_texture (tex);
|
||||
cogl_handle_unref (tex);
|
||||
buffer->wayland_buffer = NULL;
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static void
|
||||
wayland_free_buffer (ClutterStageWaylandWaylandBuffer *buffer)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
||||
EGLDisplay edpy = clutter_egl_display ();
|
||||
|
||||
if (buffer->wayland_buffer)
|
||||
wl_buffer_destroy (buffer->wayland_buffer);
|
||||
|
||||
cogl_handle_unref (buffer->offscreen);
|
||||
glDeleteTextures (1, &buffer->texture);
|
||||
backend_wayland->destroy_image (edpy, buffer->drm_image);
|
||||
g_slice_free (ClutterStageWaylandWaylandBuffer, buffer);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_wayland_unrealize (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
|
||||
|
||||
if (stage_wayland->front_buffer)
|
||||
{
|
||||
wayland_free_buffer (stage_wayland->front_buffer);
|
||||
stage_wayland->front_buffer = NULL;
|
||||
}
|
||||
|
||||
if (stage_wayland->back_buffer)
|
||||
{
|
||||
wayland_free_buffer (stage_wayland->back_buffer);
|
||||
stage_wayland->back_buffer = NULL;
|
||||
}
|
||||
|
||||
wayland_free_buffer (stage_wayland->pick_buffer);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_stage_wayland_realize (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
||||
gfloat width, height;
|
||||
|
||||
clutter_actor_get_size (CLUTTER_ACTOR (stage_wayland->wrapper),
|
||||
&width, &height);
|
||||
stage_wayland->pending_allocation.width = (gint)width;
|
||||
stage_wayland->pending_allocation.height = (gint)height;
|
||||
stage_wayland->allocation = stage_wayland->pending_allocation;
|
||||
|
||||
stage_wayland->wayland_surface =
|
||||
wl_compositor_create_surface (backend_wayland->wayland_compositor);
|
||||
wl_surface_set_user_data (stage_wayland->wayland_surface, stage_wayland);
|
||||
|
||||
stage_wayland->pick_buffer =
|
||||
wayland_create_buffer (stage_wayland, &stage_wayland->allocation);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static int
|
||||
clutter_stage_wayland_get_pending_swaps (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
|
||||
|
||||
return stage_wayland->pending_swaps;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_wayland_set_fullscreen (ClutterStageWindow *stage_window,
|
||||
gboolean fullscreen)
|
||||
{
|
||||
g_warning ("Stage of type '%s' do not support ClutterStage::set_fullscreen",
|
||||
G_OBJECT_TYPE_NAME (stage_window));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_wayland_set_title (ClutterStageWindow *stage_window,
|
||||
const gchar *title)
|
||||
{
|
||||
g_warning ("Stage of type '%s' do not support ClutterStage::set_title",
|
||||
G_OBJECT_TYPE_NAME (stage_window));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_wayland_set_cursor_visible (ClutterStageWindow *stage_window,
|
||||
gboolean cursor_visible)
|
||||
{
|
||||
g_warning ("Stage of type '%s' do not support ClutterStage::set_cursor_visible",
|
||||
G_OBJECT_TYPE_NAME (stage_window));
|
||||
}
|
||||
|
||||
static ClutterActor *
|
||||
clutter_stage_wayland_get_wrapper (ClutterStageWindow *stage_window)
|
||||
{
|
||||
return CLUTTER_ACTOR (CLUTTER_STAGE_WAYLAND (stage_window)->wrapper);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_wayland_show (ClutterStageWindow *stage_window,
|
||||
gboolean do_raise)
|
||||
{
|
||||
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
|
||||
|
||||
clutter_actor_map (CLUTTER_ACTOR (stage_wayland->wrapper));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_wayland_hide (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
|
||||
|
||||
clutter_actor_unmap (CLUTTER_ACTOR (stage_wayland->wrapper));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_wayland_get_geometry (ClutterStageWindow *stage_window,
|
||||
ClutterGeometry *geometry)
|
||||
{
|
||||
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
|
||||
|
||||
if (geometry)
|
||||
{
|
||||
*geometry = stage_wayland->allocation;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_wayland_resize (ClutterStageWindow *stage_window,
|
||||
gint width,
|
||||
gint height)
|
||||
{
|
||||
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
|
||||
|
||||
stage_wayland->pending_allocation.width = width;
|
||||
stage_wayland->pending_allocation.height = height;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
|
||||
{
|
||||
iface->realize = clutter_stage_wayland_realize;
|
||||
iface->unrealize = clutter_stage_wayland_unrealize;
|
||||
iface->get_pending_swaps = clutter_stage_wayland_get_pending_swaps;
|
||||
iface->set_fullscreen = clutter_stage_wayland_set_fullscreen;
|
||||
iface->set_title = clutter_stage_wayland_set_title;
|
||||
iface->set_cursor_visible = clutter_stage_wayland_set_cursor_visible;
|
||||
iface->get_wrapper = clutter_stage_wayland_get_wrapper;
|
||||
iface->get_geometry = clutter_stage_wayland_get_geometry;
|
||||
iface->resize = clutter_stage_wayland_resize;
|
||||
iface->show = clutter_stage_wayland_show;
|
||||
iface->hide = clutter_stage_wayland_hide;
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_stage_wayland_class_init (ClutterStageWaylandClass *klass)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_stage_wayland_init (ClutterStageWayland *stage_wayland)
|
||||
{
|
||||
stage_wayland->allocation.x = 0;
|
||||
stage_wayland->allocation.y = 0;
|
||||
stage_wayland->allocation.width = 640;
|
||||
stage_wayland->allocation.height = 480;
|
||||
stage_wayland->save_allocation = stage_wayland->allocation;
|
||||
}
|
||||
|
||||
static void
|
||||
wayland_free_front_buffer (void *data)
|
||||
{
|
||||
ClutterStageWayland *stage_wayland = data;
|
||||
|
||||
if (stage_wayland->front_buffer)
|
||||
wayland_free_buffer (stage_wayland->front_buffer);
|
||||
stage_wayland->front_buffer = stage_wayland->pending_buffer;
|
||||
stage_wayland->pending_buffer = NULL;
|
||||
|
||||
if (stage_wayland->back_buffer)
|
||||
wayland_swap_buffers (stage_wayland);
|
||||
}
|
||||
|
||||
static void
|
||||
wayland_frame_callback (void *data, uint32_t _time)
|
||||
{
|
||||
ClutterStageWayland *stage_wayland = data;
|
||||
|
||||
stage_wayland->pending_swaps--;
|
||||
}
|
||||
|
||||
static void
|
||||
wayland_swap_buffers (ClutterStageWayland *stage_wayland)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
||||
EGLDisplay edpy = clutter_egl_display ();
|
||||
EGLint name;
|
||||
EGLint stride;
|
||||
struct wl_visual *visual;
|
||||
|
||||
if (stage_wayland->pending_buffer)
|
||||
return;
|
||||
|
||||
stage_wayland->pending_buffer = stage_wayland->back_buffer;
|
||||
stage_wayland->back_buffer = NULL;
|
||||
|
||||
backend_wayland->export_drm_image (edpy,
|
||||
stage_wayland->pending_buffer->drm_image,
|
||||
&name, NULL, &stride);
|
||||
visual =
|
||||
wl_display_get_premultiplied_argb_visual (backend_wayland->wayland_display);
|
||||
stage_wayland->pending_buffer->wayland_buffer =
|
||||
wl_drm_create_buffer (backend_wayland->wayland_drm,
|
||||
name,
|
||||
stage_wayland->allocation.width,
|
||||
stage_wayland->allocation.height,
|
||||
stride, visual);
|
||||
wl_surface_attach (stage_wayland->wayland_surface,
|
||||
stage_wayland->pending_buffer->wayland_buffer);
|
||||
wl_surface_map (stage_wayland->wayland_surface,
|
||||
stage_wayland->allocation.x,
|
||||
stage_wayland->allocation.y,
|
||||
stage_wayland->allocation.width,
|
||||
stage_wayland->allocation.height);
|
||||
wl_display_sync_callback (backend_wayland->wayland_display,
|
||||
wayland_free_front_buffer,
|
||||
stage_wayland);
|
||||
|
||||
stage_wayland->pending_swaps++;
|
||||
wl_display_frame_callback (backend_wayland->wayland_display,
|
||||
wayland_frame_callback,
|
||||
stage_wayland);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_stage_wayland_redraw (ClutterStageWayland *stage_wayland,
|
||||
ClutterStage *stage)
|
||||
{
|
||||
ClutterActor *wrapper = CLUTTER_ACTOR (stage_wayland->wrapper);
|
||||
|
||||
stage_wayland->allocation = stage_wayland->pending_allocation;
|
||||
|
||||
if (stage_wayland->back_buffer)
|
||||
{
|
||||
wayland_free_buffer (stage_wayland->back_buffer);
|
||||
stage_wayland->back_buffer = NULL;
|
||||
}
|
||||
|
||||
stage_wayland->back_buffer = wayland_create_buffer (stage_wayland,
|
||||
&stage_wayland->allocation);
|
||||
|
||||
cogl_set_framebuffer (stage_wayland->back_buffer->offscreen);
|
||||
_clutter_stage_maybe_setup_viewport (stage_wayland->wrapper);
|
||||
|
||||
clutter_actor_paint (wrapper);
|
||||
cogl_flush ();
|
||||
glFlush ();
|
||||
|
||||
cogl_set_framebuffer (stage_wayland->pick_buffer->offscreen);
|
||||
_clutter_stage_maybe_setup_viewport (stage_wayland->wrapper);
|
||||
|
||||
wayland_swap_buffers (stage_wayland);
|
||||
}
|
94
clutter/wayland/clutter-stage-wayland.h
Normal file
94
clutter/wayland/clutter-stage-wayland.h
Normal file
@ -0,0 +1,94 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
* Authors:
|
||||
* Matthew Allum
|
||||
* Robert Bragg
|
||||
* Kristian Høgsberg
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_STAGE_WAYLAND_H__
|
||||
#define __CLUTTER_STAGE_WAYLAND_H__
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <clutter/clutter-stage.h>
|
||||
|
||||
#define MESA_EGL_NO_X11_HEADERS
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
#include "clutter-backend-wayland.h"
|
||||
|
||||
|
||||
#define CLUTTER_TYPE_STAGE_WAYLAND (_clutter_stage_wayland_get_type ())
|
||||
#define CLUTTER_STAGE_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WAYLAND, ClutterStageWayland))
|
||||
#define CLUTTER_IS_STAGE_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WAYLAND))
|
||||
#define CLUTTER_STAGE_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_WAYLAND, ClutterStageWaylandClass))
|
||||
#define CLUTTER_IS_STAGE_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_WAYLAND))
|
||||
#define CLUTTER_STAGE_WAYLAND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_WAYLAND, ClutterStageWaylandClass))
|
||||
|
||||
typedef struct _ClutterStageWayland ClutterStageWayland;
|
||||
typedef struct _ClutterStageWaylandClass ClutterStageWaylandClass;
|
||||
|
||||
typedef struct _ClutterStageWaylandWaylandBuffer
|
||||
{
|
||||
EGLImageKHR drm_image;
|
||||
GLuint texture;
|
||||
CoglHandle offscreen;
|
||||
struct wl_buffer *wayland_buffer;
|
||||
} ClutterStageWaylandWaylandBuffer;
|
||||
|
||||
struct _ClutterStageWayland
|
||||
{
|
||||
GObject parent_instance;
|
||||
|
||||
/* the stage wrapper */
|
||||
ClutterStage *wrapper;
|
||||
|
||||
/* back pointer to the backend */
|
||||
ClutterBackendWayland *backend;
|
||||
|
||||
ClutterGeometry allocation;
|
||||
ClutterGeometry save_allocation;
|
||||
ClutterGeometry pending_allocation;
|
||||
struct wl_surface *wayland_surface;
|
||||
int pending_swaps;
|
||||
|
||||
ClutterStageWaylandWaylandBuffer *front_buffer;
|
||||
ClutterStageWaylandWaylandBuffer *back_buffer;
|
||||
ClutterStageWaylandWaylandBuffer *pending_buffer;
|
||||
ClutterStageWaylandWaylandBuffer *pick_buffer;
|
||||
};
|
||||
|
||||
struct _ClutterStageWaylandClass
|
||||
{
|
||||
GObjectClass parent_class;
|
||||
};
|
||||
|
||||
GType _clutter_stage_wayland_get_type (void) G_GNUC_CONST;
|
||||
|
||||
void _clutter_stage_wayland_redraw (ClutterStageWayland *stage_wayland,
|
||||
ClutterStage *stage);
|
||||
|
||||
#endif /* __CLUTTER_STAGE_WAYLAND_H__ */
|
60
clutter/wayland/clutter-wayland.h
Normal file
60
clutter/wayland/clutter-wayland.h
Normal file
@ -0,0 +1,60 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
* Authors:
|
||||
* Matthew Allum
|
||||
* Robert Bragg
|
||||
* Kristian Høgsberg
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-wayland
|
||||
* @short_description: Wayland specific API
|
||||
*
|
||||
* The Wayland backend for Clutter provides some Wayland specific API
|
||||
*
|
||||
* You need to include
|
||||
* <filename class="headerfile"><clutter/egl/clutter-wayland.h></filename>
|
||||
* to have access to the functions documented here.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_WAYLAND_H__
|
||||
#define __CLUTTER_WAYLAND_H__
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/**
|
||||
* clutter_egl_display:
|
||||
*
|
||||
* Retrieves the <structname>EGLDisplay</structname> used by Clutter
|
||||
*
|
||||
* Return value: the EGL display
|
||||
*/
|
||||
EGLDisplay
|
||||
clutter_egl_display (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_WAYLAND_H__ */
|
61
configure.ac
61
configure.ac
@ -152,7 +152,7 @@ experimental_backend=no
|
||||
experimental_image=no
|
||||
|
||||
AC_ARG_WITH([flavour],
|
||||
[AC_HELP_STRING([--with-flavour=@<:@glx/opengl-egl-xlib/eglx/eglnative/osx/win32/fruity/cex100@:>@],
|
||||
[AC_HELP_STRING([--with-flavour=@<:@glx/opengl-egl-xlib/wayland/eglx/eglnative/osx/win32/fruity/cex100@:>@],
|
||||
[Select the Clutter window system backend])],
|
||||
[CLUTTER_FLAVOUR=$with_flavour])
|
||||
|
||||
@ -228,6 +228,26 @@ AS_CASE([$CLUTTER_FLAVOUR],
|
||||
PKG_CHECK_EXISTS([egl], [BACKEND_PC_FILES="$BACKEND_PC_FILES egl"], [])
|
||||
],
|
||||
|
||||
[wayland],
|
||||
[
|
||||
experimental_backend="yes"
|
||||
cogl_gl_headers="GL/gl.h"
|
||||
CLUTTER_STAGE_TYPE="CLUTTER_TYPE_STAGE_WAYLAND"
|
||||
|
||||
SUPPORT_WAYLAND=1
|
||||
SUPPORT_EGL_PLATFORM_DRM_SURFACELESS=1
|
||||
|
||||
COGL_DRIVER="gl"
|
||||
|
||||
CLUTTER_WINSYS=wayland
|
||||
CLUTTER_SONAME_INFIX=wayland
|
||||
|
||||
PKG_CHECK_EXISTS([gl], [BACKEND_PC_FILES="$BACKEND_PC_FILES gl"], [])
|
||||
PKG_CHECK_EXISTS([egl], [BACKEND_PC_FILES="$BACKEND_PC_FILES egl"], [])
|
||||
PKG_CHECK_EXISTS([wayland-client xkbcommon],
|
||||
[BACKEND_PC_FILES="$BACKEND_PC_FILES wayland-client xkbcommon"], [])
|
||||
],
|
||||
|
||||
[eglx],
|
||||
[
|
||||
# the GL header is defined in the COGL checks above
|
||||
@ -383,6 +403,11 @@ AS_IF([test "x$SUPPORT_GLX" = "x1"],
|
||||
[AC_MSG_ERROR([Required GLX library not found])])
|
||||
])
|
||||
|
||||
AS_IF([test "x$SUPPORT_WAYLAND" = "x1"],
|
||||
[
|
||||
AC_DEFINE([HAVE_CLUTTER_WAYLAND], [1], [Have the Wayland backend])
|
||||
])
|
||||
|
||||
AS_IF([test "x$SUPPORT_EGL" = "x1"],
|
||||
[
|
||||
AC_DEFINE([HAVE_CLUTTER_EGL], [1], [Have the EGL backend])
|
||||
@ -395,24 +420,29 @@ AS_IF([test "x$CLUTTER_EGL_BACKEND" = "xgeneric"],
|
||||
AS_IF([test "x$CLUTTER_EGL_BACKEND" = "xcex100"],
|
||||
AC_DEFINE([CLUTTER_EGL_BACKEND_CEX100], [1], [Use CEX100 EGL backend]))
|
||||
|
||||
AS_IF([test "x$SUPPORT_EGL_POWERVR_X11" = "x1"],
|
||||
AS_IF([test "x$SUPPORT_EGL_PLATFORM_POWERVR_X11" = "x1"],
|
||||
[
|
||||
AC_DEFINE([COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT], [1],
|
||||
[Cogl supports OpenGLES using the EGL API with PowerVR X11 platform typedefs])
|
||||
[Cogl supports OpenGL[ES] using the EGL API with PowerVR X11 platform typedefs])
|
||||
])
|
||||
|
||||
AS_IF([test "x$SUPPORT_EGL_POWERVR_NULL" = "x1"],
|
||||
AS_IF([test "x$SUPPORT_EGL_PLATFORM_POWERVR_NULL" = "x1"],
|
||||
[
|
||||
AC_DEFINE([COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT], [1],
|
||||
[Cogl supports OpenGLES using the EGL API with PowerVR NULL platform typedefs])
|
||||
[Cogl supports OpenGL[ES] using the EGL API with PowerVR NULL platform typedefs])
|
||||
])
|
||||
|
||||
AS_IF([test "x$SUPPORT_EGL_POWERVR_GDL" = "x1"],
|
||||
AS_IF([test "x$SUPPORT_EGL_PLATFORM_POWERVR_GDL" = "x1"],
|
||||
[
|
||||
AC_DEFINE([COGL_HAS_EGL_PLATFORM_POWERVR_GDL_SUPPORT], [1],
|
||||
[Cogl supports OpenGLES using the EGL API with PowerVR GDL platform typedefs])
|
||||
[Cogl supports OpenGL[ES] using the EGL API with the GDL API])
|
||||
])
|
||||
|
||||
AS_IF([test "x$SUPPORT_EGL_PLATFORM_DRM_SURFACELESS" = "x1"],
|
||||
[
|
||||
AC_DEFINE([COGL_HAS_EGL_PLATFORM_DRM_SURFACELESS_SUPPORT], [1],
|
||||
[Cogl supports OpenGL[ES] using the EGL API with EGL_MESA_drm_display])
|
||||
])
|
||||
|
||||
# winsys conditionals for use in automake files...
|
||||
AM_CONDITIONAL(SUPPORT_GLX, [test "x$SUPPORT_GLX" = "x1"])
|
||||
@ -423,15 +453,20 @@ AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_X11, [test "x$SUPPORT_EGL_PLATFORM_P
|
||||
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_NULL" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_GDL, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_GDL" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_FRUITY, [test "x$CLUTTER_WINSYS" = "xfruity"])
|
||||
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_DRM_SURFACELESS, [test "x$SUPPORT_EGL_PLATFORM_DRM_SURFACELESS" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_FRUITY, [test "x$CLUTTER_WINSYS" = "xfruity"])
|
||||
AM_CONDITIONAL(SUPPORT_OSX, [test "x$CLUTTER_WINSYS" = "xosx"])
|
||||
AM_CONDITIONAL(SUPPORT_FRUITY, [test "x$CLUTTER_WINSYS" = "xfruity"])
|
||||
AM_CONDITIONAL(SUPPORT_WIN32, [test "x$CLUTTER_WINSYS" = "xwin32"])
|
||||
AM_CONDITIONAL(SUPPORT_CEX100, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_GDL" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_WAYLAND, [test "x$CLUTTER_WINSYS" = "xwayland"])
|
||||
|
||||
dnl === COGL driver backend =====================================================
|
||||
|
||||
AS_IF([test "x$COGL_DRIVER" = "xgl"],
|
||||
[ AC_DEFINE([HAVE_COGL_GL], [1], [Have GL for rendering]) ])
|
||||
[ AC_DEFINE([HAVE_COGL_GL], [1], [Have GL for rendering])
|
||||
NEED_SEPARATE_EGL=yes
|
||||
])
|
||||
|
||||
cogl_gles_version_define=""
|
||||
|
||||
@ -478,7 +513,9 @@ AS_IF([test "x$COGL_DRIVER" = "xgles"],
|
||||
AS_IF([test "x$NEED_SEPARATE_EGL" = "xyes"],
|
||||
[
|
||||
PKG_CHECK_EXISTS([egl],
|
||||
[BACKEND_PC_FILES="$BACKEND_PC_FILES egl"],
|
||||
[BACKEND_PC_FILES="$BACKEND_PC_FILES egl"
|
||||
NEED_SEPARATE_EGL=yes
|
||||
],
|
||||
[
|
||||
AC_CHECK_HEADERS([GLES/egl.h],
|
||||
[],
|
||||
@ -524,6 +561,8 @@ AS_IF([test "x$COGL_DRIVER" = "xgles"],
|
||||
FLAVOUR_LIBS="$FLAVOUR_LIBS -lEGL"
|
||||
]
|
||||
)
|
||||
|
||||
NEED_SEPARATE_EGL=yes
|
||||
],
|
||||
|
||||
[fruity],
|
||||
@ -561,6 +600,10 @@ if test "x$SUPPORT_XLIB" = "x1"; then
|
||||
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_XLIB"
|
||||
fi;
|
||||
|
||||
if test "x$NEED_SEPARATE_EGL" = "xyes"; then
|
||||
AC_DEFINE([HAVE_STANDALONE_EGL], 1, [Have standalone EGL library])
|
||||
fi
|
||||
|
||||
AS_CASE([$COGL_DRIVER],
|
||||
[gl],
|
||||
[COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_GL"
|
||||
|
Loading…
Reference in New Issue
Block a user