From c1071f36612a2b762a1415fa3651e65729a1b73a Mon Sep 17 00:00:00 2001 From: Emmanuele Bassi Date: Mon, 18 Feb 2008 15:53:19 +0000 Subject: [PATCH] Release 0.6.0 --- ChangeLog | 5 +++++ NEWS | 21 ++++++++++++++++++++- README | 21 +++++++++++---------- configure.ac | 4 ++-- 4 files changed, 38 insertions(+), 13 deletions(-) diff --git a/ChangeLog b/ChangeLog index ffb42cee4..a14e7cd3e 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,8 @@ +2008-02-18 Emmanuele Bassi + + * README: + * NEWS: Release 0.6.0 + 2008-02-18 Emmanuele Bassi * clutter/clutter-list-model.c: diff --git a/NEWS b/NEWS index 3507ed8d4..220eebcd8 100644 --- a/NEWS +++ b/NEWS @@ -1,4 +1,23 @@ -Clutter 0.5.6 (16/02/2008) +Clutter 0.6.0 (18/02/2008) +========================== + + * List of changes between 0.5.6 and 0.6.0 + + o New documentation sections inside the API reference, describing + the animation framework. + + o New API in ClutterActor for computing the actor's vertices in + the plane of a given ancestor and accessors to query whether an + actor is scaled or rotated + + * List of bug fixed + + o #613 - Extend point transformation API + o #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington] + o #787 - tiled textures are broken + o #796 - segmentation fault when setting label text + +Clutter 0.5.6 (11/02/2008) ========================== * List of changes between 0.5.4 and 0.5.6 diff --git a/README b/README index 676a8b2b2..aad6fb259 100644 --- a/README +++ b/README @@ -56,19 +56,20 @@ See the INSTALL file. Info on specific Clutter options; --with-flavour=[glx/eglx/eglnative/sdl/osx] Select the Clutter backend: (default=glx) - glx: Fully featured GLX backend. Using Open GL. + glx: Fully featured GLX backend. Using Open GL. eglx: EGL/Open GL ES backend for EGL on X windows implementations - eglnative: EGL/Open GL ES backend on 'native windowing system' - i.e - raw framebuffer. Expects EGL implementation to provide a - createNativeWindow () call. Also optionally supports - tslib for touchscreen events. + eglnative: + EGL/Open GL ES backend on 'native windowing system' - i.e + raw framebuffer. Expects EGL implementation to provide a + createNativeWindow () call. Also optionally supports + tslib for touchscreen events. - sdl: Basic SDL backend, using Open GL. Should provide portability - to Windows and possibly other OS's. (experimental) + sdl: Basic SDL backend, using Open GL. Should provide portability + to Windows and possibly other OS's. (experimental) - osx: OS X backend. (experimental) + osx: OS X backend. (experimental) VERSIONING @@ -91,8 +92,8 @@ only used on the SVN repository. HACKING ==== -If you want to hack on and improve clutter check the contained TODO -file for pending tasks and HACKING for general coding guidelines. +If you want to hack on and improve Clutter, check the contained TODO +file for pending tasks, and HACKING for general coding guidelines. BUGS diff --git a/configure.ac b/configure.ac index 64261d0c0..2f12af696 100644 --- a/configure.ac +++ b/configure.ac @@ -2,8 +2,8 @@ # An odd micro number indicates in-progress development, (eg. from CVS) # An even micro number indicates a released version. m4_define([clutter_major_version], [0]) -m4_define([clutter_minor_version], [5]) -m4_define([clutter_micro_version], [7]) +m4_define([clutter_minor_version], [6]) +m4_define([clutter_micro_version], [0]) m4_define([clutter_version], [clutter_major_version.clutter_minor_version.clutter_micro_version])