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clutter/frame-clock: Avoid rapidly toggling dynamic max render time
This could happen when moving the cursor over GUIs that only redraw in response to cursor movement. Mutter would experience alternating cursor-only updates and page flips, and so the `max_render_time_allowed_us` would jump between pessimised and optimised resulting in inconsistent frame pacing. Aside from fixing the smoothness problem this should also provide lower latency cursor movement. Fixes: https://launchpad.net/bugs/2023766 Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3074>
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@ -105,6 +105,7 @@ struct _ClutterFrameClock
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/* If we got new measurements last frame. */
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gboolean got_measurements_last_frame;
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gboolean ever_got_measurements;
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gboolean pending_reschedule;
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gboolean pending_reschedule_now;
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@ -349,6 +350,7 @@ clutter_frame_clock_notify_presented (ClutterFrameClock *frame_clock,
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MAX (frame_clock->shortterm.max_swap_to_flip_us, swap_to_flip_us);
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frame_clock->got_measurements_last_frame = TRUE;
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frame_clock->ever_got_measurements = TRUE;
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}
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else
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{
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@ -423,7 +425,7 @@ clutter_frame_clock_compute_max_render_time_us (ClutterFrameClock *frame_clock)
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refresh_interval_us = frame_clock->refresh_interval_us;
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if (!frame_clock->got_measurements_last_frame ||
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if (!frame_clock->ever_got_measurements ||
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G_UNLIKELY (clutter_paint_debug_flags &
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CLUTTER_DEBUG_DISABLE_DYNAMIC_MAX_RENDER_TIME))
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return refresh_interval_us * SYNC_DELAY_FALLBACK_FRACTION;
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