mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 16:10:41 -05:00
Make clutter_shader_effect_set_uniform_value accept G_TYPE_DOUBLE
For users of gobject-introspection that cannot know which non-integer type to pass. http://bugzilla.clutter-project.org/show_bug.cgi?id=2471
This commit is contained in:
parent
cf1fced885
commit
b6318bd821
@ -238,6 +238,15 @@ clutter_shader_effect_update_uniforms (ClutterShaderEffect *effect)
|
||||
{
|
||||
const GLfloat float_val = g_value_get_float (&uniform->value);
|
||||
|
||||
cogl_program_set_uniform_float (priv->program, uniform->location,
|
||||
1, 1,
|
||||
&float_val);
|
||||
}
|
||||
else if (G_VALUE_HOLDS_DOUBLE (&uniform->value))
|
||||
{
|
||||
const GLfloat float_val =
|
||||
(GLfloat) g_value_get_double (&uniform->value);
|
||||
|
||||
cogl_program_set_uniform_float (priv->program, uniform->location,
|
||||
1, 1,
|
||||
&float_val);
|
||||
@ -554,7 +563,8 @@ clutter_shader_effect_add_uniform (ClutterShaderEffect *effect,
|
||||
* %CLUTTER_TYPE_SHADER_INT, for an array of integer values;
|
||||
* %CLUTTER_TYPE_SHADER_FLOAT, for an array of floating point values;
|
||||
* and %CLUTTER_TYPE_SHADER_MATRIX, for a matrix of floating point
|
||||
* values
|
||||
* values. It also accepts %G_TYPE_DOUBLE for compatibility with other
|
||||
* languages than C.
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user