2006-06-02 Matthew Allum <mallum@openedhand.com>

* clutter/clutter-element.h:
        Add missing _depth() declarations

        * clutter/clutter-main.c:
        * clutter/clutter-main.h:
        * clutter/clutter-private.h:
        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        Rejig GL setup as for stage to support an offscreen property.
        Offscreen support is however a little borked.
This commit is contained in:
Matthew Allum
2006-06-02 20:24:55 +00:00
parent 6c471cb7e1
commit ba09979db0
8 changed files with 173 additions and 45 deletions

View File

@@ -854,9 +854,6 @@ clutter_texture_class_init (ClutterTextureClass *klass)
PIXEL_FORMAT,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE));
texture_signals[SIGNAL_SIZE_CHANGE] =
g_signal_new ("size-change",
G_TYPE_FROM_CLASS (gobject_class),
@@ -876,7 +873,6 @@ clutter_texture_class_init (ClutterTextureClass *klass)
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE,
0);
}
static void