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[gl/cogl.c] Updates the cogl_rotatex prototype to take float x,y,z params
I missed this in my last commit; it just updates the prototype in gl/cogl.c in line with the change made in cogl.h.in
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@ -1,5 +1,5 @@
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diff --git a/clutter/cogl/gl/cogl.c b/clutter/cogl/gl/cogl.c
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diff --git a/clutter/cogl/gl/cogl.c b/clutter/cogl/gl/cogl.c
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index 7b61b63..dcded98 100644
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index 7b61b63..5100a08 100644
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--- a/clutter/cogl/gl/cogl.c
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--- a/clutter/cogl/gl/cogl.c
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+++ b/clutter/cogl/gl/cogl.c
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+++ b/clutter/cogl/gl/cogl.c
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@@ -211,17 +211,17 @@ cogl_pop_matrix (void)
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@@ -211,17 +211,17 @@ cogl_pop_matrix (void)
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@ -25,9 +25,12 @@ index 7b61b63..dcded98 100644
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}
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}
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void
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void
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@@ -233,10 +233,10 @@ cogl_translate (gint x, gint y, gint z)
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@@ -231,12 +231,12 @@ cogl_translate (gint x, gint y, gint z)
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}
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void
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void
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cogl_rotatex (float angle, gint x, gint y, gint z)
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-cogl_rotatex (float angle, gint x, gint y, gint z)
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+cogl_rotatex (float angle, float x, float y, float z)
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{
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{
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- glRotated ((double)(angle),
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- glRotated ((double)(angle),
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- (double)(x),
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- (double)(x),
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