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docs: Documentation fixes
Let's see if we can get a 100% coverage for Clutter too.
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@ -41,6 +41,15 @@ G_BEGIN_DECLS
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typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy typedef */
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typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
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/**
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* ClutterAnimatable:
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*
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* #ClutterAnimatable is an opaque structure whose members cannot be directly
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* accessed
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*
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* Since: 1.0
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*/
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/**
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* ClutterAnimatableIface:
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* @animate_property: virtual function for animating a property
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@ -1351,7 +1351,8 @@ clutter_animator_get_keys (ClutterAnimator *animator,
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}
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/**
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* clutter_animator_remove:
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* clutter_animator_remove_key:
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* @animator: a #ClutterAnimator
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* @object: (allow-none): a #GObject to search for, or %NULL for all
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* @property_name: (allow-none): a specific property name to query for,
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* or %NULL for all
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@ -1833,7 +1834,7 @@ clutter_animator_property_set_ease_in (ClutterAnimator *animator,
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/**
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* clutter_animator_property_set_interpolation:
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* clutter_animator_property_get_interpolation:
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* @animator: a #ClutterAnimatorKey
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* @object: a #GObject
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* @property_name: the name of a property on object
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@ -17,6 +17,9 @@
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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@ -1,3 +1,27 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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@ -22,16 +46,41 @@ typedef struct _ClutterBox ClutterBox;
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typedef struct _ClutterBoxPrivate ClutterBoxPrivate;
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typedef struct _ClutterBoxClass ClutterBoxClass;
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/**
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* ClutterBox:
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*
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* The #ClutterBox structure contains only private data and should
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* be accessed using the provided API
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*
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* Since: 1.2
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*/
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struct _ClutterBox
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{
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/*< private >*/
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ClutterActor parent_instance;
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ClutterBoxPrivate *priv;
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};
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/**
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* ClutterBoxClass:
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*
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* The #ClutterBoxClass structure contains only private data
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*
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* Since: 1.2
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*/
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struct _ClutterBoxClass
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{
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/*< private >*/
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ClutterActorClass parent_class;
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/* padding, for future expansion */
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void (*clutter_padding_1) (void);
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void (*clutter_padding_2) (void);
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void (*clutter_padding_3) (void);
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void (*clutter_padding_4) (void);
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void (*clutter_padding_5) (void);
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void (*clutter_padding_6) (void);
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};
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GType clutter_box_get_type (void) G_GNUC_CONST;
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@ -44,6 +44,15 @@ G_BEGIN_DECLS
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typedef struct _ClutterContainerIface ClutterContainerIface;
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/**
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* ClutterContainer:
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*
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* #ClutterContainer is an opaque structure whose members cannot be directly
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* accessed
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*
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* Since: 0.4
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*/
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/**
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* ClutterContainerIface:
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* @add: virtual function for adding an actor to the container. The
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@ -46,8 +46,9 @@ typedef struct _ClutterDeviceManagerClass ClutterDeviceManagerClass;
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/**
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* ClutterDeviceManager:
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*
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* The #ClutterDeviceManager structure contains only
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* private data
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* The #ClutterDeviceManager structure contains only private data
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*
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* Since: 1.2
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*/
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struct _ClutterDeviceManager
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{
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@ -57,6 +58,13 @@ struct _ClutterDeviceManager
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ClutterDeviceManagerPrivate *priv;
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};
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/**
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* ClutterDeviceManagerClass:
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*
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* The #ClutterDeviceManagerClass structure contains only private data
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*
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* Since: 1.2
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*/
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struct _ClutterDeviceManagerClass
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{
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/*< private >*/
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@ -73,6 +81,7 @@ struct _ClutterDeviceManagerClass
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void (* remove_device) (ClutterDeviceManager *manager,
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ClutterInputDevice *device);
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/* padding */
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gpointer _padding[8];
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};
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@ -42,6 +42,15 @@ G_BEGIN_DECLS
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typedef struct _ClutterMedia ClutterMedia; /* dummy typedef */
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typedef struct _ClutterMediaIface ClutterMediaIface;
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/**
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* ClutterMedia:
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*
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* #ClutterMedia is an opaque structure whose members cannot be directly
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* accessed
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*
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* Since: 0.2
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*/
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/**
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* ClutterMediaIface:
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* @eos: handler for the #ClutterMedia::eos signal
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@ -43,6 +43,15 @@ G_BEGIN_DECLS
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typedef struct _ClutterScriptable ClutterScriptable;
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typedef struct _ClutterScriptableIface ClutterScriptableIface;
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/**
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* ClutterScriptable:
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*
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* #ClutterScriptable is an opaque structure whose members cannot be directly
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* accessed
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*
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* Since: 0.6
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*/
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/**
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* ClutterScriptableIface:
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* @set_id: virtual function for setting the id of a scriptable object
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@ -135,8 +135,46 @@ G_BEGIN_DECLS
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*/
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#define CLUTTER_NO_FPU CLUTTER_NO_FPU_MACRO_WAS_REMOVED
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/**
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* clutter_major_version:
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*
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* The major component of the Clutter library version, e.g. 1 if the version
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* is 1.2.3
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*
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* This value can be used for run-time version checks
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*
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* For a compile-time check, use %CLUTTER_MAJOR_VERSION
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*
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* Since: 1.2
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*/
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extern const guint clutter_major_version;
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/**
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* clutter_minor_version:
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*
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* The minor component of the Clutter library version, e.g. 2 if the version
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* is 1.2.3
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*
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* This value can be used for run-time version checks
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*
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* For a compile-time check, use %CLUTTER_MINOR_VERSION
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*
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* Since: 1.2
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*/
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extern const guint clutter_minor_version;
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/**
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* clutter_micro_version:
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*
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* The micro component of the Clutter library version, e.g. 3 if the version
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* is 1.2.3
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*
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* This value can be used for run-time version checks
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*
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* For a compile-time check, use %CLUTTER_MICRO_VERSION
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*
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* Since: 1.2
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*/
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extern const guint clutter_micro_version;
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gboolean clutter_check_version (guint major,
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@ -244,6 +244,13 @@ _clutter_backend_impl_get_type (void)
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return clutter_backend_egl_get_type ();
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}
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/**
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* clutter_egl_display:
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*
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* Retrieves the <structname>EGLDisplay</structname> used by Clutter
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*
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* Return value: the EGL display
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*/
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EGLDisplay
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clutter_egl_display (void)
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{
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@ -859,12 +859,17 @@ clutter_glx_texture_pixmap_class_init (ClutterGLXTexturePixmapClass *klass)
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* clutter_glx_texture_pixmap_using_extension:
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* @texture: A #ClutterGLXTexturePixmap
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*
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* Return value: A boolean indicating if the texture is using the
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* GLX_EXT_texture_from_pixmap OpenGL extension or falling back to
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* slower software mechanism.
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* Checks whether @texture is using the GLX_EXT_texture_from_pixmap
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* extension; this extension can be optionally (though it is strongly
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* encouraged) implemented as a zero-copy between a GLX pixmap and
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* a GL texture.
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*
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* Return value: %TRUE if the texture is using the
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* GLX_EXT_texture_from_pixmap OpenGL extension or falling back to the
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* slower software mechanism.
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*
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* Since: 0.8
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**/
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*/
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gboolean
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clutter_glx_texture_pixmap_using_extension (ClutterGLXTexturePixmap *texture)
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{
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@ -883,55 +888,49 @@ clutter_glx_texture_pixmap_using_extension (ClutterGLXTexturePixmap *texture)
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* clutter_glx_texture_pixmap_new_with_pixmap:
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* @pixmap: the X Pixmap to which this texture should be bound
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*
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* Creates a new #ClutterGLXTexturePixmap for @pixmap
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*
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* Return value: A new #ClutterGLXTexturePixmap bound to the given X Pixmap
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*
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* Since: 0.8
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**/
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ClutterActor*
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*/
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ClutterActor *
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clutter_glx_texture_pixmap_new_with_pixmap (Pixmap pixmap)
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{
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ClutterActor *actor;
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actor = g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
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"pixmap", pixmap,
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NULL);
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return actor;
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return g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
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"pixmap", pixmap,
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NULL);
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}
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/**
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* clutter_glx_texture_pixmap_new_with_window:
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* @window: the X window to which this texture should be bound
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*
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* Creates a new #ClutterGLXTexturePixmap for @window
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*
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* Return value: A new #ClutterGLXTexturePixmap bound to the given X window
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*
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* Since: 0.8
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**/
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ClutterActor*
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ClutterActor *
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clutter_glx_texture_pixmap_new_with_window (Window window)
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{
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ClutterActor *actor;
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actor = g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
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"window", window,
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NULL);
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return actor;
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return g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
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"window", window,
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NULL);
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}
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/**
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* clutter_glx_texture_pixmap_new:
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*
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* Creates a new, empty #ClutterGLXTexturePixmap
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*
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* Return value: A new #ClutterGLXTexturePixmap
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*
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* Since: 0.8
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**/
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*/
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ClutterActor *
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clutter_glx_texture_pixmap_new (void)
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{
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ClutterActor *actor;
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actor = g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, NULL);
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return actor;
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return g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, NULL);
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}
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@ -45,13 +45,29 @@ typedef struct _ClutterGLXTexturePixmap ClutterGLXTexturePixmap;
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typedef struct _ClutterGLXTexturePixmapClass ClutterGLXTexturePixmapClass;
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typedef struct _ClutterGLXTexturePixmapPrivate ClutterGLXTexturePixmapPrivate;
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/**
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* ClutterGLXTexturePixmapClass:
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*
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* The #ClutterGLXTexturePixmapClass structure contains only private data
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*
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* Since: 0.8
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*/
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struct _ClutterGLXTexturePixmapClass
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{
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/*< private >*/
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ClutterX11TexturePixmapClass parent_class;
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};
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/**
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* ClutterGLXTexturePixmap:
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*
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* The #ClutterGLXTexturePixmap structure contains only private data
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*
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* Since: 0.8
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*/
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struct _ClutterGLXTexturePixmap
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{
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/*< private >*/
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ClutterX11TexturePixmap parent;
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ClutterGLXTexturePixmapPrivate *priv;
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@ -751,6 +751,14 @@ clutter_x11_has_xinput (void)
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#endif
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}
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/**
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* clutter_x11_has_composite_extension:
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*
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* Retrieves whether Clutter is running on an X11 server with the
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* XComposite extension
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*
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* Return value: %TRUE if the XComposite extension is available
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*/
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gboolean
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clutter_x11_has_composite_extension (void)
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{
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@ -941,10 +941,13 @@ clutter_x11_texture_pixmap_update_area_real (ClutterX11TexturePixmap *texture,
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/**
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* clutter_x11_texture_pixmap_new:
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*
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* Creates a new #ClutterX11TexturePixmap which can be used to display the
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* contents of an X11 Pixmap inside a Clutter scene graph
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*
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* Return value: A new #ClutterX11TexturePixmap
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*
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* Since: 0.8
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**/
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*/
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ClutterActor *
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clutter_x11_texture_pixmap_new (void)
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{
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@ -959,10 +962,12 @@ clutter_x11_texture_pixmap_new (void)
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* clutter_x11_texture_pixmap_new_with_pixmap:
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* @pixmap: the X Pixmap to which this texture should be bound
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*
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* Creates a new #ClutterX11TexturePixmap for @pixmap
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*
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* Return value: A new #ClutterX11TexturePixmap bound to the given X Pixmap
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*
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* Since: 0.8
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**/
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*/
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ClutterActor *
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clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap)
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{
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@ -979,6 +984,8 @@ clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap)
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* clutter_x11_texture_pixmap_new_with_window:
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* @window: the X window to which this texture should be bound
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*
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* Creates a new #ClutterX11TexturePixmap for @window
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*
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* Return value: A new #ClutterX11TexturePixmap bound to the given X window.
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*
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* Since: 0.8
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@ -1003,7 +1010,7 @@ clutter_x11_texture_pixmap_new_with_window (Window window)
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* Sets the X Pixmap to which the texture should be bound.
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*
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* Since: 0.8
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**/
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*/
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void
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clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
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Pixmap pixmap)
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@ -1125,16 +1132,17 @@ clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
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* clutter_x11_texture_pixmap_set_window:
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* @texture: the texture to bind
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* @window: the X window to which the texture should be bound
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* @automatic: TRUE is automatic window updates, FALSE for manual.
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* @automatic: %TRUE for automatic window updates, %FALSE for manual.
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*
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* Sets up a suitable pixmap for the window, using the composite and damage
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* extensions if possible, and then calls
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* clutter_x11_texture_pixmap_set_pixmap(). If you want a window in a texture,
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* you probably want this function, or its older sister,
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* clutter_glx_texture_pixmap_set_window().
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* clutter_x11_texture_pixmap_set_pixmap().
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*
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* If you want to display a window in a #ClutterTexture, you probably want
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* this function, or its older sister, clutter_glx_texture_pixmap_set_window()
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*
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* Since: 0.8
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**/
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*/
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void
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clutter_x11_texture_pixmap_set_window (ClutterX11TexturePixmap *texture,
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Window window,
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@ -1226,7 +1234,7 @@ clutter_x11_texture_pixmap_set_window (ClutterX11TexturePixmap *texture,
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* pixmap's invalidation as the window changed size.
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*
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* Since: 0.8
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**/
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*/
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void
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clutter_x11_texture_pixmap_sync_window (ClutterX11TexturePixmap *texture)
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{
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@ -1363,6 +1371,16 @@ clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
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g_signal_emit (texture, signals[UPDATE_AREA], 0, x, y, width, height);
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}
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/**
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* clutter_x11_texture_pixmap_set_automatic:
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* @texture: a #ClutterX11TexturePixmap
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* @setting: %TRUE to enable automatic updates
|
||||
*
|
||||
* Enables or disables the automatic updates ot @texture in case the backing
|
||||
* pixmap or window is damaged
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
void
|
||||
clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,
|
||||
gboolean setting)
|
||||
|
@ -44,10 +44,20 @@ typedef struct _ClutterX11TexturePixmap ClutterX11TexturePixmap;
|
||||
typedef struct _ClutterX11TexturePixmapClass ClutterX11TexturePixmapClass;
|
||||
typedef struct _ClutterX11TexturePixmapPrivate ClutterX11TexturePixmapPrivate;
|
||||
|
||||
/**
|
||||
* ClutterX11TexturePixmapClass:
|
||||
* @update_area: virtual function for updating the area of the texture
|
||||
*
|
||||
* The #ClutterX11TexturePixmapClass structure contains only private data
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
struct _ClutterX11TexturePixmapClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterTextureClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (*update_area) (ClutterX11TexturePixmap *texture,
|
||||
gint x,
|
||||
gint y,
|
||||
@ -55,14 +65,22 @@ struct _ClutterX11TexturePixmapClass
|
||||
gint height);
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterX11TexturePixmap:
|
||||
*
|
||||
* The #ClutterX11TexturePixmap structure contains only private data
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
struct _ClutterX11TexturePixmap
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterTexture parent;
|
||||
|
||||
ClutterX11TexturePixmapPrivate *priv;
|
||||
};
|
||||
|
||||
GType clutter_x11_texture_pixmap_get_type (void);
|
||||
GType clutter_x11_texture_pixmap_get_type (void) G_GNUC_CONST;
|
||||
ClutterActor * clutter_x11_texture_pixmap_new (void);
|
||||
|
||||
ClutterActor * clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap);
|
||||
|
@ -65,6 +65,9 @@ typedef enum {
|
||||
CLUTTER_X11_FILTER_REMOVE
|
||||
} ClutterX11FilterReturn;
|
||||
|
||||
/*
|
||||
* This is an internal only enumeration; it should really be private
|
||||
*/
|
||||
typedef enum {
|
||||
CLUTTER_X11_XINPUT_KEY_PRESS_EVENT = 0,
|
||||
CLUTTER_X11_XINPUT_KEY_RELEASE_EVENT,
|
||||
@ -74,6 +77,9 @@ typedef enum {
|
||||
CLUTTER_X11_XINPUT_LAST_EVENT
|
||||
} ClutterX11XInputEventTypes;
|
||||
|
||||
/*
|
||||
* This is not used any more
|
||||
*/
|
||||
typedef struct _ClutterX11XInputDevice ClutterX11XInputDevice;
|
||||
|
||||
/**
|
||||
@ -122,7 +128,7 @@ gboolean clutter_x11_has_event_retrieval (void);
|
||||
ClutterStage *clutter_x11_get_stage_from_window (Window win);
|
||||
|
||||
#ifndef CLUTTER_DISABLE_DEPRECATED
|
||||
G_CONST_RETURN GSList* clutter_x11_get_input_devices (void);
|
||||
G_CONST_RETURN GSList* clutter_x11_get_input_devices (void) G_GNUC_DEPRECATED;
|
||||
#endif
|
||||
|
||||
void clutter_x11_enable_xinput (void);
|
||||
|
@ -80,8 +80,6 @@ IGNORE_HFILES=\
|
||||
clutter-script-private.h \
|
||||
clutter-stage-window.h \
|
||||
clutter-timeout-interval.h \
|
||||
stamp-clutter-enum-types.h \
|
||||
stamp-clutter-marshal.h \
|
||||
cogl \
|
||||
eglnative \
|
||||
eglx \
|
||||
@ -90,8 +88,6 @@ IGNORE_HFILES=\
|
||||
osx \
|
||||
x11 \
|
||||
json \
|
||||
pango \
|
||||
sdl \
|
||||
win32
|
||||
|
||||
EXTRA_HFILES=\
|
||||
|
@ -1147,8 +1147,6 @@ clutter_x11_add_filter
|
||||
clutter_x11_remove_filter
|
||||
|
||||
<SUBSECTION>
|
||||
ClutterX11XInputDevice
|
||||
ClutterX11XInputEventTypes
|
||||
clutter_x11_get_input_devices
|
||||
clutter_x11_has_xinput
|
||||
clutter_x11_enable_xinput
|
||||
@ -1176,6 +1174,8 @@ clutter_x11_texture_pixmap_get_type
|
||||
|
||||
<SUBSECTION Private>
|
||||
ClutterX11TexturePixmapPrivate
|
||||
ClutterX11XInputDevice
|
||||
ClutterX11XInputEventTypes
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
|
Loading…
x
Reference in New Issue
Block a user