mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 00:20:42 -05:00
eglnative: Update implementation
Update the EGL native framebuffer backend to be 1.2-ready: » create the EGL context and the surface inside the create_context() implementation so that a context is always available » simplify the StageWindow implementation » clean up old code http://bugzilla.openedhand.com/show_bug.cgi?id=1997
This commit is contained in:
parent
74a27bbb1c
commit
b4e9f40394
@ -10,7 +10,6 @@
|
||||
|
||||
static ClutterBackendEGL *backend_singleton = NULL;
|
||||
|
||||
|
||||
G_DEFINE_TYPE (ClutterBackendEGL, clutter_backend_egl, CLUTTER_TYPE_BACKEND);
|
||||
|
||||
static void
|
||||
@ -61,7 +60,148 @@ static void
|
||||
clutter_backend_egl_ensure_context (ClutterBackend *backend,
|
||||
ClutterStage *stage)
|
||||
{
|
||||
/* not doing anything since we only have one context */
|
||||
/* not doing anything since we only have one context and
|
||||
* it is permanently made current
|
||||
*/
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_backend_egl_create_context (ClutterBackend *backend,
|
||||
GError **error)
|
||||
{
|
||||
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
|
||||
EGLConfig configs[2];
|
||||
EGLint config_count;
|
||||
EGLBoolean status;
|
||||
EGLint cfg_attribs[] = {
|
||||
EGL_BUFFER_SIZE, EGL_DONT_CARE,
|
||||
EGL_RED_SIZE, 5,
|
||||
EGL_GREEN_SIZE, 6,
|
||||
EGL_BLUE_SIZE, 5,
|
||||
EGL_DEPTH_SIZE, 16,
|
||||
EGL_ALPHA_SIZE, EGL_DONT_CARE,
|
||||
EGL_STENCIL_SIZE, 2,
|
||||
#ifdef HAVE_COGL_GLES2
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
||||
#else /* HAVE_COGL_GLES2 */
|
||||
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
||||
#endif /* HAVE_COGL_GLES2 */
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
status = eglGetConfigs (backend_egl->edpy,
|
||||
configs,
|
||||
2,
|
||||
&config_count);
|
||||
|
||||
if (status != EGL_TRUE)
|
||||
{
|
||||
g_set_error (error, CLUTTER_INIT_ERROR,
|
||||
CLUTTER_INIT_ERROR_BACKEND,
|
||||
"No EGL configurations found");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
status = eglChooseConfig (backend_egl->edpy,
|
||||
cfg_attribs,
|
||||
configs,
|
||||
G_N_ELEMENTS (configs),
|
||||
&config_count);
|
||||
|
||||
if (status != EGL_TRUE)
|
||||
{
|
||||
g_set_error (error, CLUTTER_INIT_ERROR,
|
||||
CLUTTER_INIT_ERROR_BACKEND,
|
||||
"Unable to select a valid EGL configuration");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Got %i configs", config_count);
|
||||
|
||||
if (G_UNLIKELY (backend_egl->egl_surface != EGL_NO_SURFACE))
|
||||
{
|
||||
eglDestroySurface (backend_egl->edpy, backend_egl->egl_surface);
|
||||
backend_egl->egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
if (G_UNLIKELY (backend_egl->egl_context != NULL))
|
||||
{
|
||||
eglDestroyContext (backend_egl->edpy, backend_egl->egl_context);
|
||||
backend_egl->egl_context = NULL;
|
||||
}
|
||||
|
||||
backend_egl->egl_surface =
|
||||
eglCreateWindowSurface (backend_egl->edpy,
|
||||
configs[0],
|
||||
NULL,
|
||||
NULL);
|
||||
|
||||
if (backend_egl->egl_surface == EGL_NO_SURFACE)
|
||||
{
|
||||
g_set_error (error, CLUTTER_INIT_ERROR,
|
||||
CLUTTER_INIT_ERROR_BACKEND,
|
||||
"Unable to create EGL window surface");
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#ifdef HAVE_COGL_GLES2
|
||||
{
|
||||
static const EGLint attribs[3] = {
|
||||
EGL_CONTEXT_CLIENT_VERSION, 2,
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
backend_egl->egl_context = eglCreateContext (backend_egl->edpy,
|
||||
configs[0],
|
||||
EGL_NO_CONTEXT,
|
||||
attribs);
|
||||
}
|
||||
#else
|
||||
/* Seems some GLES implementations 1.x do not like attribs... */
|
||||
backend_egl->egl_context = eglCreateContext (backend_egl->edpy,
|
||||
configs[0],
|
||||
EGL_NO_CONTEXT,
|
||||
NULL);
|
||||
#endif
|
||||
|
||||
if (backend_egl->egl_context == EGL_NO_CONTEXT)
|
||||
{
|
||||
g_set_error (error, CLUTTER_INIT_ERROR,
|
||||
CLUTTER_INIT_ERROR_BACKEND,
|
||||
"Unable to create a suitable EGL context");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
CLUTTER_NOTE (GL, "Created EGL Context");
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Setting context");
|
||||
|
||||
/* eglnative can have only one stage, so we store the EGL surface
|
||||
* in the backend itself, instead of the StageWindow implementation,
|
||||
* and we make it current immediately to make sure the Cogl and
|
||||
* Clutter can query the EGL context for features.
|
||||
*/
|
||||
status = eglMakeCurrent (backend_egl->edpy,
|
||||
backend_egl->egl_surface,
|
||||
backend_egl->egl_surface,
|
||||
backend_egl->egl_context);
|
||||
|
||||
eglQuerySurface (backend_egl->edpy,
|
||||
backend_egl->egl_surface,
|
||||
EGL_WIDTH,
|
||||
&backend_egl->surface_width);
|
||||
|
||||
eglQuerySurface (backend_egl->edpy,
|
||||
backend_egl->egl_surface,
|
||||
EGL_HEIGHT,
|
||||
&backend_egl->surface_height);
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "EGL surface is %ix%i",
|
||||
backend_egl->surface_width,
|
||||
backend_egl->surface_height);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -73,32 +213,34 @@ clutter_backend_egl_redraw (ClutterBackend *backend,
|
||||
ClutterStageWindow *impl;
|
||||
|
||||
impl = _clutter_stage_get_window (stage);
|
||||
if (!impl)
|
||||
if (impl == NULL)
|
||||
return;
|
||||
|
||||
g_assert (CLUTTER_IS_STAGE_EGL (impl));
|
||||
stage_egl = CLUTTER_STAGE_EGL (impl);
|
||||
|
||||
eglWaitNative (EGL_CORE_NATIVE_ENGINE);
|
||||
clutter_actor_paint (CLUTTER_ACTOR (stage));
|
||||
clutter_actor_paint (CLUTTER_ACTOR (stage_egl->wrapper));
|
||||
cogl_flush ();
|
||||
|
||||
eglWaitGL();
|
||||
eglSwapBuffers (backend_egl->edpy, stage_egl->egl_surface);
|
||||
eglSwapBuffers (backend_egl->edpy, backend_egl->egl_surface);
|
||||
}
|
||||
|
||||
static ClutterActor *
|
||||
static ClutterStageWindow *
|
||||
clutter_backend_egl_create_stage (ClutterBackend *backend,
|
||||
ClutterStage *wrapper,
|
||||
GError **error)
|
||||
{
|
||||
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
|
||||
ClutterStageEGL *stage_egl;
|
||||
ClutterActor *stage;
|
||||
ClutterStageWindow *stage;
|
||||
|
||||
if (backend_egl->stage)
|
||||
if (G_UNLIKELY (backend_egl->stage != NULL))
|
||||
{
|
||||
g_warning ("The EGL native backend does not support multiple stages");
|
||||
g_set_error (error, CLUTTER_INIT_ERROR,
|
||||
CLUTTER_INIT_ERROR_BACKEND,
|
||||
"The EGL native backend does not support multiple stages");
|
||||
return backend_egl->stage;
|
||||
}
|
||||
|
||||
@ -116,7 +258,7 @@ clutter_backend_egl_create_stage (ClutterBackend *backend,
|
||||
static void
|
||||
clutter_backend_egl_init_events (ClutterBackend *backend)
|
||||
{
|
||||
_clutter_events_init (backend);
|
||||
_clutter_events_egl_init (CLUTTER_BACKEND_EGL (backend));
|
||||
}
|
||||
|
||||
static const GOptionEntry entries[] =
|
||||
@ -137,10 +279,23 @@ static void
|
||||
clutter_backend_egl_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (gobject);
|
||||
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (backend_egl->stage);
|
||||
|
||||
_clutter_events_uninit (CLUTTER_BACKEND (backend_egl));
|
||||
_clutter_events_egl_uninit (backend_egl);
|
||||
|
||||
if (backend_egl->egl_context)
|
||||
if (backend_egl->stage != NULL)
|
||||
{
|
||||
clutter_actor_destroy (CLUTTER_ACTOR (stage_egl->wrapper));
|
||||
backend_egl->stage = NULL;
|
||||
}
|
||||
|
||||
if (backend_egl->egl_surface != EGL_NO_SURFACE)
|
||||
{
|
||||
eglDestroySurface (backend_egl->edpy, backend_egl->egl_surface);
|
||||
backend_egl->egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
if (backend_egl->egl_context != NULL)
|
||||
{
|
||||
eglDestroyContext (backend_egl->edpy, backend_egl->egl_context);
|
||||
backend_egl->egl_context = NULL;
|
||||
@ -152,7 +307,7 @@ clutter_backend_egl_dispose (GObject *gobject)
|
||||
backend_egl->edpy = 0;
|
||||
}
|
||||
|
||||
if (backend_egl->event_timer)
|
||||
if (backend_egl->event_timer != NULL)
|
||||
{
|
||||
g_timer_destroy (backend_egl->event_timer);
|
||||
backend_egl->event_timer = NULL;
|
||||
@ -190,6 +345,8 @@ clutter_backend_egl_get_features (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
|
||||
|
||||
g_assert (backend_egl->egl_context != NULL);
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Checking features\n"
|
||||
"GL_VENDOR: %s\n"
|
||||
"GL_RENDERER: %s\n"
|
||||
@ -221,6 +378,7 @@ clutter_backend_egl_class_init (ClutterBackendEGLClass *klass)
|
||||
backend_class->post_parse = clutter_backend_egl_post_parse;
|
||||
backend_class->init_events = clutter_backend_egl_init_events;
|
||||
backend_class->create_stage = clutter_backend_egl_create_stage;
|
||||
backend_class->create_context = clutter_backend_egl_create_context;
|
||||
backend_class->ensure_context = clutter_backend_egl_ensure_context;
|
||||
backend_class->redraw = clutter_backend_egl_redraw;
|
||||
backend_class->get_features = clutter_backend_egl_get_features;
|
||||
|
@ -1,7 +1,10 @@
|
||||
/* Clutter.
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Copyright (C) 2006-2007 OpenedHand
|
||||
*
|
||||
* Copyright (C) 2006, 2007, 2008 OpenedHand
|
||||
* Copyright (C) 2009, 2010 Intel Corp
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
@ -38,7 +41,6 @@ G_BEGIN_DECLS
|
||||
typedef struct _ClutterBackendEGL ClutterBackendEGL;
|
||||
typedef struct _ClutterBackendEGLClass ClutterBackendEGLClass;
|
||||
|
||||
|
||||
struct _ClutterBackendEGL
|
||||
{
|
||||
ClutterBackend parent_instance;
|
||||
@ -48,11 +50,15 @@ struct _ClutterBackendEGL
|
||||
EGLSurface egl_surface;
|
||||
EGLContext egl_context;
|
||||
|
||||
/* from the backend */
|
||||
gint surface_width;
|
||||
gint surface_height;
|
||||
|
||||
gint egl_version_major;
|
||||
gint egl_version_minor;
|
||||
|
||||
/* main stage singleton */
|
||||
ClutterActor *stage;
|
||||
ClutterStageWindow *stage;
|
||||
|
||||
/* event source */
|
||||
GSource *event_source;
|
||||
@ -70,8 +76,8 @@ struct _ClutterBackendEGLClass
|
||||
|
||||
GType clutter_backend_egl_get_type (void) G_GNUC_CONST;
|
||||
|
||||
void _clutter_events_init (ClutterBackend *backend);
|
||||
void _clutter_events_uninit (ClutterBackend *backend);
|
||||
void _clutter_events_egl_init (ClutterBackendEGL *backend);
|
||||
void _clutter_events_egl_uninit (ClutterBackendEGL *backend);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@ -47,8 +47,9 @@ struct _ClutterEventSource
|
||||
{
|
||||
GSource source;
|
||||
|
||||
ClutterBackend *backend;
|
||||
ClutterBackendEGL *backend;
|
||||
GPollFD event_poll_fd;
|
||||
|
||||
#ifdef HAVE_TSLIB
|
||||
struct tsdev *ts_device;
|
||||
#endif
|
||||
@ -71,7 +72,7 @@ static GSourceFuncs event_funcs = {
|
||||
};
|
||||
|
||||
static GSource *
|
||||
clutter_event_source_new (ClutterBackend *backend)
|
||||
clutter_event_source_new (ClutterBackendEGL *backend)
|
||||
{
|
||||
GSource *source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
|
||||
ClutterEventSource *event_source = (ClutterEventSource *) source;
|
||||
@ -92,36 +93,45 @@ get_backend_time (void)
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_events_init (ClutterBackend *backend)
|
||||
_clutter_events_egl_init (ClutterBackendEGL *backend_egl)
|
||||
{
|
||||
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
|
||||
GSource *source;
|
||||
ClutterEventSource *event_source;
|
||||
const char *device_name;
|
||||
GSource *source;
|
||||
|
||||
CLUTTER_NOTE (EVENT, "Starting timer");
|
||||
g_assert (backend_egl->event_timer != NULL);
|
||||
g_timer_start (backend_egl->event_timer);
|
||||
|
||||
#ifdef HAVE_TSLIB
|
||||
/* FIXME LEAK on error paths */
|
||||
source = backend_egl->event_source = clutter_event_source_new (backend);
|
||||
source = backend_egl->event_source = clutter_event_source_new (backend_egl);
|
||||
event_source = (ClutterEventSource *) source;
|
||||
|
||||
event_source->ts_device = ts_open (g_getenv ("TSLIB_TSDEVICE"), 0);
|
||||
device_name = g_getenv ("TSLIB_TSDEVICE");
|
||||
if (device_name == NULL || device_name[0] == '\0')
|
||||
{
|
||||
g_warning ("No device for TSLib has been defined; please set the "
|
||||
"TSLIB_TSDEVICE environment variable to define a touch "
|
||||
"screen device to be used with Clutter.");
|
||||
g_source_unref (source);
|
||||
return;
|
||||
}
|
||||
|
||||
event_source->ts_device = ts_open (device_name, 0);
|
||||
if (event_source->ts_device)
|
||||
{
|
||||
CLUTTER_NOTE (EVENT, "Opened '%s'", g_getenv ("TSLIB_TSDEVICE"));
|
||||
CLUTTER_NOTE (EVENT, "Opened '%s'", device_name);
|
||||
|
||||
if (ts_config (event_source->ts_device))
|
||||
{
|
||||
g_warning ("ts_config() failed");
|
||||
g_warning ("Closing device '%s': ts_config() failed", device_name);
|
||||
ts_close (event_source->ts_device);
|
||||
g_source_unref (source);
|
||||
return;
|
||||
}
|
||||
|
||||
g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
|
||||
event_source->event_poll_fd.fd = ts_fd(event_source->ts_device);
|
||||
event_source->event_poll_fd.fd = ts_fd (event_source->ts_device);
|
||||
event_source->event_poll_fd.events = G_IO_IN;
|
||||
|
||||
event_sources = g_list_prepend (event_sources, event_source);
|
||||
@ -131,24 +141,25 @@ _clutter_events_init (ClutterBackend *backend)
|
||||
g_source_attach (source, NULL);
|
||||
}
|
||||
else
|
||||
g_warning ("ts_open() failed opening %s'",
|
||||
g_getenv("TSLIB_TSDEVICE") ?
|
||||
g_getenv("TSLIB_TSDEVICE") : "None, TSLIB_TSDEVICE not set");
|
||||
#endif
|
||||
{
|
||||
g_warning ("Unable to open '%s'", device_name);
|
||||
g_source_unref (source);
|
||||
}
|
||||
#endif /* HAVE_TSLIB */
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_events_uninit (ClutterBackend *backend)
|
||||
_clutter_events_egl_uninit (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
|
||||
|
||||
if (backend_egl->event_timer)
|
||||
if (backend_egl->event_timer != NULL)
|
||||
{
|
||||
CLUTTER_NOTE (EVENT, "Stopping the timer");
|
||||
g_timer_stop (backend_egl->event_timer);
|
||||
}
|
||||
|
||||
if (backend_egl->event_source)
|
||||
if (backend_egl->event_source != NULL)
|
||||
{
|
||||
CLUTTER_NOTE (EVENT, "Destroying the event source");
|
||||
|
||||
@ -157,9 +168,9 @@ _clutter_events_uninit (ClutterBackend *backend)
|
||||
|
||||
#ifdef HAVE_TSLIB
|
||||
ts_close (event_source->ts_device);
|
||||
event_sources = g_list_remove (event_sources,
|
||||
backend_egl->event_source);
|
||||
#endif
|
||||
event_sources = g_list_remove (event_sources, backend_egl->event_source);
|
||||
#endif /* HAVE_TSLIB */
|
||||
|
||||
g_source_destroy (backend_egl->event_source);
|
||||
g_source_unref (backend_egl->event_source);
|
||||
backend_egl->event_source = NULL;
|
||||
@ -225,7 +236,8 @@ clutter_event_dispatch (GSource *source,
|
||||
(ts_read(event_source->ts_device, &tsevent, 1) == 1))
|
||||
{
|
||||
/* Avoid sending too many events which are just pressure changes.
|
||||
* We dont current handle pressure in events (FIXME) and thus
|
||||
*
|
||||
* FIXME - We don't current handle pressure in events and thus
|
||||
* event_button_generate gets confused generating lots of double
|
||||
* and triple clicks.
|
||||
*/
|
||||
@ -266,7 +278,7 @@ clutter_event_dispatch (GSource *source,
|
||||
|
||||
g_queue_push_head (clutter_context->events_queue, event);
|
||||
}
|
||||
#endif
|
||||
#endif /* HAVE_TSLIB */
|
||||
|
||||
/* Pop an event off the queue if any */
|
||||
event = clutter_event_get ();
|
||||
|
@ -22,241 +22,13 @@ static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterStageEGL,
|
||||
clutter_stage_egl,
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
G_TYPE_OBJECT,
|
||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
|
||||
clutter_stage_window_iface_init));
|
||||
|
||||
static void
|
||||
clutter_stage_egl_show (ClutterActor *actor)
|
||||
{
|
||||
CLUTTER_ACTOR_SET_FLAGS (actor, CLUTTER_ACTOR_MAPPED);
|
||||
CLUTTER_ACTOR_SET_FLAGS (CLUTTER_STAGE_EGL (actor)->wrapper,
|
||||
CLUTTER_ACTOR_MAPPED);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_hide (ClutterActor *actor)
|
||||
{
|
||||
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_MAPPED);
|
||||
CLUTTER_ACTOR_UNSET_FLAGS (CLUTTER_STAGE_EGL (actor)->wrapper,
|
||||
CLUTTER_ACTOR_MAPPED);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_unrealize (ClutterActor *actor)
|
||||
{
|
||||
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
|
||||
|
||||
CLUTTER_MARK();
|
||||
|
||||
if (CLUTTER_ACTOR_CLASS (clutter_stage_egl_parent_class)->unrealize != NULL)
|
||||
CLUTTER_ACTOR_CLASS (clutter_stage_egl_parent_class)->unrealize (actor);
|
||||
|
||||
if (stage_egl->egl_surface)
|
||||
{
|
||||
eglDestroySurface (clutter_egl_display (), stage_egl->egl_surface);
|
||||
stage_egl->egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_realize (ClutterActor *actor)
|
||||
{
|
||||
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
|
||||
ClutterBackendEGL *backend_egl;
|
||||
EGLConfig configs[2];
|
||||
EGLint config_count;
|
||||
EGLBoolean status;
|
||||
EGLint cfg_attribs[] = { EGL_BUFFER_SIZE, EGL_DONT_CARE,
|
||||
EGL_RED_SIZE, 5,
|
||||
EGL_GREEN_SIZE, 6,
|
||||
EGL_BLUE_SIZE, 5,
|
||||
EGL_DEPTH_SIZE, 16,
|
||||
EGL_ALPHA_SIZE, EGL_DONT_CARE,
|
||||
EGL_STENCIL_SIZE, 2,
|
||||
#ifdef HAVE_COGL_GLES2
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
||||
#else /* HAVE_COGL_GLES2 */
|
||||
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
||||
#endif /* HAVE_COGL_GLES2 */
|
||||
EGL_NONE };
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Realizing main stage");
|
||||
|
||||
backend_egl = CLUTTER_BACKEND_EGL (clutter_get_default_backend ());
|
||||
|
||||
status = eglGetConfigs (backend_egl->edpy,
|
||||
configs,
|
||||
2,
|
||||
&config_count);
|
||||
|
||||
if (status != EGL_TRUE)
|
||||
{
|
||||
g_critical ("eglGetConfigs failed");
|
||||
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
|
||||
return;
|
||||
}
|
||||
|
||||
status = eglChooseConfig (backend_egl->edpy,
|
||||
cfg_attribs,
|
||||
configs,
|
||||
G_N_ELEMENTS (configs),
|
||||
&config_count);
|
||||
|
||||
if (status != EGL_TRUE)
|
||||
{
|
||||
g_critical ("eglChooseConfig failed");
|
||||
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
|
||||
return;
|
||||
}
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Got %i configs", config_count);
|
||||
|
||||
if (stage_egl->egl_surface != EGL_NO_SURFACE)
|
||||
{
|
||||
eglDestroySurface (backend_egl->edpy, stage_egl->egl_surface);
|
||||
stage_egl->egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
if (backend_egl->egl_context)
|
||||
{
|
||||
eglDestroyContext (backend_egl->edpy, backend_egl->egl_context);
|
||||
backend_egl->egl_context = NULL;
|
||||
}
|
||||
|
||||
stage_egl->egl_surface =
|
||||
eglCreateWindowSurface (backend_egl->edpy,
|
||||
configs[0],
|
||||
NULL,
|
||||
NULL);
|
||||
|
||||
if (stage_egl->egl_surface == EGL_NO_SURFACE)
|
||||
{
|
||||
g_critical ("Unable to create an EGL surface");
|
||||
|
||||
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
|
||||
return;
|
||||
}
|
||||
|
||||
eglQuerySurface (backend_egl->edpy,
|
||||
stage_egl->egl_surface,
|
||||
EGL_WIDTH,
|
||||
&stage_egl->surface_width);
|
||||
|
||||
eglQuerySurface (backend_egl->edpy,
|
||||
stage_egl->egl_surface,
|
||||
EGL_HEIGHT,
|
||||
&stage_egl->surface_height);
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "EGL surface is %ix%i",
|
||||
stage_egl->surface_width,
|
||||
stage_egl->surface_height);
|
||||
|
||||
|
||||
if (G_UNLIKELY (backend_egl->egl_context == NULL))
|
||||
{
|
||||
#ifdef HAVE_COGL_GLES2
|
||||
static const EGLint attribs[3]
|
||||
= { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
|
||||
|
||||
backend_egl->egl_context = eglCreateContext (backend_egl->edpy,
|
||||
configs[0],
|
||||
EGL_NO_CONTEXT,
|
||||
attribs);
|
||||
#else
|
||||
/* Seems some GLES implementations 1.x do not like attribs... */
|
||||
backend_egl->egl_context = eglCreateContext (backend_egl->edpy,
|
||||
configs[0],
|
||||
EGL_NO_CONTEXT,
|
||||
NULL);
|
||||
#endif
|
||||
|
||||
if (backend_egl->egl_context == EGL_NO_CONTEXT)
|
||||
{
|
||||
g_critical ("Unable to create a suitable EGL context");
|
||||
|
||||
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
|
||||
return;
|
||||
}
|
||||
|
||||
CLUTTER_NOTE (GL, "Created EGL Context");
|
||||
}
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Setting context");
|
||||
|
||||
/* eglnative can have only one stage */
|
||||
status = eglMakeCurrent (backend_egl->edpy,
|
||||
stage_egl->egl_surface,
|
||||
stage_egl->egl_surface,
|
||||
backend_egl->egl_context);
|
||||
|
||||
if (status != EGL_TRUE)
|
||||
{
|
||||
g_critical ("eglMakeCurrent failed");
|
||||
|
||||
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
|
||||
return;
|
||||
}
|
||||
|
||||
/* since we only have one size and it cannot change, we
|
||||
* just need to update the GL viewport now that we have
|
||||
* been realized
|
||||
*/
|
||||
CLUTTER_SET_PRIVATE_FLAGS (actor, CLUTTER_ACTOR_SYNC_MATRICES);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_get_preferred_width (ClutterActor *self,
|
||||
gfloat for_height,
|
||||
gfloat *min_width_p,
|
||||
gfloat *natural_width_p)
|
||||
{
|
||||
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (self);
|
||||
|
||||
if (min_width_p)
|
||||
*min_width_p = CLUTTER_UNITS_FROM_DEVICE (stage_egl->surface_width);
|
||||
|
||||
if (natural_width_p)
|
||||
*natural_width_p = CLUTTER_UNITS_FROM_DEVICE (stage_egl->surface_width);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_get_preferred_height (ClutterActor *self,
|
||||
gfloat for_width,
|
||||
gfloat *min_height_p,
|
||||
gfloat *natural_height_p)
|
||||
{
|
||||
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (self);
|
||||
|
||||
if (min_height_p)
|
||||
*min_height_p = CLUTTER_UNITS_FROM_DEVICE (stage_egl->surface_height);
|
||||
|
||||
if (natural_height_p)
|
||||
*natural_height_p = CLUTTER_UNITS_FROM_DEVICE (stage_egl->surface_height);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (gobject);
|
||||
|
||||
G_OBJECT_CLASS (clutter_stage_egl_parent_class)->dispose (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_class_init (ClutterStageEGLClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
||||
|
||||
gobject_class->dispose = clutter_stage_egl_dispose;
|
||||
|
||||
actor_class->show = clutter_stage_egl_show;
|
||||
actor_class->hide = clutter_stage_egl_hide;
|
||||
actor_class->realize = clutter_stage_egl_realize;
|
||||
actor_class->unrealize = clutter_stage_egl_unrealize;
|
||||
actor_class->get_preferred_width = clutter_stage_egl_get_preferred_width;
|
||||
actor_class->get_preferred_height = clutter_stage_egl_get_preferred_height;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -267,18 +39,91 @@ clutter_stage_egl_set_fullscreen (ClutterStageWindow *stage_window,
|
||||
G_OBJECT_TYPE_NAME (stage_window));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_set_title (ClutterStageWindow *stage_window,
|
||||
const gchar *title)
|
||||
{
|
||||
g_warning ("Stage of type '%s' do not support ClutterStage::set_title",
|
||||
G_OBJECT_TYPE_NAME (stage_window));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_set_cursor_visible (ClutterStageWindow *stage_window,
|
||||
gboolean cursor_visible)
|
||||
{
|
||||
g_warning ("Stage of type '%s' do not support ClutterStage::set_cursor_visible",
|
||||
G_OBJECT_TYPE_NAME (stage_window));
|
||||
}
|
||||
|
||||
static ClutterActor *
|
||||
clutter_stage_egl_get_wrapper (ClutterStageWindow *stage_window)
|
||||
{
|
||||
return CLUTTER_ACTOR (CLUTTER_STAGE_EGL (stage_window)->wrapper);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_show (ClutterStageWindow *stage_window,
|
||||
gboolean do_raise)
|
||||
{
|
||||
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (stage_window);
|
||||
|
||||
clutter_actor_map (CLUTTER_ACTOR (stage_egl->wrapper));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_hide (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (stage_window);
|
||||
|
||||
clutter_actor_unmap (CLUTTER_ACTOR (stage_egl->wrapper));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_unrealize (ClutterStageWindow *stage_window)
|
||||
{
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_stage_egl_realize (ClutterStageWindow *stage_window)
|
||||
{
|
||||
/* the EGL surface is created by the backend */
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_get_geometry (ClutterStageWindow *stage_window,
|
||||
ClutterGeometry *geometry)
|
||||
{
|
||||
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (stage_window);
|
||||
ClutterBackendEGL *backend_egl = stage_egl->backend;
|
||||
|
||||
if (geometry)
|
||||
{
|
||||
geometry->x = geometry->y = 0;
|
||||
|
||||
geometry->width = backend_egl->surface_width;
|
||||
geometry->height = backend_egl->surface_height;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_egl_resize (ClutterStageWindow *stage_window,
|
||||
gint width,
|
||||
gint height)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
|
||||
{
|
||||
iface->set_fullscreen = clutter_stage_egl_set_fullscreen;
|
||||
iface->set_title = NULL;
|
||||
iface->set_title = clutter_stage_egl_set_title;
|
||||
iface->set_cursor_visible = clutter_stage_egl_set_cursor_visible;
|
||||
iface->get_wrapper = clutter_stage_egl_get_wrapper;
|
||||
iface->realize = clutter_stage_egl_realize;
|
||||
iface->unrealize = clutter_stage_egl_unrealize;
|
||||
iface->get_geometry = clutter_stage_egl_get_geometry;
|
||||
iface->resize = clutter_stage_egl_resize;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -21,14 +21,10 @@ struct _ClutterStageEGL
|
||||
{
|
||||
ClutterActor parent_instance;
|
||||
|
||||
/* from the backend */
|
||||
gint surface_width;
|
||||
gint surface_height;
|
||||
|
||||
EGLSurface egl_surface;
|
||||
|
||||
/* the stage wrapper */
|
||||
ClutterStage *wrapper;
|
||||
|
||||
/* back pointer to the backend */
|
||||
ClutterBackendEGL *backend;
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user