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Release 0.6.0
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2008-02-18 Emmanuele Bassi <ebassi@openedhand.com>
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* README:
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* NEWS: Release 0.6.0
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2008-02-18 Emmanuele Bassi <ebassi@openedhand.com>
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2008-02-18 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-list-model.c:
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* clutter/clutter-list-model.c:
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21
NEWS
21
NEWS
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Clutter 0.5.6 (16/02/2008)
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Clutter 0.6.0 (18/02/2008)
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==========================
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* List of changes between 0.5.6 and 0.6.0
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o New documentation sections inside the API reference, describing
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the animation framework.
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o New API in ClutterActor for computing the actor's vertices in
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the plane of a given ancestor and accessors to query whether an
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actor is scaled or rotated
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* List of bug fixed
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o #613 - Extend point transformation API
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o #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
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o #787 - tiled textures are broken
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o #796 - segmentation fault when setting label text
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Clutter 0.5.6 (11/02/2008)
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==========================
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==========================
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* List of changes between 0.5.4 and 0.5.6
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* List of changes between 0.5.4 and 0.5.6
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21
README
21
README
@ -56,19 +56,20 @@ See the INSTALL file. Info on specific Clutter options;
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--with-flavour=[glx/eglx/eglnative/sdl/osx]
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--with-flavour=[glx/eglx/eglnative/sdl/osx]
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Select the Clutter backend: (default=glx)
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Select the Clutter backend: (default=glx)
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glx: Fully featured GLX backend. Using Open GL.
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glx: Fully featured GLX backend. Using Open GL.
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eglx: EGL/Open GL ES backend for EGL on X windows implementations
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eglx: EGL/Open GL ES backend for EGL on X windows implementations
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eglnative: EGL/Open GL ES backend on 'native windowing system' - i.e
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eglnative:
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raw framebuffer. Expects EGL implementation to provide a
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EGL/Open GL ES backend on 'native windowing system' - i.e
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createNativeWindow () call. Also optionally supports
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raw framebuffer. Expects EGL implementation to provide a
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tslib for touchscreen events.
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createNativeWindow () call. Also optionally supports
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tslib for touchscreen events.
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sdl: Basic SDL backend, using Open GL. Should provide portability
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sdl: Basic SDL backend, using Open GL. Should provide portability
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to Windows and possibly other OS's. (experimental)
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to Windows and possibly other OS's. (experimental)
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osx: OS X backend. (experimental)
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osx: OS X backend. (experimental)
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VERSIONING
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VERSIONING
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HACKING
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HACKING
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====
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====
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If you want to hack on and improve clutter check the contained TODO
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If you want to hack on and improve Clutter, check the contained TODO
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file for pending tasks and HACKING for general coding guidelines.
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file for pending tasks, and HACKING for general coding guidelines.
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BUGS
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BUGS
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@ -2,8 +2,8 @@
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# An odd micro number indicates in-progress development, (eg. from CVS)
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# An odd micro number indicates in-progress development, (eg. from CVS)
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# An even micro number indicates a released version.
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# An even micro number indicates a released version.
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m4_define([clutter_major_version], [0])
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m4_define([clutter_major_version], [0])
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m4_define([clutter_minor_version], [5])
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m4_define([clutter_minor_version], [6])
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m4_define([clutter_micro_version], [7])
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m4_define([clutter_micro_version], [0])
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m4_define([clutter_version],
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m4_define([clutter_version],
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[clutter_major_version.clutter_minor_version.clutter_micro_version])
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[clutter_major_version.clutter_minor_version.clutter_micro_version])
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