Release 0.6.0

This commit is contained in:
Emmanuele Bassi 2008-02-18 15:53:19 +00:00
parent 68f618ce0b
commit c1071f3661
4 changed files with 38 additions and 13 deletions

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2008-02-18 Emmanuele Bassi <ebassi@openedhand.com>
* README:
* NEWS: Release 0.6.0
2008-02-18 Emmanuele Bassi <ebassi@openedhand.com> 2008-02-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-list-model.c: * clutter/clutter-list-model.c:

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NEWS
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Clutter 0.5.6 (16/02/2008) Clutter 0.6.0 (18/02/2008)
==========================
* List of changes between 0.5.6 and 0.6.0
o New documentation sections inside the API reference, describing
the animation framework.
o New API in ClutterActor for computing the actor's vertices in
the plane of a given ancestor and accessors to query whether an
actor is scaled or rotated
* List of bug fixed
o #613 - Extend point transformation API
o #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
o #787 - tiled textures are broken
o #796 - segmentation fault when setting label text
Clutter 0.5.6 (11/02/2008)
========================== ==========================
* List of changes between 0.5.4 and 0.5.6 * List of changes between 0.5.4 and 0.5.6

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README
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@ -56,19 +56,20 @@ See the INSTALL file. Info on specific Clutter options;
--with-flavour=[glx/eglx/eglnative/sdl/osx] --with-flavour=[glx/eglx/eglnative/sdl/osx]
Select the Clutter backend: (default=glx) Select the Clutter backend: (default=glx)
glx: Fully featured GLX backend. Using Open GL. glx: Fully featured GLX backend. Using Open GL.
eglx: EGL/Open GL ES backend for EGL on X windows implementations eglx: EGL/Open GL ES backend for EGL on X windows implementations
eglnative: EGL/Open GL ES backend on 'native windowing system' - i.e eglnative:
raw framebuffer. Expects EGL implementation to provide a EGL/Open GL ES backend on 'native windowing system' - i.e
createNativeWindow () call. Also optionally supports raw framebuffer. Expects EGL implementation to provide a
tslib for touchscreen events. createNativeWindow () call. Also optionally supports
tslib for touchscreen events.
sdl: Basic SDL backend, using Open GL. Should provide portability sdl: Basic SDL backend, using Open GL. Should provide portability
to Windows and possibly other OS's. (experimental) to Windows and possibly other OS's. (experimental)
osx: OS X backend. (experimental) osx: OS X backend. (experimental)
VERSIONING VERSIONING
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HACKING HACKING
==== ====
If you want to hack on and improve clutter check the contained TODO If you want to hack on and improve Clutter, check the contained TODO
file for pending tasks and HACKING for general coding guidelines. file for pending tasks, and HACKING for general coding guidelines.
BUGS BUGS

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# An odd micro number indicates in-progress development, (eg. from CVS) # An odd micro number indicates in-progress development, (eg. from CVS)
# An even micro number indicates a released version. # An even micro number indicates a released version.
m4_define([clutter_major_version], [0]) m4_define([clutter_major_version], [0])
m4_define([clutter_minor_version], [5]) m4_define([clutter_minor_version], [6])
m4_define([clutter_micro_version], [7]) m4_define([clutter_micro_version], [0])
m4_define([clutter_version], m4_define([clutter_version],
[clutter_major_version.clutter_minor_version.clutter_micro_version]) [clutter_major_version.clutter_minor_version.clutter_micro_version])