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2006-06-02 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-element.h: Add missing _depth() declarations * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage.c: * clutter/clutter-stage.h: Rejig GL setup as for stage to support an offscreen property. Offscreen support is however a little borked.
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@@ -854,9 +854,6 @@ clutter_texture_class_init (ClutterTextureClass *klass)
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PIXEL_FORMAT,
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G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE));
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texture_signals[SIGNAL_SIZE_CHANGE] =
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g_signal_new ("size-change",
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G_TYPE_FROM_CLASS (gobject_class),
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@@ -876,7 +873,6 @@ clutter_texture_class_init (ClutterTextureClass *klass)
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g_cclosure_marshal_VOID__VOID,
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G_TYPE_NONE,
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0);
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}
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static void
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