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texture-2d: add missing annotations
Reviewed-by: Robert Bragg <robert@linux.intel.com>
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6b7c543663
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@ -53,10 +53,10 @@ COGL_BEGIN_DECLS
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* or if @width or @height don't have the correct texture
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* geometry.</note>
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*
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* Returns: A newly allocated #CoglTexture2D, or if Cogl could not
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* validate the @gl_handle in some way (perhaps because of
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* an unsupported format) it will return %NULL and set
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* @error.
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* Return value: (transfer full): A newly allocated #CoglTexture2D, or
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* if Cogl could not validate the @gl_handle in some way
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* (perhaps because of an unsupported format) it will return
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* %NULL and set @error.
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*
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* Since: 2.0
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*/
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@ -92,7 +92,7 @@ cogl_is_texture_2d (void *object);
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* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
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* cogl_has_feature().</note>
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*
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* Returns: A new #CoglTexture2D object with no storage yet allocated.
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* Returns: (transfer full): A new #CoglTexture2D object with no storage yet allocated.
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*
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* Since: 2.0
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*/
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@ -118,7 +118,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
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*
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* Creates a #CoglTexture2D from an image file.
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*
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* Return value: A newly created #CoglTexture2D or %NULL on failure
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* Return value: (transfer full): A newly created #CoglTexture2D or %NULL on failure
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* and @error will be updated.
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*
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* Since: 1.16
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@ -159,10 +159,10 @@ cogl_texture_2d_new_from_file (CoglContext *ctx,
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* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
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* cogl_has_feature().</note>
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*
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* Returns: A newly allocated #CoglTexture2D, or if the size is not
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* supported (because it is too large or a non-power-of-two
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* size that the hardware doesn't support) it will return
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* %NULL and set @error.
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* Returns: (transfer full): A newly allocated #CoglTexture2D, or if
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* the size is not supported (because it is too large or a
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* non-power-of-two size that the hardware doesn't support)
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* it will return %NULL and set @error.
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*
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* Since: 2.0
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*/
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@ -200,10 +200,10 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
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* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
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* cogl_has_feature().</note>
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*
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* Returns: A newly allocated #CoglTexture2D, or if the size is not
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* supported (because it is too large or a non-power-of-two
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* size that the hardware doesn't support) it will return
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* %NULL and set @error.
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* Returns: (transfer full): A newly allocated #CoglTexture2D, or if
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* the size is not supported (because it is too large or a
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* non-power-of-two size that the hardware doesn't support)
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* it will return %NULL and set @error.
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*
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* Since: 2.0
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* Stability: unstable
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