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events: Add proximity events
These events will be sent on tool proximity of tablet events.
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@ -761,6 +761,10 @@ typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
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* determined by its phase field; event added in 1.24
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* @CLUTTER_TOUCHPAD_SWIPE: A swipe gesture event, the current state is
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* determined by its phase field; event added in 1.24
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* @CLUTTER_PROXIMITY_IN: A tool entered in proximity to a tablet;
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* event added in 1.28
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* @CLUTTER_PROXIMITY_OUT: A tool left from the proximity area of a tablet;
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* event added in 1.28
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* @CLUTTER_EVENT_LAST: Marks the end of the #ClutterEventType enumeration;
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* added in 1.10
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*
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@ -788,6 +792,8 @@ typedef enum { /*< prefix=CLUTTER >*/
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CLUTTER_TOUCH_CANCEL,
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CLUTTER_TOUCHPAD_PINCH,
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CLUTTER_TOUCHPAD_SWIPE,
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CLUTTER_PROXIMITY_IN,
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CLUTTER_PROXIMITY_OUT,
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CLUTTER_EVENT_LAST /* helper */
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} ClutterEventType;
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@ -411,6 +411,8 @@ clutter_event_get_position (const ClutterEvent *event,
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case CLUTTER_CLIENT_MESSAGE:
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case CLUTTER_DELETE:
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case CLUTTER_EVENT_LAST:
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case CLUTTER_PROXIMITY_IN:
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case CLUTTER_PROXIMITY_OUT:
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clutter_point_init (position, 0.f, 0.f);
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break;
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@ -479,6 +481,8 @@ clutter_event_set_coords (ClutterEvent *event,
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case CLUTTER_CLIENT_MESSAGE:
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case CLUTTER_DELETE:
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case CLUTTER_EVENT_LAST:
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case CLUTTER_PROXIMITY_IN:
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case CLUTTER_PROXIMITY_OUT:
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break;
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case CLUTTER_ENTER:
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@ -1124,6 +1128,11 @@ clutter_event_set_device (ClutterEvent *event,
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case CLUTTER_TOUCHPAD_SWIPE:
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/* Rely on priv data for these */
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break;
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case CLUTTER_PROXIMITY_IN:
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case CLUTTER_PROXIMITY_OUT:
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event->proximity.device = device;
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break;
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}
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}
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@ -1203,6 +1212,11 @@ clutter_event_get_device (const ClutterEvent *event)
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case CLUTTER_TOUCHPAD_SWIPE:
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/* Rely on priv data for these */
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break;
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case CLUTTER_PROXIMITY_IN:
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case CLUTTER_PROXIMITY_OUT:
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device = event->proximity.device;
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break;
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}
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return device;
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@ -1668,6 +1682,8 @@ clutter_event_get_axes (const ClutterEvent *event,
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case CLUTTER_KEY_PRESS:
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case CLUTTER_KEY_RELEASE:
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case CLUTTER_EVENT_LAST:
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case CLUTTER_PROXIMITY_IN:
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case CLUTTER_PROXIMITY_OUT:
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break;
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case CLUTTER_SCROLL:
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@ -117,6 +117,7 @@ typedef struct _ClutterCrossingEvent ClutterCrossingEvent;
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typedef struct _ClutterTouchEvent ClutterTouchEvent;
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typedef struct _ClutterTouchpadPinchEvent ClutterTouchpadPinchEvent;
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typedef struct _ClutterTouchpadSwipeEvent ClutterTouchpadSwipeEvent;
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typedef struct _ClutterProximityEvent ClutterProximityEvent;
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/**
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* ClutterAnyEvent:
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@ -213,6 +214,30 @@ struct _ClutterButtonEvent
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ClutterInputDevice *device;
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};
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/**
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* ClutterProximityEvent:
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* @type: event type
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* @time: event time
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* @flags: event flags
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* @stage: event source stage
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* @source: event source actor
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* @device: the device that originated the event. If you want the physical
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* device the event originated from, use clutter_event_get_source_device()
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*
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* Event for tool proximity in tablet devices
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*
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* Since: 1.28
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*/
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struct _ClutterProximityEvent
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{
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ClutterEventType type;
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guint32 time;
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ClutterEventFlags flags;
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ClutterStage *stage;
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ClutterActor *source;
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ClutterInputDevice *device;
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};
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/**
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* ClutterCrossingEvent:
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* @type: event type
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@ -490,6 +515,7 @@ union _ClutterEvent
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ClutterTouchEvent touch;
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ClutterTouchpadPinchEvent touchpad_pinch;
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ClutterTouchpadSwipeEvent touchpad_swipe;
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ClutterProximityEvent proximity;
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};
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/**
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@ -2487,6 +2487,19 @@ _clutter_process_event_details (ClutterActor *stage,
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break;
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}
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case CLUTTER_PROXIMITY_IN:
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case CLUTTER_PROXIMITY_OUT:
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if (_clutter_event_process_filters (event))
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break;
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if (!clutter_actor_event (stage, event, TRUE))
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{
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/* and bubbling phase */
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clutter_actor_event (stage, event, FALSE);
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}
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break;
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case CLUTTER_STAGE_STATE:
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/* fullscreen / focus - forward to stage */
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event->any.source = stage;
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@ -930,7 +930,9 @@ _clutter_stage_queue_event (ClutterStage *stage,
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* event processing function
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*/
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device = clutter_event_get_device (event);
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if (device != NULL)
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if (device != NULL &&
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event->type != CLUTTER_PROXIMITY_IN &&
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event->type != CLUTTER_PROXIMITY_OUT)
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{
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ClutterModifierType event_state = clutter_event_get_state (event);
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ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
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