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Release 1.3.4
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NEWS
38
NEWS
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Clutter 1.3.4 (07/06/2010)
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===============================================================================
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• List of changes since Clutter 1.3.2
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» Add ClutterEffect, a ClutterActorMeta sub-class that affects the
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way an actor paints itself.
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» Clutter provides a base class for effects painting to an
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offscreen buffer, and a base class for effects using the
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GL programmable pipeline (through the GLSL shader language).
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» Clutter also provides some simple, shader-based effects:
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ClutterBlurEffect, ClutterColorizeEffect and
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ClutterDesaturateEffect.
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» Effects can be applied to any actor, and can also be stacked.
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» Add ClutterClickAction, an action that provides "button-like"
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semantics for any ClutterActor.
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» ClutterDragAction now moves the actor to which it has been applied
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by default, using a class handler for the ::drag-motion signal.
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» Add the :pick-with-alpha property to ClutterTexture; this property
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allows using the alpha channel of a texture when picking it.
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» Regenerate the mipmaps on COGL textures when a texture is modified.
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» Documentation and build fixes.
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Many thanks to:
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Robert Bragg
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Damien Lespiau
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Neil Roberts
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Colin Walters
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Clutter 1.3.2 (24/05/2010)
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===============================================================================
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@ -12,7 +12,7 @@
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# - increase clutter_interface_version to the next odd number
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m4_define([clutter_major_version], [1])
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m4_define([clutter_minor_version], [3])
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m4_define([clutter_micro_version], [3])
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m4_define([clutter_micro_version], [4])
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m4_define([clutter_release_status],
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[m4_if(m4_eval(clutter_micro_version % 2), [1], [git],
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@ -42,7 +42,7 @@ m4_define([clutter_api_version], [1.0])
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# clutter 1.2.10 -> 100 * 2 + 10 = 210, interface age = 4 -> 206
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# ...
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#
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m4_define([clutter_interface_age], [1])
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m4_define([clutter_interface_age], [0])
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m4_define([clutter_binary_age], [m4_eval(100 * clutter_minor_version + clutter_micro_version)])
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AC_PREREQ([2.63])
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